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      1 # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
      2 # ** DO NOT EDIT **
      3 
      4 # TARGTYPE "Win32 (x86) Application" 0x0101
      5 
      6 !IF "$(CFG)" == ""
      7 CFG=qwcl - Win32 GL Debug
      8 !MESSAGE No configuration specified.  Defaulting to qwcl - Win32 GL Debug.
      9 !ENDIF 
     10 
     11 !IF "$(CFG)" != "qwcl - Win32 Release" && "$(CFG)" != "qwcl - Win32 Debug" &&\
     12  "$(CFG)" != "qwcl - Win32 GL Debug" && "$(CFG)" != "qwcl - Win32 GL Release"
     13 !MESSAGE Invalid configuration "$(CFG)" specified.
     14 !MESSAGE You can specify a configuration when running NMAKE on this makefile
     15 !MESSAGE by defining the macro CFG on the command line.  For example:
     16 !MESSAGE 
     17 !MESSAGE NMAKE /f "qwcl.mak" CFG="qwcl - Win32 GL Debug"
     18 !MESSAGE 
     19 !MESSAGE Possible choices for configuration are:
     20 !MESSAGE 
     21 !MESSAGE "qwcl - Win32 Release" (based on "Win32 (x86) Application")
     22 !MESSAGE "qwcl - Win32 Debug" (based on "Win32 (x86) Application")
     23 !MESSAGE "qwcl - Win32 GL Debug" (based on "Win32 (x86) Application")
     24 !MESSAGE "qwcl - Win32 GL Release" (based on "Win32 (x86) Application")
     25 !MESSAGE 
     26 !ERROR An invalid configuration is specified.
     27 !ENDIF 
     28 
     29 !IF "$(OS)" == "Windows_NT"
     30 NULL=
     31 !ELSE 
     32 NULL=nul
     33 !ENDIF 
     34 ################################################################################
     35 # Begin Project
     36 # PROP Target_Last_Scanned "qwcl - Win32 GL Debug"
     37 MTL=mktyplib.exe
     38 CPP=cl.exe
     39 RSC=rc.exe
     40 
     41 !IF  "$(CFG)" == "qwcl - Win32 Release"
     42 
     43 # PROP BASE Use_MFC 0
     44 # PROP BASE Use_Debug_Libraries 0
     45 # PROP BASE Output_Dir "qwcl___W"
     46 # PROP BASE Intermediate_Dir "qwcl___W"
     47 # PROP BASE Target_Dir ""
     48 # PROP Use_MFC 0
     49 # PROP Use_Debug_Libraries 0
     50 # PROP Output_Dir "release"
     51 # PROP Intermediate_Dir "release"
     52 # PROP Target_Dir ""
     53 OUTDIR=.\release
     54 INTDIR=.\release
     55 
     56 ALL : "$(OUTDIR)\qwcl.exe"
     57 
     58 CLEAN : 
     59 	-@erase "$(INTDIR)\cd_win.obj"
     60 	-@erase "$(INTDIR)\cl_cam.obj"
     61 	-@erase "$(INTDIR)\cl_demo.obj"
     62 	-@erase "$(INTDIR)\cl_ents.obj"
     63 	-@erase "$(INTDIR)\cl_input.obj"
     64 	-@erase "$(INTDIR)\cl_main.obj"
     65 	-@erase "$(INTDIR)\cl_parse.obj"
     66 	-@erase "$(INTDIR)\cl_pred.obj"
     67 	-@erase "$(INTDIR)\cl_tent.obj"
     68 	-@erase "$(INTDIR)\cmd.obj"
     69 	-@erase "$(INTDIR)\common.obj"
     70 	-@erase "$(INTDIR)\console.obj"
     71 	-@erase "$(INTDIR)\crc.obj"
     72 	-@erase "$(INTDIR)\cvar.obj"
     73 	-@erase "$(INTDIR)\d_draw.obj"
     74 	-@erase "$(INTDIR)\d_draw16.obj"
     75 	-@erase "$(INTDIR)\d_edge.obj"
     76 	-@erase "$(INTDIR)\d_fill.obj"
     77 	-@erase "$(INTDIR)\d_init.obj"
     78 	-@erase "$(INTDIR)\d_modech.obj"
     79 	-@erase "$(INTDIR)\d_part.obj"
     80 	-@erase "$(INTDIR)\d_parta.obj"
     81 	-@erase "$(INTDIR)\d_polysa.obj"
     82 	-@erase "$(INTDIR)\d_polyse.obj"
     83 	-@erase "$(INTDIR)\d_scan.obj"
     84 	-@erase "$(INTDIR)\d_scana.obj"
     85 	-@erase "$(INTDIR)\d_sky.obj"
     86 	-@erase "$(INTDIR)\d_spr8.obj"
     87 	-@erase "$(INTDIR)\d_sprite.obj"
     88 	-@erase "$(INTDIR)\d_surf.obj"
     89 	-@erase "$(INTDIR)\d_vars.obj"
     90 	-@erase "$(INTDIR)\d_varsa.obj"
     91 	-@erase "$(INTDIR)\d_zpoint.obj"
     92 	-@erase "$(INTDIR)\draw.obj"
     93 	-@erase "$(INTDIR)\in_win.obj"
     94 	-@erase "$(INTDIR)\keys.obj"
     95 	-@erase "$(INTDIR)\math.obj"
     96 	-@erase "$(INTDIR)\mathlib.obj"
     97 	-@erase "$(INTDIR)\md4.obj"
     98 	-@erase "$(INTDIR)\menu.obj"
     99 	-@erase "$(INTDIR)\model.obj"
    100 	-@erase "$(INTDIR)\net_chan.obj"
    101 	-@erase "$(INTDIR)\net_wins.obj"
    102 	-@erase "$(INTDIR)\pmove.obj"
    103 	-@erase "$(INTDIR)\pmovetst.obj"
    104 	-@erase "$(INTDIR)\r_aclip.obj"
    105 	-@erase "$(INTDIR)\r_aclipa.obj"
    106 	-@erase "$(INTDIR)\r_alias.obj"
    107 	-@erase "$(INTDIR)\r_aliasa.obj"
    108 	-@erase "$(INTDIR)\r_bsp.obj"
    109 	-@erase "$(INTDIR)\r_draw.obj"
    110 	-@erase "$(INTDIR)\r_drawa.obj"
    111 	-@erase "$(INTDIR)\r_edge.obj"
    112 	-@erase "$(INTDIR)\r_edgea.obj"
    113 	-@erase "$(INTDIR)\r_efrag.obj"
    114 	-@erase "$(INTDIR)\r_light.obj"
    115 	-@erase "$(INTDIR)\r_main.obj"
    116 	-@erase "$(INTDIR)\r_misc.obj"
    117 	-@erase "$(INTDIR)\r_part.obj"
    118 	-@erase "$(INTDIR)\r_sky.obj"
    119 	-@erase "$(INTDIR)\r_sprite.obj"
    120 	-@erase "$(INTDIR)\r_surf.obj"
    121 	-@erase "$(INTDIR)\r_vars.obj"
    122 	-@erase "$(INTDIR)\r_varsa.obj"
    123 	-@erase "$(INTDIR)\sbar.obj"
    124 	-@erase "$(INTDIR)\screen.obj"
    125 	-@erase "$(INTDIR)\skin.obj"
    126 	-@erase "$(INTDIR)\snd_dma.obj"
    127 	-@erase "$(INTDIR)\snd_mem.obj"
    128 	-@erase "$(INTDIR)\snd_mix.obj"
    129 	-@erase "$(INTDIR)\snd_mixa.obj"
    130 	-@erase "$(INTDIR)\snd_win.obj"
    131 	-@erase "$(INTDIR)\surf16.obj"
    132 	-@erase "$(INTDIR)\surf8.obj"
    133 	-@erase "$(INTDIR)\sys_win.obj"
    134 	-@erase "$(INTDIR)\sys_wina.obj"
    135 	-@erase "$(INTDIR)\vid_win.obj"
    136 	-@erase "$(INTDIR)\view.obj"
    137 	-@erase "$(INTDIR)\wad.obj"
    138 	-@erase "$(INTDIR)\winquake.res"
    139 	-@erase "$(INTDIR)\zone.obj"
    140 	-@erase "$(OUTDIR)\qwcl.exe"
    141 
    142 "$(OUTDIR)" :
    143     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
    144 
    145 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
    146 # ADD CPP /nologo /GX /O2 /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
    147 # SUBTRACT CPP /X
    148 CPP_PROJ=/nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
    149  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
    150  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c 
    151 CPP_OBJS=.\release/
    152 CPP_SBRS=.\.
    153 # ADD BASE MTL /nologo /D "NDEBUG" /win32
    154 # ADD MTL /nologo /D "NDEBUG" /win32
    155 MTL_PROJ=/nologo /D "NDEBUG" /win32 
    156 # ADD BASE RSC /l 0x409 /d "NDEBUG"
    157 # ADD RSC /l 0x409 /d "NDEBUG"
    158 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "NDEBUG" 
    159 BSC32=bscmake.exe
    160 # ADD BASE BSC32 /nologo
    161 # ADD BSC32 /nologo
    162 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 
    163 BSC32_SBRS= \
    164 	
    165 LINK32=link.exe
    166 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
    167 # ADD LINK32 ..\..\scitech\lib\win32\vc\mgllt.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
    168 LINK32_FLAGS=..\..\scitech\lib\win32\vc\mgllt.lib\
    169  ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib\
    170  user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
    171  ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
    172  /subsystem:windows /incremental:no /pdb:"$(OUTDIR)/qwcl.pdb" /machine:I386\
    173  /out:"$(OUTDIR)/qwcl.exe" 
    174 LINK32_OBJS= \
    175 	"$(INTDIR)\cd_win.obj" \
    176 	"$(INTDIR)\cl_cam.obj" \
    177 	"$(INTDIR)\cl_demo.obj" \
    178 	"$(INTDIR)\cl_ents.obj" \
    179 	"$(INTDIR)\cl_input.obj" \
    180 	"$(INTDIR)\cl_main.obj" \
    181 	"$(INTDIR)\cl_parse.obj" \
    182 	"$(INTDIR)\cl_pred.obj" \
    183 	"$(INTDIR)\cl_tent.obj" \
    184 	"$(INTDIR)\cmd.obj" \
    185 	"$(INTDIR)\common.obj" \
    186 	"$(INTDIR)\console.obj" \
    187 	"$(INTDIR)\crc.obj" \
    188 	"$(INTDIR)\cvar.obj" \
    189 	"$(INTDIR)\d_draw.obj" \
    190 	"$(INTDIR)\d_draw16.obj" \
    191 	"$(INTDIR)\d_edge.obj" \
    192 	"$(INTDIR)\d_fill.obj" \
    193 	"$(INTDIR)\d_init.obj" \
    194 	"$(INTDIR)\d_modech.obj" \
    195 	"$(INTDIR)\d_part.obj" \
    196 	"$(INTDIR)\d_parta.obj" \
    197 	"$(INTDIR)\d_polysa.obj" \
    198 	"$(INTDIR)\d_polyse.obj" \
    199 	"$(INTDIR)\d_scan.obj" \
    200 	"$(INTDIR)\d_scana.obj" \
    201 	"$(INTDIR)\d_sky.obj" \
    202 	"$(INTDIR)\d_spr8.obj" \
    203 	"$(INTDIR)\d_sprite.obj" \
    204 	"$(INTDIR)\d_surf.obj" \
    205 	"$(INTDIR)\d_vars.obj" \
    206 	"$(INTDIR)\d_varsa.obj" \
    207 	"$(INTDIR)\d_zpoint.obj" \
    208 	"$(INTDIR)\draw.obj" \
    209 	"$(INTDIR)\in_win.obj" \
    210 	"$(INTDIR)\keys.obj" \
    211 	"$(INTDIR)\math.obj" \
    212 	"$(INTDIR)\mathlib.obj" \
    213 	"$(INTDIR)\md4.obj" \
    214 	"$(INTDIR)\menu.obj" \
    215 	"$(INTDIR)\model.obj" \
    216 	"$(INTDIR)\net_chan.obj" \
    217 	"$(INTDIR)\net_wins.obj" \
    218 	"$(INTDIR)\pmove.obj" \
    219 	"$(INTDIR)\pmovetst.obj" \
    220 	"$(INTDIR)\r_aclip.obj" \
    221 	"$(INTDIR)\r_aclipa.obj" \
    222 	"$(INTDIR)\r_alias.obj" \
    223 	"$(INTDIR)\r_aliasa.obj" \
    224 	"$(INTDIR)\r_bsp.obj" \
    225 	"$(INTDIR)\r_draw.obj" \
    226 	"$(INTDIR)\r_drawa.obj" \
    227 	"$(INTDIR)\r_edge.obj" \
    228 	"$(INTDIR)\r_edgea.obj" \
    229 	"$(INTDIR)\r_efrag.obj" \
    230 	"$(INTDIR)\r_light.obj" \
    231 	"$(INTDIR)\r_main.obj" \
    232 	"$(INTDIR)\r_misc.obj" \
    233 	"$(INTDIR)\r_part.obj" \
    234 	"$(INTDIR)\r_sky.obj" \
    235 	"$(INTDIR)\r_sprite.obj" \
    236 	"$(INTDIR)\r_surf.obj" \
    237 	"$(INTDIR)\r_vars.obj" \
    238 	"$(INTDIR)\r_varsa.obj" \
    239 	"$(INTDIR)\sbar.obj" \
    240 	"$(INTDIR)\screen.obj" \
    241 	"$(INTDIR)\skin.obj" \
    242 	"$(INTDIR)\snd_dma.obj" \
    243 	"$(INTDIR)\snd_mem.obj" \
    244 	"$(INTDIR)\snd_mix.obj" \
    245 	"$(INTDIR)\snd_mixa.obj" \
    246 	"$(INTDIR)\snd_win.obj" \
    247 	"$(INTDIR)\surf16.obj" \
    248 	"$(INTDIR)\surf8.obj" \
    249 	"$(INTDIR)\sys_win.obj" \
    250 	"$(INTDIR)\sys_wina.obj" \
    251 	"$(INTDIR)\vid_win.obj" \
    252 	"$(INTDIR)\view.obj" \
    253 	"$(INTDIR)\wad.obj" \
    254 	"$(INTDIR)\winquake.res" \
    255 	"$(INTDIR)\zone.obj"
    256 
    257 "$(OUTDIR)\qwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    258     $(LINK32) @<<
    259   $(LINK32_FLAGS) $(LINK32_OBJS)
    260 <<
    261 
    262 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
    263 
    264 # PROP BASE Use_MFC 0
    265 # PROP BASE Use_Debug_Libraries 1
    266 # PROP BASE Output_Dir "qwcl___0"
    267 # PROP BASE Intermediate_Dir "qwcl___0"
    268 # PROP BASE Target_Dir ""
    269 # PROP Use_MFC 0
    270 # PROP Use_Debug_Libraries 1
    271 # PROP Output_Dir "debug"
    272 # PROP Intermediate_Dir "debug"
    273 # PROP Target_Dir ""
    274 OUTDIR=.\debug
    275 INTDIR=.\debug
    276 
    277 ALL : "$(OUTDIR)\qwcl.exe" "$(OUTDIR)\qwcl.bsc"
    278 
    279 CLEAN : 
    280 	-@erase "$(INTDIR)\cd_win.obj"
    281 	-@erase "$(INTDIR)\cd_win.sbr"
    282 	-@erase "$(INTDIR)\cl_cam.obj"
    283 	-@erase "$(INTDIR)\cl_cam.sbr"
    284 	-@erase "$(INTDIR)\cl_demo.obj"
    285 	-@erase "$(INTDIR)\cl_demo.sbr"
    286 	-@erase "$(INTDIR)\cl_ents.obj"
    287 	-@erase "$(INTDIR)\cl_ents.sbr"
    288 	-@erase "$(INTDIR)\cl_input.obj"
    289 	-@erase "$(INTDIR)\cl_input.sbr"
    290 	-@erase "$(INTDIR)\cl_main.obj"
    291 	-@erase "$(INTDIR)\cl_main.sbr"
    292 	-@erase "$(INTDIR)\cl_parse.obj"
    293 	-@erase "$(INTDIR)\cl_parse.sbr"
    294 	-@erase "$(INTDIR)\cl_pred.obj"
    295 	-@erase "$(INTDIR)\cl_pred.sbr"
    296 	-@erase "$(INTDIR)\cl_tent.obj"
    297 	-@erase "$(INTDIR)\cl_tent.sbr"
    298 	-@erase "$(INTDIR)\cmd.obj"
    299 	-@erase "$(INTDIR)\cmd.sbr"
    300 	-@erase "$(INTDIR)\common.obj"
    301 	-@erase "$(INTDIR)\common.sbr"
    302 	-@erase "$(INTDIR)\console.obj"
    303 	-@erase "$(INTDIR)\console.sbr"
    304 	-@erase "$(INTDIR)\crc.obj"
    305 	-@erase "$(INTDIR)\crc.sbr"
    306 	-@erase "$(INTDIR)\cvar.obj"
    307 	-@erase "$(INTDIR)\cvar.sbr"
    308 	-@erase "$(INTDIR)\d_draw.obj"
    309 	-@erase "$(INTDIR)\d_draw16.obj"
    310 	-@erase "$(INTDIR)\d_edge.obj"
    311 	-@erase "$(INTDIR)\d_edge.sbr"
    312 	-@erase "$(INTDIR)\d_fill.obj"
    313 	-@erase "$(INTDIR)\d_fill.sbr"
    314 	-@erase "$(INTDIR)\d_init.obj"
    315 	-@erase "$(INTDIR)\d_init.sbr"
    316 	-@erase "$(INTDIR)\d_modech.obj"
    317 	-@erase "$(INTDIR)\d_modech.sbr"
    318 	-@erase "$(INTDIR)\d_part.obj"
    319 	-@erase "$(INTDIR)\d_part.sbr"
    320 	-@erase "$(INTDIR)\d_parta.obj"
    321 	-@erase "$(INTDIR)\d_polysa.obj"
    322 	-@erase "$(INTDIR)\d_polyse.obj"
    323 	-@erase "$(INTDIR)\d_polyse.sbr"
    324 	-@erase "$(INTDIR)\d_scan.obj"
    325 	-@erase "$(INTDIR)\d_scan.sbr"
    326 	-@erase "$(INTDIR)\d_scana.obj"
    327 	-@erase "$(INTDIR)\d_sky.obj"
    328 	-@erase "$(INTDIR)\d_sky.sbr"
    329 	-@erase "$(INTDIR)\d_spr8.obj"
    330 	-@erase "$(INTDIR)\d_sprite.obj"
    331 	-@erase "$(INTDIR)\d_sprite.sbr"
    332 	-@erase "$(INTDIR)\d_surf.obj"
    333 	-@erase "$(INTDIR)\d_surf.sbr"
    334 	-@erase "$(INTDIR)\d_vars.obj"
    335 	-@erase "$(INTDIR)\d_vars.sbr"
    336 	-@erase "$(INTDIR)\d_varsa.obj"
    337 	-@erase "$(INTDIR)\d_zpoint.obj"
    338 	-@erase "$(INTDIR)\d_zpoint.sbr"
    339 	-@erase "$(INTDIR)\draw.obj"
    340 	-@erase "$(INTDIR)\draw.sbr"
    341 	-@erase "$(INTDIR)\in_win.obj"
    342 	-@erase "$(INTDIR)\in_win.sbr"
    343 	-@erase "$(INTDIR)\keys.obj"
    344 	-@erase "$(INTDIR)\keys.sbr"
    345 	-@erase "$(INTDIR)\math.obj"
    346 	-@erase "$(INTDIR)\mathlib.obj"
    347 	-@erase "$(INTDIR)\mathlib.sbr"
    348 	-@erase "$(INTDIR)\md4.obj"
    349 	-@erase "$(INTDIR)\md4.sbr"
    350 	-@erase "$(INTDIR)\menu.obj"
    351 	-@erase "$(INTDIR)\menu.sbr"
    352 	-@erase "$(INTDIR)\model.obj"
    353 	-@erase "$(INTDIR)\model.sbr"
    354 	-@erase "$(INTDIR)\net_chan.obj"
    355 	-@erase "$(INTDIR)\net_chan.sbr"
    356 	-@erase "$(INTDIR)\net_wins.obj"
    357 	-@erase "$(INTDIR)\net_wins.sbr"
    358 	-@erase "$(INTDIR)\pmove.obj"
    359 	-@erase "$(INTDIR)\pmove.sbr"
    360 	-@erase "$(INTDIR)\pmovetst.obj"
    361 	-@erase "$(INTDIR)\pmovetst.sbr"
    362 	-@erase "$(INTDIR)\r_aclip.obj"
    363 	-@erase "$(INTDIR)\r_aclip.sbr"
    364 	-@erase "$(INTDIR)\r_aclipa.obj"
    365 	-@erase "$(INTDIR)\r_alias.obj"
    366 	-@erase "$(INTDIR)\r_alias.sbr"
    367 	-@erase "$(INTDIR)\r_aliasa.obj"
    368 	-@erase "$(INTDIR)\r_bsp.obj"
    369 	-@erase "$(INTDIR)\r_bsp.sbr"
    370 	-@erase "$(INTDIR)\r_draw.obj"
    371 	-@erase "$(INTDIR)\r_draw.sbr"
    372 	-@erase "$(INTDIR)\r_drawa.obj"
    373 	-@erase "$(INTDIR)\r_edge.obj"
    374 	-@erase "$(INTDIR)\r_edge.sbr"
    375 	-@erase "$(INTDIR)\r_edgea.obj"
    376 	-@erase "$(INTDIR)\r_efrag.obj"
    377 	-@erase "$(INTDIR)\r_efrag.sbr"
    378 	-@erase "$(INTDIR)\r_light.obj"
    379 	-@erase "$(INTDIR)\r_light.sbr"
    380 	-@erase "$(INTDIR)\r_main.obj"
    381 	-@erase "$(INTDIR)\r_main.sbr"
    382 	-@erase "$(INTDIR)\r_misc.obj"
    383 	-@erase "$(INTDIR)\r_misc.sbr"
    384 	-@erase "$(INTDIR)\r_part.obj"
    385 	-@erase "$(INTDIR)\r_part.sbr"
    386 	-@erase "$(INTDIR)\r_sky.obj"
    387 	-@erase "$(INTDIR)\r_sky.sbr"
    388 	-@erase "$(INTDIR)\r_sprite.obj"
    389 	-@erase "$(INTDIR)\r_sprite.sbr"
    390 	-@erase "$(INTDIR)\r_surf.obj"
    391 	-@erase "$(INTDIR)\r_surf.sbr"
    392 	-@erase "$(INTDIR)\r_vars.obj"
    393 	-@erase "$(INTDIR)\r_vars.sbr"
    394 	-@erase "$(INTDIR)\r_varsa.obj"
    395 	-@erase "$(INTDIR)\sbar.obj"
    396 	-@erase "$(INTDIR)\sbar.sbr"
    397 	-@erase "$(INTDIR)\screen.obj"
    398 	-@erase "$(INTDIR)\screen.sbr"
    399 	-@erase "$(INTDIR)\skin.obj"
    400 	-@erase "$(INTDIR)\skin.sbr"
    401 	-@erase "$(INTDIR)\snd_dma.obj"
    402 	-@erase "$(INTDIR)\snd_dma.sbr"
    403 	-@erase "$(INTDIR)\snd_mem.obj"
    404 	-@erase "$(INTDIR)\snd_mem.sbr"
    405 	-@erase "$(INTDIR)\snd_mix.obj"
    406 	-@erase "$(INTDIR)\snd_mix.sbr"
    407 	-@erase "$(INTDIR)\snd_mixa.obj"
    408 	-@erase "$(INTDIR)\snd_win.obj"
    409 	-@erase "$(INTDIR)\snd_win.sbr"
    410 	-@erase "$(INTDIR)\surf16.obj"
    411 	-@erase "$(INTDIR)\surf8.obj"
    412 	-@erase "$(INTDIR)\sys_win.obj"
    413 	-@erase "$(INTDIR)\sys_win.sbr"
    414 	-@erase "$(INTDIR)\sys_wina.obj"
    415 	-@erase "$(INTDIR)\vc40.idb"
    416 	-@erase "$(INTDIR)\vc40.pdb"
    417 	-@erase "$(INTDIR)\vid_win.obj"
    418 	-@erase "$(INTDIR)\vid_win.sbr"
    419 	-@erase "$(INTDIR)\view.obj"
    420 	-@erase "$(INTDIR)\view.sbr"
    421 	-@erase "$(INTDIR)\wad.obj"
    422 	-@erase "$(INTDIR)\wad.sbr"
    423 	-@erase "$(INTDIR)\winquake.res"
    424 	-@erase "$(INTDIR)\zone.obj"
    425 	-@erase "$(INTDIR)\zone.sbr"
    426 	-@erase "$(OUTDIR)\qwcl.bsc"
    427 	-@erase "$(OUTDIR)\qwcl.exe"
    428 	-@erase "$(OUTDIR)\qwcl.ilk"
    429 	-@erase "$(OUTDIR)\qwcl.pdb"
    430 
    431 "$(OUTDIR)" :
    432     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
    433 
    434 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
    435 # ADD CPP /nologo /Gm /GX /Zi /Od /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
    436 # SUBTRACT CPP /X
    437 CPP_PROJ=/nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
    438  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
    439  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
    440 CPP_OBJS=.\debug/
    441 CPP_SBRS=.\debug/
    442 # ADD BASE MTL /nologo /D "_DEBUG" /win32
    443 # ADD MTL /nologo /D "_DEBUG" /win32
    444 MTL_PROJ=/nologo /D "_DEBUG" /win32 
    445 # ADD BASE RSC /l 0x409 /d "_DEBUG"
    446 # ADD RSC /l 0x409 /d "_DEBUG"
    447 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "_DEBUG" 
    448 BSC32=bscmake.exe
    449 # ADD BASE BSC32 /nologo
    450 # ADD BSC32 /nologo
    451 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 
    452 BSC32_SBRS= \
    453 	"$(INTDIR)\cd_win.sbr" \
    454 	"$(INTDIR)\cl_cam.sbr" \
    455 	"$(INTDIR)\cl_demo.sbr" \
    456 	"$(INTDIR)\cl_ents.sbr" \
    457 	"$(INTDIR)\cl_input.sbr" \
    458 	"$(INTDIR)\cl_main.sbr" \
    459 	"$(INTDIR)\cl_parse.sbr" \
    460 	"$(INTDIR)\cl_pred.sbr" \
    461 	"$(INTDIR)\cl_tent.sbr" \
    462 	"$(INTDIR)\cmd.sbr" \
    463 	"$(INTDIR)\common.sbr" \
    464 	"$(INTDIR)\console.sbr" \
    465 	"$(INTDIR)\crc.sbr" \
    466 	"$(INTDIR)\cvar.sbr" \
    467 	"$(INTDIR)\d_edge.sbr" \
    468 	"$(INTDIR)\d_fill.sbr" \
    469 	"$(INTDIR)\d_init.sbr" \
    470 	"$(INTDIR)\d_modech.sbr" \
    471 	"$(INTDIR)\d_part.sbr" \
    472 	"$(INTDIR)\d_polyse.sbr" \
    473 	"$(INTDIR)\d_scan.sbr" \
    474 	"$(INTDIR)\d_sky.sbr" \
    475 	"$(INTDIR)\d_sprite.sbr" \
    476 	"$(INTDIR)\d_surf.sbr" \
    477 	"$(INTDIR)\d_vars.sbr" \
    478 	"$(INTDIR)\d_zpoint.sbr" \
    479 	"$(INTDIR)\draw.sbr" \
    480 	"$(INTDIR)\in_win.sbr" \
    481 	"$(INTDIR)\keys.sbr" \
    482 	"$(INTDIR)\mathlib.sbr" \
    483 	"$(INTDIR)\md4.sbr" \
    484 	"$(INTDIR)\menu.sbr" \
    485 	"$(INTDIR)\model.sbr" \
    486 	"$(INTDIR)\net_chan.sbr" \
    487 	"$(INTDIR)\net_wins.sbr" \
    488 	"$(INTDIR)\pmove.sbr" \
    489 	"$(INTDIR)\pmovetst.sbr" \
    490 	"$(INTDIR)\r_aclip.sbr" \
    491 	"$(INTDIR)\r_alias.sbr" \
    492 	"$(INTDIR)\r_bsp.sbr" \
    493 	"$(INTDIR)\r_draw.sbr" \
    494 	"$(INTDIR)\r_edge.sbr" \
    495 	"$(INTDIR)\r_efrag.sbr" \
    496 	"$(INTDIR)\r_light.sbr" \
    497 	"$(INTDIR)\r_main.sbr" \
    498 	"$(INTDIR)\r_misc.sbr" \
    499 	"$(INTDIR)\r_part.sbr" \
    500 	"$(INTDIR)\r_sky.sbr" \
    501 	"$(INTDIR)\r_sprite.sbr" \
    502 	"$(INTDIR)\r_surf.sbr" \
    503 	"$(INTDIR)\r_vars.sbr" \
    504 	"$(INTDIR)\sbar.sbr" \
    505 	"$(INTDIR)\screen.sbr" \
    506 	"$(INTDIR)\skin.sbr" \
    507 	"$(INTDIR)\snd_dma.sbr" \
    508 	"$(INTDIR)\snd_mem.sbr" \
    509 	"$(INTDIR)\snd_mix.sbr" \
    510 	"$(INTDIR)\snd_win.sbr" \
    511 	"$(INTDIR)\sys_win.sbr" \
    512 	"$(INTDIR)\vid_win.sbr" \
    513 	"$(INTDIR)\view.sbr" \
    514 	"$(INTDIR)\wad.sbr" \
    515 	"$(INTDIR)\zone.sbr"
    516 
    517 "$(OUTDIR)\qwcl.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    518     $(BSC32) @<<
    519   $(BSC32_FLAGS) $(BSC32_SBRS)
    520 <<
    521 
    522 LINK32=link.exe
    523 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
    524 # ADD LINK32 ..\..\scitech\lib\win32\vc\mgllt.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
    525 # SUBTRACT LINK32 /verbose
    526 LINK32_FLAGS=..\..\scitech\lib\win32\vc\mgllt.lib\
    527  ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib\
    528  user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
    529  ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
    530  /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)/qwcl.pdb" /debug\
    531  /machine:I386 /out:"$(OUTDIR)/qwcl.exe" 
    532 LINK32_OBJS= \
    533 	"$(INTDIR)\cd_win.obj" \
    534 	"$(INTDIR)\cl_cam.obj" \
    535 	"$(INTDIR)\cl_demo.obj" \
    536 	"$(INTDIR)\cl_ents.obj" \
    537 	"$(INTDIR)\cl_input.obj" \
    538 	"$(INTDIR)\cl_main.obj" \
    539 	"$(INTDIR)\cl_parse.obj" \
    540 	"$(INTDIR)\cl_pred.obj" \
    541 	"$(INTDIR)\cl_tent.obj" \
    542 	"$(INTDIR)\cmd.obj" \
    543 	"$(INTDIR)\common.obj" \
    544 	"$(INTDIR)\console.obj" \
    545 	"$(INTDIR)\crc.obj" \
    546 	"$(INTDIR)\cvar.obj" \
    547 	"$(INTDIR)\d_draw.obj" \
    548 	"$(INTDIR)\d_draw16.obj" \
    549 	"$(INTDIR)\d_edge.obj" \
    550 	"$(INTDIR)\d_fill.obj" \
    551 	"$(INTDIR)\d_init.obj" \
    552 	"$(INTDIR)\d_modech.obj" \
    553 	"$(INTDIR)\d_part.obj" \
    554 	"$(INTDIR)\d_parta.obj" \
    555 	"$(INTDIR)\d_polysa.obj" \
    556 	"$(INTDIR)\d_polyse.obj" \
    557 	"$(INTDIR)\d_scan.obj" \
    558 	"$(INTDIR)\d_scana.obj" \
    559 	"$(INTDIR)\d_sky.obj" \
    560 	"$(INTDIR)\d_spr8.obj" \
    561 	"$(INTDIR)\d_sprite.obj" \
    562 	"$(INTDIR)\d_surf.obj" \
    563 	"$(INTDIR)\d_vars.obj" \
    564 	"$(INTDIR)\d_varsa.obj" \
    565 	"$(INTDIR)\d_zpoint.obj" \
    566 	"$(INTDIR)\draw.obj" \
    567 	"$(INTDIR)\in_win.obj" \
    568 	"$(INTDIR)\keys.obj" \
    569 	"$(INTDIR)\math.obj" \
    570 	"$(INTDIR)\mathlib.obj" \
    571 	"$(INTDIR)\md4.obj" \
    572 	"$(INTDIR)\menu.obj" \
    573 	"$(INTDIR)\model.obj" \
    574 	"$(INTDIR)\net_chan.obj" \
    575 	"$(INTDIR)\net_wins.obj" \
    576 	"$(INTDIR)\pmove.obj" \
    577 	"$(INTDIR)\pmovetst.obj" \
    578 	"$(INTDIR)\r_aclip.obj" \
    579 	"$(INTDIR)\r_aclipa.obj" \
    580 	"$(INTDIR)\r_alias.obj" \
    581 	"$(INTDIR)\r_aliasa.obj" \
    582 	"$(INTDIR)\r_bsp.obj" \
    583 	"$(INTDIR)\r_draw.obj" \
    584 	"$(INTDIR)\r_drawa.obj" \
    585 	"$(INTDIR)\r_edge.obj" \
    586 	"$(INTDIR)\r_edgea.obj" \
    587 	"$(INTDIR)\r_efrag.obj" \
    588 	"$(INTDIR)\r_light.obj" \
    589 	"$(INTDIR)\r_main.obj" \
    590 	"$(INTDIR)\r_misc.obj" \
    591 	"$(INTDIR)\r_part.obj" \
    592 	"$(INTDIR)\r_sky.obj" \
    593 	"$(INTDIR)\r_sprite.obj" \
    594 	"$(INTDIR)\r_surf.obj" \
    595 	"$(INTDIR)\r_vars.obj" \
    596 	"$(INTDIR)\r_varsa.obj" \
    597 	"$(INTDIR)\sbar.obj" \
    598 	"$(INTDIR)\screen.obj" \
    599 	"$(INTDIR)\skin.obj" \
    600 	"$(INTDIR)\snd_dma.obj" \
    601 	"$(INTDIR)\snd_mem.obj" \
    602 	"$(INTDIR)\snd_mix.obj" \
    603 	"$(INTDIR)\snd_mixa.obj" \
    604 	"$(INTDIR)\snd_win.obj" \
    605 	"$(INTDIR)\surf16.obj" \
    606 	"$(INTDIR)\surf8.obj" \
    607 	"$(INTDIR)\sys_win.obj" \
    608 	"$(INTDIR)\sys_wina.obj" \
    609 	"$(INTDIR)\vid_win.obj" \
    610 	"$(INTDIR)\view.obj" \
    611 	"$(INTDIR)\wad.obj" \
    612 	"$(INTDIR)\winquake.res" \
    613 	"$(INTDIR)\zone.obj"
    614 
    615 "$(OUTDIR)\qwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    616     $(LINK32) @<<
    617   $(LINK32_FLAGS) $(LINK32_OBJS)
    618 <<
    619 
    620 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
    621 
    622 # PROP BASE Use_MFC 0
    623 # PROP BASE Use_Debug_Libraries 1
    624 # PROP BASE Output_Dir "GL Debug"
    625 # PROP BASE Intermediate_Dir "GL Debug"
    626 # PROP BASE Target_Dir ""
    627 # PROP Use_MFC 0
    628 # PROP Use_Debug_Libraries 1
    629 # PROP Output_Dir "GLDebug"
    630 # PROP Intermediate_Dir "GLDebug"
    631 # PROP Target_Dir ""
    632 OUTDIR=.\GLDebug
    633 INTDIR=.\GLDebug
    634 
    635 ALL : "$(OUTDIR)\glqwcl.exe" "$(OUTDIR)\qwcl.bsc"
    636 
    637 CLEAN : 
    638 	-@erase "$(INTDIR)\cd_win.obj"
    639 	-@erase "$(INTDIR)\cd_win.sbr"
    640 	-@erase "$(INTDIR)\cl_cam.obj"
    641 	-@erase "$(INTDIR)\cl_cam.sbr"
    642 	-@erase "$(INTDIR)\cl_demo.obj"
    643 	-@erase "$(INTDIR)\cl_demo.sbr"
    644 	-@erase "$(INTDIR)\cl_ents.obj"
    645 	-@erase "$(INTDIR)\cl_ents.sbr"
    646 	-@erase "$(INTDIR)\cl_input.obj"
    647 	-@erase "$(INTDIR)\cl_input.sbr"
    648 	-@erase "$(INTDIR)\cl_main.obj"
    649 	-@erase "$(INTDIR)\cl_main.sbr"
    650 	-@erase "$(INTDIR)\cl_parse.obj"
    651 	-@erase "$(INTDIR)\cl_parse.sbr"
    652 	-@erase "$(INTDIR)\cl_pred.obj"
    653 	-@erase "$(INTDIR)\cl_pred.sbr"
    654 	-@erase "$(INTDIR)\cl_tent.obj"
    655 	-@erase "$(INTDIR)\cl_tent.sbr"
    656 	-@erase "$(INTDIR)\cmd.obj"
    657 	-@erase "$(INTDIR)\cmd.sbr"
    658 	-@erase "$(INTDIR)\common.obj"
    659 	-@erase "$(INTDIR)\common.sbr"
    660 	-@erase "$(INTDIR)\console.obj"
    661 	-@erase "$(INTDIR)\console.sbr"
    662 	-@erase "$(INTDIR)\crc.obj"
    663 	-@erase "$(INTDIR)\crc.sbr"
    664 	-@erase "$(INTDIR)\cvar.obj"
    665 	-@erase "$(INTDIR)\cvar.sbr"
    666 	-@erase "$(INTDIR)\gl_draw.obj"
    667 	-@erase "$(INTDIR)\gl_draw.sbr"
    668 	-@erase "$(INTDIR)\gl_mesh.obj"
    669 	-@erase "$(INTDIR)\gl_mesh.sbr"
    670 	-@erase "$(INTDIR)\gl_model.obj"
    671 	-@erase "$(INTDIR)\gl_model.sbr"
    672 	-@erase "$(INTDIR)\gl_ngraph.obj"
    673 	-@erase "$(INTDIR)\gl_ngraph.sbr"
    674 	-@erase "$(INTDIR)\gl_refrag.obj"
    675 	-@erase "$(INTDIR)\gl_refrag.sbr"
    676 	-@erase "$(INTDIR)\gl_rlight.obj"
    677 	-@erase "$(INTDIR)\gl_rlight.sbr"
    678 	-@erase "$(INTDIR)\gl_rmain.obj"
    679 	-@erase "$(INTDIR)\gl_rmain.sbr"
    680 	-@erase "$(INTDIR)\gl_rmisc.obj"
    681 	-@erase "$(INTDIR)\gl_rmisc.sbr"
    682 	-@erase "$(INTDIR)\gl_rsurf.obj"
    683 	-@erase "$(INTDIR)\gl_rsurf.sbr"
    684 	-@erase "$(INTDIR)\gl_screen.obj"
    685 	-@erase "$(INTDIR)\gl_screen.sbr"
    686 	-@erase "$(INTDIR)\gl_test.obj"
    687 	-@erase "$(INTDIR)\gl_test.sbr"
    688 	-@erase "$(INTDIR)\gl_vidnt.obj"
    689 	-@erase "$(INTDIR)\gl_vidnt.sbr"
    690 	-@erase "$(INTDIR)\gl_warp.obj"
    691 	-@erase "$(INTDIR)\gl_warp.sbr"
    692 	-@erase "$(INTDIR)\in_win.obj"
    693 	-@erase "$(INTDIR)\in_win.sbr"
    694 	-@erase "$(INTDIR)\keys.obj"
    695 	-@erase "$(INTDIR)\keys.sbr"
    696 	-@erase "$(INTDIR)\math.obj"
    697 	-@erase "$(INTDIR)\mathlib.obj"
    698 	-@erase "$(INTDIR)\mathlib.sbr"
    699 	-@erase "$(INTDIR)\md4.obj"
    700 	-@erase "$(INTDIR)\md4.sbr"
    701 	-@erase "$(INTDIR)\menu.obj"
    702 	-@erase "$(INTDIR)\menu.sbr"
    703 	-@erase "$(INTDIR)\net_chan.obj"
    704 	-@erase "$(INTDIR)\net_chan.sbr"
    705 	-@erase "$(INTDIR)\net_wins.obj"
    706 	-@erase "$(INTDIR)\net_wins.sbr"
    707 	-@erase "$(INTDIR)\pmove.obj"
    708 	-@erase "$(INTDIR)\pmove.sbr"
    709 	-@erase "$(INTDIR)\pmovetst.obj"
    710 	-@erase "$(INTDIR)\pmovetst.sbr"
    711 	-@erase "$(INTDIR)\r_part.obj"
    712 	-@erase "$(INTDIR)\r_part.sbr"
    713 	-@erase "$(INTDIR)\sbar.obj"
    714 	-@erase "$(INTDIR)\sbar.sbr"
    715 	-@erase "$(INTDIR)\skin.obj"
    716 	-@erase "$(INTDIR)\skin.sbr"
    717 	-@erase "$(INTDIR)\snd_dma.obj"
    718 	-@erase "$(INTDIR)\snd_dma.sbr"
    719 	-@erase "$(INTDIR)\snd_mem.obj"
    720 	-@erase "$(INTDIR)\snd_mem.sbr"
    721 	-@erase "$(INTDIR)\snd_mix.obj"
    722 	-@erase "$(INTDIR)\snd_mix.sbr"
    723 	-@erase "$(INTDIR)\snd_mixa.obj"
    724 	-@erase "$(INTDIR)\snd_win.obj"
    725 	-@erase "$(INTDIR)\snd_win.sbr"
    726 	-@erase "$(INTDIR)\sys_win.obj"
    727 	-@erase "$(INTDIR)\sys_win.sbr"
    728 	-@erase "$(INTDIR)\sys_wina.obj"
    729 	-@erase "$(INTDIR)\vc40.idb"
    730 	-@erase "$(INTDIR)\vc40.pdb"
    731 	-@erase "$(INTDIR)\view.obj"
    732 	-@erase "$(INTDIR)\view.sbr"
    733 	-@erase "$(INTDIR)\wad.obj"
    734 	-@erase "$(INTDIR)\wad.sbr"
    735 	-@erase "$(INTDIR)\winquake.res"
    736 	-@erase "$(INTDIR)\zone.obj"
    737 	-@erase "$(INTDIR)\zone.sbr"
    738 	-@erase "$(OUTDIR)\glqwcl.exe"
    739 	-@erase "$(OUTDIR)\glqwcl.ilk"
    740 	-@erase "$(OUTDIR)\glqwcl.pdb"
    741 	-@erase "$(OUTDIR)\qwcl.bsc"
    742 
    743 "$(OUTDIR)" :
    744     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
    745 
    746 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
    747 # ADD CPP /nologo /Gm /GX /Zi /Od /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /FR /YX /c
    748 # SUBTRACT CPP /X
    749 CPP_PROJ=/nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
    750  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
    751  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
    752 CPP_OBJS=.\GLDebug/
    753 CPP_SBRS=.\GLDebug/
    754 # ADD BASE MTL /nologo /D "_DEBUG" /win32
    755 # ADD MTL /nologo /D "_DEBUG" /win32
    756 MTL_PROJ=/nologo /D "_DEBUG" /win32 
    757 # ADD BASE RSC /l 0x409 /d "_DEBUG"
    758 # ADD RSC /l 0x409 /d "_DEBUG"
    759 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "_DEBUG" 
    760 BSC32=bscmake.exe
    761 # ADD BASE BSC32 /nologo
    762 # ADD BSC32 /nologo
    763 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 
    764 BSC32_SBRS= \
    765 	"$(INTDIR)\cd_win.sbr" \
    766 	"$(INTDIR)\cl_cam.sbr" \
    767 	"$(INTDIR)\cl_demo.sbr" \
    768 	"$(INTDIR)\cl_ents.sbr" \
    769 	"$(INTDIR)\cl_input.sbr" \
    770 	"$(INTDIR)\cl_main.sbr" \
    771 	"$(INTDIR)\cl_parse.sbr" \
    772 	"$(INTDIR)\cl_pred.sbr" \
    773 	"$(INTDIR)\cl_tent.sbr" \
    774 	"$(INTDIR)\cmd.sbr" \
    775 	"$(INTDIR)\common.sbr" \
    776 	"$(INTDIR)\console.sbr" \
    777 	"$(INTDIR)\crc.sbr" \
    778 	"$(INTDIR)\cvar.sbr" \
    779 	"$(INTDIR)\gl_draw.sbr" \
    780 	"$(INTDIR)\gl_mesh.sbr" \
    781 	"$(INTDIR)\gl_model.sbr" \
    782 	"$(INTDIR)\gl_ngraph.sbr" \
    783 	"$(INTDIR)\gl_refrag.sbr" \
    784 	"$(INTDIR)\gl_rlight.sbr" \
    785 	"$(INTDIR)\gl_rmain.sbr" \
    786 	"$(INTDIR)\gl_rmisc.sbr" \
    787 	"$(INTDIR)\gl_rsurf.sbr" \
    788 	"$(INTDIR)\gl_screen.sbr" \
    789 	"$(INTDIR)\gl_test.sbr" \
    790 	"$(INTDIR)\gl_vidnt.sbr" \
    791 	"$(INTDIR)\gl_warp.sbr" \
    792 	"$(INTDIR)\in_win.sbr" \
    793 	"$(INTDIR)\keys.sbr" \
    794 	"$(INTDIR)\mathlib.sbr" \
    795 	"$(INTDIR)\md4.sbr" \
    796 	"$(INTDIR)\menu.sbr" \
    797 	"$(INTDIR)\net_chan.sbr" \
    798 	"$(INTDIR)\net_wins.sbr" \
    799 	"$(INTDIR)\pmove.sbr" \
    800 	"$(INTDIR)\pmovetst.sbr" \
    801 	"$(INTDIR)\r_part.sbr" \
    802 	"$(INTDIR)\sbar.sbr" \
    803 	"$(INTDIR)\skin.sbr" \
    804 	"$(INTDIR)\snd_dma.sbr" \
    805 	"$(INTDIR)\snd_mem.sbr" \
    806 	"$(INTDIR)\snd_mix.sbr" \
    807 	"$(INTDIR)\snd_win.sbr" \
    808 	"$(INTDIR)\sys_win.sbr" \
    809 	"$(INTDIR)\view.sbr" \
    810 	"$(INTDIR)\wad.sbr" \
    811 	"$(INTDIR)\zone.sbr"
    812 
    813 "$(OUTDIR)\qwcl.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    814     $(BSC32) @<<
    815   $(BSC32_FLAGS) $(BSC32_SBRS)
    816 <<
    817 
    818 LINK32=link.exe
    819 # ADD BASE LINK32 ..\..\dxsdk\sdk\lib\dxguid.lib ..\..\scitech\lib\win32\vc\mgllt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
    820 # ADD LINK32 opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"GLDebug/glqwcl.exe"
    821 LINK32_FLAGS=opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib\
    822  wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
    823  comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
    824  odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes\
    825  /pdb:"$(OUTDIR)/glqwcl.pdb" /debug /machine:I386 /out:"$(OUTDIR)/glqwcl.exe" 
    826 LINK32_OBJS= \
    827 	"$(INTDIR)\cd_win.obj" \
    828 	"$(INTDIR)\cl_cam.obj" \
    829 	"$(INTDIR)\cl_demo.obj" \
    830 	"$(INTDIR)\cl_ents.obj" \
    831 	"$(INTDIR)\cl_input.obj" \
    832 	"$(INTDIR)\cl_main.obj" \
    833 	"$(INTDIR)\cl_parse.obj" \
    834 	"$(INTDIR)\cl_pred.obj" \
    835 	"$(INTDIR)\cl_tent.obj" \
    836 	"$(INTDIR)\cmd.obj" \
    837 	"$(INTDIR)\common.obj" \
    838 	"$(INTDIR)\console.obj" \
    839 	"$(INTDIR)\crc.obj" \
    840 	"$(INTDIR)\cvar.obj" \
    841 	"$(INTDIR)\gl_draw.obj" \
    842 	"$(INTDIR)\gl_mesh.obj" \
    843 	"$(INTDIR)\gl_model.obj" \
    844 	"$(INTDIR)\gl_ngraph.obj" \
    845 	"$(INTDIR)\gl_refrag.obj" \
    846 	"$(INTDIR)\gl_rlight.obj" \
    847 	"$(INTDIR)\gl_rmain.obj" \
    848 	"$(INTDIR)\gl_rmisc.obj" \
    849 	"$(INTDIR)\gl_rsurf.obj" \
    850 	"$(INTDIR)\gl_screen.obj" \
    851 	"$(INTDIR)\gl_test.obj" \
    852 	"$(INTDIR)\gl_vidnt.obj" \
    853 	"$(INTDIR)\gl_warp.obj" \
    854 	"$(INTDIR)\in_win.obj" \
    855 	"$(INTDIR)\keys.obj" \
    856 	"$(INTDIR)\math.obj" \
    857 	"$(INTDIR)\mathlib.obj" \
    858 	"$(INTDIR)\md4.obj" \
    859 	"$(INTDIR)\menu.obj" \
    860 	"$(INTDIR)\net_chan.obj" \
    861 	"$(INTDIR)\net_wins.obj" \
    862 	"$(INTDIR)\pmove.obj" \
    863 	"$(INTDIR)\pmovetst.obj" \
    864 	"$(INTDIR)\r_part.obj" \
    865 	"$(INTDIR)\sbar.obj" \
    866 	"$(INTDIR)\skin.obj" \
    867 	"$(INTDIR)\snd_dma.obj" \
    868 	"$(INTDIR)\snd_mem.obj" \
    869 	"$(INTDIR)\snd_mix.obj" \
    870 	"$(INTDIR)\snd_mixa.obj" \
    871 	"$(INTDIR)\snd_win.obj" \
    872 	"$(INTDIR)\sys_win.obj" \
    873 	"$(INTDIR)\sys_wina.obj" \
    874 	"$(INTDIR)\view.obj" \
    875 	"$(INTDIR)\wad.obj" \
    876 	"$(INTDIR)\winquake.res" \
    877 	"$(INTDIR)\zone.obj"
    878 
    879 "$(OUTDIR)\glqwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    880     $(LINK32) @<<
    881   $(LINK32_FLAGS) $(LINK32_OBJS)
    882 <<
    883 
    884 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
    885 
    886 # PROP BASE Use_MFC 0
    887 # PROP BASE Use_Debug_Libraries 0
    888 # PROP BASE Output_Dir "GL Release"
    889 # PROP BASE Intermediate_Dir "GL Release"
    890 # PROP BASE Target_Dir ""
    891 # PROP Use_MFC 0
    892 # PROP Use_Debug_Libraries 0
    893 # PROP Output_Dir "GLRelease"
    894 # PROP Intermediate_Dir "GLRelease"
    895 # PROP Target_Dir ""
    896 OUTDIR=.\GLRelease
    897 INTDIR=.\GLRelease
    898 
    899 ALL : "$(OUTDIR)\glqwcl.exe"
    900 
    901 CLEAN : 
    902 	-@erase "$(INTDIR)\cd_win.obj"
    903 	-@erase "$(INTDIR)\cl_cam.obj"
    904 	-@erase "$(INTDIR)\cl_demo.obj"
    905 	-@erase "$(INTDIR)\cl_ents.obj"
    906 	-@erase "$(INTDIR)\cl_input.obj"
