HomeSort by relevance Sort by last modified time
    Searched defs:GLClientState (Results 1 - 4 of 4) sorted by null

  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 16 #include "GLClientState.h"
28 GLClientState::GLClientState(int nLocations)
69 GLClientState::~GLClientState()
74 void GLClientState::enable(int location, int state)
84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data)
98 void GLClientState::setBufferObject(int location, GLuint id)
107 const GLClientState::VertexAttribState * GLClientState::getState(int location
    [all...]
GLClientState.h 35 class GLClientState {
78 GLClientState(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES);
79 ~GLClientState();
269 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
275 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
281 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
287 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION)
    [all...]
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 16 #include "GLClientState.h"
28 GLClientState::GLClientState(int nLocations)
69 GLClientState::~GLClientState()
74 void GLClientState::enable(int location, int state)
84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data)
98 void GLClientState::setBufferObject(int location, GLuint id)
107 const GLClientState::VertexAttribState * GLClientState::getState(int location
    [all...]
GLClientState.h 35 class GLClientState {
78 GLClientState(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES);
79 ~GLClientState();
269 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
275 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
281 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
287 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION)
    [all...]

Completed in 58 milliseconds