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    Searched defs:EvalID (Results 1 - 2 of 2) sorted by null

  /external/skia/legacy/src/animator/
SkAnimatorScript.cpp 54 propertyCallBack(EvalID, (void*) this); // must be first (entries are prepended, will be last), since it never fails
159 bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) {
  /external/skia/src/animator/
SkAnimatorScript.cpp 54 propertyCallBack(EvalID, (void*) this); // must be first (entries are prepended, will be last), since it never fails
159 bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) {

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