    907 	-@erase "$(INTDIR)\cl_main.obj"
    908 	-@erase "$(INTDIR)\cl_parse.obj"
    909 	-@erase "$(INTDIR)\cl_pred.obj"
    910 	-@erase "$(INTDIR)\cl_tent.obj"
    911 	-@erase "$(INTDIR)\cmd.obj"
    912 	-@erase "$(INTDIR)\common.obj"
    913 	-@erase "$(INTDIR)\console.obj"
    914 	-@erase "$(INTDIR)\crc.obj"
    915 	-@erase "$(INTDIR)\cvar.obj"
    916 	-@erase "$(INTDIR)\gl_draw.obj"
    917 	-@erase "$(INTDIR)\gl_mesh.obj"
    918 	-@erase "$(INTDIR)\gl_model.obj"
    919 	-@erase "$(INTDIR)\gl_ngraph.obj"
    920 	-@erase "$(INTDIR)\gl_refrag.obj"
    921 	-@erase "$(INTDIR)\gl_rlight.obj"
    922 	-@erase "$(INTDIR)\gl_rmain.obj"
    923 	-@erase "$(INTDIR)\gl_rmisc.obj"
    924 	-@erase "$(INTDIR)\gl_rsurf.obj"
    925 	-@erase "$(INTDIR)\gl_screen.obj"
    926 	-@erase "$(INTDIR)\gl_test.obj"
    927 	-@erase "$(INTDIR)\gl_vidnt.obj"
    928 	-@erase "$(INTDIR)\gl_warp.obj"
    929 	-@erase "$(INTDIR)\in_win.obj"
    930 	-@erase "$(INTDIR)\keys.obj"
    931 	-@erase "$(INTDIR)\math.obj"
    932 	-@erase "$(INTDIR)\mathlib.obj"
    933 	-@erase "$(INTDIR)\md4.obj"
    934 	-@erase "$(INTDIR)\menu.obj"
    935 	-@erase "$(INTDIR)\net_chan.obj"
    936 	-@erase "$(INTDIR)\net_wins.obj"
    937 	-@erase "$(INTDIR)\pmove.obj"
    938 	-@erase "$(INTDIR)\pmovetst.obj"
    939 	-@erase "$(INTDIR)\r_part.obj"
    940 	-@erase "$(INTDIR)\sbar.obj"
    941 	-@erase "$(INTDIR)\skin.obj"
    942 	-@erase "$(INTDIR)\snd_dma.obj"
    943 	-@erase "$(INTDIR)\snd_mem.obj"
    944 	-@erase "$(INTDIR)\snd_mix.obj"
    945 	-@erase "$(INTDIR)\snd_mixa.obj"
    946 	-@erase "$(INTDIR)\snd_win.obj"
    947 	-@erase "$(INTDIR)\sys_win.obj"
    948 	-@erase "$(INTDIR)\sys_wina.obj"
    949 	-@erase "$(INTDIR)\view.obj"
    950 	-@erase "$(INTDIR)\wad.obj"
    951 	-@erase "$(INTDIR)\winquake.res"
    952 	-@erase "$(INTDIR)\zone.obj"
    953 	-@erase "$(OUTDIR)\glqwcl.exe"
    954 
    955 "$(OUTDIR)" :
    956     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
    957 
    958 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
    959 # ADD CPP /nologo /GX /O2 /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /YX /c
    960 # SUBTRACT CPP /X
    961 CPP_PROJ=/nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
    962  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
    963  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c 
    964 CPP_OBJS=.\GLRelease/
    965 CPP_SBRS=.\.
    966 # ADD BASE MTL /nologo /D "NDEBUG" /win32
    967 # ADD MTL /nologo /D "NDEBUG" /win32
    968 MTL_PROJ=/nologo /D "NDEBUG" /win32 
    969 # ADD BASE RSC /l 0x409 /d "NDEBUG"
    970 # ADD RSC /l 0x409 /d "NDEBUG"
    971 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "NDEBUG" 
    972 BSC32=bscmake.exe
    973 # ADD BASE BSC32 /nologo
    974 # ADD BSC32 /nologo
    975 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 
    976 BSC32_SBRS= \
    977 	
    978 LINK32=link.exe
    979 # ADD BASE LINK32 ..\..\dxsdk\sdk\lib\dxguid.lib ..\..\scitech\lib\win32\vc\mgllt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
    980 # ADD LINK32 opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/glqwcl.exe"
    981 LINK32_FLAGS=opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib\
    982  wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
    983  comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
    984  odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no\
    985  /pdb:"$(OUTDIR)/glqwcl.pdb" /machine:I386 /out:"$(OUTDIR)/glqwcl.exe" 
    986 LINK32_OBJS= \
    987 	"$(INTDIR)\cd_win.obj" \
    988 	"$(INTDIR)\cl_cam.obj" \
    989 	"$(INTDIR)\cl_demo.obj" \
    990 	"$(INTDIR)\cl_ents.obj" \
    991 	"$(INTDIR)\cl_input.obj" \
    992 	"$(INTDIR)\cl_main.obj" \
    993 	"$(INTDIR)\cl_parse.obj" \
    994 	"$(INTDIR)\cl_pred.obj" \
    995 	"$(INTDIR)\cl_tent.obj" \
    996 	"$(INTDIR)\cmd.obj" \
    997 	"$(INTDIR)\common.obj" \
    998 	"$(INTDIR)\console.obj" \
    999 	"$(INTDIR)\crc.obj" \
   1000 	"$(INTDIR)\cvar.obj" \
   1001 	"$(INTDIR)\gl_draw.obj" \
   1002 	"$(INTDIR)\gl_mesh.obj" \
   1003 	"$(INTDIR)\gl_model.obj" \
   1004 	"$(INTDIR)\gl_ngraph.obj" \
   1005 	"$(INTDIR)\gl_refrag.obj" \
   1006 	"$(INTDIR)\gl_rlight.obj" \
   1007 	"$(INTDIR)\gl_rmain.obj" \
   1008 	"$(INTDIR)\gl_rmisc.obj" \
   1009 	"$(INTDIR)\gl_rsurf.obj" \
   1010 	"$(INTDIR)\gl_screen.obj" \
   1011 	"$(INTDIR)\gl_test.obj" \
   1012 	"$(INTDIR)\gl_vidnt.obj" \
   1013 	"$(INTDIR)\gl_warp.obj" \
   1014 	"$(INTDIR)\in_win.obj" \
   1015 	"$(INTDIR)\keys.obj" \
   1016 	"$(INTDIR)\math.obj" \
   1017 	"$(INTDIR)\mathlib.obj" \
   1018 	"$(INTDIR)\md4.obj" \
   1019 	"$(INTDIR)\menu.obj" \
   1020 	"$(INTDIR)\net_chan.obj" \
   1021 	"$(INTDIR)\net_wins.obj" \
   1022 	"$(INTDIR)\pmove.obj" \
   1023 	"$(INTDIR)\pmovetst.obj" \
   1024 	"$(INTDIR)\r_part.obj" \
   1025 	"$(INTDIR)\sbar.obj" \
   1026 	"$(INTDIR)\skin.obj" \
   1027 	"$(INTDIR)\snd_dma.obj" \
   1028 	"$(INTDIR)\snd_mem.obj" \
   1029 	"$(INTDIR)\snd_mix.obj" \
   1030 	"$(INTDIR)\snd_mixa.obj" \
   1031 	"$(INTDIR)\snd_win.obj" \
   1032 	"$(INTDIR)\sys_win.obj" \
   1033 	"$(INTDIR)\sys_wina.obj" \
   1034 	"$(INTDIR)\view.obj" \
   1035 	"$(INTDIR)\wad.obj" \
   1036 	"$(INTDIR)\winquake.res" \
   1037 	"$(INTDIR)\zone.obj"
   1038 
   1039 "$(OUTDIR)\glqwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
   1040     $(LINK32) @<<
   1041   $(LINK32_FLAGS) $(LINK32_OBJS)
   1042 <<
   1043 
   1044 !ENDIF 
   1045 
   1046 .c{$(CPP_OBJS)}.obj:
   1047    $(CPP) $(CPP_PROJ) $<  
   1048 
   1049 .cpp{$(CPP_OBJS)}.obj:
   1050    $(CPP) $(CPP_PROJ) $<  
   1051 
   1052 .cxx{$(CPP_OBJS)}.obj:
   1053    $(CPP) $(CPP_PROJ) $<  
   1054 
   1055 .c{$(CPP_SBRS)}.sbr:
   1056    $(CPP) $(CPP_PROJ) $<  
   1057 
   1058 .cpp{$(CPP_SBRS)}.sbr:
   1059    $(CPP) $(CPP_PROJ) $<  
   1060 
   1061 .cxx{$(CPP_SBRS)}.sbr:
   1062    $(CPP) $(CPP_PROJ) $<  
   1063 
   1064 ################################################################################
   1065 # Begin Target
   1066 
   1067 # Name "qwcl - Win32 Release"
   1068 # Name "qwcl - Win32 Debug"
   1069 # Name "qwcl - Win32 GL Debug"
   1070 # Name "qwcl - Win32 GL Release"
   1071 
   1072 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1073 
   1074 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1075 
   1076 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1077 
   1078 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1079 
   1080 !ENDIF 
   1081 
   1082 ################################################################################
   1083 # Begin Source File
   1084 
   1085 SOURCE=.\cd_win.c
   1086 DEP_CPP_CD_WI=\
   1087 	".\bothdefs.h"\
   1088 	".\bspfile.h"\
   1089 	".\cdaudio.h"\
   1090 	".\client.h"\
   1091 	".\cmd.h"\
   1092 	".\common.h"\
   1093 	".\console.h"\
   1094 	".\crc.h"\
   1095 	".\cvar.h"\
   1096 	".\d_iface.h"\
   1097 	".\draw.h"\
   1098 	".\gl_model.h"\
   1099 	".\glquake.h"\
   1100 	".\input.h"\
   1101 	".\keys.h"\
   1102 	".\mathlib.h"\
   1103 	".\menu.h"\
   1104 	".\model.h"\
   1105 	".\modelgen.h"\
   1106 	".\net.h"\
   1107 	".\pmove.h"\
   1108 	".\protocol.h"\
   1109 	".\quakedef.h"\
   1110 	".\render.h"\
   1111 	".\sbar.h"\
   1112 	".\screen.h"\
   1113 	".\sound.h"\
   1114 	".\spritegn.h"\
   1115 	".\sys.h"\
   1116 	".\vid.h"\
   1117 	".\view.h"\
   1118 	".\wad.h"\
   1119 	".\zone.h"\
   1120 	
   1121 NODEP_CPP_CD_WI=\
   1122 	".\cmdlib.h"\
   1123 	".\dictlib.h"\
   1124 	".\lbmlib.h"\
   1125 	".\scriplib.h"\
   1126 	".\trilib.h"\
   1127 	
   1128 
   1129 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1130 
   1131 
   1132 "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
   1133 
   1134 
   1135 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1136 
   1137 
   1138 "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
   1139 
   1140 "$(INTDIR)\cd_win.sbr" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
   1141 
   1142 
   1143 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1144 
   1145 
   1146 "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
   1147 
   1148 "$(INTDIR)\cd_win.sbr" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
   1149 
   1150 
   1151 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1152 
   1153 
   1154 "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
   1155 
   1156 
   1157 !ENDIF 
   1158 
   1159 # End Source File
   1160 ################################################################################
   1161 # Begin Source File
   1162 
   1163 SOURCE=.\cl_cam.c
   1164 
   1165 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1166 
   1167 DEP_CPP_CL_CA=\
   1168 	"..\..\scitech\include\debug.h"\
   1169 	"..\..\scitech\include\mgldos.h"\
   1170 	"..\..\scitech\include\mglwin.h"\
   1171 	"..\..\scitech\include\mgraph.h"\
   1172 	".\bothdefs.h"\
   1173 	".\bspfile.h"\
   1174 	".\cdaudio.h"\
   1175 	".\client.h"\
   1176 	".\cmd.h"\
   1177 	".\common.h"\
   1178 	".\console.h"\
   1179 	".\crc.h"\
   1180 	".\cvar.h"\
   1181 	".\d_iface.h"\
   1182 	".\draw.h"\
   1183 	".\gl_model.h"\
   1184 	".\glquake.h"\
   1185 	".\input.h"\
   1186 	".\keys.h"\
   1187 	".\mathlib.h"\
   1188 	".\menu.h"\
   1189 	".\model.h"\
   1190 	".\modelgen.h"\
   1191 	".\net.h"\
   1192 	".\pmove.h"\
   1193 	".\protocol.h"\
   1194 	".\quakedef.h"\
   1195 	".\render.h"\
   1196 	".\sbar.h"\
   1197 	".\screen.h"\
   1198 	".\sound.h"\
   1199 	".\spritegn.h"\
   1200 	".\sys.h"\
   1201 	".\vid.h"\
   1202 	".\view.h"\
   1203 	".\wad.h"\
   1204 	".\winquake.h"\
   1205 	".\zone.h"\
   1206 	
   1207 NODEP_CPP_CL_CA=\
   1208 	"..\..\scitech\include\mglrect.hpp"\
   1209 	".\cmdlib.h"\
   1210 	".\dictlib.h"\
   1211 	".\lbmlib.h"\
   1212 	".\scriplib.h"\
   1213 	".\trilib.h"\
   1214 	
   1215 
   1216 "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
   1217 
   1218 
   1219 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1220 
   1221 DEP_CPP_CL_CA=\
   1222 	"..\..\scitech\include\debug.h"\
   1223 	"..\..\scitech\include\mgldos.h"\
   1224 	"..\..\scitech\include\mglwin.h"\
   1225 	"..\..\scitech\include\mgraph.h"\
   1226 	".\bothdefs.h"\
   1227 	".\bspfile.h"\
   1228 	".\cdaudio.h"\
   1229 	".\client.h"\
   1230 	".\cmd.h"\
   1231 	".\common.h"\
   1232 	".\console.h"\
   1233 	".\crc.h"\
   1234 	".\cvar.h"\
   1235 	".\d_iface.h"\
   1236 	".\draw.h"\
   1237 	".\gl_model.h"\
   1238 	".\glquake.h"\
   1239 	".\input.h"\
   1240 	".\keys.h"\
   1241 	".\mathlib.h"\
   1242 	".\menu.h"\
   1243 	".\model.h"\
   1244 	".\modelgen.h"\
   1245 	".\net.h"\
   1246 	".\pmove.h"\
   1247 	".\protocol.h"\
   1248 	".\quakedef.h"\
   1249 	".\render.h"\
   1250 	".\sbar.h"\
   1251 	".\screen.h"\
   1252 	".\sound.h"\
   1253 	".\spritegn.h"\
   1254 	".\sys.h"\
   1255 	".\vid.h"\
   1256 	".\view.h"\
   1257 	".\wad.h"\
   1258 	".\winquake.h"\
   1259 	".\zone.h"\
   1260 	
   1261 NODEP_CPP_CL_CA=\
   1262 	"..\..\scitech\include\mglrect.hpp"\
   1263 	".\cmdlib.h"\
   1264 	".\dictlib.h"\
   1265 	".\lbmlib.h"\
   1266 	".\scriplib.h"\
   1267 	".\trilib.h"\
   1268 	
   1269 
   1270 "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
   1271 
   1272 "$(INTDIR)\cl_cam.sbr" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
   1273 
   1274 
   1275 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1276 
   1277 DEP_CPP_CL_CA=\
   1278 	".\bothdefs.h"\
   1279 	".\bspfile.h"\
   1280 	".\cdaudio.h"\
   1281 	".\client.h"\
   1282 	".\cmd.h"\
   1283 	".\common.h"\
   1284 	".\console.h"\
   1285 	".\crc.h"\
   1286 	".\cvar.h"\
   1287 	".\d_iface.h"\
   1288 	".\draw.h"\
   1289 	".\gl_model.h"\
   1290 	".\glquake.h"\
   1291 	".\input.h"\
   1292 	".\keys.h"\
   1293 	".\mathlib.h"\
   1294 	".\menu.h"\
   1295 	".\model.h"\
   1296 	".\modelgen.h"\
   1297 	".\net.h"\
   1298 	".\pmove.h"\
   1299 	".\protocol.h"\
   1300 	".\quakedef.h"\
   1301 	".\render.h"\
   1302 	".\sbar.h"\
   1303 	".\screen.h"\
   1304 	".\sound.h"\
   1305 	".\spritegn.h"\
   1306 	".\sys.h"\
   1307 	".\vid.h"\
   1308 	".\view.h"\
   1309 	".\wad.h"\
   1310 	".\winquake.h"\
   1311 	".\zone.h"\
   1312 	
   1313 NODEP_CPP_CL_CA=\
   1314 	".\cmdlib.h"\
   1315 	".\dictlib.h"\
   1316 	".\lbmlib.h"\
   1317 	".\scriplib.h"\
   1318 	".\trilib.h"\
   1319 	
   1320 
   1321 "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
   1322 
   1323 "$(INTDIR)\cl_cam.sbr" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
   1324 
   1325 
   1326 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1327 
   1328 DEP_CPP_CL_CA=\
   1329 	"..\..\scitech\include\debug.h"\
   1330 	"..\..\scitech\include\mgldos.h"\
   1331 	"..\..\scitech\include\mglwin.h"\
   1332 	"..\..\scitech\include\mgraph.h"\
   1333 	".\bothdefs.h"\
   1334 	".\bspfile.h"\
   1335 	".\cdaudio.h"\
   1336 	".\client.h"\
   1337 	".\cmd.h"\
   1338 	".\common.h"\
   1339 	".\console.h"\
   1340 	".\crc.h"\
   1341 	".\cvar.h"\
   1342 	".\d_iface.h"\
   1343 	".\draw.h"\
   1344 	".\gl_model.h"\
   1345 	".\glquake.h"\
   1346 	".\input.h"\
   1347 	".\keys.h"\
   1348 	".\mathlib.h"\
   1349 	".\menu.h"\
   1350 	".\model.h"\
   1351 	".\modelgen.h"\
   1352 	".\net.h"\
   1353 	".\pmove.h"\
   1354 	".\protocol.h"\
   1355 	".\quakedef.h"\
   1356 	".\render.h"\
   1357 	".\sbar.h"\
   1358 	".\screen.h"\
   1359 	".\sound.h"\
   1360 	".\spritegn.h"\
   1361 	".\sys.h"\
   1362 	".\vid.h"\
   1363 	".\view.h"\
   1364 	".\wad.h"\
   1365 	".\winquake.h"\
   1366 	".\zone.h"\
   1367 	
   1368 NODEP_CPP_CL_CA=\
   1369 	"..\..\scitech\include\mglrect.hpp"\
   1370 	".\cmdlib.h"\
   1371 	".\dictlib.h"\
   1372 	".\lbmlib.h"\
   1373 	".\scriplib.h"\
   1374 	".\trilib.h"\
   1375 	
   1376 
   1377 "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
   1378 
   1379 
   1380 !ENDIF 
   1381 
   1382 # End Source File
   1383 ################################################################################
   1384 # Begin Source File
   1385 
   1386 SOURCE=.\cl_demo.c
   1387 DEP_CPP_CL_DE=\
   1388 	".\bothdefs.h"\
   1389 	".\bspfile.h"\
   1390 	".\cdaudio.h"\
   1391 	".\client.h"\
   1392 	".\cmd.h"\
   1393 	".\common.h"\
   1394 	".\console.h"\
   1395 	".\crc.h"\
   1396 	".\cvar.h"\
   1397 	".\d_iface.h"\
   1398 	".\draw.h"\
   1399 	".\gl_model.h"\
   1400 	".\glquake.h"\
   1401 	".\input.h"\
   1402 	".\keys.h"\
   1403 	".\mathlib.h"\
   1404 	".\menu.h"\
   1405 	".\model.h"\
   1406 	".\modelgen.h"\
   1407 	".\net.h"\
   1408 	".\pmove.h"\
   1409 	".\protocol.h"\
   1410 	".\quakedef.h"\
   1411 	".\render.h"\
   1412 	".\sbar.h"\
   1413 	".\screen.h"\
   1414 	".\sound.h"\
   1415 	".\spritegn.h"\
   1416 	".\sys.h"\
   1417 	".\vid.h"\
   1418 	".\view.h"\
   1419 	".\wad.h"\
   1420 	".\zone.h"\
   1421 	
   1422 NODEP_CPP_CL_DE=\
   1423 	".\cmdlib.h"\
   1424 	".\dictlib.h"\
   1425 	".\lbmlib.h"\
   1426 	".\scriplib.h"\
   1427 	".\trilib.h"\
   1428 	
   1429 
   1430 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1431 
   1432 
   1433 "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
   1434 
   1435 
   1436 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1437 
   1438 
   1439 "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
   1440 
   1441 "$(INTDIR)\cl_demo.sbr" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
   1442 
   1443 
   1444 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1445 
   1446 
   1447 "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
   1448 
   1449 "$(INTDIR)\cl_demo.sbr" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
   1450 
   1451 
   1452 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1453 
   1454 
   1455 "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
   1456 
   1457 
   1458 !ENDIF 
   1459 
   1460 # End Source File
   1461 ################################################################################
   1462 # Begin Source File
   1463 
   1464 SOURCE=.\cl_ents.c
   1465 
   1466 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1467 
   1468 DEP_CPP_CL_EN=\
   1469 	".\bothdefs.h"\
   1470 	".\bspfile.h"\
   1471 	".\cdaudio.h"\
   1472 	".\client.h"\
   1473 	".\cmd.h"\
   1474 	".\common.h"\
   1475 	".\console.h"\
   1476 	".\crc.h"\
   1477 	".\cvar.h"\
   1478 	".\d_iface.h"\
   1479 	".\draw.h"\
   1480 	".\gl_model.h"\
   1481 	".\glquake.h"\
   1482 	".\input.h"\
   1483 	".\keys.h"\
   1484 	".\mathlib.h"\
   1485 	".\menu.h"\
   1486 	".\model.h"\
   1487 	".\modelgen.h"\
   1488 	".\net.h"\
   1489 	".\pmove.h"\
   1490 	".\protocol.h"\
   1491 	".\quakedef.h"\
   1492 	".\render.h"\
   1493 	".\sbar.h"\
   1494 	".\screen.h"\
   1495 	".\sound.h"\
   1496 	".\spritegn.h"\
   1497 	".\sys.h"\
   1498 	".\vid.h"\
   1499 	".\view.h"\
   1500 	".\wad.h"\
   1501 	".\zone.h"\
   1502 	
   1503 NODEP_CPP_CL_EN=\
   1504 	".\cmdlib.h"\
   1505 	".\dictlib.h"\
   1506 	".\lbmlib.h"\
   1507 	".\scriplib.h"\
   1508 	".\trilib.h"\
   1509 	
   1510 
   1511 "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
   1512 
   1513 
   1514 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1515 
   1516 DEP_CPP_CL_EN=\
   1517 	".\bothdefs.h"\
   1518 	".\bspfile.h"\
   1519 	".\cdaudio.h"\
   1520 	".\client.h"\
   1521 	".\cmd.h"\
   1522 	".\common.h"\
   1523 	".\console.h"\
   1524 	".\crc.h"\
   1525 	".\cvar.h"\
   1526 	".\d_iface.h"\
   1527 	".\draw.h"\
   1528 	".\gl_model.h"\
   1529 	".\glquake.h"\
   1530 	".\input.h"\
   1531 	".\keys.h"\
   1532 	".\mathlib.h"\
   1533 	".\menu.h"\
   1534 	".\model.h"\
   1535 	".\modelgen.h"\
   1536 	".\net.h"\
   1537 	".\pmove.h"\
   1538 	".\protocol.h"\
   1539 	".\quakedef.h"\
   1540 	".\render.h"\
   1541 	".\sbar.h"\
   1542 	".\screen.h"\
   1543 	".\sound.h"\
   1544 	".\spritegn.h"\
   1545 	".\sys.h"\
   1546 	".\vid.h"\
   1547 	".\view.h"\
   1548 	".\wad.h"\
   1549 	".\zone.h"\
   1550 	
   1551 NODEP_CPP_CL_EN=\
   1552 	".\cmdlib.h"\
   1553 	".\dictlib.h"\
   1554 	".\lbmlib.h"\
   1555 	".\scriplib.h"\
   1556 	".\trilib.h"\
   1557 	
   1558 
   1559 "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
   1560 
   1561 "$(INTDIR)\cl_ents.sbr" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
   1562 
   1563 
   1564 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1565 
   1566 DEP_CPP_CL_EN=\
   1567 	".\bothdefs.h"\
   1568 	".\bspfile.h"\
   1569 	".\client.h"\
   1570 	".\cmd.h"\
   1571 	".\common.h"\
   1572 	".\cvar.h"\
   1573 	".\draw.h"\
   1574 	".\gl_model.h"\
   1575 	".\mathlib.h"\
   1576 	".\net.h"\
   1577 	".\protocol.h"\
   1578 	".\quakedef.h"\
   1579 	".\render.h"\
   1580 	".\sbar.h"\
   1581 	".\screen.h"\
   1582 	".\sound.h"\
   1583 	".\sys.h"\
   1584 	".\vid.h"\
   1585 	".\wad.h"\
   1586 	".\zone.h"\
   1587 	
   1588 
   1589 "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
   1590 
   1591 "$(INTDIR)\cl_ents.sbr" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
   1592 
   1593 
   1594 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1595 
   1596 DEP_CPP_CL_EN=\
   1597 	".\bothdefs.h"\
   1598 	".\bspfile.h"\
   1599 	".\cdaudio.h"\
   1600 	".\client.h"\
   1601 	".\cmd.h"\
   1602 	".\common.h"\
   1603 	".\console.h"\
   1604 	".\crc.h"\
   1605 	".\cvar.h"\
   1606 	".\d_iface.h"\
   1607 	".\draw.h"\
   1608 	".\gl_model.h"\
   1609 	".\glquake.h"\
   1610 	".\input.h"\
   1611 	".\keys.h"\
   1612 	".\mathlib.h"\
   1613 	".\menu.h"\
   1614 	".\model.h"\
   1615 	".\modelgen.h"\
   1616 	".\net.h"\
   1617 	".\pmove.h"\
   1618 	".\protocol.h"\
   1619 	".\quakedef.h"\
   1620 	".\render.h"\
   1621 	".\sbar.h"\
   1622 	".\screen.h"\
   1623 	".\sound.h"\
   1624 	".\spritegn.h"\
   1625 	".\sys.h"\
   1626 	".\vid.h"\
   1627 	".\view.h"\
   1628 	".\wad.h"\
   1629 	".\zone.h"\
   1630 	
   1631 NODEP_CPP_CL_EN=\
   1632 	".\cmdlib.h"\
   1633 	".\dictlib.h"\
   1634 	".\lbmlib.h"\
   1635 	".\scriplib.h"\
   1636 	".\trilib.h"\
   1637 	
   1638 
   1639 "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
   1640 
   1641 
   1642 !ENDIF 
   1643 
   1644 # End Source File
   1645 ################################################################################
   1646 # Begin Source File
   1647 
   1648 SOURCE=.\cl_input.c
   1649 DEP_CPP_CL_IN=\
   1650 	".\bothdefs.h"\
   1651 	".\bspfile.h"\
   1652 	".\cdaudio.h"\
   1653 	".\client.h"\
   1654 	".\cmd.h"\
   1655 	".\common.h"\
   1656 	".\console.h"\
   1657 	".\crc.h"\
   1658 	".\cvar.h"\
   1659 	".\d_iface.h"\
   1660 	".\draw.h"\
   1661 	".\gl_model.h"\
   1662 	".\glquake.h"\
   1663 	".\input.h"\
   1664 	".\keys.h"\
   1665 	".\mathlib.h"\
   1666 	".\menu.h"\
   1667 	".\model.h"\
   1668 	".\modelgen.h"\
   1669 	".\net.h"\
   1670 	".\pmove.h"\
   1671 	".\protocol.h"\
   1672 	".\quakedef.h"\
   1673 	".\render.h"\
   1674 	".\sbar.h"\
   1675 	".\screen.h"\
   1676 	".\sound.h"\
   1677 	".\spritegn.h"\
   1678 	".\sys.h"\
   1679 	".\vid.h"\
   1680 	".\view.h"\
   1681 	".\wad.h"\
   1682 	".\zone.h"\
   1683 	
   1684 NODEP_CPP_CL_IN=\
   1685 	".\cmdlib.h"\
   1686 	".\dictlib.h"\
   1687 	".\lbmlib.h"\
   1688 	".\scriplib.h"\
   1689 	".\trilib.h"\
   1690 	
   1691 
   1692 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1693 
   1694 
   1695 "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
   1696 
   1697 
   1698 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1699 
   1700 
   1701 "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
   1702 
   1703 "$(INTDIR)\cl_input.sbr" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
   1704 
   1705 
   1706 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1707 
   1708 
   1709 "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
   1710 
   1711 "$(INTDIR)\cl_input.sbr" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
   1712 
   1713 
   1714 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1715 
   1716 
   1717 "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
   1718 
   1719 
   1720 !ENDIF 
   1721 
   1722 # End Source File
   1723 ################################################################################
   1724 # Begin Source File
   1725 
   1726 SOURCE=.\cl_main.c
   1727 
   1728 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1729 
   1730 DEP_CPP_CL_MA=\
   1731 	"..\..\scitech\include\debug.h"\
   1732 	"..\..\scitech\include\mgldos.h"\
   1733 	"..\..\scitech\include\mglwin.h"\
   1734 	"..\..\scitech\include\mgraph.h"\
   1735 	".\bothdefs.h"\
   1736 	".\bspfile.h"\
   1737 	".\client.h"\
   1738 	".\cmd.h"\
   1739 	".\common.h"\
   1740 	".\cvar.h"\
   1741 	".\draw.h"\
   1742 	".\gl_model.h"\
   1743 	".\mathlib.h"\
   1744 	".\modelgen.h"\
   1745 	".\net.h"\
   1746 	".\protocol.h"\
   1747 	".\quakedef.h"\
   1748 	".\render.h"\
   1749 	".\sbar.h"\
   1750 	".\screen.h"\
   1751 	".\sound.h"\
   1752 	".\sys.h"\
   1753 	".\vid.h"\
   1754 	".\wad.h"\
   1755 	".\winquake.h"\
   1756 	".\zone.h"\
   1757 	
   1758 NODEP_CPP_CL_MA=\
   1759 	"..\..\scitech\include\mglrect.hpp"\
   1760 	
   1761 
   1762 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
   1763 
   1764 
   1765 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1766 
   1767 DEP_CPP_CL_MA=\
   1768 	"..\..\scitech\include\debug.h"\
   1769 	"..\..\scitech\include\mgldos.h"\
   1770 	"..\..\scitech\include\mglwin.h"\
   1771 	"..\..\scitech\include\mgraph.h"\
   1772 	".\bothdefs.h"\
   1773 	".\bspfile.h"\
   1774 	".\client.h"\
   1775 	".\cmd.h"\
   1776 	".\common.h"\
   1777 	".\cvar.h"\
   1778 	".\draw.h"\
   1779 	".\gl_model.h"\
   1780 	".\mathlib.h"\
   1781 	".\modelgen.h"\
   1782 	".\net.h"\
   1783 	".\protocol.h"\
   1784 	".\quakedef.h"\
   1785 	".\render.h"\
   1786 	".\sbar.h"\
   1787 	".\screen.h"\
   1788 	".\sound.h"\
   1789 	".\sys.h"\
   1790 	".\vid.h"\
   1791 	".\wad.h"\
   1792 	".\winquake.h"\
   1793 	".\zone.h"\
   1794 	
   1795 NODEP_CPP_CL_MA=\
   1796 	"..\..\scitech\include\mglrect.hpp"\
   1797 	
   1798 
   1799 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
   1800 
   1801 "$(INTDIR)\cl_main.sbr" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
   1802 
   1803 
   1804 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1805 
   1806 DEP_CPP_CL_MA=\
   1807 	"..\..\scitech\include\mgraph.h"\
   1808 	".\bothdefs.h"\
   1809 	".\bspfile.h"\
   1810 	".\client.h"\
   1811 	".\cmd.h"\
   1812 	".\common.h"\
   1813 	".\cvar.h"\
   1814 	".\draw.h"\
   1815 	".\gl_model.h"\
   1816 	".\mathlib.h"\
   1817 	".\modelgen.h"\
   1818 	".\net.h"\
   1819 	".\protocol.h"\
   1820 	".\quakedef.h"\
   1821 	".\render.h"\
   1822 	".\sbar.h"\
   1823 	".\screen.h"\
   1824 	".\sound.h"\
   1825 	".\sys.h"\
   1826 	".\vid.h"\
   1827 	".\wad.h"\
   1828 	".\winquake.h"\
   1829 	".\zone.h"\
   1830 	
   1831 
   1832 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
   1833 
   1834 "$(INTDIR)\cl_main.sbr" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
   1835 
   1836 
   1837 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1838 
   1839 DEP_CPP_CL_MA=\
   1840 	"..\..\scitech\include\debug.h"\
   1841 	"..\..\scitech\include\mgldos.h"\
   1842 	"..\..\scitech\include\mglwin.h"\
   1843 	"..\..\scitech\include\mgraph.h"\
   1844 	".\quakedef.h"\
   1845 	".\winquake.h"\
   1846 	
   1847 NODEP_CPP_CL_MA=\
   1848 	"..\..\scitech\include\mglrect.hpp"\
   1849 	
   1850 
   1851 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
   1852 
   1853 
   1854 !ENDIF 
   1855 
   1856 # End Source File
   1857 ################################################################################
   1858 # Begin Source File
   1859 
   1860 SOURCE=.\cl_parse.c
   1861 DEP_CPP_CL_PA=\
   1862 	".\bothdefs.h"\
   1863 	".\bspfile.h"\
   1864 	".\cdaudio.h"\
   1865 	".\client.h"\
   1866 	".\cmd.h"\
   1867 	".\common.h"\
   1868 	".\console.h"\
   1869 	".\crc.h"\
   1870 	".\cvar.h"\
   1871 	".\d_iface.h"\
   1872 	".\draw.h"\
   1873 	".\gl_model.h"\
   1874 	".\glquake.h"\
   1875 	".\input.h"\
   1876 	".\keys.h"\
   1877 	".\mathlib.h"\
   1878 	".\menu.h"\
   1879 	".\model.h"\
   1880 	".\modelgen.h"\
   1881 	".\net.h"\
   1882 	".\pmove.h"\
   1883 	".\protocol.h"\
   1884 	".\quakedef.h"\
   1885 	".\render.h"\
   1886 	".\sbar.h"\
   1887 	".\screen.h"\
   1888 	".\sound.h"\
   1889 	".\spritegn.h"\
   1890 	".\sys.h"\
   1891 	".\vid.h"\
   1892 	".\view.h"\
   1893 	".\wad.h"\
   1894 	".\zone.h"\
   1895 	
   1896 NODEP_CPP_CL_PA=\
   1897 	".\cmdlib.h"\
   1898 	".\dictlib.h"\
   1899 	".\lbmlib.h"\
   1900 	".\scriplib.h"\
   1901 	".\trilib.h"\
   1902 	
   1903 
   1904 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1905 
   1906 
   1907 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
   1908 
   1909 
   1910 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1911 
   1912 
   1913 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
   1914 
   1915 "$(INTDIR)\cl_parse.sbr" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
   1916 
   1917 
   1918 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   1919 
   1920 
   1921 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
   1922 
   1923 "$(INTDIR)\cl_parse.sbr" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
   1924 
   1925 
   1926 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   1927 
   1928 
   1929 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
   1930 
   1931 
   1932 !ENDIF 
   1933 
   1934 # End Source File
   1935 ################################################################################
   1936 # Begin Source File
   1937 
   1938 SOURCE=.\cl_pred.c
   1939 
   1940 !IF  "$(CFG)" == "qwcl - Win32 Release"
   1941 
   1942 DEP_CPP_CL_PR=\
   1943 	"..\..\scitech\include\debug.h"\
   1944 	"..\..\scitech\include\mgldos.h"\
   1945 	"..\..\scitech\include\mglwin.h"\
   1946 	"..\..\scitech\include\mgraph.h"\
   1947 	".\bothdefs.h"\
   1948 	".\bspfile.h"\
   1949 	".\cdaudio.h"\
   1950 	".\client.h"\
   1951 	".\cmd.h"\
   1952 	".\common.h"\
   1953 	".\console.h"\
   1954 	".\crc.h"\
   1955 	".\cvar.h"\
   1956 	".\d_iface.h"\
   1957 	".\draw.h"\
   1958 	".\gl_model.h"\
   1959 	".\glquake.h"\
   1960 	".\input.h"\
   1961 	".\keys.h"\
   1962 	".\mathlib.h"\
   1963 	".\menu.h"\
   1964 	".\model.h"\
   1965 	".\modelgen.h"\
   1966 	".\net.h"\
   1967 	".\pmove.h"\
   1968 	".\protocol.h"\
   1969 	".\quakedef.h"\
   1970 	".\render.h"\
   1971 	".\sbar.h"\
   1972 	".\screen.h"\
   1973 	".\sound.h"\
   1974 	".\spritegn.h"\
   1975 	".\sys.h"\
   1976 	".\vid.h"\
   1977 	".\view.h"\
   1978 	".\wad.h"\
   1979 	".\winquake.h"\
   1980 	".\zone.h"\
   1981 	
   1982 NODEP_CPP_CL_PR=\
   1983 	"..\..\scitech\include\mglrect.hpp"\
   1984 	".\cmdlib.h"\
   1985 	".\dictlib.h"\
   1986 	".\lbmlib.h"\
   1987 	".\scriplib.h"\
   1988 	".\trilib.h"\
   1989 	
   1990 
   1991 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
   1992 
   1993 
   1994 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   1995 
   1996 DEP_CPP_CL_PR=\
   1997 	"..\..\scitech\include\debug.h"\
   1998 	"..\..\scitech\include\mgldos.h"\
   1999 	"..\..\scitech\include\mglwin.h"\
   2000 	"..\..\scitech\include\mgraph.h"\
   2001 	".\bothdefs.h"\
   2002 	".\bspfile.h"\
   2003 	".\cdaudio.h"\
   2004 	".\client.h"\
   2005 	".\cmd.h"\
   2006 	".\common.h"\
   2007 	".\console.h"\
   2008 	".\crc.h"\
   2009 	".\cvar.h"\
   2010 	".\d_iface.h"\
   2011 	".\draw.h"\
   2012 	".\gl_model.h"\
   2013 	".\glquake.h"\
   2014 	".\input.h"\
   2015 	".\keys.h"\
   2016 	".\mathlib.h"\
   2017 	".\menu.h"\
   2018 	".\model.h"\
   2019 	".\modelgen.h"\
   2020 	".\net.h"\
   2021 	".\pmove.h"\
   2022 	".\protocol.h"\
   2023 	".\quakedef.h"\
   2024 	".\render.h"\
   2025 	".\sbar.h"\
   2026 	".\screen.h"\
   2027 	".\sound.h"\
   2028 	".\spritegn.h"\
   2029 	".\sys.h"\
   2030 	".\vid.h"\
   2031 	".\view.h"\
   2032 	".\wad.h"\
   2033 	".\winquake.h"\
   2034 	".\zone.h"\
   2035 	
   2036 NODEP_CPP_CL_PR=\
   2037 	"..\..\scitech\include\mglrect.hpp"\
   2038 	".\cmdlib.h"\
   2039 	".\dictlib.h"\
   2040 	".\lbmlib.h"\
   2041 	".\scriplib.h"\
   2042 	".\trilib.h"\
   2043 	
   2044 
   2045 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
   2046 
   2047 "$(INTDIR)\cl_pred.sbr" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
   2048 
   2049 
   2050 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2051 
   2052 DEP_CPP_CL_PR=\
   2053 	".\bothdefs.h"\
   2054 	".\bspfile.h"\
   2055 	".\cdaudio.h"\
   2056 	".\client.h"\
   2057 	".\cmd.h"\
   2058 	".\common.h"\
   2059 	".\console.h"\
   2060 	".\crc.h"\
   2061 	".\cvar.h"\
   2062 	".\d_iface.h"\
   2063 	".\draw.h"\
   2064 	".\gl_model.h"\
   2065 	".\glquake.h"\
   2066 	".\input.h"\
   2067 	".\keys.h"\
   2068 	".\mathlib.h"\
   2069 	".\menu.h"\
   2070 	".\model.h"\
   2071 	".\modelgen.h"\
   2072 	".\net.h"\
   2073 	".\pmove.h"\
   2074 	".\protocol.h"\
   2075 	".\quakedef.h"\
   2076 	".\render.h"\
   2077 	".\sbar.h"\
   2078 	".\screen.h"\
   2079 	".\sound.h"\
   2080 	".\spritegn.h"\
   2081 	".\sys.h"\
   2082 	".\vid.h"\
   2083 	".\view.h"\
   2084 	".\wad.h"\
   2085 	".\winquake.h"\
   2086 	".\zone.h"\
   2087 	
   2088 NODEP_CPP_CL_PR=\
   2089 	".\cmdlib.h"\
   2090 	".\dictlib.h"\
   2091 	".\lbmlib.h"\
   2092 	".\scriplib.h"\
   2093 	".\trilib.h"\
   2094 	
   2095 
   2096 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
   2097 
   2098 "$(INTDIR)\cl_pred.sbr" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
   2099 
   2100 
   2101 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2102 
   2103 DEP_CPP_CL_PR=\
   2104 	"..\..\scitech\include\debug.h"\
   2105 	"..\..\scitech\include\mgldos.h"\
   2106 	"..\..\scitech\include\mglwin.h"\
   2107 	"..\..\scitech\include\mgraph.h"\
   2108 	".\bothdefs.h"\
   2109 	".\bspfile.h"\
   2110 	".\cdaudio.h"\
   2111 	".\client.h"\
   2112 	".\cmd.h"\
   2113 	".\common.h"\
   2114 	".\console.h"\
   2115 	".\crc.h"\
   2116 	".\cvar.h"\
   2117 	".\d_iface.h"\
   2118 	".\draw.h"\
   2119 	".\gl_model.h"\
   2120 	".\glquake.h"\
   2121 	".\input.h"\
   2122 	".\keys.h"\
   2123 	".\mathlib.h"\
   2124 	".\menu.h"\
   2125 	".\model.h"\
   2126 	".\modelgen.h"\
   2127 	".\net.h"\
   2128 	".\pmove.h"\
   2129 	".\protocol.h"\
   2130 	".\quakedef.h"\
   2131 	".\render.h"\
   2132 	".\sbar.h"\
   2133 	".\screen.h"\
   2134 	".\sound.h"\
   2135 	".\spritegn.h"\
   2136 	".\sys.h"\
   2137 	".\vid.h"\
   2138 	".\view.h"\
   2139 	".\wad.h"\
   2140 	".\winquake.h"\
   2141 	".\zone.h"\
   2142 	
   2143 NODEP_CPP_CL_PR=\
   2144 	"..\..\scitech\include\mglrect.hpp"\
   2145 	".\cmdlib.h"\
   2146 	".\dictlib.h"\
   2147 	".\lbmlib.h"\
   2148 	".\scriplib.h"\
   2149 	".\trilib.h"\
   2150 	
   2151 
   2152 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
   2153 
   2154 
   2155 !ENDIF 
   2156 
   2157 # End Source File
   2158 ################################################################################
   2159 # Begin Source File
   2160 
   2161 SOURCE=.\cl_tent.c
   2162 DEP_CPP_CL_TE=\
   2163 	".\bothdefs.h"\
   2164 	".\bspfile.h"\
   2165 	".\cdaudio.h"\
   2166 	".\client.h"\
   2167 	".\cmd.h"\
   2168 	".\common.h"\
   2169 	".\console.h"\
   2170 	".\crc.h"\
   2171 	".\cvar.h"\
   2172 	".\d_iface.h"\
   2173 	".\draw.h"\
   2174 	".\gl_model.h"\
   2175 	".\glquake.h"\
   2176 	".\input.h"\
   2177 	".\keys.h"\
   2178 	".\mathlib.h"\
   2179 	".\menu.h"\
   2180 	".\model.h"\
   2181 	".\modelgen.h"\
   2182 	".\net.h"\
   2183 	".\pmove.h"\
   2184 	".\protocol.h"\
   2185 	".\quakedef.h"\
   2186 	".\render.h"\
   2187 	".\sbar.h"\
   2188 	".\screen.h"\
   2189 	".\sound.h"\
   2190 	".\spritegn.h"\
   2191 	".\sys.h"\
   2192 	".\vid.h"\
   2193 	".\view.h"\
   2194 	".\wad.h"\
   2195 	".\zone.h"\
   2196 	
   2197 NODEP_CPP_CL_TE=\
   2198 	".\cmdlib.h"\
   2199 	".\dictlib.h"\
   2200 	".\lbmlib.h"\
   2201 	".\scriplib.h"\
   2202 	".\trilib.h"\
   2203 	
   2204 
   2205 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2206 
   2207 
   2208 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
   2209 
   2210 
   2211 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2212 
   2213 
   2214 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
