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Searched
defs:EvalID
(Results
1 - 2
of
2
) sorted by null
/external/skia/legacy/src/animator/
SkAnimatorScript.cpp
54
propertyCallBack(
EvalID
, (void*) this); // must be first (entries are prepended, will be last), since it never fails
159
bool SkAnimatorScript::
EvalID
(const char* token, size_t len, void* user, SkScriptValue* value) {
/external/skia/src/animator/
SkAnimatorScript.cpp
54
propertyCallBack(
EvalID
, (void*) this); // must be first (entries are prepended, will be last), since it never fails
159
bool SkAnimatorScript::
EvalID
(const char* token, size_t len, void* user, SkScriptValue* value) {
Completed in 354 milliseconds