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Lines Matching refs:tmu

507         texture_unit_t& tmu = mTextureMachine.tmu[i];
508 if ((tmu.format_idx) &&
607 const texture_unit_t& tmu = mTextureMachine.tmu[i];
608 if ((tmu.mask & component_mask) &&
609 ((tmu.replaced & component_mask) == 0)) {