   2215 
   2216 "$(INTDIR)\cl_tent.sbr" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
   2217 
   2218 
   2219 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2220 
   2221 
   2222 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
   2223 
   2224 "$(INTDIR)\cl_tent.sbr" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
   2225 
   2226 
   2227 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2228 
   2229 
   2230 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
   2231 
   2232 
   2233 !ENDIF 
   2234 
   2235 # End Source File
   2236 ################################################################################
   2237 # Begin Source File
   2238 
   2239 SOURCE=.\cmd.c
   2240 DEP_CPP_CMD_C=\
   2241 	".\bothdefs.h"\
   2242 	".\bspfile.h"\
   2243 	".\cdaudio.h"\
   2244 	".\client.h"\
   2245 	".\cmd.h"\
   2246 	".\common.h"\
   2247 	".\console.h"\
   2248 	".\crc.h"\
   2249 	".\cvar.h"\
   2250 	".\d_iface.h"\
   2251 	".\draw.h"\
   2252 	".\gl_model.h"\
   2253 	".\glquake.h"\
   2254 	".\input.h"\
   2255 	".\keys.h"\
   2256 	".\mathlib.h"\
   2257 	".\menu.h"\
   2258 	".\model.h"\
   2259 	".\modelgen.h"\
   2260 	".\net.h"\
   2261 	".\pmove.h"\
   2262 	".\protocol.h"\
   2263 	".\quakedef.h"\
   2264 	".\render.h"\
   2265 	".\sbar.h"\
   2266 	".\screen.h"\
   2267 	".\sound.h"\
   2268 	".\spritegn.h"\
   2269 	".\sys.h"\
   2270 	".\vid.h"\
   2271 	".\view.h"\
   2272 	".\wad.h"\
   2273 	".\zone.h"\
   2274 	
   2275 NODEP_CPP_CMD_C=\
   2276 	".\cmdlib.h"\
   2277 	".\dictlib.h"\
   2278 	".\lbmlib.h"\
   2279 	".\scriplib.h"\
   2280 	".\trilib.h"\
   2281 	
   2282 
   2283 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2284 
   2285 
   2286 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
   2287 
   2288 
   2289 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2290 
   2291 
   2292 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
   2293 
   2294 "$(INTDIR)\cmd.sbr" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
   2295 
   2296 
   2297 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2298 
   2299 
   2300 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
   2301 
   2302 "$(INTDIR)\cmd.sbr" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
   2303 
   2304 
   2305 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2306 
   2307 
   2308 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
   2309 
   2310 
   2311 !ENDIF 
   2312 
   2313 # End Source File
   2314 ################################################################################
   2315 # Begin Source File
   2316 
   2317 SOURCE=.\common.c
   2318 DEP_CPP_COMMO=\
   2319 	".\bothdefs.h"\
   2320 	".\bspfile.h"\
   2321 	".\cdaudio.h"\
   2322 	".\client.h"\
   2323 	".\cmd.h"\
   2324 	".\common.h"\
   2325 	".\console.h"\
   2326 	".\crc.h"\
   2327 	".\cvar.h"\
   2328 	".\d_iface.h"\
   2329 	".\draw.h"\
   2330 	".\gl_model.h"\
   2331 	".\glquake.h"\
   2332 	".\input.h"\
   2333 	".\keys.h"\
   2334 	".\mathlib.h"\
   2335 	".\menu.h"\
   2336 	".\model.h"\
   2337 	".\modelgen.h"\
   2338 	".\net.h"\
   2339 	".\pmove.h"\
   2340 	".\protocol.h"\
   2341 	".\quakedef.h"\
   2342 	".\render.h"\
   2343 	".\sbar.h"\
   2344 	".\screen.h"\
   2345 	".\sound.h"\
   2346 	".\spritegn.h"\
   2347 	".\sys.h"\
   2348 	".\vid.h"\
   2349 	".\view.h"\
   2350 	".\wad.h"\
   2351 	".\zone.h"\
   2352 	
   2353 NODEP_CPP_COMMO=\
   2354 	".\cmdlib.h"\
   2355 	".\dictlib.h"\
   2356 	".\lbmlib.h"\
   2357 	".\qwsvdef.h"\
   2358 	".\scriplib.h"\
   2359 	".\trilib.h"\
   2360 	
   2361 
   2362 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2363 
   2364 
   2365 "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
   2366 
   2367 
   2368 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2369 
   2370 
   2371 "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
   2372 
   2373 "$(INTDIR)\common.sbr" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
   2374 
   2375 
   2376 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2377 
   2378 
   2379 "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
   2380 
   2381 "$(INTDIR)\common.sbr" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
   2382 
   2383 
   2384 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2385 
   2386 
   2387 "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
   2388 
   2389 
   2390 !ENDIF 
   2391 
   2392 # End Source File
   2393 ################################################################################
   2394 # Begin Source File
   2395 
   2396 SOURCE=.\console.c
   2397 DEP_CPP_CONSO=\
   2398 	".\bothdefs.h"\
   2399 	".\bspfile.h"\
   2400 	".\cdaudio.h"\
   2401 	".\client.h"\
   2402 	".\cmd.h"\
   2403 	".\common.h"\
   2404 	".\console.h"\
   2405 	".\crc.h"\
   2406 	".\cvar.h"\
   2407 	".\d_iface.h"\
   2408 	".\draw.h"\
   2409 	".\gl_model.h"\
   2410 	".\glquake.h"\
   2411 	".\input.h"\
   2412 	".\keys.h"\
   2413 	".\mathlib.h"\
   2414 	".\menu.h"\
   2415 	".\model.h"\
   2416 	".\modelgen.h"\
   2417 	".\net.h"\
   2418 	".\pmove.h"\
   2419 	".\protocol.h"\
   2420 	".\quakedef.h"\
   2421 	".\render.h"\
   2422 	".\sbar.h"\
   2423 	".\screen.h"\
   2424 	".\sound.h"\
   2425 	".\spritegn.h"\
   2426 	".\sys.h"\
   2427 	".\vid.h"\
   2428 	".\view.h"\
   2429 	".\wad.h"\
   2430 	".\zone.h"\
   2431 	
   2432 NODEP_CPP_CONSO=\
   2433 	".\cmdlib.h"\
   2434 	".\dictlib.h"\
   2435 	".\lbmlib.h"\
   2436 	".\scriplib.h"\
   2437 	".\trilib.h"\
   2438 	
   2439 
   2440 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2441 
   2442 
   2443 "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
   2444 
   2445 
   2446 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2447 
   2448 
   2449 "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
   2450 
   2451 "$(INTDIR)\console.sbr" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
   2452 
   2453 
   2454 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2455 
   2456 
   2457 "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
   2458 
   2459 "$(INTDIR)\console.sbr" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
   2460 
   2461 
   2462 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2463 
   2464 
   2465 "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
   2466 
   2467 
   2468 !ENDIF 
   2469 
   2470 # End Source File
   2471 ################################################################################
   2472 # Begin Source File
   2473 
   2474 SOURCE=.\crc.c
   2475 DEP_CPP_CRC_C=\
   2476 	".\bothdefs.h"\
   2477 	".\bspfile.h"\
   2478 	".\cdaudio.h"\
   2479 	".\client.h"\
   2480 	".\cmd.h"\
   2481 	".\common.h"\
   2482 	".\console.h"\
   2483 	".\crc.h"\
   2484 	".\cvar.h"\
   2485 	".\d_iface.h"\
   2486 	".\draw.h"\
   2487 	".\gl_model.h"\
   2488 	".\glquake.h"\
   2489 	".\input.h"\
   2490 	".\keys.h"\
   2491 	".\mathlib.h"\
   2492 	".\menu.h"\
   2493 	".\model.h"\
   2494 	".\modelgen.h"\
   2495 	".\net.h"\
   2496 	".\pmove.h"\
   2497 	".\protocol.h"\
   2498 	".\quakedef.h"\
   2499 	".\render.h"\
   2500 	".\sbar.h"\
   2501 	".\screen.h"\
   2502 	".\sound.h"\
   2503 	".\spritegn.h"\
   2504 	".\sys.h"\
   2505 	".\vid.h"\
   2506 	".\view.h"\
   2507 	".\wad.h"\
   2508 	".\zone.h"\
   2509 	
   2510 NODEP_CPP_CRC_C=\
   2511 	".\cmdlib.h"\
   2512 	".\dictlib.h"\
   2513 	".\lbmlib.h"\
   2514 	".\scriplib.h"\
   2515 	".\trilib.h"\
   2516 	
   2517 
   2518 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2519 
   2520 
   2521 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
   2522 
   2523 
   2524 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2525 
   2526 
   2527 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
   2528 
   2529 "$(INTDIR)\crc.sbr" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
   2530 
   2531 
   2532 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2533 
   2534 
   2535 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
   2536 
   2537 "$(INTDIR)\crc.sbr" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
   2538 
   2539 
   2540 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2541 
   2542 
   2543 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
   2544 
   2545 
   2546 !ENDIF 
   2547 
   2548 # End Source File
   2549 ################################################################################
   2550 # Begin Source File
   2551 
   2552 SOURCE=.\cvar.c
   2553 DEP_CPP_CVAR_=\
   2554 	".\bothdefs.h"\
   2555 	".\bspfile.h"\
   2556 	".\cdaudio.h"\
   2557 	".\client.h"\
   2558 	".\cmd.h"\
   2559 	".\common.h"\
   2560 	".\console.h"\
   2561 	".\crc.h"\
   2562 	".\cvar.h"\
   2563 	".\d_iface.h"\
   2564 	".\draw.h"\
   2565 	".\gl_model.h"\
   2566 	".\glquake.h"\
   2567 	".\input.h"\
   2568 	".\keys.h"\
   2569 	".\mathlib.h"\
   2570 	".\menu.h"\
   2571 	".\model.h"\
   2572 	".\modelgen.h"\
   2573 	".\net.h"\
   2574 	".\pmove.h"\
   2575 	".\protocol.h"\
   2576 	".\quakedef.h"\
   2577 	".\render.h"\
   2578 	".\sbar.h"\
   2579 	".\screen.h"\
   2580 	".\sound.h"\
   2581 	".\spritegn.h"\
   2582 	".\sys.h"\
   2583 	".\vid.h"\
   2584 	".\view.h"\
   2585 	".\wad.h"\
   2586 	".\zone.h"\
   2587 	
   2588 NODEP_CPP_CVAR_=\
   2589 	".\cmdlib.h"\
   2590 	".\dictlib.h"\
   2591 	".\lbmlib.h"\
   2592 	".\qwsvdef.h"\
   2593 	".\scriplib.h"\
   2594 	".\trilib.h"\
   2595 	
   2596 
   2597 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2598 
   2599 
   2600 "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
   2601 
   2602 
   2603 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2604 
   2605 
   2606 "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
   2607 
   2608 "$(INTDIR)\cvar.sbr" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
   2609 
   2610 
   2611 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2612 
   2613 
   2614 "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
   2615 
   2616 "$(INTDIR)\cvar.sbr" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
   2617 
   2618 
   2619 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2620 
   2621 
   2622 "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
   2623 
   2624 
   2625 !ENDIF 
   2626 
   2627 # End Source File
   2628 ################################################################################
   2629 # Begin Source File
   2630 
   2631 SOURCE=.\d_edge.c
   2632 DEP_CPP_D_EDG=\
   2633 	".\bothdefs.h"\
   2634 	".\bspfile.h"\
   2635 	".\cdaudio.h"\
   2636 	".\client.h"\
   2637 	".\cmd.h"\
   2638 	".\common.h"\
   2639 	".\console.h"\
   2640 	".\crc.h"\
   2641 	".\cvar.h"\
   2642 	".\d_iface.h"\
   2643 	".\d_local.h"\
   2644 	".\draw.h"\
   2645 	".\gl_model.h"\
   2646 	".\glquake.h"\
   2647 	".\input.h"\
   2648 	".\keys.h"\
   2649 	".\mathlib.h"\
   2650 	".\menu.h"\
   2651 	".\model.h"\
   2652 	".\modelgen.h"\
   2653 	".\net.h"\
   2654 	".\pmove.h"\
   2655 	".\protocol.h"\
   2656 	".\quakedef.h"\
   2657 	".\r_shared.h"\
   2658 	".\render.h"\
   2659 	".\sbar.h"\
   2660 	".\screen.h"\
   2661 	".\sound.h"\
   2662 	".\spritegn.h"\
   2663 	".\sys.h"\
   2664 	".\vid.h"\
   2665 	".\view.h"\
   2666 	".\wad.h"\
   2667 	".\zone.h"\
   2668 	
   2669 NODEP_CPP_D_EDG=\
   2670 	".\cmdlib.h"\
   2671 	".\dictlib.h"\
   2672 	".\lbmlib.h"\
   2673 	".\scriplib.h"\
   2674 	".\trilib.h"\
   2675 	
   2676 
   2677 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2678 
   2679 
   2680 "$(INTDIR)\d_edge.obj" : $(SOURCE) $(DEP_CPP_D_EDG) "$(INTDIR)"
   2681    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   2682  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   2683  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   2684 
   2685 
   2686 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2687 
   2688 
   2689 BuildCmds= \
   2690 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   2691  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   2692  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   2693 	
   2694 
   2695 "$(INTDIR)\d_edge.obj" : $(SOURCE) $(DEP_CPP_D_EDG) "$(INTDIR)"
   2696    $(BuildCmds)
   2697 
   2698 "$(INTDIR)\d_edge.sbr" : $(SOURCE) $(DEP_CPP_D_EDG) "$(INTDIR)"
   2699    $(BuildCmds)
   2700 
   2701 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2702 
   2703 # PROP Exclude_From_Build 1
   2704 
   2705 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2706 
   2707 # PROP Exclude_From_Build 1
   2708 
   2709 !ENDIF 
   2710 
   2711 # End Source File
   2712 ################################################################################
   2713 # Begin Source File
   2714 
   2715 SOURCE=.\d_fill.c
   2716 DEP_CPP_D_FIL=\
   2717 	".\bothdefs.h"\
   2718 	".\bspfile.h"\
   2719 	".\cdaudio.h"\
   2720 	".\client.h"\
   2721 	".\cmd.h"\
   2722 	".\common.h"\
   2723 	".\console.h"\
   2724 	".\crc.h"\
   2725 	".\cvar.h"\
   2726 	".\d_iface.h"\
   2727 	".\draw.h"\
   2728 	".\gl_model.h"\
   2729 	".\glquake.h"\
   2730 	".\input.h"\
   2731 	".\keys.h"\
   2732 	".\mathlib.h"\
   2733 	".\menu.h"\
   2734 	".\model.h"\
   2735 	".\modelgen.h"\
   2736 	".\net.h"\
   2737 	".\pmove.h"\
   2738 	".\protocol.h"\
   2739 	".\quakedef.h"\
   2740 	".\render.h"\
   2741 	".\sbar.h"\
   2742 	".\screen.h"\
   2743 	".\sound.h"\
   2744 	".\spritegn.h"\
   2745 	".\sys.h"\
   2746 	".\vid.h"\
   2747 	".\view.h"\
   2748 	".\wad.h"\
   2749 	".\zone.h"\
   2750 	
   2751 NODEP_CPP_D_FIL=\
   2752 	".\cmdlib.h"\
   2753 	".\dictlib.h"\
   2754 	".\lbmlib.h"\
   2755 	".\scriplib.h"\
   2756 	".\trilib.h"\
   2757 	
   2758 
   2759 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2760 
   2761 
   2762 "$(INTDIR)\d_fill.obj" : $(SOURCE) $(DEP_CPP_D_FIL) "$(INTDIR)"
   2763    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   2764  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   2765  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   2766 
   2767 
   2768 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2769 
   2770 
   2771 BuildCmds= \
   2772 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   2773  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   2774  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   2775 	
   2776 
   2777 "$(INTDIR)\d_fill.obj" : $(SOURCE) $(DEP_CPP_D_FIL) "$(INTDIR)"
   2778    $(BuildCmds)
   2779 
   2780 "$(INTDIR)\d_fill.sbr" : $(SOURCE) $(DEP_CPP_D_FIL) "$(INTDIR)"
   2781    $(BuildCmds)
   2782 
   2783 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2784 
   2785 # PROP Exclude_From_Build 1
   2786 
   2787 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2788 
   2789 # PROP Exclude_From_Build 1
   2790 
   2791 !ENDIF 
   2792 
   2793 # End Source File
   2794 ################################################################################
   2795 # Begin Source File
   2796 
   2797 SOURCE=.\d_init.c
   2798 DEP_CPP_D_INI=\
   2799 	".\bothdefs.h"\
   2800 	".\bspfile.h"\
   2801 	".\cdaudio.h"\
   2802 	".\client.h"\
   2803 	".\cmd.h"\
   2804 	".\common.h"\
   2805 	".\console.h"\
   2806 	".\crc.h"\
   2807 	".\cvar.h"\
   2808 	".\d_iface.h"\
   2809 	".\d_local.h"\
   2810 	".\draw.h"\
   2811 	".\gl_model.h"\
   2812 	".\glquake.h"\
   2813 	".\input.h"\
   2814 	".\keys.h"\
   2815 	".\mathlib.h"\
   2816 	".\menu.h"\
   2817 	".\model.h"\
   2818 	".\modelgen.h"\
   2819 	".\net.h"\
   2820 	".\pmove.h"\
   2821 	".\protocol.h"\
   2822 	".\quakedef.h"\
   2823 	".\r_shared.h"\
   2824 	".\render.h"\
   2825 	".\sbar.h"\
   2826 	".\screen.h"\
   2827 	".\sound.h"\
   2828 	".\spritegn.h"\
   2829 	".\sys.h"\
   2830 	".\vid.h"\
   2831 	".\view.h"\
   2832 	".\wad.h"\
   2833 	".\zone.h"\
   2834 	
   2835 NODEP_CPP_D_INI=\
   2836 	".\cmdlib.h"\
   2837 	".\dictlib.h"\
   2838 	".\lbmlib.h"\
   2839 	".\scriplib.h"\
   2840 	".\trilib.h"\
   2841 	
   2842 
   2843 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2844 
   2845 
   2846 "$(INTDIR)\d_init.obj" : $(SOURCE) $(DEP_CPP_D_INI) "$(INTDIR)"
   2847    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   2848  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   2849  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   2850 
   2851 
   2852 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2853 
   2854 
   2855 BuildCmds= \
   2856 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   2857  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   2858  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   2859 	
   2860 
   2861 "$(INTDIR)\d_init.obj" : $(SOURCE) $(DEP_CPP_D_INI) "$(INTDIR)"
   2862    $(BuildCmds)
   2863 
   2864 "$(INTDIR)\d_init.sbr" : $(SOURCE) $(DEP_CPP_D_INI) "$(INTDIR)"
   2865    $(BuildCmds)
   2866 
   2867 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2868 
   2869 # PROP Exclude_From_Build 1
   2870 
   2871 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2872 
   2873 # PROP Exclude_From_Build 1
   2874 
   2875 !ENDIF 
   2876 
   2877 # End Source File
   2878 ################################################################################
   2879 # Begin Source File
   2880 
   2881 SOURCE=.\d_modech.c
   2882 DEP_CPP_D_MOD=\
   2883 	".\bothdefs.h"\
   2884 	".\bspfile.h"\
   2885 	".\cdaudio.h"\
   2886 	".\client.h"\
   2887 	".\cmd.h"\
   2888 	".\common.h"\
   2889 	".\console.h"\
   2890 	".\crc.h"\
   2891 	".\cvar.h"\
   2892 	".\d_iface.h"\
   2893 	".\d_local.h"\
   2894 	".\draw.h"\
   2895 	".\gl_model.h"\
   2896 	".\glquake.h"\
   2897 	".\input.h"\
   2898 	".\keys.h"\
   2899 	".\mathlib.h"\
   2900 	".\menu.h"\
   2901 	".\model.h"\
   2902 	".\modelgen.h"\
   2903 	".\net.h"\
   2904 	".\pmove.h"\
   2905 	".\protocol.h"\
   2906 	".\quakedef.h"\
   2907 	".\r_shared.h"\
   2908 	".\render.h"\
   2909 	".\sbar.h"\
   2910 	".\screen.h"\
   2911 	".\sound.h"\
   2912 	".\spritegn.h"\
   2913 	".\sys.h"\
   2914 	".\vid.h"\
   2915 	".\view.h"\
   2916 	".\wad.h"\
   2917 	".\zone.h"\
   2918 	
   2919 NODEP_CPP_D_MOD=\
   2920 	".\cmdlib.h"\
   2921 	".\dictlib.h"\
   2922 	".\lbmlib.h"\
   2923 	".\scriplib.h"\
   2924 	".\trilib.h"\
   2925 	
   2926 
   2927 !IF  "$(CFG)" == "qwcl - Win32 Release"
   2928 
   2929 
   2930 "$(INTDIR)\d_modech.obj" : $(SOURCE) $(DEP_CPP_D_MOD) "$(INTDIR)"
   2931    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   2932  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   2933  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   2934 
   2935 
   2936 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   2937 
   2938 
   2939 BuildCmds= \
   2940 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   2941  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   2942  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   2943 	
   2944 
   2945 "$(INTDIR)\d_modech.obj" : $(SOURCE) $(DEP_CPP_D_MOD) "$(INTDIR)"
   2946    $(BuildCmds)
   2947 
   2948 "$(INTDIR)\d_modech.sbr" : $(SOURCE) $(DEP_CPP_D_MOD) "$(INTDIR)"
   2949    $(BuildCmds)
   2950 
   2951 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   2952 
   2953 # PROP Exclude_From_Build 1
   2954 
   2955 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   2956 
   2957 # PROP Exclude_From_Build 1
   2958 
   2959 !ENDIF 
   2960 
   2961 # End Source File
   2962 ################################################################################
   2963 # Begin Source File
   2964 
   2965 SOURCE=.\d_part.c
   2966 DEP_CPP_D_PAR=\
   2967 	".\bothdefs.h"\
   2968 	".\bspfile.h"\
   2969 	".\cdaudio.h"\
   2970 	".\client.h"\
   2971 	".\cmd.h"\
   2972 	".\common.h"\
   2973 	".\console.h"\
   2974 	".\crc.h"\
   2975 	".\cvar.h"\
   2976 	".\d_iface.h"\
   2977 	".\d_local.h"\
   2978 	".\draw.h"\
   2979 	".\gl_model.h"\
   2980 	".\glquake.h"\
   2981 	".\input.h"\
   2982 	".\keys.h"\
   2983 	".\mathlib.h"\
   2984 	".\menu.h"\
   2985 	".\model.h"\
   2986 	".\modelgen.h"\
   2987 	".\net.h"\
   2988 	".\pmove.h"\
   2989 	".\protocol.h"\
   2990 	".\quakedef.h"\
   2991 	".\r_shared.h"\
   2992 	".\render.h"\
   2993 	".\sbar.h"\
   2994 	".\screen.h"\
   2995 	".\sound.h"\
   2996 	".\spritegn.h"\
   2997 	".\sys.h"\
   2998 	".\vid.h"\
   2999 	".\view.h"\
   3000 	".\wad.h"\
   3001 	".\zone.h"\
   3002 	
   3003 NODEP_CPP_D_PAR=\
   3004 	".\cmdlib.h"\
   3005 	".\dictlib.h"\
   3006 	".\lbmlib.h"\
   3007 	".\scriplib.h"\
   3008 	".\trilib.h"\
   3009 	
   3010 
   3011 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3012 
   3013 
   3014 "$(INTDIR)\d_part.obj" : $(SOURCE) $(DEP_CPP_D_PAR) "$(INTDIR)"
   3015    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3016  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3017  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3018 
   3019 
   3020 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3021 
   3022 
   3023 BuildCmds= \
   3024 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3025  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3026  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3027 	
   3028 
   3029 "$(INTDIR)\d_part.obj" : $(SOURCE) $(DEP_CPP_D_PAR) "$(INTDIR)"
   3030    $(BuildCmds)
   3031 
   3032 "$(INTDIR)\d_part.sbr" : $(SOURCE) $(DEP_CPP_D_PAR) "$(INTDIR)"
   3033    $(BuildCmds)
   3034 
   3035 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3036 
   3037 # PROP Exclude_From_Build 1
   3038 
   3039 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3040 
   3041 # PROP Exclude_From_Build 1
   3042 
   3043 !ENDIF 
   3044 
   3045 # End Source File
   3046 ################################################################################
   3047 # Begin Source File
   3048 
   3049 SOURCE=.\d_polyse.c
   3050 DEP_CPP_D_POL=\
   3051 	".\adivtab.h"\
   3052 	".\bothdefs.h"\
   3053 	".\bspfile.h"\
   3054 	".\cdaudio.h"\
   3055 	".\client.h"\
   3056 	".\cmd.h"\
   3057 	".\common.h"\
   3058 	".\console.h"\
   3059 	".\crc.h"\
   3060 	".\cvar.h"\
   3061 	".\d_iface.h"\
   3062 	".\d_local.h"\
   3063 	".\draw.h"\
   3064 	".\gl_model.h"\
   3065 	".\glquake.h"\
   3066 	".\input.h"\
   3067 	".\keys.h"\
   3068 	".\mathlib.h"\
   3069 	".\menu.h"\
   3070 	".\model.h"\
   3071 	".\modelgen.h"\
   3072 	".\net.h"\
   3073 	".\pmove.h"\
   3074 	".\protocol.h"\
   3075 	".\quakedef.h"\
   3076 	".\r_local.h"\
   3077 	".\r_shared.h"\
   3078 	".\render.h"\
   3079 	".\sbar.h"\
   3080 	".\screen.h"\
   3081 	".\sound.h"\
   3082 	".\spritegn.h"\
   3083 	".\sys.h"\
   3084 	".\vid.h"\
   3085 	".\view.h"\
   3086 	".\wad.h"\
   3087 	".\zone.h"\
   3088 	
   3089 NODEP_CPP_D_POL=\
   3090 	".\cmdlib.h"\
   3091 	".\dictlib.h"\
   3092 	".\lbmlib.h"\
   3093 	".\scriplib.h"\
   3094 	".\trilib.h"\
   3095 	
   3096 
   3097 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3098 
   3099 
   3100 "$(INTDIR)\d_polyse.obj" : $(SOURCE) $(DEP_CPP_D_POL) "$(INTDIR)"
   3101    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3102  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3103  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3104 
   3105 
   3106 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3107 
   3108 
   3109 BuildCmds= \
   3110 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3111  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3112  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3113 	
   3114 
   3115 "$(INTDIR)\d_polyse.obj" : $(SOURCE) $(DEP_CPP_D_POL) "$(INTDIR)"
   3116    $(BuildCmds)
   3117 
   3118 "$(INTDIR)\d_polyse.sbr" : $(SOURCE) $(DEP_CPP_D_POL) "$(INTDIR)"
   3119    $(BuildCmds)
   3120 
   3121 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3122 
   3123 # PROP Exclude_From_Build 1
   3124 
   3125 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3126 
   3127 # PROP Exclude_From_Build 1
   3128 
   3129 !ENDIF 
   3130 
   3131 # End Source File
   3132 ################################################################################
   3133 # Begin Source File
   3134 
   3135 SOURCE=.\d_scan.c
   3136 DEP_CPP_D_SCA=\
   3137 	".\bothdefs.h"\
   3138 	".\bspfile.h"\
   3139 	".\cdaudio.h"\
   3140 	".\client.h"\
   3141 	".\cmd.h"\
   3142 	".\common.h"\
   3143 	".\console.h"\
   3144 	".\crc.h"\
   3145 	".\cvar.h"\
   3146 	".\d_iface.h"\
   3147 	".\d_local.h"\
   3148 	".\draw.h"\
   3149 	".\gl_model.h"\
   3150 	".\glquake.h"\
   3151 	".\input.h"\
   3152 	".\keys.h"\
   3153 	".\mathlib.h"\
   3154 	".\menu.h"\
   3155 	".\model.h"\
   3156 	".\modelgen.h"\
   3157 	".\net.h"\
   3158 	".\pmove.h"\
   3159 	".\protocol.h"\
   3160 	".\quakedef.h"\
   3161 	".\r_local.h"\
   3162 	".\r_shared.h"\
   3163 	".\render.h"\
   3164 	".\sbar.h"\
   3165 	".\screen.h"\
   3166 	".\sound.h"\
   3167 	".\spritegn.h"\
   3168 	".\sys.h"\
   3169 	".\vid.h"\
   3170 	".\view.h"\
   3171 	".\wad.h"\
   3172 	".\zone.h"\
   3173 	
   3174 NODEP_CPP_D_SCA=\
   3175 	".\cmdlib.h"\
   3176 	".\dictlib.h"\
   3177 	".\lbmlib.h"\
   3178 	".\scriplib.h"\
   3179 	".\trilib.h"\
   3180 	
   3181 
   3182 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3183 
   3184 
   3185 "$(INTDIR)\d_scan.obj" : $(SOURCE) $(DEP_CPP_D_SCA) "$(INTDIR)"
   3186    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3187  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3188  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3189 
   3190 
   3191 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3192 
   3193 
   3194 BuildCmds= \
   3195 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3196  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3197  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3198 	
   3199 
   3200 "$(INTDIR)\d_scan.obj" : $(SOURCE) $(DEP_CPP_D_SCA) "$(INTDIR)"
   3201    $(BuildCmds)
   3202 
   3203 "$(INTDIR)\d_scan.sbr" : $(SOURCE) $(DEP_CPP_D_SCA) "$(INTDIR)"
   3204    $(BuildCmds)
   3205 
   3206 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3207 
   3208 # PROP Exclude_From_Build 1
   3209 
   3210 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3211 
   3212 # PROP Exclude_From_Build 1
   3213 
   3214 !ENDIF 
   3215 
   3216 # End Source File
   3217 ################################################################################
   3218 # Begin Source File
   3219 
   3220 SOURCE=.\d_sky.c
   3221 DEP_CPP_D_SKY=\
   3222 	".\bothdefs.h"\
   3223 	".\bspfile.h"\
   3224 	".\cdaudio.h"\
   3225 	".\client.h"\
   3226 	".\cmd.h"\
   3227 	".\common.h"\
   3228 	".\console.h"\
   3229 	".\crc.h"\
   3230 	".\cvar.h"\
   3231 	".\d_iface.h"\
   3232 	".\d_local.h"\
   3233 	".\draw.h"\
   3234 	".\gl_model.h"\
   3235 	".\glquake.h"\
   3236 	".\input.h"\
   3237 	".\keys.h"\
   3238 	".\mathlib.h"\
   3239 	".\menu.h"\
   3240 	".\model.h"\
   3241 	".\modelgen.h"\
   3242 	".\net.h"\
   3243 	".\pmove.h"\
   3244 	".\protocol.h"\
   3245 	".\quakedef.h"\
   3246 	".\r_local.h"\
   3247 	".\r_shared.h"\
   3248 	".\render.h"\
   3249 	".\sbar.h"\
   3250 	".\screen.h"\
   3251 	".\sound.h"\
   3252 	".\spritegn.h"\
   3253 	".\sys.h"\
   3254 	".\vid.h"\
   3255 	".\view.h"\
   3256 	".\wad.h"\
   3257 	".\zone.h"\
   3258 	
   3259 NODEP_CPP_D_SKY=\
   3260 	".\cmdlib.h"\
   3261 	".\dictlib.h"\
   3262 	".\lbmlib.h"\
   3263 	".\scriplib.h"\
   3264 	".\trilib.h"\
   3265 	
   3266 
   3267 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3268 
   3269 
   3270 "$(INTDIR)\d_sky.obj" : $(SOURCE) $(DEP_CPP_D_SKY) "$(INTDIR)"
   3271    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3272  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3273  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3274 
   3275 
   3276 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3277 
   3278 
   3279 BuildCmds= \
   3280 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3281  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3282  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3283 	
   3284 
   3285 "$(INTDIR)\d_sky.obj" : $(SOURCE) $(DEP_CPP_D_SKY) "$(INTDIR)"
   3286    $(BuildCmds)
   3287 
   3288 "$(INTDIR)\d_sky.sbr" : $(SOURCE) $(DEP_CPP_D_SKY) "$(INTDIR)"
   3289    $(BuildCmds)
   3290 
   3291 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3292 
   3293 # PROP Exclude_From_Build 1
   3294 
   3295 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3296 
   3297 # PROP Exclude_From_Build 1
   3298 
   3299 !ENDIF 
   3300 
   3301 # End Source File
   3302 ################################################################################
   3303 # Begin Source File
   3304 
   3305 SOURCE=.\d_sprite.c
   3306 DEP_CPP_D_SPR=\
   3307 	".\bothdefs.h"\
   3308 	".\bspfile.h"\
   3309 	".\cdaudio.h"\
   3310 	".\client.h"\
   3311 	".\cmd.h"\
   3312 	".\common.h"\
   3313 	".\console.h"\
   3314 	".\crc.h"\
   3315 	".\cvar.h"\
   3316 	".\d_iface.h"\
   3317 	".\d_local.h"\
   3318 	".\draw.h"\
   3319 	".\gl_model.h"\
   3320 	".\glquake.h"\
   3321 	".\input.h"\
   3322 	".\keys.h"\
   3323 	".\mathlib.h"\
   3324 	".\menu.h"\
   3325 	".\model.h"\
   3326 	".\modelgen.h"\
   3327 	".\net.h"\
   3328 	".\pmove.h"\
   3329 	".\protocol.h"\
   3330 	".\quakedef.h"\
   3331 	".\r_shared.h"\
   3332 	".\render.h"\
   3333 	".\sbar.h"\
   3334 	".\screen.h"\
   3335 	".\sound.h"\
   3336 	".\spritegn.h"\
   3337 	".\sys.h"\
   3338 	".\vid.h"\
   3339 	".\view.h"\
   3340 	".\wad.h"\
   3341 	".\zone.h"\
   3342 	
   3343 NODEP_CPP_D_SPR=\
   3344 	".\cmdlib.h"\
   3345 	".\dictlib.h"\
   3346 	".\lbmlib.h"\
   3347 	".\scriplib.h"\
   3348 	".\trilib.h"\
   3349 	
   3350 
   3351 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3352 
   3353 
   3354 "$(INTDIR)\d_sprite.obj" : $(SOURCE) $(DEP_CPP_D_SPR) "$(INTDIR)"
   3355    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3356  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3357  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3358 
   3359 
   3360 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3361 
   3362 
   3363 BuildCmds= \
   3364 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3365  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3366  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3367 	
   3368 
   3369 "$(INTDIR)\d_sprite.obj" : $(SOURCE) $(DEP_CPP_D_SPR) "$(INTDIR)"
   3370    $(BuildCmds)
   3371 
   3372 "$(INTDIR)\d_sprite.sbr" : $(SOURCE) $(DEP_CPP_D_SPR) "$(INTDIR)"
   3373    $(BuildCmds)
   3374 
   3375 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3376 
   3377 # PROP Exclude_From_Build 1
   3378 
   3379 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3380 
   3381 # PROP Exclude_From_Build 1
   3382 
   3383 !ENDIF 
   3384 
   3385 # End Source File
   3386 ################################################################################
   3387 # Begin Source File
   3388 
   3389 SOURCE=.\d_surf.c
   3390 DEP_CPP_D_SUR=\
   3391 	".\bothdefs.h"\
   3392 	".\bspfile.h"\
   3393 	".\cdaudio.h"\
   3394 	".\client.h"\
   3395 	".\cmd.h"\
   3396 	".\common.h"\
   3397 	".\console.h"\
   3398 	".\crc.h"\
   3399 	".\cvar.h"\
   3400 	".\d_iface.h"\
   3401 	".\d_local.h"\
   3402 	".\draw.h"\
   3403 	".\gl_model.h"\
   3404 	".\glquake.h"\
   3405 	".\input.h"\
   3406 	".\keys.h"\
   3407 	".\mathlib.h"\
   3408 	".\menu.h"\
   3409 	".\model.h"\
   3410 	".\modelgen.h"\
   3411 	".\net.h"\
   3412 	".\pmove.h"\
   3413 	".\protocol.h"\
   3414 	".\quakedef.h"\
   3415 	".\r_local.h"\
   3416 	".\r_shared.h"\
   3417 	".\render.h"\
   3418 	".\sbar.h"\
   3419 	".\screen.h"\
   3420 	".\sound.h"\
   3421 	".\spritegn.h"\
   3422 	".\sys.h"\
   3423 	".\vid.h"\
   3424 	".\view.h"\
   3425 	".\wad.h"\
   3426 	".\zone.h"\
   3427 	
   3428 NODEP_CPP_D_SUR=\
   3429 	".\cmdlib.h"\
   3430 	".\dictlib.h"\
   3431 	".\lbmlib.h"\
   3432 	".\scriplib.h"\
   3433 	".\trilib.h"\
   3434 	
   3435 
   3436 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3437 
   3438 
   3439 "$(INTDIR)\d_surf.obj" : $(SOURCE) $(DEP_CPP_D_SUR) "$(INTDIR)"
   3440    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3441  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3442  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3443 
   3444 
   3445 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3446 
   3447 
   3448 BuildCmds= \
   3449 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3450  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3451  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3452 	
   3453 
   3454 "$(INTDIR)\d_surf.obj" : $(SOURCE) $(DEP_CPP_D_SUR) "$(INTDIR)"
   3455    $(BuildCmds)
   3456 
   3457 "$(INTDIR)\d_surf.sbr" : $(SOURCE) $(DEP_CPP_D_SUR) "$(INTDIR)"
   3458    $(BuildCmds)
   3459 
   3460 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3461 
   3462 # PROP Exclude_From_Build 1
   3463 
   3464 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3465 
   3466 # PROP Exclude_From_Build 1
   3467 
   3468 !ENDIF 
   3469 
   3470 # End Source File
   3471 ################################################################################
   3472 # Begin Source File
   3473 
   3474 SOURCE=.\d_vars.c
   3475 DEP_CPP_D_VAR=\
   3476 	".\bothdefs.h"\
   3477 	".\bspfile.h"\
   3478 	".\cdaudio.h"\
   3479 	".\client.h"\
   3480 	".\cmd.h"\
   3481 	".\common.h"\
   3482 	".\console.h"\
   3483 	".\crc.h"\
   3484 	".\cvar.h"\
   3485 	".\d_iface.h"\
   3486 	".\draw.h"\
   3487 	".\gl_model.h"\
   3488 	".\glquake.h"\
   3489 	".\input.h"\
   3490 	".\keys.h"\
   3491 	".\mathlib.h"\
   3492 	".\menu.h"\
   3493 	".\model.h"\
   3494 	".\modelgen.h"\
   3495 	".\net.h"\
   3496 	".\pmove.h"\
   3497 	".\protocol.h"\
   3498 	".\quakedef.h"\
   3499 	".\render.h"\
   3500 	".\sbar.h"\
   3501 	".\screen.h"\
   3502 	".\sound.h"\
   3503 	".\spritegn.h"\
   3504 	".\sys.h"\
   3505 	".\vid.h"\
   3506 	".\view.h"\
   3507 	".\wad.h"\
   3508 	".\zone.h"\
   3509 	
   3510 NODEP_CPP_D_VAR=\
   3511 	".\cmdlib.h"\
   3512 	".\dictlib.h"\
   3513 	".\lbmlib.h"\
   3514 	".\scriplib.h"\
   3515 	".\trilib.h"\
   3516 	
   3517 
   3518 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3519 
   3520 
   3521 "$(INTDIR)\d_vars.obj" : $(SOURCE) $(DEP_CPP_D_VAR) "$(INTDIR)"
   3522    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3523  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3524  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3525 
   3526 
   3527 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3528 
   3529 
   3530 BuildCmds= \
   3531 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3532  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3533  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3534 	
   3535 
   3536 "$(INTDIR)\d_vars.obj" : $(SOURCE) $(DEP_CPP_D_VAR) "$(INTDIR)"
   3537    $(BuildCmds)
   3538 
   3539 "$(INTDIR)\d_vars.sbr" : $(SOURCE) $(DEP_CPP_D_VAR) "$(INTDIR)"
   3540    $(BuildCmds)
   3541 
   3542 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3543 
   3544 # PROP Exclude_From_Build 1
   3545 
   3546 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3547 
   3548 # PROP Exclude_From_Build 1
   3549 
   3550 !ENDIF 
   3551 
   3552 # End Source File
   3553 ################################################################################
   3554 # Begin Source File
   3555 
   3556 SOURCE=.\d_zpoint.c
   3557 DEP_CPP_D_ZPO=\
   3558 	".\bothdefs.h"\
   3559 	".\bspfile.h"\
   3560 	".\cdaudio.h"\
   3561 	".\client.h"\
   3562 	".\cmd.h"\
   3563 	".\common.h"\
   3564 	".\console.h"\
   3565 	".\crc.h"\
   3566 	".\cvar.h"\
   3567 	".\d_iface.h"\
   3568 	".\d_local.h"\
   3569 	".\draw.h"\
   3570 	".\gl_model.h"\
   3571 	".\glquake.h"\
   3572 	".\input.h"\
   3573 	".\keys.h"\
   3574 	".\mathlib.h"\
   3575 	".\menu.h"\
   3576 	".\model.h"\
   3577 	".\modelgen.h"\
   3578 	".\net.h"\
   3579 	".\pmove.h"\
   3580 	".\protocol.h"\
   3581 	".\quakedef.h"\
   3582 	".\r_shared.h"\
   3583 	".\render.h"\
   3584 	".\sbar.h"\
   3585 	".\screen.h"\
   3586 	".\sound.h"\
   3587 	".\spritegn.h"\
   3588 	".\sys.h"\
   3589 	".\vid.h"\
   3590 	".\view.h"\
   3591 	".\wad.h"\
   3592 	".\zone.h"\
   3593 	
   3594 NODEP_CPP_D_ZPO=\
   3595 	".\cmdlib.h"\
   3596 	".\dictlib.h"\
   3597 	".\lbmlib.h"\
   3598 	".\scriplib.h"\
   3599 	".\trilib.h"\
   3600 	
   3601 
   3602 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3603 
   3604 
   3605 "$(INTDIR)\d_zpoint.obj" : $(SOURCE) $(DEP_CPP_D_ZPO) "$(INTDIR)"
   3606    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3607  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3608  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3609 
   3610 
   3611 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3612 
   3613 
   3614 BuildCmds= \
   3615 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3616  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3617  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3618 	
   3619 
   3620 "$(INTDIR)\d_zpoint.obj" : $(SOURCE) $(DEP_CPP_D_ZPO) "$(INTDIR)"
   3621    $(BuildCmds)
   3622 
   3623 "$(INTDIR)\d_zpoint.sbr" : $(SOURCE) $(DEP_CPP_D_ZPO) "$(INTDIR)"
   3624    $(BuildCmds)
   3625 
   3626 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3627 
   3628 # PROP Exclude_From_Build 1
   3629 
   3630 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3631 
   3632 # PROP Exclude_From_Build 1
   3633 
   3634 !ENDIF 
   3635 
   3636 # End Source File
   3637 ################################################################################
   3638 # Begin Source File
   3639 
   3640 SOURCE=.\draw.c
   3641 DEP_CPP_DRAW_=\
   3642 	".\bothdefs.h"\
   3643 	".\bspfile.h"\
   3644 	".\cdaudio.h"\
   3645 	".\client.h"\
   3646 	".\cmd.h"\
   3647 	".\common.h"\
   3648 	".\console.h"\
   3649 	".\crc.h"\
   3650 	".\cvar.h"\
   3651 	".\d_iface.h"\
   3652 	".\draw.h"\
   3653 	".\gl_model.h"\
   3654 	".\glquake.h"\
   3655 	".\input.h"\
   3656 	".\keys.h"\
   3657 	".\mathlib.h"\
   3658 	".\menu.h"\
   3659 	".\model.h"\
   3660 	".\modelgen.h"\
   3661 	".\net.h"\
   3662 	".\pmove.h"\
   3663 	".\protocol.h"\
   3664 	".\quakedef.h"\
   3665 	".\render.h"\
   3666 	".\sbar.h"\
   3667 	".\screen.h"\
   3668 	".\sound.h"\
   3669 	".\spritegn.h"\
   3670 	".\sys.h"\
   3671 	".\vid.h"\
   3672 	".\view.h"\
   3673 	".\wad.h"\
   3674 	".\zone.h"\
   3675 	
   3676 NODEP_CPP_DRAW_=\
   3677 	".\cmdlib.h"\
   3678 	".\dictlib.h"\
   3679 	".\lbmlib.h"\
   3680 	".\scriplib.h"\
   3681 	".\trilib.h"\
   3682 	
   3683 
   3684 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3685 
   3686 
   3687 "$(INTDIR)\draw.obj" : $(SOURCE) $(DEP_CPP_DRAW_) "$(INTDIR)"
   3688    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3689  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   3690  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3691 
   3692 
   3693 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3694 
   3695 
   3696 BuildCmds= \
   3697 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3698  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   3699  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   3700 	
   3701 
   3702 "$(INTDIR)\draw.obj" : $(SOURCE) $(DEP_CPP_DRAW_) "$(INTDIR)"
   3703    $(BuildCmds)
   3704 
   3705 "$(INTDIR)\draw.sbr" : $(SOURCE) $(DEP_CPP_DRAW_) "$(INTDIR)"
   3706    $(BuildCmds)
   3707 
   3708 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3709 
   3710 # PROP Exclude_From_Build 1
   3711 
   3712 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3713 
   3714 # PROP Exclude_From_Build 1
   3715 
   3716 !ENDIF 
   3717 
   3718 # End Source File
   3719 ################################################################################
   3720 # Begin Source File
   3721 
   3722 SOURCE=.\gl_draw.c
   3723 
   3724 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3725 
   3726 # PROP Exclude_From_Build 1
   3727 DEP_CPP_GL_DR=\
   3728 	".\bothdefs.h"\
   3729 	".\bspfile.h"\
   3730 	".\cdaudio.h"\
   3731 	".\client.h"\
   3732 	".\cmd.h"\
   3733 	".\common.h"\
   3734 	".\console.h"\
   3735 	".\crc.h"\
   3736 	".\cvar.h"\
   3737 	".\d_iface.h"\
   3738 	".\draw.h"\
   3739 	".\gl_model.h"\
   3740 	".\glquake.h"\
   3741 	".\input.h"\
   3742 	".\keys.h"\
   3743 	".\mathlib.h"\
   3744 	".\menu.h"\
   3745 	".\model.h"\
   3746 	".\modelgen.h"\
   3747 	".\net.h"\
   3748 	".\pmove.h"\
   3749 	".\protocol.h"\
   3750 	".\quakedef.h"\
   3751 	".\render.h"\
   3752 	".\sbar.h"\
   3753 	".\screen.h"\
   3754 	".\sound.h"\
   3755 	".\spritegn.h"\
   3756 	".\sys.h"\
   3757 	".\vid.h"\
   3758 	".\view.h"\
   3759 	".\wad.h"\
   3760 	".\zone.h"\
   3761 	
   3762 NODEP_CPP_GL_DR=\
   3763 	".\cmdlib.h"\
   3764 	".\dictlib.h"\
   3765 	".\lbmlib.h"\
   3766 	".\scriplib.h"\
   3767 	".\trilib.h"\
   3768 	
   3769 
   3770 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3771 
   3772 # PROP Exclude_From_Build 1
   3773 DEP_CPP_GL_DR=\
   3774 	".\bothdefs.h"\
   3775 	".\bspfile.h"\
   3776 	".\cdaudio.h"\
   3777 	".\client.h"\
   3778 	".\cmd.h"\
   3779 	".\common.h"\
   3780 	".\console.h"\
   3781 	".\crc.h"\
   3782 	".\cvar.h"\
   3783 	".\d_iface.h"\
   3784 	".\draw.h"\
   3785 	".\gl_model.h"\
   3786 	".\glquake.h"\
   3787 	".\input.h"\
   3788 	".\keys.h"\
   3789 	".\mathlib.h"\
   3790 	".\menu.h"\
   3791 	".\model.h"\
   3792 	".\modelgen.h"\
   3793 	".\net.h"\
   3794 	".\pmove.h"\
   3795 	".\protocol.h"\
   3796 	".\quakedef.h"\
   3797 	".\render.h"\
   3798 	".\sbar.h"\
   3799 	".\screen.h"\
   3800 	".\sound.h"\
   3801 	".\spritegn.h"\
   3802 	".\sys.h"\
   3803 	".\vid.h"\
   3804 	".\view.h"\
   3805 	".\wad.h"\
   3806 	".\zone.h"\
   3807 	
   3808 NODEP_CPP_GL_DR=\
   3809 	".\cmdlib.h"\
   3810 	".\dictlib.h"\
   3811 	".\lbmlib.h"\
   3812 	".\scriplib.h"\
   3813 	".\trilib.h"\
   3814 	
   3815 
   3816 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3817 
   3818 DEP_CPP_GL_DR=\
   3819 	".\bothdefs.h"\
   3820 	".\bspfile.h"\
   3821 	".\client.h"\
   3822 	".\cmd.h"\
   3823 	".\common.h"\
   3824 	".\cvar.h"\
   3825 	".\draw.h"\
   3826 	".\gl_model.h"\
   3827 	".\mathlib.h"\
   3828 	".\net.h"\
   3829 	".\protocol.h"\
   3830 	".\quakedef.h"\
   3831 	".\render.h"\
   3832 	".\sbar.h"\
   3833 	".\screen.h"\
   3834 	".\sound.h"\
   3835 	".\sys.h"\
   3836 	".\vid.h"\
   3837 	".\wad.h"\
   3838 	".\zone.h"\
   3839 	
   3840 
   3841 BuildCmds= \
   3842 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3843  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   3844  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   3845  $(SOURCE) \
   3846 	
   3847 
   3848 "$(INTDIR)\gl_draw.obj" : $(SOURCE) $(DEP_CPP_GL_DR) "$(INTDIR)"
   3849    $(BuildCmds)
   3850 
   3851 "$(INTDIR)\gl_draw.sbr" : $(SOURCE) $(DEP_CPP_GL_DR) "$(INTDIR)"
   3852    $(BuildCmds)
   3853 
   3854 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3855 
   3856 DEP_CPP_GL_DR=\
   3857 	".\bothdefs.h"\
   3858 	".\bspfile.h"\
   3859 	".\cdaudio.h"\
   3860 	".\client.h"\
   3861 	".\cmd.h"\
   3862 	".\common.h"\
   3863 	".\console.h"\
   3864 	".\crc.h"\
   3865 	".\cvar.h"\
   3866 	".\d_iface.h"\
   3867 	".\draw.h"\
   3868 	".\gl_model.h"\
   3869 	".\glquake.h"\
   3870 	".\input.h"\
   3871 	".\keys.h"\
   3872 	".\mathlib.h"\
   3873 	".\menu.h"\
   3874 	".\model.h"\
   3875 	".\modelgen.h"\
   3876 	".\net.h"\
   3877 	".\pmove.h"\
   3878 	".\protocol.h"\
   3879 	".\quakedef.h"\
   3880 	".\render.h"\
   3881 	".\sbar.h"\
   3882 	".\screen.h"\
   3883 	".\sound.h"\
   3884 	".\spritegn.h"\
   3885 	".\sys.h"\
   3886 	".\vid.h"\
   3887 	".\view.h"\
   3888 	".\wad.h"\
   3889 	".\zone.h"\
   3890 	
   3891 NODEP_CPP_GL_DR=\
   3892 	".\cmdlib.h"\
   3893 	".\dictlib.h"\
   3894 	".\lbmlib.h"\
   3895 	".\scriplib.h"\
   3896 	".\trilib.h"\
   3897 	
   3898 
   3899 "$(INTDIR)\gl_draw.obj" : $(SOURCE) $(DEP_CPP_GL_DR) "$(INTDIR)"
   3900    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3901  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   3902  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3903 
   3904 
   3905 !ENDIF 
   3906 
   3907 # End Source File
   3908 ################################################################################
   3909 # Begin Source File
   3910 
   3911 SOURCE=.\gl_mesh.c
   3912 DEP_CPP_GL_ME=\
   3913 	".\bothdefs.h"\
   3914 	".\bspfile.h"\
   3915 	".\cdaudio.h"\
   3916 	".\client.h"\
   3917 	".\cmd.h"\
   3918 	".\common.h"\
   3919 	".\console.h"\
   3920 	".\crc.h"\
   3921 	".\cvar.h"\
   3922 	".\d_iface.h"\
   3923 	".\draw.h"\
   3924 	".\gl_model.h"\
   3925 	".\glquake.h"\
   3926 	".\input.h"\
   3927 	".\keys.h"\
   3928 	".\mathlib.h"\
   3929 	".\menu.h"\
   3930 	".\model.h"\
   3931 	".\modelgen.h"\
   3932 	".\net.h"\
   3933 	".\pmove.h"\
   3934 	".\protocol.h"\
   3935 	".\quakedef.h"\
   3936 	".\render.h"\
   3937 	".\sbar.h"\
   3938 	".\screen.h"\
   3939 	".\sound.h"\
   3940 	".\spritegn.h"\
   3941 	".\sys.h"\
   3942 	".\vid.h"\
   3943 	".\view.h"\
   3944 	".\wad.h"\
   3945 	".\zone.h"\
   3946 	
   3947 NODEP_CPP_GL_ME=\
   3948 	".\cmdlib.h"\
   3949 	".\dictlib.h"\
   3950 	".\lbmlib.h"\
   3951 	".\scriplib.h"\
   3952 	".\trilib.h"\
   3953 	
   3954 
   3955 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3956 
   3957 # PROP Exclude_From_Build 1
   3958 
   3959 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   3960 
   3961 # PROP Exclude_From_Build 1
   3962 
   3963 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   3964 
   3965 
   3966 BuildCmds= \
   3967 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   3968  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   3969  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   3970  $(SOURCE) \
   3971 	
   3972 
   3973 "$(INTDIR)\gl_mesh.obj" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)"
   3974    $(BuildCmds)
   3975 
   3976 "$(INTDIR)\gl_mesh.sbr" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)"
   3977    $(BuildCmds)
   3978 
   3979 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   3980 
   3981 
   3982 "$(INTDIR)\gl_mesh.obj" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)"
   3983    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   3984  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   3985  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   3986 
   3987 
   3988 !ENDIF 
   3989 
   3990 # End Source File
   3991 ################################################################################
   3992 # Begin Source File
   3993 
   3994 SOURCE=.\gl_model.c
   3995 
   3996 !IF  "$(CFG)" == "qwcl - Win32 Release"
   3997 
   3998 # PROP Exclude_From_Build 1
   3999 DEP_CPP_GL_MO=\
   4000 	".\bothdefs.h"\
   4001 	".\bspfile.h"\
   4002 	".\cdaudio.h"\
   4003 	".\client.h"\
   4004 	".\cmd.h"\
   4005 	".\common.h"\
   4006 	".\console.h"\
   4007 	".\crc.h"\
   4008 	".\cvar.h"\
   4009 	".\d_iface.h"\
   4010 	".\draw.h"\
   4011 	".\gl_model.h"\
   4012 	".\glquake.h"\
   4013 	".\input.h"\
   4014 	".\keys.h"\
   4015 	".\mathlib.h"\
   4016 	".\menu.h"\
   4017 	".\model.h"\
   4018 	".\modelgen.h"\
   4019 	".\net.h"\
   4020 	".\pmove.h"\
   4021 	".\protocol.h"\
   4022 	".\quakedef.h"\
   4023 	".\render.h"\
   4024 	".\sbar.h"\
   4025 	".\screen.h"\
   4026 	".\sound.h"\
   4027 	".\spritegn.h"\
   4028 	".\sys.h"\
   4029 	".\vid.h"\
   4030 	".\view.h"\
   4031 	".\wad.h"\
   4032 	".\zone.h"\
   4033 	
   4034 NODEP_CPP_GL_MO=\
   4035 	".\cmdlib.h"\
   4036 	".\dictlib.h"\
   4037 	".\lbmlib.h"\
   4038 	".\scriplib.h"\
   4039 	".\trilib.h"\
   4040 	
   4041 
   4042 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4043 
   4044 # PROP Exclude_From_Build 1
   4045 DEP_CPP_GL_MO=\
   4046 	".\bothdefs.h"\
   4047 	".\bspfile.h"\
   4048 	".\cdaudio.h"\
   4049 	".\client.h"\
   4050 	".\cmd.h"\
   4051 	".\common.h"\
   4052 	".\console.h"\
   4053 	".\crc.h"\
   4054 	".\cvar.h"\
   4055 	".\d_iface.h"\
   4056 	".\draw.h"\
   4057 	".\gl_model.h"\
   4058 	".\glquake.h"\
   4059 	".\input.h"\
   4060 	".\keys.h"\
   4061 	".\mathlib.h"\
   4062 	".\menu.h"\
   4063 	".\model.h"\
   4064 	".\modelgen.h"\
   4065 	".\net.h"\
   4066 	".\pmove.h"\
   4067 	".\protocol.h"\
   4068 	".\quakedef.h"\
   4069 	".\render.h"\
   4070 	".\sbar.h"\
   4071 	".\screen.h"\
   4072 	".\sound.h"\
   4073 	".\spritegn.h"\
   4074 	".\sys.h"\
   4075 	".\vid.h"\
   4076 	".\view.h"\
   4077 	".\wad.h"\
   4078 	".\zone.h"\
   4079 	
   4080 NODEP_CPP_GL_MO=\
   4081 	".\cmdlib.h"\
   4082 	".\dictlib.h"\
   4083 	".\lbmlib.h"\
   4084 	".\scriplib.h"\
   4085 	".\trilib.h"\
   4086 	
   4087 
   4088 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4089 
   4090 DEP_CPP_GL_MO=\
   4091 	".\bothdefs.h"\
   4092 	".\bspfile.h"\
   4093 	".\client.h"\
   4094 	".\cmd.h"\
   4095 	".\common.h"\
   4096 	".\cvar.h"\
   4097 	".\draw.h"\
   4098 	".\gl_model.h"\
   4099 	".\mathlib.h"\
   4100 	".\net.h"\
   4101 	".\protocol.h"\
   4102 	".\quakedef.h"\
   4103 	".\render.h"\
   4104 	".\sbar.h"\
   4105 	".\screen.h"\
   4106 	".\sound.h"\
   4107 	".\sys.h"\
   4108 	".\vid.h"\
   4109 	".\wad.h"\
   4110 	".\zone.h"\
   4111 	
   4112 
   4113 BuildCmds= \
   4114 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4115  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4116  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4117  $(SOURCE) \
   4118 	
   4119 
   4120 "$(INTDIR)\gl_model.obj" : $(SOURCE) $(DEP_CPP_GL_MO) "$(INTDIR)"
   4121    $(BuildCmds)
   4122 
   4123 "$(INTDIR)\gl_model.sbr" : $(SOURCE) $(DEP_CPP_GL_MO) "$(INTDIR)"
   4124    $(BuildCmds)
   4125 
   4126 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4127 
   4128 DEP_CPP_GL_MO=\
   4129 	".\bothdefs.h"\
   4130 	".\bspfile.h"\
   4131 	".\cdaudio.h"\
   4132 	".\client.h"\
   4133 	".\cmd.h"\
   4134 	".\common.h"\
   4135 	".\console.h"\
   4136 	".\crc.h"\
   4137 	".\cvar.h"\
   4138 	".\d_iface.h"\
   4139 	".\draw.h"\
   4140 	".\gl_model.h"\
   4141 	".\glquake.h"\
   4142 	".\input.h"\
   4143 	".\keys.h"\
   4144 	".\mathlib.h"\
   4145 	".\menu.h"\
   4146 	".\model.h"\
   4147 	".\modelgen.h"\
   4148 	".\net.h"\
   4149 	".\pmove.h"\
   4150 	".\protocol.h"\
   4151 	".\quakedef.h"\
   4152 	".\render.h"\
   4153 	".\sbar.h"\
   4154 	".\screen.h"\
   4155 	".\sound.h"\
   4156 	".\spritegn.h"\
   4157 	".\sys.h"\
   4158 	".\vid.h"\
   4159 	".\view.h"\
   4160 	".\wad.h"\
   4161 	".\zone.h"\
   4162 	
   4163 NODEP_CPP_GL_MO=\
   4164 	".\cmdlib.h"\
   4165 	".\dictlib.h"\
   4166 	".\lbmlib.h"\
   4167 	".\scriplib.h"\
   4168 	".\trilib.h"\
   4169 	
   4170 
   4171 "$(INTDIR)\gl_model.obj" : $(SOURCE) $(DEP_CPP_GL_MO) "$(INTDIR)"
   4172    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4173  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4174  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4175 
   4176 
   4177 !ENDIF 
   4178 
   4179 # End Source File
   4180 ################################################################################
   4181 # Begin Source File
   4182 
   4183 SOURCE=.\gl_ngraph.c
   4184 DEP_CPP_GL_NG=\
   4185 	".\bothdefs.h"\
   4186 	".\bspfile.h"\
   4187 	".\cdaudio.h"\
   4188 	".\client.h"\
   4189 	".\cmd.h"\
   4190 	".\common.h"\
   4191 	".\console.h"\
   4192 	".\crc.h"\
   4193 	".\cvar.h"\
   4194 	".\d_iface.h"\
   4195 	".\draw.h"\
   4196 	".\gl_model.h"\
   4197 	".\glquake.h"\
   4198 	".\input.h"\
   4199 	".\keys.h"\
   4200 	".\mathlib.h"\
   4201 	".\menu.h"\
   4202 	".\model.h"\
   4203 	".\modelgen.h"\
   4204 	".\net.h"\
   4205 	".\pmove.h"\
   4206 	".\protocol.h"\
   4207 	".\quakedef.h"\
   4208 	".\render.h"\
   4209 	".\sbar.h"\
   4210 	".\screen.h"\
   4211 	".\sound.h"\
   4212 	".\spritegn.h"\
   4213 	".\sys.h"\
   4214 	".\vid.h"\
   4215 	".\view.h"\
   4216 	".\wad.h"\
   4217 	".\zone.h"\
   4218 	
   4219 NODEP_CPP_GL_NG=\
   4220 	".\cmdlib.h"\
   4221 	".\dictlib.h"\
   4222 	".\lbmlib.h"\
   4223 	".\scriplib.h"\
   4224 	".\trilib.h"\
   4225 	
   4226 
   4227 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4228 
   4229 # PROP Exclude_From_Build 1
   4230 
   4231 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4232 
   4233 # PROP Exclude_From_Build 1
   4234 
   4235 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4236 
   4237 
   4238 BuildCmds= \
   4239 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4240  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4241  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4242  $(SOURCE) \
   4243 	
   4244 
   4245 "$(INTDIR)\gl_ngraph.obj" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)"
   4246    $(BuildCmds)
   4247 
   4248 "$(INTDIR)\gl_ngraph.sbr" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)"
   4249    $(BuildCmds)
   4250 
   4251 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4252 
   4253 
   4254 "$(INTDIR)\gl_ngraph.obj" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)"
   4255    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4256  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4257  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4258 
   4259 
   4260 !ENDIF 
   4261 
   4262 # End Source File
   4263 ################################################################################
   4264 # Begin Source File
   4265 
   4266 SOURCE=.\gl_refrag.c
   4267 DEP_CPP_GL_RE=\
   4268 	".\bothdefs.h"\
   4269 	".\bspfile.h"\
   4270 	".\cdaudio.h"\
   4271 	".\client.h"\
   4272 	".\cmd.h"\
   4273 	".\common.h"\
   4274 	".\console.h"\
   4275 	".\crc.h"\
   4276 	".\cvar.h"\
   4277 	".\d_iface.h"\
   4278 	".\draw.h"\
   4279 	".\gl_model.h"\
   4280 	".\glquake.h"\
   4281 	".\input.h"\
   4282 	".\keys.h"\
   4283 	".\mathlib.h"\
   4284 	".\menu.h"\
   4285 	".\model.h"\
   4286 	".\modelgen.h"\
   4287 	".\net.h"\
   4288 	".\pmove.h"\
   4289 	".\protocol.h"\
   4290 	".\quakedef.h"\
   4291 	".\render.h"\
   4292 	".\sbar.h"\
   4293 	".\screen.h"\
   4294 	".\sound.h"\
   4295 	".\spritegn.h"\
   4296 	".\sys.h"\
   4297 	".\vid.h"\
   4298 	".\view.h"\
   4299 	".\wad.h"\
   4300 	".\zone.h"\
   4301 	
   4302 NODEP_CPP_GL_RE=\
   4303 	".\cmdlib.h"\
   4304 	".\dictlib.h"\
   4305 	".\lbmlib.h"\
   4306 	".\scriplib.h"\
   4307 	".\trilib.h"\
   4308 	
   4309 
   4310 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4311 
   4312 # PROP Exclude_From_Build 1
   4313 
   4314 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4315 
   4316 # PROP Exclude_From_Build 1
   4317 
   4318 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4319 
   4320 
   4321 BuildCmds= \
   4322 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4323  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4324  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4325  $(SOURCE) \
   4326 	
   4327 
   4328 "$(INTDIR)\gl_refrag.obj" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)"
   4329    $(BuildCmds)
   4330 
   4331 "$(INTDIR)\gl_refrag.sbr" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)"
   4332    $(BuildCmds)
   4333 
   4334 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4335 
   4336 
   4337 "$(INTDIR)\gl_refrag.obj" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)"
   4338    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4339  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4340  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4341 
   4342 
   4343 !ENDIF 
   4344 
   4345 # End Source File
   4346 ################################################################################
   4347 # Begin Source File
   4348 
   4349 SOURCE=.\gl_rlight.c
   4350 DEP_CPP_GL_RL=\
   4351 	".\bothdefs.h"\
   4352 	".\bspfile.h"\
   4353 	".\cdaudio.h"\
   4354 	".\client.h"\
   4355 	".\cmd.h"\
   4356 	".\common.h"\
   4357 	".\console.h"\
   4358 	".\crc.h"\
   4359 	".\cvar.h"\
   4360 	".\d_iface.h"\
   4361 	".\draw.h"\
   4362 	".\gl_model.h"\
   4363 	".\glquake.h"\
   4364 	".\input.h"\
   4365 	".\keys.h"\
   4366 	".\mathlib.h"\
   4367 	".\menu.h"\
   4368 	".\model.h"\
   4369 	".\modelgen.h"\
   4370 	".\net.h"\
   4371 	".\pmove.h"\
   4372 	".\protocol.h"\
   4373 	".\quakedef.h"\
   4374 	".\render.h"\
   4375 	".\sbar.h"\
   4376 	".\screen.h"\
   4377 	".\sound.h"\
   4378 	".\spritegn.h"\
   4379 	".\sys.h"\
   4380 	".\vid.h"\
   4381 	".\view.h"\
   4382 	".\wad.h"\
   4383 	".\zone.h"\
   4384 	
   4385 NODEP_CPP_GL_RL=\
   4386 	".\cmdlib.h"\
   4387 	".\dictlib.h"\
   4388 	".\lbmlib.h"\
   4389 	".\scriplib.h"\
   4390 	".\trilib.h"\
   4391 	
   4392 
   4393 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4394 
   4395 # PROP Exclude_From_Build 1
   4396 
   4397 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4398 
   4399 # PROP Exclude_From_Build 1
   4400 
   4401 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4402 
   4403 
   4404 BuildCmds= \
   4405 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4406  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4407  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4408  $(SOURCE) \
   4409 	
   4410 
   4411 "$(INTDIR)\gl_rlight.obj" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)"
   4412    $(BuildCmds)
   4413 
   4414 "$(INTDIR)\gl_rlight.sbr" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)"
   4415    $(BuildCmds)
   4416 
   4417 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4418 
   4419 
   4420 "$(INTDIR)\gl_rlight.obj" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)"
   4421    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4422  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4423  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4424 
   4425 
   4426 !ENDIF 
   4427 
   4428 # End Source File
   4429 ################################################################################
   4430 # Begin Source File
   4431 
   4432 SOURCE=.\gl_rmain.c
   4433 DEP_CPP_GL_RM=\
   4434 	".\anorm_dots.h"\
   4435 	".\anorms.h"\
   4436 	".\bothdefs.h"\
   4437 	".\bspfile.h"\
   4438 	".\cdaudio.h"\
   4439 	".\client.h"\
   4440 	".\cmd.h"\
   4441 	".\common.h"\
   4442 	".\console.h"\
   4443 	".\crc.h"\
   4444 	".\cvar.h"\
   4445 	".\d_iface.h"\
   4446 	".\draw.h"\
   4447 	".\gl_model.h"\
   4448 	".\glquake.h"\
   4449 	".\input.h"\
   4450 	".\keys.h"\
   4451 	".\mathlib.h"\
   4452 	".\menu.h"\
   4453 	".\model.h"\
   4454 	".\modelgen.h"\
   4455 	".\net.h"\
   4456 	".\pmove.h"\
   4457 	".\protocol.h"\
   4458 	".\quakedef.h"\
   4459 	".\render.h"\
   4460 	".\sbar.h"\
   4461 	".\screen.h"\
   4462 	".\sound.h"\
   4463 	".\spritegn.h"\
   4464 	".\sys.h"\
   4465 	".\vid.h"\
   4466 	".\view.h"\
   4467 	".\wad.h"\
   4468 	".\zone.h"\
   4469 	
   4470 NODEP_CPP_GL_RM=\
   4471 	".\cmdlib.h"\
   4472 	".\dictlib.h"\
   4473 	".\lbmlib.h"\
   4474 	".\scriplib.h"\
   4475 	".\trilib.h"\
   4476 	
   4477 
   4478 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4479 
   4480 # PROP Exclude_From_Build 1
   4481 
   4482 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4483 
   4484 # PROP Exclude_From_Build 1
   4485 
   4486 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4487 
   4488 
   4489 BuildCmds= \
   4490 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4491  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4492  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4493  $(SOURCE) \
   4494 	
   4495 
   4496 "$(INTDIR)\gl_rmain.obj" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)"
   4497    $(BuildCmds)
   4498 
   4499 "$(INTDIR)\gl_rmain.sbr" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)"
   4500    $(BuildCmds)
   4501 
   4502 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4503 
   4504 
   4505 "$(INTDIR)\gl_rmain.obj" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)"
   4506    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4507  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4508  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4509 
   4510 
   4511 !ENDIF 
   4512 
   4513 # End Source File
   4514 ################################################################################
   4515 # Begin Source File
   4516 
   4517 SOURCE=.\gl_rmisc.c
   4518 DEP_CPP_GL_RMI=\
   4519 	".\bothdefs.h"\
   4520 	".\bspfile.h"\
   4521 	".\cdaudio.h"\
   4522 	".\client.h"\
   4523 	".\cmd.h"\
   4524 	".\common.h"\
   4525 	".\console.h"\
   4526 	".\crc.h"\
   4527 	".\cvar.h"\
   4528 	".\d_iface.h"\
   4529 	".\draw.h"\
   4530 	".\gl_model.h"\
   4531 	".\glquake.h"\
   4532 	".\input.h"\
   4533 	".\keys.h"\
   4534 	".\mathlib.h"\
   4535 	".\menu.h"\
   4536 	".\model.h"\
   4537 	".\modelgen.h"\
   4538 	".\net.h"\
   4539 	".\pmove.h"\
   4540 	".\protocol.h"\
   4541 	".\quakedef.h"\
   4542 	".\render.h"\
   4543 	".\sbar.h"\
   4544 	".\screen.h"\
   4545 	".\sound.h"\
   4546 	".\spritegn.h"\
   4547 	".\sys.h"\
   4548 	".\vid.h"\
   4549 	".\view.h"\
   4550 	".\wad.h"\
   4551 	".\zone.h"\
   4552 	
   4553 NODEP_CPP_GL_RMI=\
   4554 	".\cmdlib.h"\
   4555 	".\dictlib.h"\
   4556 	".\lbmlib.h"\
   4557 	".\scriplib.h"\
   4558 	".\trilib.h"\
   4559 	
   4560 
   4561 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4562 
   4563 # PROP Exclude_From_Build 1
   4564 
   4565 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4566 
   4567 # PROP Exclude_From_Build 1
   4568 
   4569 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4570 
   4571 
   4572 BuildCmds= \
   4573 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4574  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4575  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4576  $(SOURCE) \
   4577 	
   4578 
   4579 "$(INTDIR)\gl_rmisc.obj" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)"
   4580    $(BuildCmds)
   4581 
   4582 "$(INTDIR)\gl_rmisc.sbr" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)"
   4583    $(BuildCmds)
   4584 
   4585 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4586 
   4587 
   4588 "$(INTDIR)\gl_rmisc.obj" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)"
   4589    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4590  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4591  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4592 
   4593 
   4594 !ENDIF 
   4595 
   4596 # End Source File
   4597 ################################################################################
   4598 # Begin Source File
   4599 
   4600 SOURCE=.\gl_rsurf.c
   4601 DEP_CPP_GL_RS=\
   4602 	".\bothdefs.h"\
   4603 	".\bspfile.h"\
   4604 	".\cdaudio.h"\
   4605 	".\client.h"\
   4606 	".\cmd.h"\
   4607 	".\common.h"\
   4608 	".\console.h"\
   4609 	".\crc.h"\
   4610 	".\cvar.h"\
   4611 	".\d_iface.h"\
   4612 	".\draw.h"\
   4613 	".\gl_model.h"\
   4614 	".\glquake.h"\
   4615 	".\input.h"\
   4616 	".\keys.h"\
   4617 	".\mathlib.h"\
   4618 	".\menu.h"\
   4619 	".\model.h"\
   4620 	".\modelgen.h"\
   4621 	".\net.h"\
   4622 	".\pmove.h"\
   4623 	".\protocol.h"\
   4624 	".\quakedef.h"\
   4625 	".\render.h"\
   4626 	".\sbar.h"\
   4627 	".\screen.h"\
   4628 	".\sound.h"\
   4629 	".\spritegn.h"\
   4630 	".\sys.h"\
   4631 	".\vid.h"\
   4632 	".\view.h"\
   4633 	".\wad.h"\
   4634 	".\zone.h"\
   4635 	
   4636 NODEP_CPP_GL_RS=\
   4637 	".\cmdlib.h"\
   4638 	".\dictlib.h"\
   4639 	".\lbmlib.h"\
   4640 	".\scriplib.h"\
   4641 	".\trilib.h"\
   4642 	
   4643 
   4644 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4645 
   4646 # PROP Exclude_From_Build 1
   4647 
   4648 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4649 
   4650 # PROP Exclude_From_Build 1
   4651 
   4652 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4653 
   4654 
   4655 BuildCmds= \
   4656 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4657  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4658  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4659  $(SOURCE) \
   4660 	
   4661 
   4662 "$(INTDIR)\gl_rsurf.obj" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)"
   4663    $(BuildCmds)
   4664 
   4665 "$(INTDIR)\gl_rsurf.sbr" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)"
   4666    $(BuildCmds)
   4667 
   4668 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4669 
   4670 
   4671 "$(INTDIR)\gl_rsurf.obj" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)"
   4672    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4673  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4674  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4675 
   4676 
   4677 !ENDIF 
   4678 
   4679 # End Source File
   4680 ################################################################################
   4681 # Begin Source File
   4682 
   4683 SOURCE=.\gl_screen.c
   4684 
   4685 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4686 
   4687 # PROP Exclude_From_Build 1
   4688 DEP_CPP_GL_SC=\
   4689 	".\bothdefs.h"\
   4690 	".\bspfile.h"\
   4691 	".\cdaudio.h"\
   4692 	".\client.h"\
   4693 	".\cmd.h"\
   4694 	".\common.h"\
   4695 	".\console.h"\
   4696 	".\crc.h"\
   4697 	".\cvar.h"\
   4698 	".\d_iface.h"\
   4699 	".\draw.h"\
   4700 	".\gl_model.h"\
   4701 	".\glquake.h"\
   4702 	".\input.h"\
   4703 	".\keys.h"\
   4704 	".\mathlib.h"\
   4705 	".\menu.h"\
   4706 	".\model.h"\
   4707 	".\modelgen.h"\
   4708 	".\net.h"\
   4709 	".\pmove.h"\
   4710 	".\protocol.h"\
   4711 	".\quakedef.h"\
   4712 	".\render.h"\
   4713 	".\sbar.h"\
   4714 	".\screen.h"\
   4715 	".\sound.h"\
   4716 	".\spritegn.h"\
   4717 	".\sys.h"\
   4718 	".\vid.h"\
   4719 	".\view.h"\
   4720 	".\wad.h"\
   4721 	".\zone.h"\
   4722 	
   4723 NODEP_CPP_GL_SC=\
   4724 	".\cmdlib.h"\
   4725 	".\dictlib.h"\
   4726 	".\lbmlib.h"\
   4727 	".\scriplib.h"\
   4728 	".\trilib.h"\
   4729 	
   4730 
   4731 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4732 
   4733 # PROP Exclude_From_Build 1
   4734 DEP_CPP_GL_SC=\
   4735 	".\bothdefs.h"\
   4736 	".\bspfile.h"\
   4737 	".\cdaudio.h"\
   4738 	".\client.h"\
   4739 	".\cmd.h"\
   4740 	".\common.h"\
   4741 	".\console.h"\
   4742 	".\crc.h"\
   4743 	".\cvar.h"\
   4744 	".\d_iface.h"\
   4745 	".\draw.h"\
   4746 	".\gl_model.h"\
   4747 	".\glquake.h"\
   4748 	".\input.h"\
   4749 	".\keys.h"\
   4750 	".\mathlib.h"\
   4751 	".\menu.h"\
   4752 	".\model.h"\
   4753 	".\modelgen.h"\
   4754 	".\net.h"\
   4755 	".\pmove.h"\
   4756 	".\protocol.h"\
   4757 	".\quakedef.h"\
   4758 	".\render.h"\
   4759 	".\sbar.h"\
   4760 	".\screen.h"\
   4761 	".\sound.h"\
   4762 	".\spritegn.h"\
   4763 	".\sys.h"\
   4764 	".\vid.h"\
   4765 	".\view.h"\
   4766 	".\wad.h"\
   4767 	".\zone.h"\
   4768 	
   4769 NODEP_CPP_GL_SC=\
   4770 	".\cmdlib.h"\
   4771 	".\dictlib.h"\
   4772 	".\lbmlib.h"\
   4773 	".\scriplib.h"\
   4774 	".\trilib.h"\
   4775 	
   4776 
   4777 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4778 
   4779 DEP_CPP_GL_SC=\
   4780 	".\bothdefs.h"\
   4781 	".\bspfile.h"\
   4782 	".\client.h"\
   4783 	".\cmd.h"\
   4784 	".\common.h"\
   4785 	".\cvar.h"\
   4786 	".\draw.h"\
   4787 	".\gl_model.h"\
   4788 	".\mathlib.h"\
   4789 	".\net.h"\
   4790 	".\protocol.h"\
   4791 	".\quakedef.h"\
   4792 	".\render.h"\
   4793 	".\sbar.h"\
   4794 	".\screen.h"\
   4795 	".\sound.h"\
   4796 	".\sys.h"\
   4797 	".\vid.h"\
   4798 	".\wad.h"\
   4799 	".\zone.h"\
   4800 	
   4801 
   4802 BuildCmds= \
   4803 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4804  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4805  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4806  $(SOURCE) \
   4807 	
   4808 
   4809 "$(INTDIR)\gl_screen.obj" : $(SOURCE) $(DEP_CPP_GL_SC) "$(INTDIR)"
   4810    $(BuildCmds)
   4811 
   4812 "$(INTDIR)\gl_screen.sbr" : $(SOURCE) $(DEP_CPP_GL_SC) "$(INTDIR)"
   4813    $(BuildCmds)
   4814 
   4815 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4816 
   4817 DEP_CPP_GL_SC=\
   4818 	".\bothdefs.h"\
   4819 	".\bspfile.h"\
   4820 	".\cdaudio.h"\
   4821 	".\client.h"\
   4822 	".\cmd.h"\
   4823 	".\common.h"\
   4824 	".\console.h"\
   4825 	".\crc.h"\
   4826 	".\cvar.h"\
   4827 	".\d_iface.h"\
   4828 	".\draw.h"\
   4829 	".\gl_model.h"\
   4830 	".\glquake.h"\
   4831 	".\input.h"\
   4832 	".\keys.h"\
   4833 	".\mathlib.h"\
   4834 	".\menu.h"\
   4835 	".\model.h"\
   4836 	".\modelgen.h"\
   4837 	".\net.h"\
   4838 	".\pmove.h"\
   4839 	".\protocol.h"\
   4840 	".\quakedef.h"\
   4841 	".\render.h"\
   4842 	".\sbar.h"\
   4843 	".\screen.h"\
   4844 	".\sound.h"\
   4845 	".\spritegn.h"\
   4846 	".\sys.h"\
   4847 	".\vid.h"\
   4848 	".\view.h"\
   4849 	".\wad.h"\
   4850 	".\zone.h"\
   4851 	
   4852 NODEP_CPP_GL_SC=\
   4853 	".\cmdlib.h"\
   4854 	".\dictlib.h"\
   4855 	".\lbmlib.h"\
   4856 	".\scriplib.h"\
   4857 	".\trilib.h"\
   4858 	
   4859 
   4860 "$(INTDIR)\gl_screen.obj" : $(SOURCE) $(DEP_CPP_GL_SC) "$(INTDIR)"
   4861    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4862  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4863  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4864 
   4865 
   4866 !ENDIF 
   4867 
   4868 # End Source File
   4869 ################################################################################
   4870 # Begin Source File
   4871 
   4872 SOURCE=.\gl_test.c
   4873 DEP_CPP_GL_TE=\
   4874 	".\bothdefs.h"\
   4875 	".\bspfile.h"\
   4876 	".\cdaudio.h"\
   4877 	".\client.h"\
   4878 	".\cmd.h"\
   4879 	".\common.h"\
   4880 	".\console.h"\
   4881 	".\crc.h"\
   4882 	".\cvar.h"\
   4883 	".\d_iface.h"\
   4884 	".\draw.h"\
   4885 	".\gl_model.h"\
   4886 	".\glquake.h"\
   4887 	".\input.h"\
   4888 	".\keys.h"\
   4889 	".\mathlib.h"\
   4890 	".\menu.h"\
   4891 	".\model.h"\
   4892 	".\modelgen.h"\
   4893 	".\net.h"\
   4894 	".\pmove.h"\
   4895 	".\protocol.h"\
   4896 	".\quakedef.h"\
   4897 	".\render.h"\
   4898 	".\sbar.h"\
   4899 	".\screen.h"\
   4900 	".\sound.h"\
   4901 	".\spritegn.h"\
   4902 	".\sys.h"\
   4903 	".\vid.h"\
   4904 	".\view.h"\
   4905 	".\wad.h"\
   4906 	".\zone.h"\
   4907 	
   4908 NODEP_CPP_GL_TE=\
   4909 	".\cmdlib.h"\
   4910 	".\dictlib.h"\
   4911 	".\lbmlib.h"\
   4912 	".\scriplib.h"\
   4913 	".\trilib.h"\
   4914 	
   4915 
   4916 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4917 
   4918 # PROP Exclude_From_Build 1
   4919 
   4920 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4921 
   4922 # PROP Exclude_From_Build 1
   4923 
   4924 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   4925 
   4926 
   4927 BuildCmds= \
   4928 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   4929  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4930  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   4931  $(SOURCE) \
   4932 	
   4933 
   4934 "$(INTDIR)\gl_test.obj" : $(SOURCE) $(DEP_CPP_GL_TE) "$(INTDIR)"
   4935    $(BuildCmds)
   4936 
   4937 "$(INTDIR)\gl_test.sbr" : $(SOURCE) $(DEP_CPP_GL_TE) "$(INTDIR)"
   4938    $(BuildCmds)
   4939 
   4940 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   4941 
   4942 
   4943 "$(INTDIR)\gl_test.obj" : $(SOURCE) $(DEP_CPP_GL_TE) "$(INTDIR)"
   4944    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   4945  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   4946  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   4947 
   4948 
   4949 !ENDIF 
   4950 
   4951 # End Source File
   4952 ################################################################################
   4953 # Begin Source File
   4954 
   4955 SOURCE=.\gl_vidnt.c
   4956 
   4957 !IF  "$(CFG)" == "qwcl - Win32 Release"
   4958 
   4959 # PROP Exclude_From_Build 1
   4960 DEP_CPP_GL_VI=\
   4961 	"..\..\scitech\include\debug.h"\
   4962 	"..\..\scitech\include\mgldos.h"\
   4963 	"..\..\scitech\include\mglwin.h"\
   4964 	"..\..\scitech\include\mgraph.h"\
   4965 	".\bothdefs.h"\
   4966 	".\bspfile.h"\
   4967 	".\client.h"\
   4968 	".\cmd.h"\
   4969 	".\common.h"\
   4970 	".\cvar.h"\
   4971 	".\draw.h"\
   4972 	".\gl_model.h"\
   4973 	".\mathlib.h"\
   4974 	".\modelgen.h"\
   4975 	".\net.h"\
   4976 	".\protocol.h"\
   4977 	".\quakedef.h"\
   4978 	".\render.h"\
   4979 	".\sbar.h"\
   4980 	".\screen.h"\
   4981 	".\sound.h"\
   4982 	".\sys.h"\
   4983 	".\vid.h"\
   4984 	".\wad.h"\
   4985 	".\winquake.h"\
   4986 	".\zone.h"\
   4987 	
   4988 NODEP_CPP_GL_VI=\
   4989 	"..\..\scitech\include\mglrect.hpp"\
   4990 	
   4991 
   4992 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   4993 
   4994 # PROP Exclude_From_Build 1
   4995 DEP_CPP_GL_VI=\
   4996 	"..\..\scitech\include\debug.h"\
   4997 	"..\..\scitech\include\mgldos.h"\
   4998 	"..\..\scitech\include\mglwin.h"\
   4999 	"..\..\scitech\include\mgraph.h"\
   5000 	".\bothdefs.h"\
   5001 	".\bspfile.h"\
   5002 	".\client.h"\
   5003 	".\cmd.h"\
   5004 	".\common.h"\
   5005 	".\cvar.h"\
   5006 	".\draw.h"\
   5007 	".\gl_model.h"\
   5008 	".\mathlib.h"\
   5009 	".\modelgen.h"\
   5010 	".\net.h"\
   5011 	".\protocol.h"\
   5012 	".\quakedef.h"\
   5013 	".\render.h"\
   5014 	".\sbar.h"\
   5015 	".\screen.h"\
   5016 	".\sound.h"\
   5017 	".\sys.h"\
   5018 	".\vid.h"\
   5019 	".\wad.h"\
   5020 	".\winquake.h"\
   5021 	".\zone.h"\
   5022 	
   5023 NODEP_CPP_GL_VI=\
   5024 	"..\..\scitech\include\mglrect.hpp"\
   5025 	
   5026 
   5027 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5028 
   5029 DEP_CPP_GL_VI=\
   5030 	"..\..\scitech\include\mgraph.h"\
   5031 	".\bothdefs.h"\
   5032 	".\bspfile.h"\
   5033 	".\client.h"\
   5034 	".\cmd.h"\
   5035 	".\common.h"\
   5036 	".\cvar.h"\
   5037 	".\draw.h"\
   5038 	".\gl_model.h"\
   5039 	".\mathlib.h"\
   5040 	".\modelgen.h"\
   5041 	".\net.h"\
   5042 	".\protocol.h"\
   5043 	".\quakedef.h"\
   5044 	".\render.h"\
   5045 	".\sbar.h"\
   5046 	".\screen.h"\
   5047 	".\sound.h"\
   5048 	".\sys.h"\
   5049 	".\vid.h"\
   5050 	".\wad.h"\
   5051 	".\winquake.h"\
   5052 	".\zone.h"\
   5053 	
   5054 
   5055 BuildCmds= \
   5056 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   5057  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   5058  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   5059  $(SOURCE) \
   5060 	
   5061 
   5062 "$(INTDIR)\gl_vidnt.obj" : $(SOURCE) $(DEP_CPP_GL_VI) "$(INTDIR)"
   5063    $(BuildCmds)
   5064 
   5065 "$(INTDIR)\gl_vidnt.sbr" : $(SOURCE) $(DEP_CPP_GL_VI) "$(INTDIR)"
   5066    $(BuildCmds)
   5067 
   5068 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5069 
   5070 DEP_CPP_GL_VI=\
   5071 	"..\..\scitech\include\debug.h"\
   5072 	"..\..\scitech\include\mgldos.h"\
   5073 	"..\..\scitech\include\mglwin.h"\
   5074 	"..\..\scitech\include\mgraph.h"\
   5075 	".\quakedef.h"\
   5076 	".\winquake.h"\
   5077 	
   5078 NODEP_CPP_GL_VI=\
   5079 	"..\..\scitech\include\mglrect.hpp"\
   5080 	
   5081 
   5082 "$(INTDIR)\gl_vidnt.obj" : $(SOURCE) $(DEP_CPP_GL_VI) "$(INTDIR)"
   5083    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   5084  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   5085  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   5086 
   5087 
   5088 !ENDIF 
   5089 
   5090 # End Source File
   5091 ################################################################################
   5092 # Begin Source File
   5093 
   5094 SOURCE=.\gl_warp.c
   5095 
   5096 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5097 
   5098 # PROP Exclude_From_Build 1
   5099 DEP_CPP_GL_WA=\
   5100 	".\bothdefs.h"\
   5101 	".\bspfile.h"\
   5102 	".\cdaudio.h"\
   5103 	".\client.h"\
   5104 	".\cmd.h"\
   5105 	".\common.h"\
   5106 	".\console.h"\
   5107 	".\crc.h"\
   5108 	".\cvar.h"\
   5109 	".\d_iface.h"\
   5110 	".\draw.h"\
   5111 	".\gl_model.h"\
   5112 	".\gl_warp_sin.h"\
   5113 	".\glquake.h"\
   5114 	".\input.h"\
   5115 	".\keys.h"\
   5116 	".\mathlib.h"\
   5117 	".\menu.h"\
   5118 	".\model.h"\
   5119 	".\modelgen.h"\
   5120 	".\net.h"\
   5121 	".\pmove.h"\
   5122 	".\protocol.h"\
   5123 	".\quakedef.h"\
   5124 	".\render.h"\
   5125 	".\sbar.h"\
   5126 	".\screen.h"\
   5127 	".\sound.h"\
   5128 	".\spritegn.h"\
   5129 	".\sys.h"\
   5130 	".\vid.h"\
   5131 	".\view.h"\
   5132 	".\wad.h"\
   5133 	".\zone.h"\
   5134 	
   5135 NODEP_CPP_GL_WA=\
   5136 	".\cmdlib.h"\
   5137 	".\dictlib.h"\
   5138 	".\lbmlib.h"\
   5139 	".\scriplib.h"\
   5140 	".\trilib.h"\
   5141 	
   5142 
   5143 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5144 
   5145 # PROP Exclude_From_Build 1
   5146 DEP_CPP_GL_WA=\
   5147 	".\bothdefs.h"\
   5148 	".\bspfile.h"\
   5149 	".\cdaudio.h"\
   5150 	".\client.h"\
   5151 	".\cmd.h"\
   5152 	".\common.h"\
   5153 	".\console.h"\
   5154 	".\crc.h"\
   5155 	".\cvar.h"\
   5156 	".\d_iface.h"\
   5157 	".\draw.h"\
   5158 	".\gl_model.h"\
   5159 	".\gl_warp_sin.h"\
   5160 	".\glquake.h"\
   5161 	".\input.h"\
   5162 	".\keys.h"\
   5163 	".\mathlib.h"\
   5164 	".\menu.h"\
   5165 	".\model.h"\
   5166 	".\modelgen.h"\
   5167 	".\net.h"\
   5168 	".\pmove.h"\
   5169 	".\protocol.h"\
   5170 	".\quakedef.h"\
   5171 	".\render.h"\
   5172 	".\sbar.h"\
   5173 	".\screen.h"\
   5174 	".\sound.h"\
   5175 	".\spritegn.h"\
   5176 	".\sys.h"\
   5177 	".\vid.h"\
   5178 	".\view.h"\
   5179 	".\wad.h"\
   5180 	".\zone.h"\
   5181 	
   5182 NODEP_CPP_GL_WA=\
   5183 	".\cmdlib.h"\
   5184 	".\dictlib.h"\
   5185 	".\lbmlib.h"\
   5186 	".\scriplib.h"\
   5187 	".\trilib.h"\
   5188 	
   5189 
   5190 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5191 
   5192 DEP_CPP_GL_WA=\
   5193 	".\bothdefs.h"\
   5194 	".\bspfile.h"\
   5195 	".\client.h"\
   5196 	".\cmd.h"\
   5197 	".\common.h"\
   5198 	".\cvar.h"\
   5199 	".\draw.h"\
   5200 	".\gl_model.h"\
   5201 	".\gl_warp_sin.h"\
   5202 	".\mathlib.h"\
   5203 	".\net.h"\
   5204 	".\protocol.h"\
   5205 	".\quakedef.h"\
   5206 	".\render.h"\
   5207 	".\sbar.h"\
   5208 	".\screen.h"\
   5209 	".\sound.h"\
   5210 	".\sys.h"\
   5211 	".\vid.h"\
   5212 	".\wad.h"\
   5213 	".\zone.h"\
   5214 	
   5215 
   5216 BuildCmds= \
   5217 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   5218  "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   5219  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
   5220  $(SOURCE) \
   5221 	
   5222 
   5223 "$(INTDIR)\gl_warp.obj" : $(SOURCE) $(DEP_CPP_GL_WA) "$(INTDIR)"
   5224    $(BuildCmds)
   5225 
   5226 "$(INTDIR)\gl_warp.sbr" : $(SOURCE) $(DEP_CPP_GL_WA) "$(INTDIR)"
   5227    $(BuildCmds)
   5228 
   5229 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5230 
   5231 DEP_CPP_GL_WA=\
   5232 	".\bothdefs.h"\
   5233 	".\bspfile.h"\
   5234 	".\cdaudio.h"\
   5235 	".\client.h"\
   5236 	".\cmd.h"\
   5237 	".\common.h"\
   5238 	".\console.h"\
   5239 	".\crc.h"\
   5240 	".\cvar.h"\
   5241 	".\d_iface.h"\
   5242 	".\draw.h"\
   5243 	".\gl_model.h"\
   5244 	".\gl_warp_sin.h"\
   5245 	".\glquake.h"\
   5246 	".\input.h"\
   5247 	".\keys.h"\
   5248 	".\mathlib.h"\
   5249 	".\menu.h"\
   5250 	".\model.h"\
   5251 	".\modelgen.h"\
   5252 	".\net.h"\
   5253 	".\pmove.h"\
   5254 	".\protocol.h"\
   5255 	".\quakedef.h"\
   5256 	".\render.h"\
   5257 	".\sbar.h"\
   5258 	".\screen.h"\
   5259 	".\sound.h"\
   5260 	".\spritegn.h"\
   5261 	".\sys.h"\
   5262 	".\vid.h"\
   5263 	".\view.h"\
   5264 	".\wad.h"\
   5265 	".\zone.h"\
   5266 	
   5267 NODEP_CPP_GL_WA=\
   5268 	".\cmdlib.h"\
   5269 	".\dictlib.h"\
   5270 	".\lbmlib.h"\
   5271 	".\scriplib.h"\
   5272 	".\trilib.h"\
   5273 	
   5274 
   5275 "$(INTDIR)\gl_warp.obj" : $(SOURCE) $(DEP_CPP_GL_WA) "$(INTDIR)"
   5276    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   5277  "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
   5278  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   5279 
   5280 
   5281 !ENDIF 
   5282 
   5283 # End Source File
   5284 ################################################################################
   5285 # Begin Source File
   5286 
   5287 SOURCE=.\in_win.c
   5288 
   5289 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5290 
   5291 DEP_CPP_IN_WI=\
   5292 	"..\..\dxsdk\sdk\inc\dinput.h"\
   5293 	"..\..\scitech\include\debug.h"\
   5294 	"..\..\scitech\include\mgldos.h"\
   5295 	"..\..\scitech\include\mglwin.h"\
   5296 	"..\..\scitech\include\mgraph.h"\
   5297 	".\bothdefs.h"\
   5298 	".\bspfile.h"\
   5299 	".\cdaudio.h"\
   5300 	".\client.h"\
   5301 	".\cmd.h"\
   5302 	".\common.h"\
   5303 	".\console.h"\
   5304 	".\crc.h"\
   5305 	".\cvar.h"\
   5306 	".\d_iface.h"\
   5307 	".\draw.h"\
   5308 	".\gl_model.h"\
   5309 	".\glquake.h"\
   5310 	".\input.h"\
   5311 	".\keys.h"\
   5312 	".\mathlib.h"\
   5313 	".\menu.h"\
   5314 	".\model.h"\
   5315 	".\modelgen.h"\
   5316 	".\net.h"\
   5317 	".\pmove.h"\
   5318 	".\protocol.h"\
   5319 	".\quakedef.h"\
   5320 	".\render.h"\
   5321 	".\sbar.h"\
   5322 	".\screen.h"\
   5323 	".\sound.h"\
   5324 	".\spritegn.h"\
   5325 	".\sys.h"\
   5326 	".\vid.h"\
   5327 	".\view.h"\
   5328 	".\wad.h"\
   5329 	".\winquake.h"\
   5330 	".\zone.h"\
   5331 	
   5332 NODEP_CPP_IN_WI=\
   5333 	"..\..\scitech\include\mglrect.hpp"\
   5334 	".\cmdlib.h"\
   5335 	".\dictlib.h"\
   5336 	".\lbmlib.h"\
   5337 	".\scriplib.h"\
   5338 	".\trilib.h"\
   5339 	
   5340 
   5341 "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
   5342 
   5343 
   5344 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5345 
   5346 DEP_CPP_IN_WI=\
   5347 	"..\..\dxsdk\sdk\inc\dinput.h"\
   5348 	"..\..\scitech\include\debug.h"\
   5349 	"..\..\scitech\include\mgldos.h"\
   5350 	"..\..\scitech\include\mglwin.h"\
   5351 	"..\..\scitech\include\mgraph.h"\
   5352 	".\bothdefs.h"\
   5353 	".\bspfile.h"\
   5354 	".\cdaudio.h"\
   5355 	".\client.h"\
   5356 	".\cmd.h"\
   5357 	".\common.h"\
   5358 	".\console.h"\
   5359 	".\crc.h"\
   5360 	".\cvar.h"\
   5361 	".\d_iface.h"\
   5362 	".\draw.h"\
   5363 	".\gl_model.h"\
   5364 	".\glquake.h"\
   5365 	".\input.h"\
   5366 	".\keys.h"\
   5367 	".\mathlib.h"\
   5368 	".\menu.h"\
   5369 	".\model.h"\
   5370 	".\modelgen.h"\
   5371 	".\net.h"\
   5372 	".\pmove.h"\
   5373 	".\protocol.h"\
   5374 	".\quakedef.h"\
   5375 	".\render.h"\
   5376 	".\sbar.h"\
   5377 	".\screen.h"\
   5378 	".\sound.h"\
   5379 	".\spritegn.h"\
   5380 	".\sys.h"\
   5381 	".\vid.h"\
   5382 	".\view.h"\
   5383 	".\wad.h"\
   5384 	".\winquake.h"\
   5385 	".\zone.h"\
   5386 	
   5387 NODEP_CPP_IN_WI=\
   5388 	"..\..\scitech\include\mglrect.hpp"\
   5389 	".\cmdlib.h"\
   5390 	".\dictlib.h"\
   5391 	".\lbmlib.h"\
   5392 	".\scriplib.h"\
   5393 	".\trilib.h"\
   5394 	
   5395 
   5396 "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
   5397 
   5398 "$(INTDIR)\in_win.sbr" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
   5399 
   5400 
   5401 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5402 
   5403 DEP_CPP_IN_WI=\
   5404 	"..\..\dxsdk\sdk\inc\dinput.h"\
   5405 	"..\..\scitech\include\mgraph.h"\
   5406 	".\bothdefs.h"\
   5407 	".\bspfile.h"\
   5408 	".\client.h"\
   5409 	".\cmd.h"\
   5410 	".\common.h"\
   5411 	".\cvar.h"\
   5412 	".\draw.h"\
   5413 	".\gl_model.h"\
   5414 	".\mathlib.h"\
   5415 	".\net.h"\
   5416 	".\protocol.h"\
   5417 	".\quakedef.h"\
   5418 	".\render.h"\
   5419 	".\sbar.h"\
   5420 	".\screen.h"\
   5421 	".\sound.h"\
   5422 	".\sys.h"\
   5423 	".\vid.h"\
   5424 	".\wad.h"\
   5425 	".\winquake.h"\
   5426 	".\zone.h"\
   5427 	
   5428 
   5429 "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
   5430 
   5431 "$(INTDIR)\in_win.sbr" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
   5432 
   5433 
   5434 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5435 
   5436 DEP_CPP_IN_WI=\
   5437 	"..\..\dxsdk\sdk\inc\dinput.h"\
   5438 	"..\..\scitech\include\debug.h"\
   5439 	"..\..\scitech\include\mgldos.h"\
   5440 	"..\..\scitech\include\mglwin.h"\
   5441 	"..\..\scitech\include\mgraph.h"\
   5442 	".\bothdefs.h"\
   5443 	".\bspfile.h"\
   5444 	".\cdaudio.h"\
   5445 	".\client.h"\
   5446 	".\cmd.h"\
   5447 	".\common.h"\
   5448 	".\console.h"\
   5449 	".\crc.h"\
   5450 	".\cvar.h"\
   5451 	".\d_iface.h"\
   5452 	".\draw.h"\
   5453 	".\gl_model.h"\
   5454 	".\glquake.h"\
   5455 	".\input.h"\
   5456 	".\keys.h"\
   5457 	".\mathlib.h"\
   5458 	".\menu.h"\
   5459 	".\model.h"\
   5460 	".\modelgen.h"\
   5461 	".\net.h"\
   5462 	".\pmove.h"\
   5463 	".\protocol.h"\
   5464 	".\quakedef.h"\
   5465 	".\render.h"\
   5466 	".\sbar.h"\
   5467 	".\screen.h"\
   5468 	".\sound.h"\
   5469 	".\spritegn.h"\
   5470 	".\sys.h"\
   5471 	".\vid.h"\
   5472 	".\view.h"\
   5473 	".\wad.h"\
   5474 	".\winquake.h"\
   5475 	".\zone.h"\
   5476 	
   5477 NODEP_CPP_IN_WI=\
   5478 	"..\..\scitech\include\mglrect.hpp"\
   5479 	".\cmdlib.h"\
   5480 	".\dictlib.h"\
   5481 	".\lbmlib.h"\
   5482 	".\scriplib.h"\
   5483 	".\trilib.h"\
   5484 	
   5485 
   5486 "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
   5487 
   5488 
   5489 !ENDIF 
   5490 
   5491 # End Source File
   5492 ################################################################################
   5493 # Begin Source File
   5494 
   5495 SOURCE=.\keys.c
   5496 DEP_CPP_KEYS_=\
   5497 	".\bothdefs.h"\
   5498 	".\bspfile.h"\
   5499 	".\cdaudio.h"\
   5500 	".\client.h"\
   5501 	".\cmd.h"\
   5502 	".\common.h"\
   5503 	".\console.h"\
   5504 	".\crc.h"\
   5505 	".\cvar.h"\
   5506 	".\d_iface.h"\
   5507 	".\draw.h"\
   5508 	".\gl_model.h"\
   5509 	".\glquake.h"\
   5510 	".\input.h"\
   5511 	".\keys.h"\
   5512 	".\mathlib.h"\
   5513 	".\menu.h"\
   5514 	".\model.h"\
   5515 	".\modelgen.h"\
   5516 	".\net.h"\
   5517 	".\pmove.h"\
   5518 	".\protocol.h"\
   5519 	".\quakedef.h"\
   5520 	".\render.h"\
   5521 	".\sbar.h"\
   5522 	".\screen.h"\
   5523 	".\sound.h"\
   5524 	".\spritegn.h"\
   5525 	".\sys.h"\
   5526 	".\vid.h"\
   5527 	".\view.h"\
   5528 	".\wad.h"\
   5529 	".\zone.h"\
   5530 	
   5531 NODEP_CPP_KEYS_=\
   5532 	".\cmdlib.h"\
   5533 	".\dictlib.h"\
   5534 	".\lbmlib.h"\
   5535 	".\scriplib.h"\
   5536 	".\trilib.h"\
   5537 	
   5538 
   5539 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5540 
   5541 
   5542 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
   5543 
   5544 
   5545 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5546 
   5547 
   5548 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
   5549 
   5550 "$(INTDIR)\keys.sbr" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
   5551 
   5552 
   5553 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5554 
   5555 
   5556 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
   5557 
   5558 "$(INTDIR)\keys.sbr" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
   5559 
   5560 
   5561 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5562 
   5563 
   5564 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
   5565 
   5566 
   5567 !ENDIF 
   5568 
   5569 # End Source File
   5570 ################################################################################
   5571 # Begin Source File
   5572 
   5573 SOURCE=.\mathlib.c
   5574 DEP_CPP_MATHL=\
   5575 	".\bothdefs.h"\
   5576 	".\bspfile.h"\
   5577 	".\cdaudio.h"\
   5578 	".\client.h"\
   5579 	".\cmd.h"\
   5580 	".\common.h"\
   5581 	".\console.h"\
   5582 	".\crc.h"\
   5583 	".\cvar.h"\
   5584 	".\d_iface.h"\
   5585 	".\draw.h"\
   5586 	".\gl_model.h"\
   5587 	".\glquake.h"\
   5588 	".\input.h"\
   5589 	".\keys.h"\
   5590 	".\mathlib.h"\
   5591 	".\menu.h"\
   5592 	".\model.h"\
   5593 	".\modelgen.h"\
   5594 	".\net.h"\
   5595 	".\pmove.h"\
   5596 	".\protocol.h"\
   5597 	".\quakedef.h"\
   5598 	".\render.h"\
   5599 	".\sbar.h"\
   5600 	".\screen.h"\
   5601 	".\sound.h"\
   5602 	".\spritegn.h"\
   5603 	".\sys.h"\
   5604 	".\vid.h"\
   5605 	".\view.h"\
   5606 	".\wad.h"\
   5607 	".\zone.h"\
   5608 	
   5609 NODEP_CPP_MATHL=\
   5610 	".\cmdlib.h"\
   5611 	".\dictlib.h"\
   5612 	".\lbmlib.h"\
   5613 	".\scriplib.h"\
   5614 	".\trilib.h"\
   5615 	
   5616 
   5617 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5618 
   5619 
   5620 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
   5621 
   5622 
   5623 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5624 
   5625 
   5626 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
   5627 
   5628 "$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
   5629 
   5630 
   5631 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5632 
   5633 
   5634 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
   5635 
   5636 "$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
   5637 
   5638 
   5639 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5640 
   5641 
   5642 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
   5643 
   5644 
   5645 !ENDIF 
   5646 
   5647 # End Source File
   5648 ################################################################################
   5649 # Begin Source File
   5650 
   5651 SOURCE=.\md4.c
   5652 
   5653 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5654 
   5655 
   5656 "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
   5657 
   5658 
   5659 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5660 
   5661 
   5662 "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
   5663 
   5664 "$(INTDIR)\md4.sbr" : $(SOURCE) "$(INTDIR)"
   5665 
   5666 
   5667 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5668 
   5669 
   5670 "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
   5671 
   5672 "$(INTDIR)\md4.sbr" : $(SOURCE) "$(INTDIR)"
   5673 
   5674 
   5675 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5676 
   5677 
   5678 "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
   5679 
   5680 
   5681 !ENDIF 
   5682 
   5683 # End Source File
   5684 ################################################################################
   5685 # Begin Source File
   5686 
   5687 SOURCE=.\menu.c
   5688 
   5689 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5690 
   5691 DEP_CPP_MENU_=\
   5692 	"..\..\scitech\include\debug.h"\
   5693 	"..\..\scitech\include\mgldos.h"\
   5694 	"..\..\scitech\include\mglwin.h"\
   5695 	"..\..\scitech\include\mgraph.h"\
   5696 	".\bothdefs.h"\
   5697 	".\bspfile.h"\
   5698 	".\client.h"\
   5699 	".\cmd.h"\
   5700 	".\common.h"\
   5701 	".\cvar.h"\
   5702 	".\draw.h"\
   5703 	".\gl_model.h"\
   5704 	".\mathlib.h"\
   5705 	".\modelgen.h"\
   5706 	".\net.h"\
   5707 	".\protocol.h"\
   5708 	".\quakedef.h"\
   5709 	".\render.h"\
   5710 	".\sbar.h"\
   5711 	".\screen.h"\
   5712 	".\sound.h"\
   5713 	".\sys.h"\
   5714 	".\vid.h"\
   5715 	".\wad.h"\
   5716 	".\winquake.h"\
   5717 	".\zone.h"\
   5718 	
   5719 NODEP_CPP_MENU_=\
   5720 	"..\..\scitech\include\mglrect.hpp"\
   5721 	
   5722 
   5723 "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
   5724 
   5725 
   5726 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5727 
   5728 DEP_CPP_MENU_=\
   5729 	"..\..\scitech\include\debug.h"\
   5730 	"..\..\scitech\include\mgldos.h"\
   5731 	"..\..\scitech\include\mglwin.h"\
   5732 	"..\..\scitech\include\mgraph.h"\
   5733 	".\bothdefs.h"\
   5734 	".\bspfile.h"\
   5735 	".\client.h"\
   5736 	".\cmd.h"\
   5737 	".\common.h"\
   5738 	".\cvar.h"\
   5739 	".\draw.h"\
   5740 	".\gl_model.h"\
   5741 	".\mathlib.h"\
   5742 	".\modelgen.h"\
   5743 	".\net.h"\
   5744 	".\protocol.h"\
   5745 	".\quakedef.h"\
   5746 	".\render.h"\
   5747 	".\sbar.h"\
   5748 	".\screen.h"\
   5749 	".\sound.h"\
   5750 	".\sys.h"\
   5751 	".\vid.h"\
   5752 	".\wad.h"\
   5753 	".\winquake.h"\
   5754 	".\zone.h"\
   5755 	
   5756 NODEP_CPP_MENU_=\
   5757 	"..\..\scitech\include\mglrect.hpp"\
   5758 	
   5759 
   5760 "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
   5761 
   5762 "$(INTDIR)\menu.sbr" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
   5763 
   5764 
   5765 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5766 
   5767 DEP_CPP_MENU_=\
   5768 	"..\..\scitech\include\mgraph.h"\
   5769 	".\bothdefs.h"\
   5770 	".\bspfile.h"\
   5771 	".\client.h"\
   5772 	".\cmd.h"\
   5773 	".\common.h"\
   5774 	".\cvar.h"\
   5775 	".\draw.h"\
   5776 	".\gl_model.h"\
   5777 	".\mathlib.h"\
   5778 	".\modelgen.h"\
   5779 	".\net.h"\
   5780 	".\protocol.h"\
   5781 	".\quakedef.h"\
   5782 	".\render.h"\
   5783 	".\sbar.h"\
   5784 	".\screen.h"\
   5785 	".\sound.h"\
   5786 	".\sys.h"\
   5787 	".\vid.h"\
   5788 	".\wad.h"\
   5789 	".\winquake.h"\
   5790 	".\zone.h"\
   5791 	
   5792 
   5793 "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
   5794 
   5795 "$(INTDIR)\menu.sbr" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
   5796 
   5797 
   5798 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5799 
   5800 DEP_CPP_MENU_=\
   5801 	"..\..\scitech\include\debug.h"\
   5802 	"..\..\scitech\include\mgldos.h"\
   5803 	"..\..\scitech\include\mglwin.h"\
   5804 	"..\..\scitech\include\mgraph.h"\
   5805 	".\quakedef.h"\
   5806 	".\winquake.h"\
   5807 	
   5808 NODEP_CPP_MENU_=\
   5809 	"..\..\scitech\include\mglrect.hpp"\
   5810 	
   5811 
   5812 "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
   5813 
   5814 
   5815 !ENDIF 
   5816 
   5817 # End Source File
   5818 ################################################################################
   5819 # Begin Source File
   5820 
   5821 SOURCE=.\model.c
   5822 DEP_CPP_MODEL=\
   5823 	".\bothdefs.h"\
   5824 	".\bspfile.h"\
   5825 	".\cdaudio.h"\
   5826 	".\client.h"\
   5827 	".\cmd.h"\
   5828 	".\common.h"\
   5829 	".\console.h"\
   5830 	".\crc.h"\
   5831 	".\cvar.h"\
   5832 	".\d_iface.h"\
   5833 	".\draw.h"\
   5834 	".\gl_model.h"\
   5835 	".\glquake.h"\
   5836 	".\input.h"\
   5837 	".\keys.h"\
   5838 	".\mathlib.h"\
   5839 	".\menu.h"\
   5840 	".\model.h"\
   5841 	".\modelgen.h"\
   5842 	".\net.h"\
   5843 	".\pmove.h"\
   5844 	".\protocol.h"\
   5845 	".\quakedef.h"\
   5846 	".\r_local.h"\
   5847 	".\r_shared.h"\
   5848 	".\render.h"\
   5849 	".\sbar.h"\
   5850 	".\screen.h"\
   5851 	".\sound.h"\
   5852 	".\spritegn.h"\
   5853 	".\sys.h"\
   5854 	".\vid.h"\
   5855 	".\view.h"\
   5856 	".\wad.h"\
   5857 	".\zone.h"\
   5858 	
   5859 NODEP_CPP_MODEL=\
   5860 	".\cmdlib.h"\
   5861 	".\dictlib.h"\
   5862 	".\lbmlib.h"\
   5863 	".\scriplib.h"\
   5864 	".\trilib.h"\
   5865 	
   5866 
   5867 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5868 
   5869 
   5870 "$(INTDIR)\model.obj" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)"
   5871    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   5872  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   5873  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   5874 
   5875 
   5876 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5877 
   5878 
   5879 BuildCmds= \
   5880 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   5881  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   5882  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   5883 	
   5884 
   5885 "$(INTDIR)\model.obj" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)"
   5886    $(BuildCmds)
   5887 
   5888 "$(INTDIR)\model.sbr" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)"
   5889    $(BuildCmds)
   5890 
   5891 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5892 
   5893 # PROP Exclude_From_Build 1
   5894 
   5895 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5896 
   5897 # PROP Exclude_From_Build 1
   5898 
   5899 !ENDIF 
   5900 
   5901 # End Source File
   5902 ################################################################################
   5903 # Begin Source File
   5904 
   5905 SOURCE=.\net_chan.c
   5906 DEP_CPP_NET_C=\
   5907 	".\bothdefs.h"\
   5908 	".\bspfile.h"\
   5909 	".\cdaudio.h"\
   5910 	".\client.h"\
   5911 	".\cmd.h"\
   5912 	".\common.h"\
   5913 	".\console.h"\
   5914 	".\crc.h"\
   5915 	".\cvar.h"\
   5916 	".\d_iface.h"\
   5917 	".\draw.h"\
   5918 	".\gl_model.h"\
   5919 	".\glquake.h"\
   5920 	".\input.h"\
   5921 	".\keys.h"\
   5922 	".\mathlib.h"\
   5923 	".\menu.h"\
   5924 	".\model.h"\
   5925 	".\modelgen.h"\
   5926 	".\net.h"\
   5927 	".\pmove.h"\
   5928 	".\protocol.h"\
   5929 	".\quakedef.h"\
   5930 	".\render.h"\
   5931 	".\sbar.h"\
   5932 	".\screen.h"\
   5933 	".\sound.h"\
   5934 	".\spritegn.h"\
   5935 	".\sys.h"\
   5936 	".\vid.h"\
   5937 	".\view.h"\
   5938 	".\wad.h"\
   5939 	".\zone.h"\
   5940 	
   5941 NODEP_CPP_NET_C=\
   5942 	".\cmdlib.h"\
   5943 	".\dictlib.h"\
   5944 	".\lbmlib.h"\
   5945 	".\scriplib.h"\
   5946 	".\trilib.h"\
   5947 	
   5948 
   5949 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5950 
   5951 
   5952 "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
   5953 
   5954 
   5955 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   5956 
   5957 
   5958 "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
   5959 
   5960 "$(INTDIR)\net_chan.sbr" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
   5961 
   5962 
   5963 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   5964 
   5965 
   5966 "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
   5967 
   5968 "$(INTDIR)\net_chan.sbr" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
   5969 
   5970 
   5971 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   5972 
   5973 
   5974 "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
   5975 
   5976 
   5977 !ENDIF 
   5978 
   5979 # End Source File
   5980 ################################################################################
   5981 # Begin Source File
   5982 
   5983 SOURCE=.\net_wins.c
   5984 
   5985 !IF  "$(CFG)" == "qwcl - Win32 Release"
   5986 
   5987 DEP_CPP_NET_W=\
   5988 	"..\..\scitech\include\debug.h"\
   5989 	"..\..\scitech\include\mgldos.h"\
   5990 	"..\..\scitech\include\mglwin.h"\
   5991 	"..\..\scitech\include\mgraph.h"\
   5992 	".\bothdefs.h"\
   5993 	".\bspfile.h"\
   5994 	".\cdaudio.h"\
   5995 	".\client.h"\
   5996 	".\cmd.h"\
   5997 	".\common.h"\
   5998 	".\console.h"\
   5999 	".\crc.h"\
   6000 	".\cvar.h"\
   6001 	".\d_iface.h"\
   6002 	".\draw.h"\
   6003 	".\gl_model.h"\
   6004 	".\glquake.h"\
   6005 	".\input.h"\
   6006 	".\keys.h"\
   6007 	".\mathlib.h"\
   6008 	".\menu.h"\
   6009 	".\model.h"\
   6010 	".\modelgen.h"\
   6011 	".\net.h"\
   6012 	".\pmove.h"\
   6013 	".\protocol.h"\
   6014 	".\quakedef.h"\
   6015 	".\render.h"\
   6016 	".\sbar.h"\
   6017 	".\screen.h"\
   6018 	".\sound.h"\
   6019 	".\spritegn.h"\
   6020 	".\sys.h"\
   6021 	".\vid.h"\
   6022 	".\view.h"\
   6023 	".\wad.h"\
   6024 	".\winquake.h"\
   6025 	".\zone.h"\
   6026 	
   6027 NODEP_CPP_NET_W=\
   6028 	"..\..\scitech\include\mglrect.hpp"\
   6029 	".\cmdlib.h"\
   6030 	".\dictlib.h"\
   6031 	".\lbmlib.h"\
   6032 	".\scriplib.h"\
   6033 	".\trilib.h"\
   6034 	
   6035 
   6036 "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
   6037 
   6038 
   6039 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6040 
   6041 DEP_CPP_NET_W=\
   6042 	"..\..\scitech\include\debug.h"\
   6043 	"..\..\scitech\include\mgldos.h"\
   6044 	"..\..\scitech\include\mglwin.h"\
   6045 	"..\..\scitech\include\mgraph.h"\
   6046 	".\bothdefs.h"\
   6047 	".\bspfile.h"\
   6048 	".\cdaudio.h"\
   6049 	".\client.h"\
   6050 	".\cmd.h"\
   6051 	".\common.h"\
   6052 	".\console.h"\
   6053 	".\crc.h"\
   6054 	".\cvar.h"\
   6055 	".\d_iface.h"\
   6056 	".\draw.h"\
   6057 	".\gl_model.h"\
   6058 	".\glquake.h"\
   6059 	".\input.h"\
   6060 	".\keys.h"\
   6061 	".\mathlib.h"\
   6062 	".\menu.h"\
   6063 	".\model.h"\
   6064 	".\modelgen.h"\
   6065 	".\net.h"\
   6066 	".\pmove.h"\
   6067 	".\protocol.h"\
   6068 	".\quakedef.h"\
   6069 	".\render.h"\
   6070 	".\sbar.h"\
   6071 	".\screen.h"\
   6072 	".\sound.h"\
   6073 	".\spritegn.h"\
   6074 	".\sys.h"\
   6075 	".\vid.h"\
   6076 	".\view.h"\
   6077 	".\wad.h"\
   6078 	".\winquake.h"\
   6079 	".\zone.h"\
   6080 	
   6081 NODEP_CPP_NET_W=\
   6082 	"..\..\scitech\include\mglrect.hpp"\
   6083 	".\cmdlib.h"\
   6084 	".\dictlib.h"\
   6085 	".\lbmlib.h"\
   6086 	".\scriplib.h"\
   6087 	".\trilib.h"\
   6088 	
   6089 
   6090 "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
   6091 
   6092 "$(INTDIR)\net_wins.sbr" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
   6093 
   6094 
   6095 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6096 
   6097 DEP_CPP_NET_W=\
   6098 	".\bothdefs.h"\
   6099 	".\bspfile.h"\
   6100 	".\cdaudio.h"\
   6101 	".\client.h"\
   6102 	".\cmd.h"\
   6103 	".\common.h"\
   6104 	".\console.h"\
   6105 	".\crc.h"\
   6106 	".\cvar.h"\
   6107 	".\d_iface.h"\
   6108 	".\draw.h"\
   6109 	".\gl_model.h"\
   6110 	".\glquake.h"\
   6111 	".\input.h"\
   6112 	".\keys.h"\
   6113 	".\mathlib.h"\
   6114 	".\menu.h"\
   6115 	".\model.h"\
   6116 	".\modelgen.h"\
   6117 	".\net.h"\
   6118 	".\pmove.h"\
   6119 	".\protocol.h"\
   6120 	".\quakedef.h"\
   6121 	".\render.h"\
   6122 	".\sbar.h"\
   6123 	".\screen.h"\
   6124 	".\sound.h"\
   6125 	".\spritegn.h"\
   6126 	".\sys.h"\
   6127 	".\vid.h"\
   6128 	".\view.h"\
   6129 	".\wad.h"\
   6130 	".\winquake.h"\
   6131 	".\zone.h"\
   6132 	
   6133 NODEP_CPP_NET_W=\
   6134 	".\cmdlib.h"\
   6135 	".\dictlib.h"\
   6136 	".\lbmlib.h"\
   6137 	".\scriplib.h"\
   6138 	".\trilib.h"\
   6139 	
   6140 
   6141 "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
   6142 
   6143 "$(INTDIR)\net_wins.sbr" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
   6144 
   6145 
   6146 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6147 
   6148 DEP_CPP_NET_W=\
   6149 	"..\..\scitech\include\debug.h"\
   6150 	"..\..\scitech\include\mgldos.h"\
   6151 	"..\..\scitech\include\mglwin.h"\
   6152 	"..\..\scitech\include\mgraph.h"\
   6153 	".\bothdefs.h"\
   6154 	".\bspfile.h"\
   6155 	".\cdaudio.h"\
   6156 	".\client.h"\
   6157 	".\cmd.h"\
   6158 	".\common.h"\
   6159 	".\console.h"\
   6160 	".\crc.h"\
   6161 	".\cvar.h"\
   6162 	".\d_iface.h"\
   6163 	".\draw.h"\
   6164 	".\gl_model.h"\
   6165 	".\glquake.h"\
   6166 	".\input.h"\
   6167 	".\keys.h"\
   6168 	".\mathlib.h"\
   6169 	".\menu.h"\
   6170 	".\model.h"\
   6171 	".\modelgen.h"\
   6172 	".\net.h"\
   6173 	".\pmove.h"\
   6174 	".\protocol.h"\
   6175 	".\quakedef.h"\
   6176 	".\render.h"\
   6177 	".\sbar.h"\
   6178 	".\screen.h"\
   6179 	".\sound.h"\
   6180 	".\spritegn.h"\
   6181 	".\sys.h"\
   6182 	".\vid.h"\
   6183 	".\view.h"\
   6184 	".\wad.h"\
   6185 	".\winquake.h"\
   6186 	".\zone.h"\
   6187 	
   6188 NODEP_CPP_NET_W=\
   6189 	"..\..\scitech\include\mglrect.hpp"\
   6190 	".\cmdlib.h"\
   6191 	".\dictlib.h"\
   6192 	".\lbmlib.h"\
   6193 	".\scriplib.h"\
   6194 	".\trilib.h"\
   6195 	
   6196 
   6197 "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
   6198 
   6199 
   6200 !ENDIF 
   6201 
   6202 # End Source File
   6203 ################################################################################
   6204 # Begin Source File
   6205 
   6206 SOURCE=.\pmove.c
   6207 DEP_CPP_PMOVE=\
   6208 	".\bothdefs.h"\
   6209 	".\bspfile.h"\
   6210 	".\cdaudio.h"\
   6211 	".\client.h"\
   6212 	".\cmd.h"\
   6213 	".\common.h"\
   6214 	".\console.h"\
   6215 	".\crc.h"\
   6216 	".\cvar.h"\
   6217 	".\d_iface.h"\
   6218 	".\draw.h"\
   6219 	".\gl_model.h"\
   6220 	".\glquake.h"\
   6221 	".\input.h"\
   6222 	".\keys.h"\
   6223 	".\mathlib.h"\
   6224 	".\menu.h"\
   6225 	".\model.h"\
   6226 	".\modelgen.h"\
   6227 	".\net.h"\
   6228 	".\pmove.h"\
   6229 	".\protocol.h"\
   6230 	".\quakedef.h"\
   6231 	".\render.h"\
   6232 	".\sbar.h"\
   6233 	".\screen.h"\
   6234 	".\sound.h"\
   6235 	".\spritegn.h"\
   6236 	".\sys.h"\
   6237 	".\vid.h"\
   6238 	".\view.h"\
   6239 	".\wad.h"\
   6240 	".\zone.h"\
   6241 	
   6242 NODEP_CPP_PMOVE=\
   6243 	".\cmdlib.h"\
   6244 	".\dictlib.h"\
   6245 	".\lbmlib.h"\
   6246 	".\scriplib.h"\
   6247 	".\trilib.h"\
   6248 	
   6249 
   6250 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6251 
   6252 
   6253 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
   6254 
   6255 
   6256 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6257 
   6258 
   6259 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
   6260 
   6261 "$(INTDIR)\pmove.sbr" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
   6262 
   6263 
   6264 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6265 
   6266 
   6267 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
   6268 
   6269 "$(INTDIR)\pmove.sbr" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
   6270 
   6271 
   6272 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6273 
   6274 
   6275 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
   6276 
   6277 
   6278 !ENDIF 
   6279 
   6280 # End Source File
   6281 ################################################################################
   6282 # Begin Source File
   6283 
   6284 SOURCE=.\pmovetst.c
   6285 DEP_CPP_PMOVET=\
   6286 	".\bothdefs.h"\
   6287 	".\bspfile.h"\
   6288 	".\cdaudio.h"\
   6289 	".\client.h"\
   6290 	".\cmd.h"\
   6291 	".\common.h"\
   6292 	".\console.h"\
   6293 	".\crc.h"\
   6294 	".\cvar.h"\
   6295 	".\d_iface.h"\
   6296 	".\draw.h"\
   6297 	".\gl_model.h"\
   6298 	".\glquake.h"\
   6299 	".\input.h"\
   6300 	".\keys.h"\
   6301 	".\mathlib.h"\
   6302 	".\menu.h"\
   6303 	".\model.h"\
   6304 	".\modelgen.h"\
   6305 	".\net.h"\
   6306 	".\pmove.h"\
   6307 	".\protocol.h"\
   6308 	".\quakedef.h"\
   6309 	".\render.h"\
   6310 	".\sbar.h"\
   6311 	".\screen.h"\
   6312 	".\sound.h"\
   6313 	".\spritegn.h"\
   6314 	".\sys.h"\
   6315 	".\vid.h"\
   6316 	".\view.h"\
   6317 	".\wad.h"\
   6318 	".\zone.h"\
   6319 	
   6320 NODEP_CPP_PMOVET=\
   6321 	".\cmdlib.h"\
   6322 	".\dictlib.h"\
   6323 	".\lbmlib.h"\
   6324 	".\scriplib.h"\
   6325 	".\trilib.h"\
   6326 	
   6327 
   6328 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6329 
   6330 
   6331 "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
   6332 
   6333 
   6334 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6335 
   6336 
   6337 "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
   6338 
   6339 "$(INTDIR)\pmovetst.sbr" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
   6340 
   6341 
   6342 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6343 
   6344 
   6345 "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
   6346 
   6347 "$(INTDIR)\pmovetst.sbr" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
   6348 
   6349 
   6350 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6351 
   6352 
   6353 "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
   6354 
   6355 
   6356 !ENDIF 
   6357 
   6358 # End Source File
   6359 ################################################################################
   6360 # Begin Source File
   6361 
   6362 SOURCE=.\r_aclip.c
   6363 DEP_CPP_R_ACL=\
   6364 	".\bothdefs.h"\
   6365 	".\bspfile.h"\
   6366 	".\cdaudio.h"\
   6367 	".\client.h"\
   6368 	".\cmd.h"\
   6369 	".\common.h"\
   6370 	".\console.h"\
   6371 	".\crc.h"\
   6372 	".\cvar.h"\
   6373 	".\d_iface.h"\
   6374 	".\d_local.h"\
   6375 	".\draw.h"\
   6376 	".\gl_model.h"\
   6377 	".\glquake.h"\
   6378 	".\input.h"\
   6379 	".\keys.h"\
   6380 	".\mathlib.h"\
   6381 	".\menu.h"\
   6382 	".\model.h"\
   6383 	".\modelgen.h"\
   6384 	".\net.h"\
   6385 	".\pmove.h"\
   6386 	".\protocol.h"\
   6387 	".\quakedef.h"\
   6388 	".\r_local.h"\
   6389 	".\r_shared.h"\
   6390 	".\render.h"\
   6391 	".\sbar.h"\
   6392 	".\screen.h"\
   6393 	".\sound.h"\
   6394 	".\spritegn.h"\
   6395 	".\sys.h"\
   6396 	".\vid.h"\
   6397 	".\view.h"\
   6398 	".\wad.h"\
   6399 	".\zone.h"\
   6400 	
   6401 NODEP_CPP_R_ACL=\
   6402 	".\cmdlib.h"\
   6403 	".\dictlib.h"\
   6404 	".\lbmlib.h"\
   6405 	".\scriplib.h"\
   6406 	".\trilib.h"\
   6407 	
   6408 
   6409 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6410 
   6411 
   6412 "$(INTDIR)\r_aclip.obj" : $(SOURCE) $(DEP_CPP_R_ACL) "$(INTDIR)"
   6413    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   6414  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   6415  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   6416 
   6417 
   6418 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6419 
   6420 
   6421 BuildCmds= \
   6422 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   6423  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   6424  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   6425 	
   6426 
   6427 "$(INTDIR)\r_aclip.obj" : $(SOURCE) $(DEP_CPP_R_ACL) "$(INTDIR)"
   6428    $(BuildCmds)
   6429 
   6430 "$(INTDIR)\r_aclip.sbr" : $(SOURCE) $(DEP_CPP_R_ACL) "$(INTDIR)"
   6431    $(BuildCmds)
   6432 
   6433 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6434 
   6435 # PROP Exclude_From_Build 1
   6436 
   6437 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6438 
   6439 # PROP Exclude_From_Build 1
   6440 
   6441 !ENDIF 
   6442 
   6443 # End Source File
   6444 ################################################################################
   6445 # Begin Source File
   6446 
   6447 SOURCE=.\r_alias.c
   6448 DEP_CPP_R_ALI=\
   6449 	".\anorms.h"\
   6450 	".\bothdefs.h"\
   6451 	".\bspfile.h"\
   6452 	".\cdaudio.h"\
   6453 	".\client.h"\
   6454 	".\cmd.h"\
   6455 	".\common.h"\
   6456 	".\console.h"\
   6457 	".\crc.h"\
   6458 	".\cvar.h"\
   6459 	".\d_iface.h"\
   6460 	".\d_local.h"\
   6461 	".\draw.h"\
   6462 	".\gl_model.h"\
   6463 	".\glquake.h"\
   6464 	".\input.h"\
   6465 	".\keys.h"\
   6466 	".\mathlib.h"\
   6467 	".\menu.h"\
   6468 	".\model.h"\
   6469 	".\modelgen.h"\
   6470 	".\net.h"\
   6471 	".\pmove.h"\
   6472 	".\protocol.h"\
   6473 	".\quakedef.h"\
   6474 	".\r_local.h"\
   6475 	".\r_shared.h"\
   6476 	".\render.h"\
   6477 	".\sbar.h"\
   6478 	".\screen.h"\
   6479 	".\sound.h"\
   6480 	".\spritegn.h"\
   6481 	".\sys.h"\
   6482 	".\vid.h"\
   6483 	".\view.h"\
   6484 	".\wad.h"\
   6485 	".\zone.h"\
   6486 	
   6487 NODEP_CPP_R_ALI=\
   6488 	".\cmdlib.h"\
   6489 	".\dictlib.h"\
   6490 	".\lbmlib.h"\
   6491 	".\scriplib.h"\
   6492 	".\trilib.h"\
   6493 	
   6494 
   6495 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6496 
   6497 
   6498 "$(INTDIR)\r_alias.obj" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)"
   6499    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   6500  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   6501  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   6502 
   6503 
   6504 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6505 
   6506 
   6507 BuildCmds= \
   6508 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   6509  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   6510  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   6511 	
   6512 
   6513 "$(INTDIR)\r_alias.obj" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)"
   6514    $(BuildCmds)
   6515 
   6516 "$(INTDIR)\r_alias.sbr" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)"
   6517    $(BuildCmds)
   6518 
   6519 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6520 
   6521 # PROP Exclude_From_Build 1
   6522 
   6523 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6524 
   6525 # PROP Exclude_From_Build 1
   6526 
   6527 !ENDIF 
   6528 
   6529 # End Source File
   6530 ################################################################################
   6531 # Begin Source File
   6532 
   6533 SOURCE=.\r_bsp.c
   6534 DEP_CPP_R_BSP=\
   6535 	".\bothdefs.h"\
   6536 	".\bspfile.h"\
   6537 	".\cdaudio.h"\
   6538 	".\client.h"\
   6539 	".\cmd.h"\
   6540 	".\common.h"\
   6541 	".\console.h"\
   6542 	".\crc.h"\
   6543 	".\cvar.h"\
   6544 	".\d_iface.h"\
   6545 	".\draw.h"\
   6546 	".\gl_model.h"\
   6547 	".\glquake.h"\
   6548 	".\input.h"\
   6549 	".\keys.h"\
   6550 	".\mathlib.h"\
   6551 	".\menu.h"\
   6552 	".\model.h"\
   6553 	".\modelgen.h"\
   6554 	".\net.h"\
   6555 	".\pmove.h"\
   6556 	".\protocol.h"\
   6557 	".\quakedef.h"\
   6558 	".\r_local.h"\
   6559 	".\r_shared.h"\
   6560 	".\render.h"\
   6561 	".\sbar.h"\
   6562 	".\screen.h"\
   6563 	".\sound.h"\
   6564 	".\spritegn.h"\
   6565 	".\sys.h"\
   6566 	".\vid.h"\
   6567 	".\view.h"\
   6568 	".\wad.h"\
   6569 	".\zone.h"\
   6570 	
   6571 NODEP_CPP_R_BSP=\
   6572 	".\cmdlib.h"\
   6573 	".\dictlib.h"\
   6574 	".\lbmlib.h"\
   6575 	".\scriplib.h"\
   6576 	".\trilib.h"\
   6577 	
   6578 
   6579 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6580 
   6581 
   6582 "$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"
   6583    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   6584  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   6585  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   6586 
   6587 
   6588 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6589 
   6590 
   6591 BuildCmds= \
   6592 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   6593  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   6594  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   6595 	
   6596 
   6597 "$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"
   6598    $(BuildCmds)
   6599 
   6600 "$(INTDIR)\r_bsp.sbr" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"
   6601    $(BuildCmds)
   6602 
   6603 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6604 
   6605 # PROP Exclude_From_Build 1
   6606 
   6607 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6608 
   6609 # PROP Exclude_From_Build 1
   6610 
   6611 !ENDIF 
   6612 
   6613 # End Source File
   6614 ################################################################################
   6615 # Begin Source File
   6616 
   6617 SOURCE=.\r_draw.c
   6618 DEP_CPP_R_DRA=\
   6619 	".\bothdefs.h"\
   6620 	".\bspfile.h"\
   6621 	".\cdaudio.h"\
   6622 	".\client.h"\
   6623 	".\cmd.h"\
   6624 	".\common.h"\
   6625 	".\console.h"\
   6626 	".\crc.h"\
   6627 	".\cvar.h"\
   6628 	".\d_iface.h"\
   6629 	".\d_local.h"\
   6630 	".\draw.h"\
   6631 	".\gl_model.h"\
   6632 	".\glquake.h"\
   6633 	".\input.h"\
   6634 	".\keys.h"\
   6635 	".\mathlib.h"\
   6636 	".\menu.h"\
   6637 	".\model.h"\
   6638 	".\modelgen.h"\
   6639 	".\net.h"\
   6640 	".\pmove.h"\
   6641 	".\protocol.h"\
   6642 	".\quakedef.h"\
   6643 	".\r_local.h"\
   6644 	".\r_shared.h"\
   6645 	".\render.h"\
   6646 	".\sbar.h"\
   6647 	".\screen.h"\
   6648 	".\sound.h"\
   6649 	".\spritegn.h"\
   6650 	".\sys.h"\
   6651 	".\vid.h"\
   6652 	".\view.h"\
   6653 	".\wad.h"\
   6654 	".\zone.h"\
   6655 	
   6656 NODEP_CPP_R_DRA=\
   6657 	".\cmdlib.h"\
   6658 	".\dictlib.h"\
   6659 	".\lbmlib.h"\
   6660 	".\scriplib.h"\
   6661 	".\trilib.h"\
   6662 	
   6663 
   6664 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6665 
   6666 
   6667 "$(INTDIR)\r_draw.obj" : $(SOURCE) $(DEP_CPP_R_DRA) "$(INTDIR)"
   6668    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   6669  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   6670  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   6671 
   6672 
   6673 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6674 
   6675 
   6676 BuildCmds= \
   6677 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   6678  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   6679  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   6680 	
   6681 
   6682 "$(INTDIR)\r_draw.obj" : $(SOURCE) $(DEP_CPP_R_DRA) "$(INTDIR)"
   6683    $(BuildCmds)
   6684 
   6685 "$(INTDIR)\r_draw.sbr" : $(SOURCE) $(DEP_CPP_R_DRA) "$(INTDIR)"
   6686    $(BuildCmds)
   6687 
   6688 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6689 
   6690 # PROP Exclude_From_Build 1
   6691 
   6692 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6693 
   6694 # PROP Exclude_From_Build 1
   6695 
   6696 !ENDIF 
   6697 
   6698 # End Source File
   6699 ################################################################################
   6700 # Begin Source File
   6701 
   6702 SOURCE=.\r_edge.c
   6703 DEP_CPP_R_EDG=\
   6704 	".\bothdefs.h"\
   6705 	".\bspfile.h"\
   6706 	".\cdaudio.h"\
   6707 	".\client.h"\
   6708 	".\cmd.h"\
   6709 	".\common.h"\
   6710 	".\console.h"\
   6711 	".\crc.h"\
   6712 	".\cvar.h"\
   6713 	".\d_iface.h"\
   6714 	".\draw.h"\
   6715 	".\gl_model.h"\
   6716 	".\glquake.h"\
   6717 	".\input.h"\
   6718 	".\keys.h"\
   6719 	".\mathlib.h"\
   6720 	".\menu.h"\
   6721 	".\model.h"\
   6722 	".\modelgen.h"\
   6723 	".\net.h"\
   6724 	".\pmove.h"\
   6725 	".\protocol.h"\
   6726 	".\quakedef.h"\
   6727 	".\r_local.h"\
   6728 	".\r_shared.h"\
   6729 	".\render.h"\
   6730 	".\sbar.h"\
   6731 	".\screen.h"\
   6732 	".\sound.h"\
   6733 	".\spritegn.h"\
   6734 	".\sys.h"\
   6735 	".\vid.h"\
   6736 	".\view.h"\
   6737 	".\wad.h"\
   6738 	".\zone.h"\
   6739 	
   6740 NODEP_CPP_R_EDG=\
   6741 	".\cmdlib.h"\
   6742 	".\dictlib.h"\
   6743 	".\lbmlib.h"\
   6744 	".\scriplib.h"\
   6745 	".\trilib.h"\
   6746 	
   6747 
   6748 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6749 
   6750 
   6751 "$(INTDIR)\r_edge.obj" : $(SOURCE) $(DEP_CPP_R_EDG) "$(INTDIR)"
   6752    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   6753  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   6754  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   6755 
   6756 
   6757 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6758 
   6759 
   6760 BuildCmds= \
   6761 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   6762  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   6763  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   6764 	
   6765 
   6766 "$(INTDIR)\r_edge.obj" : $(SOURCE) $(DEP_CPP_R_EDG) "$(INTDIR)"
   6767    $(BuildCmds)
   6768 
   6769 "$(INTDIR)\r_edge.sbr" : $(SOURCE) $(DEP_CPP_R_EDG) "$(INTDIR)"
   6770    $(BuildCmds)
   6771 
   6772 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6773 
   6774 # PROP Exclude_From_Build 1
   6775 
   6776 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6777 
   6778 # PROP Exclude_From_Build 1
   6779 
   6780 !ENDIF 
   6781 
   6782 # End Source File
   6783 ################################################################################
   6784 # Begin Source File
   6785 
   6786 SOURCE=.\r_efrag.c
   6787 DEP_CPP_R_EFR=\
   6788 	".\bothdefs.h"\
   6789 	".\bspfile.h"\
   6790 	".\cdaudio.h"\
   6791 	".\client.h"\
   6792 	".\cmd.h"\
   6793 	".\common.h"\
   6794 	".\console.h"\
   6795 	".\crc.h"\
   6796 	".\cvar.h"\
   6797 	".\d_iface.h"\
   6798 	".\draw.h"\
   6799 	".\gl_model.h"\
   6800 	".\glquake.h"\
   6801 	".\input.h"\
   6802 	".\keys.h"\
   6803 	".\mathlib.h"\
   6804 	".\menu.h"\
   6805 	".\model.h"\
   6806 	".\modelgen.h"\
   6807 	".\net.h"\
   6808 	".\pmove.h"\
   6809 	".\protocol.h"\
   6810 	".\quakedef.h"\
   6811 	".\r_local.h"\
   6812 	".\r_shared.h"\
   6813 	".\render.h"\
   6814 	".\sbar.h"\
   6815 	".\screen.h"\
   6816 	".\sound.h"\
   6817 	".\spritegn.h"\
   6818 	".\sys.h"\
   6819 	".\vid.h"\
   6820 	".\view.h"\
   6821 	".\wad.h"\
   6822 	".\zone.h"\
   6823 	
   6824 NODEP_CPP_R_EFR=\
   6825 	".\cmdlib.h"\
   6826 	".\dictlib.h"\
   6827 	".\lbmlib.h"\
   6828 	".\scriplib.h"\
   6829 	".\trilib.h"\
   6830 	
   6831 
   6832 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6833 
   6834 
   6835 "$(INTDIR)\r_efrag.obj" : $(SOURCE) $(DEP_CPP_R_EFR) "$(INTDIR)"
   6836    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   6837  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   6838  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   6839 
   6840 
   6841 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6842 
   6843 
   6844 BuildCmds= \
   6845 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   6846  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   6847  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   6848 	
   6849 
   6850 "$(INTDIR)\r_efrag.obj" : $(SOURCE) $(DEP_CPP_R_EFR) "$(INTDIR)"
   6851    $(BuildCmds)
   6852 
   6853 "$(INTDIR)\r_efrag.sbr" : $(SOURCE) $(DEP_CPP_R_EFR) "$(INTDIR)"
   6854    $(BuildCmds)
   6855 
   6856 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6857 
   6858 # PROP Exclude_From_Build 1
   6859 
   6860 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6861 
   6862 # PROP Exclude_From_Build 1
   6863 
   6864 !ENDIF 
   6865 
   6866 # End Source File
   6867 ################################################################################
   6868 # Begin Source File
   6869 
   6870 SOURCE=.\r_light.c
   6871 DEP_CPP_R_LIG=\
   6872 	".\bothdefs.h"\
   6873 	".\bspfile.h"\
   6874 	".\cdaudio.h"\
   6875 	".\client.h"\
   6876 	".\cmd.h"\
   6877 	".\common.h"\
   6878 	".\console.h"\
   6879 	".\crc.h"\
   6880 	".\cvar.h"\
   6881 	".\d_iface.h"\
   6882 	".\draw.h"\
   6883 	".\gl_model.h"\
   6884 	".\glquake.h"\
   6885 	".\input.h"\
   6886 	".\keys.h"\
   6887 	".\mathlib.h"\
   6888 	".\menu.h"\
   6889 	".\model.h"\
   6890 	".\modelgen.h"\
   6891 	".\net.h"\
   6892 	".\pmove.h"\
   6893 	".\protocol.h"\
   6894 	".\quakedef.h"\
   6895 	".\r_local.h"\
   6896 	".\r_shared.h"\
   6897 	".\render.h"\
   6898 	".\sbar.h"\
   6899 	".\screen.h"\
   6900 	".\sound.h"\
   6901 	".\spritegn.h"\
   6902 	".\sys.h"\
   6903 	".\vid.h"\
   6904 	".\view.h"\
   6905 	".\wad.h"\
   6906 	".\zone.h"\
   6907 	
   6908 NODEP_CPP_R_LIG=\
   6909 	".\cmdlib.h"\
   6910 	".\dictlib.h"\
   6911 	".\lbmlib.h"\
   6912 	".\scriplib.h"\
   6913 	".\trilib.h"\
   6914 	
   6915 
   6916 !IF  "$(CFG)" == "qwcl - Win32 Release"
   6917 
   6918 
   6919 "$(INTDIR)\r_light.obj" : $(SOURCE) $(DEP_CPP_R_LIG) "$(INTDIR)"
   6920    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   6921  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   6922  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   6923 
   6924 
   6925 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   6926 
   6927 
   6928 BuildCmds= \
   6929 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   6930  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   6931  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   6932 	
   6933 
   6934 "$(INTDIR)\r_light.obj" : $(SOURCE) $(DEP_CPP_R_LIG) "$(INTDIR)"
   6935    $(BuildCmds)
   6936 
   6937 "$(INTDIR)\r_light.sbr" : $(SOURCE) $(DEP_CPP_R_LIG) "$(INTDIR)"
   6938    $(BuildCmds)
   6939 
   6940 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   6941 
   6942 # PROP Exclude_From_Build 1
   6943 
   6944 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   6945 
   6946 # PROP Exclude_From_Build 1
   6947 
   6948 !ENDIF 
   6949 
   6950 # End Source File
   6951 ################################################################################
   6952 # Begin Source File
   6953 
   6954 SOURCE=.\r_main.c
   6955 DEP_CPP_R_MAI=\
   6956 	".\bothdefs.h"\
   6957 	".\bspfile.h"\
   6958 	".\cdaudio.h"\
   6959 	".\client.h"\
   6960 	".\cmd.h"\
   6961 	".\common.h"\
   6962 	".\console.h"\
   6963 	".\crc.h"\
   6964 	".\cvar.h"\
   6965 	".\d_iface.h"\
   6966 	".\draw.h"\
   6967 	".\gl_model.h"\
   6968 	".\glquake.h"\
   6969 	".\input.h"\
   6970 	".\keys.h"\
   6971 	".\mathlib.h"\
   6972 	".\menu.h"\
   6973 	".\model.h"\
   6974 	".\modelgen.h"\
   6975 	".\net.h"\
   6976 	".\pmove.h"\
   6977 	".\protocol.h"\
   6978 	".\quakedef.h"\
   6979 	".\r_local.h"\
   6980 	".\r_shared.h"\
   6981 	".\render.h"\
   6982 	".\sbar.h"\
   6983 	".\screen.h"\
   6984 	".\sound.h"\
   6985 	".\spritegn.h"\
   6986 	".\sys.h"\
   6987 	".\vid.h"\
   6988 	".\view.h"\
   6989 	".\wad.h"\
   6990 	".\zone.h"\
   6991 	
   6992 NODEP_CPP_R_MAI=\
   6993 	".\cmdlib.h"\
   6994 	".\dictlib.h"\
   6995 	".\lbmlib.h"\
   6996 	".\scriplib.h"\
   6997 	".\trilib.h"\
   6998 	
   6999 
   7000 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7001 
   7002 
   7003 "$(INTDIR)\r_main.obj" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"
   7004    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   7005  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   7006  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   7007 
   7008 
   7009 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7010 
   7011 
   7012 BuildCmds= \
   7013 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   7014  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   7015  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   7016 	
   7017 
   7018 "$(INTDIR)\r_main.obj" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"
   7019    $(BuildCmds)
   7020 
   7021 "$(INTDIR)\r_main.sbr" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"
   7022    $(BuildCmds)
   7023 
   7024 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7025 
   7026 # PROP Exclude_From_Build 1
   7027 
   7028 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7029 
   7030 # PROP Exclude_From_Build 1
   7031 
   7032 !ENDIF 
   7033 
   7034 # End Source File
   7035 ################################################################################
   7036 # Begin Source File
   7037 
   7038 SOURCE=.\r_misc.c
   7039 DEP_CPP_R_MIS=\
   7040 	".\bothdefs.h"\
   7041 	".\bspfile.h"\
   7042 	".\cdaudio.h"\
   7043 	".\client.h"\
   7044 	".\cmd.h"\
   7045 	".\common.h"\
   7046 	".\console.h"\
   7047 	".\crc.h"\
   7048 	".\cvar.h"\
   7049 	".\d_iface.h"\
   7050 	".\draw.h"\
   7051 	".\gl_model.h"\
   7052 	".\glquake.h"\
   7053 	".\input.h"\
   7054 	".\keys.h"\
   7055 	".\mathlib.h"\
   7056 	".\menu.h"\
   7057 	".\model.h"\
   7058 	".\modelgen.h"\
   7059 	".\net.h"\
   7060 	".\pmove.h"\
   7061 	".\protocol.h"\
   7062 	".\quakedef.h"\
   7063 	".\r_local.h"\
   7064 	".\r_shared.h"\
   7065 	".\render.h"\
   7066 	".\sbar.h"\
   7067 	".\screen.h"\
   7068 	".\sound.h"\
   7069 	".\spritegn.h"\
   7070 	".\sys.h"\
   7071 	".\vid.h"\
   7072 	".\view.h"\
   7073 	".\wad.h"\
   7074 	".\zone.h"\
   7075 	
   7076 NODEP_CPP_R_MIS=\
   7077 	".\cmdlib.h"\
   7078 	".\dictlib.h"\
   7079 	".\lbmlib.h"\
   7080 	".\scriplib.h"\
   7081 	".\trilib.h"\
   7082 	
   7083 
   7084 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7085 
   7086 
   7087 "$(INTDIR)\r_misc.obj" : $(SOURCE) $(DEP_CPP_R_MIS) "$(INTDIR)"
   7088    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   7089  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   7090  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   7091 
   7092 
   7093 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7094 
   7095 
   7096 BuildCmds= \
   7097 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   7098  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   7099  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   7100 	
   7101 
   7102 "$(INTDIR)\r_misc.obj" : $(SOURCE) $(DEP_CPP_R_MIS) "$(INTDIR)"
   7103    $(BuildCmds)
   7104 
   7105 "$(INTDIR)\r_misc.sbr" : $(SOURCE) $(DEP_CPP_R_MIS) "$(INTDIR)"
   7106    $(BuildCmds)
   7107 
   7108 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7109 
   7110 # PROP Exclude_From_Build 1
   7111 
   7112 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7113 
   7114 # PROP Exclude_From_Build 1
   7115 
   7116 !ENDIF 
   7117 
   7118 # End Source File
   7119 ################################################################################
   7120 # Begin Source File
   7121 
   7122 SOURCE=.\r_part.c
   7123 DEP_CPP_R_PAR=\
   7124 	".\bothdefs.h"\
   7125 	".\bspfile.h"\
   7126 	".\cdaudio.h"\
   7127 	".\client.h"\
   7128 	".\cmd.h"\
   7129 	".\common.h"\
   7130 	".\console.h"\
   7131 	".\crc.h"\
   7132 	".\cvar.h"\
   7133 	".\d_iface.h"\
   7134 	".\draw.h"\
   7135 	".\gl_model.h"\
   7136 	".\glquake.h"\
   7137 	".\input.h"\
   7138 	".\keys.h"\
   7139 	".\mathlib.h"\
   7140 	".\menu.h"\
   7141 	".\model.h"\
   7142 	".\modelgen.h"\
   7143 	".\net.h"\
   7144 	".\pmove.h"\
   7145 	".\protocol.h"\
   7146 	".\quakedef.h"\
   7147 	".\r_local.h"\
   7148 	".\r_shared.h"\
   7149 	".\render.h"\
   7150 	".\sbar.h"\
   7151 	".\screen.h"\
   7152 	".\sound.h"\
   7153 	".\spritegn.h"\
   7154 	".\sys.h"\
   7155 	".\vid.h"\
   7156 	".\view.h"\
   7157 	".\wad.h"\
   7158 	".\zone.h"\
   7159 	
   7160 NODEP_CPP_R_PAR=\
   7161 	".\cmdlib.h"\
   7162 	".\dictlib.h"\
   7163 	".\lbmlib.h"\
   7164 	".\scriplib.h"\
   7165 	".\trilib.h"\
   7166 	
   7167 
   7168 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7169 
   7170 
   7171 "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
   7172 
   7173 
   7174 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7175 
   7176 
   7177 "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
   7178 
   7179 "$(INTDIR)\r_part.sbr" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
   7180 
   7181 
   7182 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7183 
   7184 # PROP Exclude_From_Build 0
   7185 
   7186 "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
   7187 
   7188 "$(INTDIR)\r_part.sbr" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
   7189 
   7190 
   7191 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7192 
   7193 # PROP Exclude_From_Build 0
   7194 
   7195 "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
   7196 
   7197 
   7198 !ENDIF 
   7199 
   7200 # End Source File
   7201 ################################################################################
   7202 # Begin Source File
   7203 
   7204 SOURCE=.\r_sky.c
   7205 DEP_CPP_R_SKY=\
   7206 	".\bothdefs.h"\
   7207 	".\bspfile.h"\
   7208 	".\cdaudio.h"\
   7209 	".\client.h"\
   7210 	".\cmd.h"\
   7211 	".\common.h"\
   7212 	".\console.h"\
   7213 	".\crc.h"\
   7214 	".\cvar.h"\
   7215 	".\d_iface.h"\
   7216 	".\d_local.h"\
   7217 	".\draw.h"\
   7218 	".\gl_model.h"\
   7219 	".\glquake.h"\
   7220 	".\input.h"\
   7221 	".\keys.h"\
   7222 	".\mathlib.h"\
   7223 	".\menu.h"\
   7224 	".\model.h"\
   7225 	".\modelgen.h"\
   7226 	".\net.h"\
   7227 	".\pmove.h"\
   7228 	".\protocol.h"\
   7229 	".\quakedef.h"\
   7230 	".\r_local.h"\
   7231 	".\r_shared.h"\
   7232 	".\render.h"\
   7233 	".\sbar.h"\
   7234 	".\screen.h"\
   7235 	".\sound.h"\
   7236 	".\spritegn.h"\
   7237 	".\sys.h"\
   7238 	".\vid.h"\
   7239 	".\view.h"\
   7240 	".\wad.h"\
   7241 	".\zone.h"\
   7242 	
   7243 NODEP_CPP_R_SKY=\
   7244 	".\cmdlib.h"\
   7245 	".\dictlib.h"\
   7246 	".\lbmlib.h"\
   7247 	".\scriplib.h"\
   7248 	".\trilib.h"\
   7249 	
   7250 
   7251 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7252 
   7253 
   7254 "$(INTDIR)\r_sky.obj" : $(SOURCE) $(DEP_CPP_R_SKY) "$(INTDIR)"
   7255    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   7256  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   7257  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   7258 
   7259 
   7260 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7261 
   7262 
   7263 BuildCmds= \
   7264 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   7265  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   7266  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   7267 	
   7268 
   7269 "$(INTDIR)\r_sky.obj" : $(SOURCE) $(DEP_CPP_R_SKY) "$(INTDIR)"
   7270    $(BuildCmds)
   7271 
   7272 "$(INTDIR)\r_sky.sbr" : $(SOURCE) $(DEP_CPP_R_SKY) "$(INTDIR)"
   7273    $(BuildCmds)
   7274 
   7275 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7276 
   7277 # PROP Exclude_From_Build 1
   7278 
   7279 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7280 
   7281 # PROP Exclude_From_Build 1
   7282 
   7283 !ENDIF 
   7284 
   7285 # End Source File
   7286 ################################################################################
   7287 # Begin Source File
   7288 
   7289 SOURCE=.\r_sprite.c
   7290 DEP_CPP_R_SPR=\
   7291 	".\bothdefs.h"\
   7292 	".\bspfile.h"\
   7293 	".\cdaudio.h"\
   7294 	".\client.h"\
   7295 	".\cmd.h"\
   7296 	".\common.h"\
   7297 	".\console.h"\
   7298 	".\crc.h"\
   7299 	".\cvar.h"\
   7300 	".\d_iface.h"\
   7301 	".\draw.h"\
   7302 	".\gl_model.h"\
   7303 	".\glquake.h"\
   7304 	".\input.h"\
   7305 	".\keys.h"\
   7306 	".\mathlib.h"\
   7307 	".\menu.h"\
   7308 	".\model.h"\
   7309 	".\modelgen.h"\
   7310 	".\net.h"\
   7311 	".\pmove.h"\
   7312 	".\protocol.h"\
   7313 	".\quakedef.h"\
   7314 	".\r_local.h"\
   7315 	".\r_shared.h"\
   7316 	".\render.h"\
   7317 	".\sbar.h"\
   7318 	".\screen.h"\
   7319 	".\sound.h"\
   7320 	".\spritegn.h"\
   7321 	".\sys.h"\
   7322 	".\vid.h"\
   7323 	".\view.h"\
   7324 	".\wad.h"\
   7325 	".\zone.h"\
   7326 	
   7327 NODEP_CPP_R_SPR=\
   7328 	".\cmdlib.h"\
   7329 	".\dictlib.h"\
   7330 	".\lbmlib.h"\
   7331 	".\scriplib.h"\
   7332 	".\trilib.h"\
   7333 	
   7334 
   7335 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7336 
   7337 
   7338 "$(INTDIR)\r_sprite.obj" : $(SOURCE) $(DEP_CPP_R_SPR) "$(INTDIR)"
   7339    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   7340  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   7341  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   7342 
   7343 
   7344 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7345 
   7346 
   7347 BuildCmds= \
   7348 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   7349  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   7350  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   7351 	
   7352 
   7353 "$(INTDIR)\r_sprite.obj" : $(SOURCE) $(DEP_CPP_R_SPR) "$(INTDIR)"
   7354    $(BuildCmds)
   7355 
   7356 "$(INTDIR)\r_sprite.sbr" : $(SOURCE) $(DEP_CPP_R_SPR) "$(INTDIR)"
   7357    $(BuildCmds)
   7358 
   7359 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7360 
   7361 # PROP Exclude_From_Build 1
   7362 
   7363 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7364 
   7365 # PROP Exclude_From_Build 1
   7366 
   7367 !ENDIF 
   7368 
   7369 # End Source File
   7370 ################################################################################
   7371 # Begin Source File
   7372 
   7373 SOURCE=.\r_surf.c
   7374 DEP_CPP_R_SUR=\
   7375 	".\bothdefs.h"\
   7376 	".\bspfile.h"\
   7377 	".\cdaudio.h"\
   7378 	".\client.h"\
   7379 	".\cmd.h"\
   7380 	".\common.h"\
   7381 	".\console.h"\
   7382 	".\crc.h"\
   7383 	".\cvar.h"\
   7384 	".\d_iface.h"\
   7385 	".\draw.h"\
   7386 	".\gl_model.h"\
   7387 	".\glquake.h"\
   7388 	".\input.h"\
   7389 	".\keys.h"\
   7390 	".\mathlib.h"\
   7391 	".\menu.h"\
   7392 	".\model.h"\
   7393 	".\modelgen.h"\
   7394 	".\net.h"\
   7395 	".\pmove.h"\
   7396 	".\protocol.h"\
   7397 	".\quakedef.h"\
   7398 	".\r_local.h"\
   7399 	".\r_shared.h"\
   7400 	".\render.h"\
   7401 	".\sbar.h"\
   7402 	".\screen.h"\
   7403 	".\sound.h"\
   7404 	".\spritegn.h"\
   7405 	".\sys.h"\
   7406 	".\vid.h"\
   7407 	".\view.h"\
   7408 	".\wad.h"\
   7409 	".\zone.h"\
   7410 	
   7411 NODEP_CPP_R_SUR=\
   7412 	".\cmdlib.h"\
   7413 	".\dictlib.h"\
   7414 	".\lbmlib.h"\
   7415 	".\scriplib.h"\
   7416 	".\trilib.h"\
   7417 	
   7418 
   7419 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7420 
   7421 
   7422 "$(INTDIR)\r_surf.obj" : $(SOURCE) $(DEP_CPP_R_SUR) "$(INTDIR)"
   7423    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   7424  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   7425  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   7426 
   7427 
   7428 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7429 
   7430 
   7431 BuildCmds= \
   7432 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   7433  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   7434  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   7435 	
   7436 
   7437 "$(INTDIR)\r_surf.obj" : $(SOURCE) $(DEP_CPP_R_SUR) "$(INTDIR)"
   7438    $(BuildCmds)
   7439 
   7440 "$(INTDIR)\r_surf.sbr" : $(SOURCE) $(DEP_CPP_R_SUR) "$(INTDIR)"
   7441    $(BuildCmds)
   7442 
   7443 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7444 
   7445 # PROP Exclude_From_Build 1
   7446 
   7447 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7448 
   7449 # PROP Exclude_From_Build 1
   7450 
   7451 !ENDIF 
   7452 
   7453 # End Source File
   7454 ################################################################################
   7455 # Begin Source File
   7456 
   7457 SOURCE=.\r_vars.c
   7458 DEP_CPP_R_VAR=\
   7459 	".\bothdefs.h"\
   7460 	".\bspfile.h"\
   7461 	".\cdaudio.h"\
   7462 	".\client.h"\
   7463 	".\cmd.h"\
   7464 	".\common.h"\
   7465 	".\console.h"\
   7466 	".\crc.h"\
   7467 	".\cvar.h"\
   7468 	".\d_iface.h"\
   7469 	".\draw.h"\
   7470 	".\gl_model.h"\
   7471 	".\glquake.h"\
   7472 	".\input.h"\
   7473 	".\keys.h"\
   7474 	".\mathlib.h"\
   7475 	".\menu.h"\
   7476 	".\model.h"\
   7477 	".\modelgen.h"\
   7478 	".\net.h"\
   7479 	".\pmove.h"\
   7480 	".\protocol.h"\
   7481 	".\quakedef.h"\
   7482 	".\render.h"\
   7483 	".\sbar.h"\
   7484 	".\screen.h"\
   7485 	".\sound.h"\
   7486 	".\spritegn.h"\
   7487 	".\sys.h"\
   7488 	".\vid.h"\
   7489 	".\view.h"\
   7490 	".\wad.h"\
   7491 	".\zone.h"\
   7492 	
   7493 NODEP_CPP_R_VAR=\
   7494 	".\cmdlib.h"\
   7495 	".\dictlib.h"\
   7496 	".\lbmlib.h"\
   7497 	".\scriplib.h"\
   7498 	".\trilib.h"\
   7499 	
   7500 
   7501 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7502 
   7503 
   7504 "$(INTDIR)\r_vars.obj" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)"
   7505    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   7506  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   7507  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   7508 
   7509 
   7510 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7511 
   7512 
   7513 BuildCmds= \
   7514 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   7515  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   7516  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   7517 	
   7518 
   7519 "$(INTDIR)\r_vars.obj" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)"
   7520    $(BuildCmds)
   7521 
   7522 "$(INTDIR)\r_vars.sbr" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)"
   7523    $(BuildCmds)
   7524 
   7525 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7526 
   7527 # PROP Exclude_From_Build 1
   7528 
   7529 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7530 
   7531 # PROP Exclude_From_Build 1
   7532 
   7533 !ENDIF 
   7534 
   7535 # End Source File
   7536 ################################################################################
   7537 # Begin Source File
   7538 
   7539 SOURCE=.\sbar.c
   7540 DEP_CPP_SBAR_=\
   7541 	".\bothdefs.h"\
   7542 	".\bspfile.h"\
   7543 	".\cdaudio.h"\
   7544 	".\client.h"\
   7545 	".\cmd.h"\
   7546 	".\common.h"\
   7547 	".\console.h"\
   7548 	".\crc.h"\
   7549 	".\cvar.h"\
   7550 	".\d_iface.h"\
   7551 	".\draw.h"\
   7552 	".\gl_model.h"\
   7553 	".\glquake.h"\
   7554 	".\input.h"\
   7555 	".\keys.h"\
   7556 	".\mathlib.h"\
   7557 	".\menu.h"\
   7558 	".\model.h"\
   7559 	".\modelgen.h"\
   7560 	".\net.h"\
   7561 	".\pmove.h"\
   7562 	".\protocol.h"\
   7563 	".\quakedef.h"\
   7564 	".\render.h"\
   7565 	".\sbar.h"\
   7566 	".\screen.h"\
   7567 	".\sound.h"\
   7568 	".\spritegn.h"\
   7569 	".\sys.h"\
   7570 	".\vid.h"\
   7571 	".\view.h"\
   7572 	".\wad.h"\
   7573 	".\zone.h"\
   7574 	
   7575 NODEP_CPP_SBAR_=\
   7576 	".\cmdlib.h"\
   7577 	".\dictlib.h"\
   7578 	".\lbmlib.h"\
   7579 	".\scriplib.h"\
   7580 	".\trilib.h"\
   7581 	
   7582 
   7583 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7584 
   7585 
   7586 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
   7587 
   7588 
   7589 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7590 
   7591 
   7592 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
   7593 
   7594 "$(INTDIR)\sbar.sbr" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
   7595 
   7596 
   7597 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7598 
   7599 
   7600 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
   7601 
   7602 "$(INTDIR)\sbar.sbr" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
   7603 
   7604 
   7605 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7606 
   7607 
   7608 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
   7609 
   7610 
   7611 !ENDIF 
   7612 
   7613 # End Source File
   7614 ################################################################################
   7615 # Begin Source File
   7616 
   7617 SOURCE=.\screen.c
   7618 DEP_CPP_SCREE=\
   7619 	".\bothdefs.h"\
   7620 	".\bspfile.h"\
   7621 	".\cdaudio.h"\
   7622 	".\client.h"\
   7623 	".\cmd.h"\
   7624 	".\common.h"\
   7625 	".\console.h"\
   7626 	".\crc.h"\
   7627 	".\cvar.h"\
   7628 	".\d_iface.h"\
   7629 	".\draw.h"\
   7630 	".\gl_model.h"\
   7631 	".\glquake.h"\
   7632 	".\input.h"\
   7633 	".\keys.h"\
   7634 	".\mathlib.h"\
   7635 	".\menu.h"\
   7636 	".\model.h"\
   7637 	".\modelgen.h"\
   7638 	".\net.h"\
   7639 	".\pmove.h"\
   7640 	".\protocol.h"\
   7641 	".\quakedef.h"\
   7642 	".\r_local.h"\
   7643 	".\r_shared.h"\
   7644 	".\render.h"\
   7645 	".\sbar.h"\
   7646 	".\screen.h"\
   7647 	".\sound.h"\
   7648 	".\spritegn.h"\
   7649 	".\sys.h"\
   7650 	".\vid.h"\
   7651 	".\view.h"\
   7652 	".\wad.h"\
   7653 	".\zone.h"\
   7654 	
   7655 NODEP_CPP_SCREE=\
   7656 	".\cmdlib.h"\
   7657 	".\dictlib.h"\
   7658 	".\lbmlib.h"\
   7659 	".\scriplib.h"\
   7660 	".\trilib.h"\
   7661 	
   7662 
   7663 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7664 
   7665 
   7666 "$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
   7667    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   7668  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   7669  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   7670 
   7671 
   7672 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7673 
   7674 
   7675 BuildCmds= \
   7676 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   7677  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   7678  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   7679 	
   7680 
   7681 "$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
   7682    $(BuildCmds)
   7683 
   7684 "$(INTDIR)\screen.sbr" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
   7685    $(BuildCmds)
   7686 
   7687 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7688 
   7689 # PROP Exclude_From_Build 1
   7690 
   7691 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7692 
   7693 # PROP Exclude_From_Build 1
   7694 
   7695 !ENDIF 
   7696 
   7697 # End Source File
   7698 ################################################################################
   7699 # Begin Source File
   7700 
   7701 SOURCE=.\skin.c
   7702 DEP_CPP_SKIN_=\
   7703 	".\bothdefs.h"\
   7704 	".\bspfile.h"\
   7705 	".\cdaudio.h"\
   7706 	".\client.h"\
   7707 	".\cmd.h"\
   7708 	".\common.h"\
   7709 	".\console.h"\
   7710 	".\crc.h"\
   7711 	".\cvar.h"\
   7712 	".\d_iface.h"\
   7713 	".\draw.h"\
   7714 	".\gl_model.h"\
   7715 	".\glquake.h"\
   7716 	".\input.h"\
   7717 	".\keys.h"\
   7718 	".\mathlib.h"\
   7719 	".\menu.h"\
   7720 	".\model.h"\
   7721 	".\modelgen.h"\
   7722 	".\net.h"\
   7723 	".\pmove.h"\
   7724 	".\protocol.h"\
   7725 	".\quakedef.h"\
   7726 	".\render.h"\
   7727 	".\sbar.h"\
   7728 	".\screen.h"\
   7729 	".\sound.h"\
   7730 	".\spritegn.h"\
   7731 	".\sys.h"\
   7732 	".\vid.h"\
   7733 	".\view.h"\
   7734 	".\wad.h"\
   7735 	".\zone.h"\
   7736 	
   7737 NODEP_CPP_SKIN_=\
   7738 	".\cmdlib.h"\
   7739 	".\dictlib.h"\
   7740 	".\lbmlib.h"\
   7741 	".\scriplib.h"\
   7742 	".\trilib.h"\
   7743 	
   7744 
   7745 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7746 
   7747 
   7748 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
   7749 
   7750 
   7751 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7752 
   7753 
   7754 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
   7755 
   7756 "$(INTDIR)\skin.sbr" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
   7757 
   7758 
   7759 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7760 
   7761 
   7762 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
   7763 
   7764 "$(INTDIR)\skin.sbr" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
   7765 
   7766 
   7767 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7768 
   7769 
   7770 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
   7771 
   7772 
   7773 !ENDIF 
   7774 
   7775 # End Source File
   7776 ################################################################################
   7777 # Begin Source File
   7778 
   7779 SOURCE=.\snd_dma.c
   7780 
   7781 !IF  "$(CFG)" == "qwcl - Win32 Release"
   7782 
   7783 DEP_CPP_SND_D=\
   7784 	"..\..\scitech\include\debug.h"\
   7785 	"..\..\scitech\include\mgldos.h"\
   7786 	"..\..\scitech\include\mglwin.h"\
   7787 	"..\..\scitech\include\mgraph.h"\
   7788 	".\bothdefs.h"\
   7789 	".\bspfile.h"\
   7790 	".\cdaudio.h"\
   7791 	".\client.h"\
   7792 	".\cmd.h"\
   7793 	".\common.h"\
   7794 	".\console.h"\
   7795 	".\crc.h"\
   7796 	".\cvar.h"\
   7797 	".\d_iface.h"\
   7798 	".\draw.h"\
   7799 	".\gl_model.h"\
   7800 	".\glquake.h"\
   7801 	".\input.h"\
   7802 	".\keys.h"\
   7803 	".\mathlib.h"\
   7804 	".\menu.h"\
   7805 	".\model.h"\
   7806 	".\modelgen.h"\
   7807 	".\net.h"\
   7808 	".\pmove.h"\
   7809 	".\protocol.h"\
   7810 	".\quakedef.h"\
   7811 	".\render.h"\
   7812 	".\sbar.h"\
   7813 	".\screen.h"\
   7814 	".\sound.h"\
   7815 	".\spritegn.h"\
   7816 	".\sys.h"\
   7817 	".\vid.h"\
   7818 	".\view.h"\
   7819 	".\wad.h"\
   7820 	".\winquake.h"\
   7821 	".\zone.h"\
   7822 	
   7823 NODEP_CPP_SND_D=\
   7824 	"..\..\scitech\include\mglrect.hpp"\
   7825 	".\cmdlib.h"\
   7826 	".\dictlib.h"\
   7827 	".\lbmlib.h"\
   7828 	".\scriplib.h"\
   7829 	".\trilib.h"\
   7830 	
   7831 
   7832 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
   7833 
   7834 
   7835 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   7836 
   7837 DEP_CPP_SND_D=\
   7838 	"..\..\scitech\include\debug.h"\
   7839 	"..\..\scitech\include\mgldos.h"\
   7840 	"..\..\scitech\include\mglwin.h"\
   7841 	"..\..\scitech\include\mgraph.h"\
   7842 	".\bothdefs.h"\
   7843 	".\bspfile.h"\
   7844 	".\cdaudio.h"\
   7845 	".\client.h"\
   7846 	".\cmd.h"\
   7847 	".\common.h"\
   7848 	".\console.h"\
   7849 	".\crc.h"\
   7850 	".\cvar.h"\
   7851 	".\d_iface.h"\
   7852 	".\draw.h"\
   7853 	".\gl_model.h"\
   7854 	".\glquake.h"\
   7855 	".\input.h"\
   7856 	".\keys.h"\
   7857 	".\mathlib.h"\
   7858 	".\menu.h"\
   7859 	".\model.h"\
   7860 	".\modelgen.h"\
   7861 	".\net.h"\
   7862 	".\pmove.h"\
   7863 	".\protocol.h"\
   7864 	".\quakedef.h"\
   7865 	".\render.h"\
   7866 	".\sbar.h"\
   7867 	".\screen.h"\
   7868 	".\sound.h"\
   7869 	".\spritegn.h"\
   7870 	".\sys.h"\
   7871 	".\vid.h"\
   7872 	".\view.h"\
   7873 	".\wad.h"\
   7874 	".\winquake.h"\
   7875 	".\zone.h"\
   7876 	
   7877 NODEP_CPP_SND_D=\
   7878 	"..\..\scitech\include\mglrect.hpp"\
   7879 	".\cmdlib.h"\
   7880 	".\dictlib.h"\
   7881 	".\lbmlib.h"\
   7882 	".\scriplib.h"\
   7883 	".\trilib.h"\
   7884 	
   7885 
   7886 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
   7887 
   7888 "$(INTDIR)\snd_dma.sbr" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
   7889 
   7890 
   7891 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   7892 
   7893 DEP_CPP_SND_D=\
   7894 	".\bothdefs.h"\
   7895 	".\bspfile.h"\
   7896 	".\cdaudio.h"\
   7897 	".\client.h"\
   7898 	".\cmd.h"\
   7899 	".\common.h"\
   7900 	".\console.h"\
   7901 	".\crc.h"\
   7902 	".\cvar.h"\
   7903 	".\d_iface.h"\
   7904 	".\draw.h"\
   7905 	".\gl_model.h"\
   7906 	".\glquake.h"\
   7907 	".\input.h"\
   7908 	".\keys.h"\
   7909 	".\mathlib.h"\
   7910 	".\menu.h"\
   7911 	".\model.h"\
   7912 	".\modelgen.h"\
   7913 	".\net.h"\
   7914 	".\pmove.h"\
   7915 	".\protocol.h"\
   7916 	".\quakedef.h"\
   7917 	".\render.h"\
   7918 	".\sbar.h"\
   7919 	".\screen.h"\
   7920 	".\sound.h"\
   7921 	".\spritegn.h"\
   7922 	".\sys.h"\
   7923 	".\vid.h"\
   7924 	".\view.h"\
   7925 	".\wad.h"\
   7926 	".\winquake.h"\
   7927 	".\zone.h"\
   7928 	
   7929 NODEP_CPP_SND_D=\
   7930 	".\cmdlib.h"\
   7931 	".\dictlib.h"\
   7932 	".\lbmlib.h"\
   7933 	".\scriplib.h"\
   7934 	".\trilib.h"\
   7935 	
   7936 
   7937 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
   7938 
   7939 "$(INTDIR)\snd_dma.sbr" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
   7940 
   7941 
   7942 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   7943 
   7944 DEP_CPP_SND_D=\
   7945 	"..\..\scitech\include\debug.h"\
   7946 	"..\..\scitech\include\mgldos.h"\
   7947 	"..\..\scitech\include\mglwin.h"\
   7948 	"..\..\scitech\include\mgraph.h"\
   7949 	".\bothdefs.h"\
   7950 	".\bspfile.h"\
   7951 	".\cdaudio.h"\
   7952 	".\client.h"\
   7953 	".\cmd.h"\
   7954 	".\common.h"\
   7955 	".\console.h"\
   7956 	".\crc.h"\
   7957 	".\cvar.h"\
   7958 	".\d_iface.h"\
   7959 	".\draw.h"\
   7960 	".\gl_model.h"\
   7961 	".\glquake.h"\
   7962 	".\input.h"\
   7963 	".\keys.h"\
   7964 	".\mathlib.h"\
   7965 	".\menu.h"\
   7966 	".\model.h"\
   7967 	".\modelgen.h"\
   7968 	".\net.h"\
   7969 	".\pmove.h"\
   7970 	".\protocol.h"\
   7971 	".\quakedef.h"\
   7972 	".\render.h"\
   7973 	".\sbar.h"\
   7974 	".\screen.h"\
   7975 	".\sound.h"\
   7976 	".\spritegn.h"\
   7977 	".\sys.h"\
   7978 	".\vid.h"\
   7979 	".\view.h"\
   7980 	".\wad.h"\
   7981 	".\winquake.h"\
   7982 	".\zone.h"\
   7983 	
   7984 NODEP_CPP_SND_D=\
   7985 	"..\..\scitech\include\mglrect.hpp"\
   7986 	".\cmdlib.h"\
   7987 	".\dictlib.h"\
   7988 	".\lbmlib.h"\
   7989 	".\scriplib.h"\
   7990 	".\trilib.h"\
   7991 	
   7992 
   7993 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
   7994 
   7995 
   7996 !ENDIF 
   7997 
   7998 # End Source File
   7999 ################################################################################
   8000 # Begin Source File
   8001 
   8002 SOURCE=.\snd_mem.c
   8003 DEP_CPP_SND_M=\
   8004 	".\bothdefs.h"\
   8005 	".\bspfile.h"\
   8006 	".\cdaudio.h"\
   8007 	".\client.h"\
   8008 	".\cmd.h"\
   8009 	".\common.h"\
   8010 	".\console.h"\
   8011 	".\crc.h"\
   8012 	".\cvar.h"\
   8013 	".\d_iface.h"\
   8014 	".\draw.h"\
   8015 	".\gl_model.h"\
   8016 	".\glquake.h"\
   8017 	".\input.h"\
   8018 	".\keys.h"\
   8019 	".\mathlib.h"\
   8020 	".\menu.h"\
   8021 	".\model.h"\
   8022 	".\modelgen.h"\
   8023 	".\net.h"\
   8024 	".\pmove.h"\
   8025 	".\protocol.h"\
   8026 	".\quakedef.h"\
   8027 	".\render.h"\
   8028 	".\sbar.h"\
   8029 	".\screen.h"\
   8030 	".\sound.h"\
   8031 	".\spritegn.h"\
   8032 	".\sys.h"\
   8033 	".\vid.h"\
   8034 	".\view.h"\
   8035 	".\wad.h"\
   8036 	".\zone.h"\
   8037 	
   8038 NODEP_CPP_SND_M=\
   8039 	".\cmdlib.h"\
   8040 	".\dictlib.h"\
   8041 	".\lbmlib.h"\
   8042 	".\scriplib.h"\
   8043 	".\trilib.h"\
   8044 	
   8045 
   8046 !IF  "$(CFG)" == "qwcl - Win32 Release"
   8047 
   8048 
   8049 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
   8050 
   8051 
   8052 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   8053 
   8054 
   8055 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
   8056 
   8057 "$(INTDIR)\snd_mem.sbr" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
   8058 
   8059 
   8060 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   8061 
   8062 
   8063 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
   8064 
   8065 "$(INTDIR)\snd_mem.sbr" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
   8066 
   8067 
   8068 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   8069 
   8070 
   8071 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
   8072 
   8073 
   8074 !ENDIF 
   8075 
   8076 # End Source File
   8077 ################################################################################
   8078 # Begin Source File
   8079 
   8080 SOURCE=.\snd_mix.c
   8081 
   8082 !IF  "$(CFG)" == "qwcl - Win32 Release"
   8083 
   8084 DEP_CPP_SND_MI=\
   8085 	"..\..\scitech\include\debug.h"\
   8086 	"..\..\scitech\include\mgldos.h"\
   8087 	"..\..\scitech\include\mglwin.h"\
   8088 	"..\..\scitech\include\mgraph.h"\
   8089 	".\bothdefs.h"\
   8090 	".\bspfile.h"\
   8091 	".\cdaudio.h"\
   8092 	".\client.h"\
   8093 	".\cmd.h"\
   8094 	".\common.h"\
   8095 	".\console.h"\
   8096 	".\crc.h"\
   8097 	".\cvar.h"\
   8098 	".\d_iface.h"\
   8099 	".\draw.h"\
   8100 	".\gl_model.h"\
   8101 	".\glquake.h"\
   8102 	".\input.h"\
   8103 	".\keys.h"\
   8104 	".\mathlib.h"\
   8105 	".\menu.h"\
   8106 	".\model.h"\
   8107 	".\modelgen.h"\
   8108 	".\net.h"\
   8109 	".\pmove.h"\
   8110 	".\protocol.h"\
   8111 	".\quakedef.h"\
   8112 	".\render.h"\
   8113 	".\sbar.h"\
   8114 	".\screen.h"\
   8115 	".\sound.h"\
   8116 	".\spritegn.h"\
   8117 	".\sys.h"\
   8118 	".\vid.h"\
   8119 	".\view.h"\
   8120 	".\wad.h"\
   8121 	".\winquake.h"\
   8122 	".\zone.h"\
   8123 	
   8124 NODEP_CPP_SND_MI=\
   8125 	"..\..\scitech\include\mglrect.hpp"\
   8126 	".\cmdlib.h"\
   8127 	".\dictlib.h"\
   8128 	".\lbmlib.h"\
   8129 	".\scriplib.h"\
   8130 	".\trilib.h"\
   8131 	
   8132 
   8133 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
   8134 
   8135 
   8136 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   8137 
   8138 DEP_CPP_SND_MI=\
   8139 	"..\..\scitech\include\debug.h"\
   8140 	"..\..\scitech\include\mgldos.h"\
   8141 	"..\..\scitech\include\mglwin.h"\
   8142 	"..\..\scitech\include\mgraph.h"\
   8143 	".\bothdefs.h"\
   8144 	".\bspfile.h"\
   8145 	".\cdaudio.h"\
   8146 	".\client.h"\
   8147 	".\cmd.h"\
   8148 	".\common.h"\
   8149 	".\console.h"\
   8150 	".\crc.h"\
   8151 	".\cvar.h"\
   8152 	".\d_iface.h"\
   8153 	".\draw.h"\
   8154 	".\gl_model.h"\
   8155 	".\glquake.h"\
   8156 	".\input.h"\
   8157 	".\keys.h"\
   8158 	".\mathlib.h"\
   8159 	".\menu.h"\
   8160 	".\model.h"\
   8161 	".\modelgen.h"\
   8162 	".\net.h"\
   8163 	".\pmove.h"\
   8164 	".\protocol.h"\
   8165 	".\quakedef.h"\
   8166 	".\render.h"\
   8167 	".\sbar.h"\
   8168 	".\screen.h"\
   8169 	".\sound.h"\
   8170 	".\spritegn.h"\
   8171 	".\sys.h"\
   8172 	".\vid.h"\
   8173 	".\view.h"\
   8174 	".\wad.h"\
   8175 	".\winquake.h"\
   8176 	".\zone.h"\
   8177 	
   8178 NODEP_CPP_SND_MI=\
   8179 	"..\..\scitech\include\mglrect.hpp"\
   8180 	".\cmdlib.h"\
   8181 	".\dictlib.h"\
   8182 	".\lbmlib.h"\
   8183 	".\scriplib.h"\
   8184 	".\trilib.h"\
   8185 	
   8186 
   8187 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
   8188 
   8189 "$(INTDIR)\snd_mix.sbr" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
   8190 
   8191 
   8192 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   8193 
   8194 DEP_CPP_SND_MI=\
   8195 	".\bothdefs.h"\
   8196 	".\bspfile.h"\
   8197 	".\cdaudio.h"\
   8198 	".\client.h"\
   8199 	".\cmd.h"\
   8200 	".\common.h"\
   8201 	".\console.h"\
   8202 	".\crc.h"\
   8203 	".\cvar.h"\
   8204 	".\d_iface.h"\
   8205 	".\draw.h"\
   8206 	".\gl_model.h"\
   8207 	".\glquake.h"\
   8208 	".\input.h"\
   8209 	".\keys.h"\
   8210 	".\mathlib.h"\
   8211 	".\menu.h"\
   8212 	".\model.h"\
   8213 	".\modelgen.h"\
   8214 	".\net.h"\
   8215 	".\pmove.h"\
   8216 	".\protocol.h"\
   8217 	".\quakedef.h"\
   8218 	".\render.h"\
   8219 	".\sbar.h"\
   8220 	".\screen.h"\
   8221 	".\sound.h"\
   8222 	".\spritegn.h"\
   8223 	".\sys.h"\
   8224 	".\vid.h"\
   8225 	".\view.h"\
   8226 	".\wad.h"\
   8227 	".\winquake.h"\
   8228 	".\zone.h"\
   8229 	
   8230 NODEP_CPP_SND_MI=\
   8231 	".\cmdlib.h"\
   8232 	".\dictlib.h"\
   8233 	".\lbmlib.h"\
   8234 	".\scriplib.h"\
   8235 	".\trilib.h"\
   8236 	
   8237 
   8238 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
   8239 
   8240 "$(INTDIR)\snd_mix.sbr" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
   8241 
   8242 
   8243 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   8244 
   8245 DEP_CPP_SND_MI=\
   8246 	"..\..\scitech\include\debug.h"\
   8247 	"..\..\scitech\include\mgldos.h"\
   8248 	"..\..\scitech\include\mglwin.h"\
   8249 	"..\..\scitech\include\mgraph.h"\
   8250 	".\bothdefs.h"\
   8251 	".\bspfile.h"\
   8252 	".\cdaudio.h"\
   8253 	".\client.h"\
   8254 	".\cmd.h"\
   8255 	".\common.h"\
   8256 	".\console.h"\
   8257 	".\crc.h"\
   8258 	".\cvar.h"\
   8259 	".\d_iface.h"\
   8260 	".\draw.h"\
   8261 	".\gl_model.h"\
   8262 	".\glquake.h"\
   8263 	".\input.h"\
   8264 	".\keys.h"\
   8265 	".\mathlib.h"\
   8266 	".\menu.h"\
   8267 	".\model.h"\
   8268 	".\modelgen.h"\
   8269 	".\net.h"\
   8270 	".\pmove.h"\
   8271 	".\protocol.h"\
   8272 	".\quakedef.h"\
   8273 	".\render.h"\
   8274 	".\sbar.h"\
   8275 	".\screen.h"\
   8276 	".\sound.h"\
   8277 	".\spritegn.h"\
   8278 	".\sys.h"\
   8279 	".\vid.h"\
   8280 	".\view.h"\
   8281 	".\wad.h"\
   8282 	".\winquake.h"\
   8283 	".\zone.h"\
   8284 	
   8285 NODEP_CPP_SND_MI=\
   8286 	"..\..\scitech\include\mglrect.hpp"\
   8287 	".\cmdlib.h"\
   8288 	".\dictlib.h"\
   8289 	".\lbmlib.h"\
   8290 	".\scriplib.h"\
   8291 	".\trilib.h"\
   8292 	
   8293 
   8294 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
   8295 
   8296 
   8297 !ENDIF 
   8298 
   8299 # End Source File
   8300 ################################################################################
   8301 # Begin Source File
   8302 
   8303 SOURCE=.\snd_win.c
   8304 
   8305 !IF  "$(CFG)" == "qwcl - Win32 Release"
   8306 
   8307 DEP_CPP_SND_W=\
   8308 	"..\..\scitech\include\debug.h"\
   8309 	"..\..\scitech\include\mgldos.h"\
   8310 	"..\..\scitech\include\mglwin.h"\
   8311 	"..\..\scitech\include\mgraph.h"\
   8312 	".\bothdefs.h"\
   8313 	".\bspfile.h"\
   8314 	".\cdaudio.h"\
   8315 	".\client.h"\
   8316 	".\cmd.h"\
   8317 	".\common.h"\
   8318 	".\console.h"\
   8319 	".\crc.h"\
   8320 	".\cvar.h"\
   8321 	".\d_iface.h"\
   8322 	".\draw.h"\
   8323 	".\gl_model.h"\
   8324 	".\glquake.h"\
   8325 	".\input.h"\
   8326 	".\keys.h"\
   8327 	".\mathlib.h"\
   8328 	".\menu.h"\
   8329 	".\model.h"\
   8330 	".\modelgen.h"\
   8331 	".\net.h"\
   8332 	".\pmove.h"\
   8333 	".\protocol.h"\
   8334 	".\quakedef.h"\
   8335 	".\render.h"\
   8336 	".\sbar.h"\
   8337 	".\screen.h"\
   8338 	".\sound.h"\
   8339 	".\spritegn.h"\
   8340 	".\sys.h"\
   8341 	".\vid.h"\
   8342 	".\view.h"\
   8343 	".\wad.h"\
   8344 	".\winquake.h"\
   8345 	".\zone.h"\
   8346 	
   8347 NODEP_CPP_SND_W=\
   8348 	"..\..\scitech\include\mglrect.hpp"\
   8349 	".\cmdlib.h"\
   8350 	".\dictlib.h"\
   8351 	".\lbmlib.h"\
   8352 	".\scriplib.h"\
   8353 	".\trilib.h"\
   8354 	
   8355 
   8356 "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
   8357 
   8358 
   8359 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   8360 
   8361 DEP_CPP_SND_W=\
   8362 	"..\..\scitech\include\debug.h"\
   8363 	"..\..\scitech\include\mgldos.h"\
   8364 	"..\..\scitech\include\mglwin.h"\
   8365 	"..\..\scitech\include\mgraph.h"\
   8366 	".\bothdefs.h"\
   8367 	".\bspfile.h"\
   8368 	".\cdaudio.h"\
   8369 	".\client.h"\
   8370 	".\cmd.h"\
   8371 	".\common.h"\
   8372 	".\console.h"\
   8373 	".\crc.h"\
   8374 	".\cvar.h"\
   8375 	".\d_iface.h"\
   8376 	".\draw.h"\
   8377 	".\gl_model.h"\
   8378 	".\glquake.h"\
   8379 	".\input.h"\
   8380 	".\keys.h"\
   8381 	".\mathlib.h"\
   8382 	".\menu.h"\
   8383 	".\model.h"\
   8384 	".\modelgen.h"\
   8385 	".\net.h"\
   8386 	".\pmove.h"\
   8387 	".\protocol.h"\
   8388 	".\quakedef.h"\
   8389 	".\render.h"\
   8390 	".\sbar.h"\
   8391 	".\screen.h"\
   8392 	".\sound.h"\
   8393 	".\spritegn.h"\
   8394 	".\sys.h"\
   8395 	".\vid.h"\
   8396 	".\view.h"\
   8397 	".\wad.h"\
   8398 	".\winquake.h"\
   8399 	".\zone.h"\
   8400 	
   8401 NODEP_CPP_SND_W=\
   8402 	"..\..\scitech\include\mglrect.hpp"\
   8403 	".\cmdlib.h"\
   8404 	".\dictlib.h"\
   8405 	".\lbmlib.h"\
   8406 	".\scriplib.h"\
   8407 	".\trilib.h"\
   8408 	
   8409 
   8410 "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
   8411 
   8412 "$(INTDIR)\snd_win.sbr" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
   8413 
   8414 
   8415 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   8416 
   8417 DEP_CPP_SND_W=\
   8418 	".\bothdefs.h"\
   8419 	".\bspfile.h"\
   8420 	".\cdaudio.h"\
   8421 	".\client.h"\
   8422 	".\cmd.h"\
   8423 	".\common.h"\
   8424 	".\console.h"\
   8425 	".\crc.h"\
   8426 	".\cvar.h"\
   8427 	".\d_iface.h"\
   8428 	".\draw.h"\
   8429 	".\gl_model.h"\
   8430 	".\glquake.h"\
   8431 	".\input.h"\
   8432 	".\keys.h"\
   8433 	".\mathlib.h"\
   8434 	".\menu.h"\
   8435 	".\model.h"\
   8436 	".\modelgen.h"\
   8437 	".\net.h"\
   8438 	".\pmove.h"\
   8439 	".\protocol.h"\
   8440 	".\quakedef.h"\
   8441 	".\render.h"\
   8442 	".\sbar.h"\
   8443 	".\screen.h"\
   8444 	".\sound.h"\
   8445 	".\spritegn.h"\
   8446 	".\sys.h"\
   8447 	".\vid.h"\
   8448 	".\view.h"\
   8449 	".\wad.h"\
   8450 	".\winquake.h"\
   8451 	".\zone.h"\
   8452 	
   8453 NODEP_CPP_SND_W=\
   8454 	".\cmdlib.h"\
   8455 	".\dictlib.h"\
   8456 	".\lbmlib.h"\
   8457 	".\scriplib.h"\
   8458 	".\trilib.h"\
   8459 	
   8460 
   8461 "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
   8462 
   8463 "$(INTDIR)\snd_win.sbr" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
   8464 
   8465 
   8466 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   8467 
   8468 DEP_CPP_SND_W=\
   8469 	"..\..\scitech\include\debug.h"\
   8470 	"..\..\scitech\include\mgldos.h"\
   8471 	"..\..\scitech\include\mglwin.h"\
   8472 	"..\..\scitech\include\mgraph.h"\
   8473 	".\bothdefs.h"\
   8474 	".\bspfile.h"\
   8475 	".\cdaudio.h"\
   8476 	".\client.h"\
   8477 	".\cmd.h"\
   8478 	".\common.h"\
   8479 	".\console.h"\
   8480 	".\crc.h"\
   8481 	".\cvar.h"\
   8482 	".\d_iface.h"\
   8483 	".\draw.h"\
   8484 	".\gl_model.h"\
   8485 	".\glquake.h"\
   8486 	".\input.h"\
   8487 	".\keys.h"\
   8488 	".\mathlib.h"\
   8489 	".\menu.h"\
   8490 	".\model.h"\
   8491 	".\modelgen.h"\
   8492 	".\net.h"\
   8493 	".\pmove.h"\
   8494 	".\protocol.h"\
   8495 	".\quakedef.h"\
   8496 	".\render.h"\
   8497 	".\sbar.h"\
   8498 	".\screen.h"\
   8499 	".\sound.h"\
   8500 	".\spritegn.h"\
   8501 	".\sys.h"\
   8502 	".\vid.h"\
   8503 	".\view.h"\
   8504 	".\wad.h"\
   8505 	".\winquake.h"\
   8506 	".\zone.h"\
   8507 	
   8508 NODEP_CPP_SND_W=\
   8509 	"..\..\scitech\include\mglrect.hpp"\
   8510 	".\cmdlib.h"\
   8511 	".\dictlib.h"\
   8512 	".\lbmlib.h"\
   8513 	".\scriplib.h"\
   8514 	".\trilib.h"\
   8515 	
   8516 
   8517 "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
   8518 
   8519 
   8520 !ENDIF 
   8521 
   8522 # End Source File
   8523 ################################################################################
   8524 # Begin Source File
   8525 
   8526 SOURCE=.\sys_win.c
   8527 
   8528 !IF  "$(CFG)" == "qwcl - Win32 Release"
   8529 
   8530 DEP_CPP_SYS_W=\
   8531 	"..\..\scitech\include\debug.h"\
   8532 	"..\..\scitech\include\mgldos.h"\
   8533 	"..\..\scitech\include\mglwin.h"\
   8534 	"..\..\scitech\include\mgraph.h"\
   8535 	".\bothdefs.h"\
   8536 	".\bspfile.h"\
   8537 	".\client.h"\
   8538 	".\cmd.h"\
   8539 	".\common.h"\
   8540 	".\cvar.h"\
   8541 	".\draw.h"\
   8542 	".\gl_model.h"\
   8543 	".\mathlib.h"\
   8544 	".\modelgen.h"\
   8545 	".\net.h"\
   8546 	".\protocol.h"\
   8547 	".\quakedef.h"\
   8548 	".\render.h"\
   8549 	".\sbar.h"\
   8550 	".\screen.h"\
   8551 	".\sound.h"\
   8552 	".\sys.h"\
   8553 	".\vid.h"\
   8554 	".\wad.h"\
   8555 	".\winquake.h"\
   8556 	".\zone.h"\
   8557 	
   8558 NODEP_CPP_SYS_W=\
   8559 	"..\..\scitech\include\mglrect.hpp"\
   8560 	
   8561 
   8562 "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
   8563 
   8564 
   8565 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   8566 
   8567 DEP_CPP_SYS_W=\
   8568 	"..\..\scitech\include\debug.h"\
   8569 	"..\..\scitech\include\mgldos.h"\
   8570 	"..\..\scitech\include\mglwin.h"\
   8571 	"..\..\scitech\include\mgraph.h"\
   8572 	".\bothdefs.h"\
   8573 	".\bspfile.h"\
   8574 	".\client.h"\
   8575 	".\cmd.h"\
   8576 	".\common.h"\
   8577 	".\cvar.h"\
   8578 	".\draw.h"\
   8579 	".\gl_model.h"\
   8580 	".\mathlib.h"\
   8581 	".\modelgen.h"\
   8582 	".\net.h"\
   8583 	".\protocol.h"\
   8584 	".\quakedef.h"\
   8585 	".\render.h"\
   8586 	".\sbar.h"\
   8587 	".\screen.h"\
   8588 	".\sound.h"\
   8589 	".\sys.h"\
   8590 	".\vid.h"\
   8591 	".\wad.h"\
   8592 	".\winquake.h"\
   8593 	".\zone.h"\
   8594 	
   8595 NODEP_CPP_SYS_W=\
   8596 	"..\..\scitech\include\mglrect.hpp"\
   8597 	
   8598 
   8599 "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
   8600 
   8601 "$(INTDIR)\sys_win.sbr" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
   8602 
   8603 
   8604 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   8605 
   8606 DEP_CPP_SYS_W=\
   8607 	"..\..\scitech\include\mgraph.h"\
   8608 	".\bothdefs.h"\
   8609 	".\bspfile.h"\
   8610 	".\client.h"\
   8611 	".\cmd.h"\
   8612 	".\common.h"\
   8613 	".\cvar.h"\
   8614 	".\draw.h"\
   8615 	".\gl_model.h"\
   8616 	".\mathlib.h"\
   8617 	".\modelgen.h"\
   8618 	".\net.h"\
   8619 	".\protocol.h"\
   8620 	".\quakedef.h"\
   8621 	".\render.h"\
   8622 	".\sbar.h"\
   8623 	".\screen.h"\
   8624 	".\sound.h"\
   8625 	".\sys.h"\
   8626 	".\vid.h"\
   8627 	".\wad.h"\
   8628 	".\winquake.h"\
   8629 	".\zone.h"\
   8630 	
   8631 
   8632 "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
   8633 
   8634 "$(INTDIR)\sys_win.sbr" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
   8635 
   8636 
   8637 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   8638 
   8639 DEP_CPP_SYS_W=\
   8640 	"..\..\scitech\include\debug.h"\
   8641 	"..\..\scitech\include\mgldos.h"\
   8642 	"..\..\scitech\include\mglwin.h"\
   8643 	"..\..\scitech\include\mgraph.h"\
   8644 	".\quakedef.h"\
   8645 	".\winquake.h"\
   8646 	
   8647 NODEP_CPP_SYS_W=\
   8648 	"..\..\scitech\include\mglrect.hpp"\
   8649 	
   8650 
   8651 "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
   8652 
   8653 
   8654 !ENDIF 
   8655 
   8656 # End Source File
   8657 ################################################################################
   8658 # Begin Source File
   8659 
   8660 SOURCE=.\vid_win.c
   8661 
   8662 !IF  "$(CFG)" == "qwcl - Win32 Release"
   8663 
   8664 DEP_CPP_VID_W=\
   8665 	"..\..\scitech\include\debug.h"\
   8666 	"..\..\scitech\include\mgldos.h"\
   8667 	"..\..\scitech\include\mglwin.h"\
   8668 	"..\..\scitech\include\mgraph.h"\
   8669 	".\bothdefs.h"\
   8670 	".\bspfile.h"\
   8671 	".\client.h"\
   8672 	".\cmd.h"\
   8673 	".\common.h"\
   8674 	".\cvar.h"\
   8675 	".\d_local.h"\
   8676 	".\draw.h"\
   8677 	".\gl_model.h"\
   8678 	".\mathlib.h"\
   8679 	".\modelgen.h"\
   8680 	".\net.h"\
   8681 	".\protocol.h"\
   8682 	".\quakedef.h"\
   8683 	".\r_shared.h"\
   8684 	".\render.h"\
   8685 	".\sbar.h"\
   8686 	".\screen.h"\
   8687 	".\sound.h"\
   8688 	".\sys.h"\
   8689 	".\vid.h"\
   8690 	".\wad.h"\
   8691 	".\winquake.h"\
   8692 	".\zone.h"\
   8693 	
   8694 NODEP_CPP_VID_W=\
   8695 	"..\..\scitech\include\mglrect.hpp"\
   8696 	
   8697 
   8698 "$(INTDIR)\vid_win.obj" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)"
   8699    $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
   8700  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
   8701  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
   8702 
   8703 
   8704 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   8705 
   8706 DEP_CPP_VID_W=\
   8707 	"..\..\scitech\include\debug.h"\
   8708 	"..\..\scitech\include\mgldos.h"\
   8709 	"..\..\scitech\include\mglwin.h"\
   8710 	"..\..\scitech\include\mgraph.h"\
   8711 	".\bothdefs.h"\
   8712 	".\bspfile.h"\
   8713 	".\client.h"\
   8714 	".\cmd.h"\
   8715 	".\common.h"\
   8716 	".\cvar.h"\
   8717 	".\d_local.h"\
   8718 	".\draw.h"\
   8719 	".\gl_model.h"\
   8720 	".\mathlib.h"\
   8721 	".\modelgen.h"\
   8722 	".\net.h"\
   8723 	".\protocol.h"\
   8724 	".\quakedef.h"\
   8725 	".\r_shared.h"\
   8726 	".\render.h"\
   8727 	".\sbar.h"\
   8728 	".\screen.h"\
   8729 	".\sound.h"\
   8730 	".\sys.h"\
   8731 	".\vid.h"\
   8732 	".\wad.h"\
   8733 	".\winquake.h"\
   8734 	".\zone.h"\
   8735 	
   8736 NODEP_CPP_VID_W=\
   8737 	"..\..\scitech\include\mglrect.hpp"\
   8738 	
   8739 
   8740 BuildCmds= \
   8741 	$(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
   8742  "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
   8743  /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
   8744 	
   8745 
   8746 "$(INTDIR)\vid_win.obj" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)"
   8747    $(BuildCmds)
   8748 
   8749 "$(INTDIR)\vid_win.sbr" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)"
   8750    $(BuildCmds)
   8751 
   8752 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   8753 
   8754 # PROP Exclude_From_Build 1
   8755 DEP_CPP_VID_W=\
   8756 	"..\..\scitech\include\mgraph.h"\
   8757 	".\bothdefs.h"\
   8758 	".\bspfile.h"\
   8759 	".\client.h"\
   8760 	".\cmd.h"\
   8761 	".\common.h"\
   8762 	".\cvar.h"\
   8763 	".\d_local.h"\
   8764 	".\draw.h"\
   8765 	".\gl_model.h"\
   8766 	".\mathlib.h"\
   8767 	".\modelgen.h"\
   8768 	".\net.h"\
   8769 	".\protocol.h"\
   8770 	".\quakedef.h"\
   8771 	".\r_shared.h"\
   8772 	".\render.h"\
   8773 	".\sbar.h"\
   8774 	".\screen.h"\
   8775 	".\sound.h"\
   8776 	".\sys.h"\
   8777 	".\vid.h"\
   8778 	".\wad.h"\
   8779 	".\winquake.h"\
   8780 	".\zone.h"\
   8781 	
   8782 
   8783 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   8784 
   8785 # PROP Exclude_From_Build 1
   8786 DEP_CPP_VID_W=\
   8787 	"..\..\scitech\include\debug.h"\
   8788 	"..\..\scitech\include\mgldos.h"\
   8789 	"..\..\scitech\include\mglwin.h"\
   8790 	"..\..\scitech\include\mgraph.h"\
   8791 	".\d_local.h"\
   8792 	".\quakedef.h"\
   8793 	".\r_shared.h"\
   8794 	".\winquake.h"\
   8795 	
   8796 NODEP_CPP_VID_W=\
   8797 	"..\..\scitech\include\mglrect.hpp"\
   8798 	
   8799 
   8800 !ENDIF 
   8801 
   8802 # End Source File
   8803 ################################################################################
   8804 # Begin Source File
   8805 
   8806 SOURCE=.\view.c
   8807 DEP_CPP_VIEW_=\
   8808 	".\bothdefs.h"\
   8809 	".\bspfile.h"\
   8810 	".\cdaudio.h"\
   8811 	".\client.h"\
   8812 	".\cmd.h"\
   8813 	".\common.h"\
   8814 	".\console.h"\
   8815 	".\crc.h"\
   8816 	".\cvar.h"\
   8817 	".\d_iface.h"\
   8818 	".\draw.h"\
   8819 	".\gl_model.h"\
   8820 	".\glquake.h"\
   8821 	".\input.h"\
   8822 	".\keys.h"\
   8823 	".\mathlib.h"\
   8824 	".\menu.h"\
   8825 	".\model.h"\
   8826 	".\modelgen.h"\
   8827 	".\net.h"\
   8828 	".\pmove.h"\
   8829 	".\protocol.h"\
   8830 	".\quakedef.h"\
   8831 	".\r_local.h"\
   8832 	".\r_shared.h"\
   8833 	".\render.h"\
   8834 	".\sbar.h"\
   8835 	".\screen.h"\
   8836 	".\sound.h"\
   8837 	".\spritegn.h"\
   8838 	".\sys.h"\
   8839 	".\vid.h"\
   8840 	".\view.h"\
   8841 	".\wad.h"\
   8842 	".\zone.h"\
   8843 	
   8844 NODEP_CPP_VIEW_=\
   8845 	".\cmdlib.h"\
   8846 	".\dictlib.h"\
   8847 	".\lbmlib.h"\
   8848 	".\scriplib.h"\
   8849 	".\trilib.h"\
   8850 	
   8851 
   8852 !IF  "$(CFG)" == "qwcl - Win32 Release"
   8853 
   8854 
   8855 "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
   8856 
   8857 
   8858 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   8859 
   8860 
   8861 "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
   8862 
   8863 "$(INTDIR)\view.sbr" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
   8864 
   8865 
   8866 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   8867 
   8868 
   8869 "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
   8870 
   8871 "$(INTDIR)\view.sbr" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
   8872 
   8873 
   8874 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   8875 
   8876 
   8877 "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
   8878 
   8879 
   8880 !ENDIF 
   8881 
   8882 # End Source File
   8883 ################################################################################
   8884 # Begin Source File
   8885 
   8886 SOURCE=.\wad.c
   8887 DEP_CPP_WAD_C=\
   8888 	".\bothdefs.h"\
   8889 	".\bspfile.h"\
   8890 	".\cdaudio.h"\
   8891 	".\client.h"\
   8892 	".\cmd.h"\
   8893 	".\common.h"\
   8894 	".\console.h"\
   8895 	".\crc.h"\
   8896 	".\cvar.h"\
   8897 	".\d_iface.h"\
   8898 	".\draw.h"\
   8899 	".\gl_model.h"\
   8900 	".\glquake.h"\
   8901 	".\input.h"\
   8902 	".\keys.h"\
   8903 	".\mathlib.h"\
   8904 	".\menu.h"\
   8905 	".\model.h"\
   8906 	".\modelgen.h"\
   8907 	".\net.h"\
   8908 	".\pmove.h"\
   8909 	".\protocol.h"\
   8910 	".\quakedef.h"\
   8911 	".\render.h"\
   8912 	".\sbar.h"\
   8913 	".\screen.h"\
   8914 	".\sound.h"\
   8915 	".\spritegn.h"\
   8916 	".\sys.h"\
   8917 	".\vid.h"\
   8918 	".\view.h"\
   8919 	".\wad.h"\
   8920 	".\zone.h"\
   8921 	
   8922 NODEP_CPP_WAD_C=\
   8923 	".\cmdlib.h"\
   8924 	".\dictlib.h"\
   8925 	".\lbmlib.h"\
   8926 	".\scriplib.h"\
   8927 	".\trilib.h"\
   8928 	
   8929 
   8930 !IF  "$(CFG)" == "qwcl - Win32 Release"
   8931 
   8932 
   8933 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
   8934 
   8935 
   8936 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   8937 
   8938 
   8939 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
   8940 
   8941 "$(INTDIR)\wad.sbr" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
   8942 
   8943 
   8944 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   8945 
   8946 
   8947 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
   8948 
   8949 "$(INTDIR)\wad.sbr" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
   8950 
   8951 
   8952 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   8953 
   8954 
   8955 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
   8956 
   8957 
   8958 !ENDIF 
   8959 
   8960 # End Source File
   8961 ################################################################################
   8962 # Begin Source File
   8963 
   8964 SOURCE=.\zone.c
   8965 DEP_CPP_ZONE_=\
   8966 	".\bothdefs.h"\
   8967 	".\bspfile.h"\
   8968 	".\cdaudio.h"\
   8969 	".\client.h"\
   8970 	".\cmd.h"\
   8971 	".\common.h"\
   8972 	".\console.h"\
   8973 	".\crc.h"\
   8974 	".\cvar.h"\
   8975 	".\d_iface.h"\
   8976 	".\draw.h"\
   8977 	".\gl_model.h"\
   8978 	".\glquake.h"\
   8979 	".\input.h"\
   8980 	".\keys.h"\
   8981 	".\mathlib.h"\
   8982 	".\menu.h"\
   8983 	".\model.h"\
   8984 	".\modelgen.h"\
   8985 	".\net.h"\
   8986 	".\pmove.h"\
   8987 	".\protocol.h"\
   8988 	".\quakedef.h"\
   8989 	".\render.h"\
   8990 	".\sbar.h"\
   8991 	".\screen.h"\
   8992 	".\sound.h"\
   8993 	".\spritegn.h"\
   8994 	".\sys.h"\
   8995 	".\vid.h"\
   8996 	".\view.h"\
   8997 	".\wad.h"\
   8998 	".\zone.h"\
   8999 	
   9000 NODEP_CPP_ZONE_=\
   9001 	".\cmdlib.h"\
   9002 	".\dictlib.h"\
   9003 	".\lbmlib.h"\
   9004 	".\scriplib.h"\
   9005 	".\trilib.h"\
   9006 	
   9007 
   9008 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9009 
   9010 
   9011 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
   9012 
   9013 
   9014 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9015 
   9016 
   9017 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
   9018 
   9019 "$(INTDIR)\zone.sbr" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
   9020 
   9021 
   9022 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9023 
   9024 
   9025 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
   9026 
   9027 "$(INTDIR)\zone.sbr" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
   9028 
   9029 
   9030 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9031 
   9032 
   9033 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
   9034 
   9035 
   9036 !ENDIF 
   9037 
   9038 # End Source File
   9039 ################################################################################
   9040 # Begin Source File
   9041 
   9042 SOURCE=.\d_draw.s
   9043 
   9044 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9045 
   9046 # Begin Custom Build - GAS Assembly
   9047 OutDir=.\release
   9048 InputPath=.\d_draw.s
   9049 InputName=d_draw
   9050 
   9051 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9052    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9053    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9054    >$(OUTDIR)\$(InputName).asm
   9055    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9056    $(OUTDIR)\$(InputName).asm
   9057    del $(OUTDIR)\$(InputName).spp
   9058 
   9059 # End Custom Build
   9060 
   9061 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9062 
   9063 # Begin Custom Build - GAS Assembly
   9064 OutDir=.\debug
   9065 InputPath=.\d_draw.s
   9066 InputName=d_draw
   9067 
   9068 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9069    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9070    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9071    >$(OUTDIR)\$(InputName).asm
   9072    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9073    $(OUTDIR)\$(InputName).asm
   9074    del $(OUTDIR)\$(InputName).spp
   9075 
   9076 # End Custom Build
   9077 
   9078 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9079 
   9080 # PROP Exclude_From_Build 1
   9081 
   9082 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9083 
   9084 # PROP Exclude_From_Build 1
   9085 
   9086 !ENDIF 
   9087 
   9088 # End Source File
   9089 ################################################################################
   9090 # Begin Source File
   9091 
   9092 SOURCE=.\d_draw16.s
   9093 
   9094 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9095 
   9096 # Begin Custom Build - GAS Assembly
   9097 OutDir=.\release
   9098 InputPath=.\d_draw16.s
   9099 InputName=d_draw16
   9100 
   9101 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9102    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9103    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9104    >$(OUTDIR)\$(InputName).asm
   9105    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9106    $(OUTDIR)\$(InputName).asm
   9107    del $(OUTDIR)\$(InputName).spp
   9108 
   9109 # End Custom Build
   9110 
   9111 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9112 
   9113 # Begin Custom Build - GAS Assembly
   9114 OutDir=.\debug
   9115 InputPath=.\d_draw16.s
   9116 InputName=d_draw16
   9117 
   9118 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9119    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9120    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9121    >$(OUTDIR)\$(InputName).asm
   9122    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9123    $(OUTDIR)\$(InputName).asm
   9124    del $(OUTDIR)\$(InputName).spp
   9125 
   9126 # End Custom Build
   9127 
   9128 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9129 
   9130 # PROP Exclude_From_Build 1
   9131 
   9132 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9133 
   9134 # PROP Exclude_From_Build 1
   9135 
   9136 !ENDIF 
   9137 
   9138 # End Source File
   9139 ################################################################################
   9140 # Begin Source File
   9141 
   9142 SOURCE=.\d_parta.s
   9143 
   9144 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9145 
   9146 # Begin Custom Build - GAS Assembly
   9147 OutDir=.\release
   9148 InputPath=.\d_parta.s
   9149 InputName=d_parta
   9150 
   9151 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9152    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9153    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9154    >$(OUTDIR)\$(InputName).asm
   9155    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9156    $(OUTDIR)\$(InputName).asm
   9157    del $(OUTDIR)\$(InputName).spp
   9158 
   9159 # End Custom Build
   9160 
   9161 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9162 
   9163 # Begin Custom Build - GAS Assembly
   9164 OutDir=.\debug
   9165 InputPath=.\d_parta.s
   9166 InputName=d_parta
   9167 
   9168 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9169    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9170    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9171    >$(OUTDIR)\$(InputName).asm
   9172    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9173    $(OUTDIR)\$(InputName).asm
   9174    del $(OUTDIR)\$(InputName).spp
   9175 
   9176 # End Custom Build
   9177 
   9178 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9179 
   9180 # PROP Exclude_From_Build 1
   9181 
   9182 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9183 
   9184 # PROP Exclude_From_Build 1
   9185 
   9186 !ENDIF 
   9187 
   9188 # End Source File
   9189 ################################################################################
   9190 # Begin Source File
   9191 
   9192 SOURCE=.\d_polysa.s
   9193 
   9194 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9195 
   9196 # Begin Custom Build - GAS Assembly
   9197 OutDir=.\release
   9198 InputPath=.\d_polysa.s
   9199 InputName=d_polysa
   9200 
   9201 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9202    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9203    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9204    >$(OUTDIR)\$(InputName).asm
   9205    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9206    $(OUTDIR)\$(InputName).asm
   9207    del $(OUTDIR)\$(InputName).spp
   9208 
   9209 # End Custom Build
   9210 
   9211 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9212 
   9213 # Begin Custom Build - GAS Assembly
   9214 OutDir=.\debug
   9215 InputPath=.\d_polysa.s
   9216 InputName=d_polysa
   9217 
   9218 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9219    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9220    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9221    >$(OUTDIR)\$(InputName).asm
   9222    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9223    $(OUTDIR)\$(InputName).asm
   9224    del $(OUTDIR)\$(InputName).spp
   9225 
   9226 # End Custom Build
   9227 
   9228 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9229 
   9230 # PROP Exclude_From_Build 1
   9231 
   9232 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9233 
   9234 # PROP Exclude_From_Build 1
   9235 
   9236 !ENDIF 
   9237 
   9238 # End Source File
   9239 ################################################################################
   9240 # Begin Source File
   9241 
   9242 SOURCE=.\d_scana.s
   9243 
   9244 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9245 
   9246 # Begin Custom Build - GAS Assembly
   9247 OutDir=.\release
   9248 InputPath=.\d_scana.s
   9249 InputName=d_scana
   9250 
   9251 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9252    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9253    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9254    >$(OUTDIR)\$(InputName).asm
   9255    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9256    $(OUTDIR)\$(InputName).asm
   9257    del $(OUTDIR)\$(InputName).spp
   9258 
   9259 # End Custom Build
   9260 
   9261 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9262 
   9263 # Begin Custom Build - GAS Assembly
   9264 OutDir=.\debug
   9265 InputPath=.\d_scana.s
   9266 InputName=d_scana
   9267 
   9268 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9269    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9270    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9271    >$(OUTDIR)\$(InputName).asm
   9272    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9273    $(OUTDIR)\$(InputName).asm
   9274    del $(OUTDIR)\$(InputName).spp
   9275 
   9276 # End Custom Build
   9277 
   9278 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9279 
   9280 # PROP Exclude_From_Build 1
   9281 
   9282 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9283 
   9284 # PROP Exclude_From_Build 1
   9285 
   9286 !ENDIF 
   9287 
   9288 # End Source File
   9289 ################################################################################
   9290 # Begin Source File
   9291 
   9292 SOURCE=.\d_spr8.s
   9293 
   9294 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9295 
   9296 # Begin Custom Build - GAS Assembly
   9297 OutDir=.\release
   9298 InputPath=.\d_spr8.s
   9299 InputName=d_spr8
   9300 
   9301 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9302    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9303    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9304    >$(OUTDIR)\$(InputName).asm
   9305    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9306    $(OUTDIR)\$(InputName).asm
   9307    del $(OUTDIR)\$(InputName).spp
   9308 
   9309 # End Custom Build
   9310 
   9311 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9312 
   9313 # Begin Custom Build - GAS Assembly
   9314 OutDir=.\debug
   9315 InputPath=.\d_spr8.s
   9316 InputName=d_spr8
   9317 
   9318 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9319    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9320    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9321    >$(OUTDIR)\$(InputName).asm
   9322    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9323    $(OUTDIR)\$(InputName).asm
   9324    del $(OUTDIR)\$(InputName).spp
   9325 
   9326 # End Custom Build
   9327 
   9328 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9329 
   9330 # PROP Exclude_From_Build 1
   9331 
   9332 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9333 
   9334 # PROP Exclude_From_Build 1
   9335 
   9336 !ENDIF 
   9337 
   9338 # End Source File
   9339 ################################################################################
   9340 # Begin Source File
   9341 
   9342 SOURCE=.\d_varsa.s
   9343 
   9344 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9345 
   9346 # Begin Custom Build - GAS Assembly
   9347 OutDir=.\release
   9348 InputPath=.\d_varsa.s
   9349 InputName=d_varsa
   9350 
   9351 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9352    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9353    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9354    >$(OUTDIR)\$(InputName).asm
   9355    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9356    $(OUTDIR)\$(InputName).asm
   9357    del $(OUTDIR)\$(InputName).spp
   9358 
   9359 # End Custom Build
   9360 
   9361 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9362 
   9363 # Begin Custom Build - GAS Assembly
   9364 OutDir=.\debug
   9365 InputPath=.\d_varsa.s
   9366 InputName=d_varsa
   9367 
   9368 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9369    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9370    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9371    >$(OUTDIR)\$(InputName).asm
   9372    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9373    $(OUTDIR)\$(InputName).asm
   9374    del $(OUTDIR)\$(InputName).spp
   9375 
   9376 # End Custom Build
   9377 
   9378 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9379 
   9380 # PROP Exclude_From_Build 1
   9381 
   9382 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9383 
   9384 # PROP Exclude_From_Build 1
   9385 
   9386 !ENDIF 
   9387 
   9388 # End Source File
   9389 ################################################################################
   9390 # Begin Source File
   9391 
   9392 SOURCE=.\math.s
   9393 
   9394 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9395 
   9396 # Begin Custom Build - GAS Assembly
   9397 OutDir=.\release
   9398 InputPath=.\math.s
   9399 InputName=math
   9400 
   9401 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9402    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9403    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9404    >$(OUTDIR)\$(InputName).asm
   9405    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9406    $(OUTDIR)\$(InputName).asm
   9407    del $(OUTDIR)\$(InputName).spp
   9408 
   9409 # End Custom Build
   9410 
   9411 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9412 
   9413 # Begin Custom Build - GAS Assembly
   9414 OutDir=.\debug
   9415 InputPath=.\math.s
   9416 InputName=math
   9417 
   9418 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9419    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9420    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9421    >$(OUTDIR)\$(InputName).asm
   9422    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9423    $(OUTDIR)\$(InputName).asm
   9424    del $(OUTDIR)\$(InputName).spp
   9425 
   9426 # End Custom Build
   9427 
   9428 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9429 
   9430 # Begin Custom Build - GAS Assembly
   9431 OutDir=.\GLDebug
   9432 InputPath=.\math.s
   9433 InputName=math
   9434 
   9435 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9436    cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
   9437    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9438    >$(OUTDIR)\$(InputName).asm
   9439    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9440    $(OUTDIR)\$(InputName).asm
   9441    del $(OUTDIR)\$(InputName).spp
   9442 
   9443 # End Custom Build
   9444 
   9445 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9446 
   9447 # Begin Custom Build - GAS Assembly
   9448 OutDir=.\GLRelease
   9449 InputPath=.\math.s
   9450 InputName=math
   9451 
   9452 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9453    cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
   9454    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9455    >$(OUTDIR)\$(InputName).asm
   9456    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9457    $(OUTDIR)\$(InputName).asm
   9458    del $(OUTDIR)\$(InputName).spp
   9459 
   9460 # End Custom Build
   9461 
   9462 !ENDIF 
   9463 
   9464 # End Source File
   9465 ################################################################################
   9466 # Begin Source File
   9467 
   9468 SOURCE=.\r_aclipa.s
   9469 
   9470 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9471 
   9472 # Begin Custom Build - GAS Assembly
   9473 OutDir=.\release
   9474 InputPath=.\r_aclipa.s
   9475 InputName=r_aclipa
   9476 
   9477 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9478    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9479    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9480    >$(OUTDIR)\$(InputName).asm
   9481    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9482    $(OUTDIR)\$(InputName).asm
   9483    del $(OUTDIR)\$(InputName).spp
   9484 
   9485 # End Custom Build
   9486 
   9487 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9488 
   9489 # Begin Custom Build - GAS Assembly
   9490 OutDir=.\debug
   9491 InputPath=.\r_aclipa.s
   9492 InputName=r_aclipa
   9493 
   9494 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9495    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9496    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9497    >$(OUTDIR)\$(InputName).asm
   9498    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9499    $(OUTDIR)\$(InputName).asm
   9500    del $(OUTDIR)\$(InputName).spp
   9501 
   9502 # End Custom Build
   9503 
   9504 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9505 
   9506 # PROP Exclude_From_Build 1
   9507 
   9508 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9509 
   9510 # PROP Exclude_From_Build 1
   9511 
   9512 !ENDIF 
   9513 
   9514 # End Source File
   9515 ################################################################################
   9516 # Begin Source File
   9517 
   9518 SOURCE=.\r_aliasa.s
   9519 
   9520 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9521 
   9522 # Begin Custom Build - GAS Assembly
   9523 OutDir=.\release
   9524 InputPath=.\r_aliasa.s
   9525 InputName=r_aliasa
   9526 
   9527 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9528    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9529    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9530    >$(OUTDIR)\$(InputName).asm
   9531    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9532    $(OUTDIR)\$(InputName).asm
   9533    del $(OUTDIR)\$(InputName).spp
   9534 
   9535 # End Custom Build
   9536 
   9537 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9538 
   9539 # Begin Custom Build - GAS Assembly
   9540 OutDir=.\debug
   9541 InputPath=.\r_aliasa.s
   9542 InputName=r_aliasa
   9543 
   9544 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9545    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9546    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9547    >$(OUTDIR)\$(InputName).asm
   9548    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9549    $(OUTDIR)\$(InputName).asm
   9550    del $(OUTDIR)\$(InputName).spp
   9551 
   9552 # End Custom Build
   9553 
   9554 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9555 
   9556 # PROP Exclude_From_Build 1
   9557 
   9558 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9559 
   9560 # PROP Exclude_From_Build 1
   9561 
   9562 !ENDIF 
   9563 
   9564 # End Source File
   9565 ################################################################################
   9566 # Begin Source File
   9567 
   9568 SOURCE=.\r_drawa.s
   9569 
   9570 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9571 
   9572 # Begin Custom Build - GAS Assembly
   9573 OutDir=.\release
   9574 InputPath=.\r_drawa.s
   9575 InputName=r_drawa
   9576 
   9577 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9578    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9579    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9580    >$(OUTDIR)\$(InputName).asm
   9581    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9582    $(OUTDIR)\$(InputName).asm
   9583    del $(OUTDIR)\$(InputName).spp
   9584 
   9585 # End Custom Build
   9586 
   9587 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9588 
   9589 # Begin Custom Build - GAS Assembly
   9590 OutDir=.\debug
   9591 InputPath=.\r_drawa.s
   9592 InputName=r_drawa
   9593 
   9594 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9595    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9596    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9597    >$(OUTDIR)\$(InputName).asm
   9598    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9599    $(OUTDIR)\$(InputName).asm
   9600    del $(OUTDIR)\$(InputName).spp
   9601 
   9602 # End Custom Build
   9603 
   9604 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9605 
   9606 # PROP Exclude_From_Build 1
   9607 
   9608 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9609 
   9610 # PROP Exclude_From_Build 1
   9611 
   9612 !ENDIF 
   9613 
   9614 # End Source File
   9615 ################################################################################
   9616 # Begin Source File
   9617 
   9618 SOURCE=.\r_edgea.s
   9619 
   9620 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9621 
   9622 # Begin Custom Build - GAS Assembly
   9623 OutDir=.\release
   9624 InputPath=.\r_edgea.s
   9625 InputName=r_edgea
   9626 
   9627 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9628    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9629    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9630    >$(OUTDIR)\$(InputName).asm
   9631    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9632    $(OUTDIR)\$(InputName).asm
   9633    del $(OUTDIR)\$(InputName).spp
   9634 
   9635 # End Custom Build
   9636 
   9637 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9638 
   9639 # Begin Custom Build - GAS Assembly
   9640 OutDir=.\debug
   9641 InputPath=.\r_edgea.s
   9642 InputName=r_edgea
   9643 
   9644 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9645    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9646    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9647    >$(OUTDIR)\$(InputName).asm
   9648    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9649    $(OUTDIR)\$(InputName).asm
   9650    del $(OUTDIR)\$(InputName).spp
   9651 
   9652 # End Custom Build
   9653 
   9654 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9655 
   9656 # PROP Exclude_From_Build 1
   9657 
   9658 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9659 
   9660 # PROP Exclude_From_Build 1
   9661 
   9662 !ENDIF 
   9663 
   9664 # End Source File
   9665 ################################################################################
   9666 # Begin Source File
   9667 
   9668 SOURCE=.\r_varsa.s
   9669 
   9670 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9671 
   9672 # Begin Custom Build - GAS Assembly
   9673 OutDir=.\release
   9674 InputPath=.\r_varsa.s
   9675 InputName=r_varsa
   9676 
   9677 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9678    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9679    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9680    >$(OUTDIR)\$(InputName).asm
   9681    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9682    $(OUTDIR)\$(InputName).asm
   9683    del $(OUTDIR)\$(InputName).spp
   9684 
   9685 # End Custom Build
   9686 
   9687 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9688 
   9689 # Begin Custom Build - GAS Assembly
   9690 OutDir=.\debug
   9691 InputPath=.\r_varsa.s
   9692 InputName=r_varsa
   9693 
   9694 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9695    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9696    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9697    >$(OUTDIR)\$(InputName).asm
   9698    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9699    $(OUTDIR)\$(InputName).asm
   9700    del $(OUTDIR)\$(InputName).spp
   9701 
   9702 # End Custom Build
   9703 
   9704 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9705 
   9706 # PROP Exclude_From_Build 1
   9707 
   9708 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9709 
   9710 # PROP Exclude_From_Build 1
   9711 
   9712 !ENDIF 
   9713 
   9714 # End Source File
   9715 ################################################################################
   9716 # Begin Source File
   9717 
   9718 SOURCE=.\snd_mixa.s
   9719 
   9720 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9721 
   9722 # Begin Custom Build - GAS Assembly
   9723 OutDir=.\release
   9724 InputPath=.\snd_mixa.s
   9725 InputName=snd_mixa
   9726 
   9727 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9728    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9729    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9730    >$(OUTDIR)\$(InputName).asm
   9731    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9732    $(OUTDIR)\$(InputName).asm
   9733    del $(OUTDIR)\$(InputName).spp
   9734 
   9735 # End Custom Build
   9736 
   9737 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9738 
   9739 # Begin Custom Build - GAS Assembly
   9740 OutDir=.\debug
   9741 InputPath=.\snd_mixa.s
   9742 InputName=snd_mixa
   9743 
   9744 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9745    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9746    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9747    >$(OUTDIR)\$(InputName).asm
   9748    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9749    $(OUTDIR)\$(InputName).asm
   9750    del $(OUTDIR)\$(InputName).spp
   9751 
   9752 # End Custom Build
   9753 
   9754 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9755 
   9756 # Begin Custom Build - GAS Assembly
   9757 OutDir=.\GLDebug
   9758 InputPath=.\snd_mixa.s
   9759 InputName=snd_mixa
   9760 
   9761 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9762    cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
   9763    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9764    >$(OUTDIR)\$(InputName).asm
   9765    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9766    $(OUTDIR)\$(InputName).asm
   9767    del $(OUTDIR)\$(InputName).spp
   9768 
   9769 # End Custom Build
   9770 
   9771 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9772 
   9773 # Begin Custom Build - GAS Assembly
   9774 OutDir=.\GLRelease
   9775 InputPath=.\snd_mixa.s
   9776 InputName=snd_mixa
   9777 
   9778 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9779    cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
   9780    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9781    >$(OUTDIR)\$(InputName).asm
   9782    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9783    $(OUTDIR)\$(InputName).asm
   9784    del $(OUTDIR)\$(InputName).spp
   9785 
   9786 # End Custom Build
   9787 
   9788 !ENDIF 
   9789 
   9790 # End Source File
   9791 ################################################################################
   9792 # Begin Source File
   9793 
   9794 SOURCE=.\surf16.s
   9795 
   9796 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9797 
   9798 # Begin Custom Build - GAS Assembly
   9799 OutDir=.\release
   9800 InputPath=.\surf16.s
   9801 InputName=surf16
   9802 
   9803 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9804    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9805    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9806    >$(OUTDIR)\$(InputName).asm
   9807    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9808    $(OUTDIR)\$(InputName).asm
   9809    del $(OUTDIR)\$(InputName).spp
   9810 
   9811 # End Custom Build
   9812 
   9813 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9814 
   9815 # Begin Custom Build - GAS Assembly
   9816 OutDir=.\debug
   9817 InputPath=.\surf16.s
   9818 InputName=surf16
   9819 
   9820 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9821    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9822    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9823    >$(OUTDIR)\$(InputName).asm
   9824    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9825    $(OUTDIR)\$(InputName).asm
   9826    del $(OUTDIR)\$(InputName).spp
   9827 
   9828 # End Custom Build
   9829 
   9830 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9831 
   9832 # PROP Exclude_From_Build 1
   9833 
   9834 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9835 
   9836 # PROP Exclude_From_Build 1
   9837 
   9838 !ENDIF 
   9839 
   9840 # End Source File
   9841 ################################################################################
   9842 # Begin Source File
   9843 
   9844 SOURCE=.\surf8.s
   9845 
   9846 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9847 
   9848 # Begin Custom Build - GAS Assembly
   9849 OutDir=.\release
   9850 InputPath=.\surf8.s
   9851 InputName=surf8
   9852 
   9853 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9854    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9855    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9856    >$(OUTDIR)\$(InputName).asm
   9857    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9858    $(OUTDIR)\$(InputName).asm
   9859    del $(OUTDIR)\$(InputName).spp
   9860 
   9861 # End Custom Build
   9862 
   9863 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9864 
   9865 # Begin Custom Build - GAS Assembly
   9866 OutDir=.\debug
   9867 InputPath=.\surf8.s
   9868 InputName=surf8
   9869 
   9870 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9871    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9872    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9873    >$(OUTDIR)\$(InputName).asm
   9874    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9875    $(OUTDIR)\$(InputName).asm
   9876    del $(OUTDIR)\$(InputName).spp
   9877 
   9878 # End Custom Build
   9879 
   9880 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9881 
   9882 # PROP Exclude_From_Build 1
   9883 
   9884 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9885 
   9886 # PROP Exclude_From_Build 1
   9887 
   9888 !ENDIF 
   9889 
   9890 # End Source File
   9891 ################################################################################
   9892 # Begin Source File
   9893 
   9894 SOURCE=.\sys_wina.s
   9895 
   9896 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9897 
   9898 # Begin Custom Build - GAS Assembly
   9899 OutDir=.\release
   9900 InputPath=.\sys_wina.s
   9901 InputName=sys_wina
   9902 
   9903 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9904    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9905    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9906    >$(OUTDIR)\$(InputName).asm
   9907    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9908    $(OUTDIR)\$(InputName).asm
   9909    del $(OUTDIR)\$(InputName).spp
   9910 
   9911 # End Custom Build
   9912 
   9913 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9914 
   9915 # Begin Custom Build - GAS Assembly
   9916 OutDir=.\debug
   9917 InputPath=.\sys_wina.s
   9918 InputName=sys_wina
   9919 
   9920 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9921    cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
   9922    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9923    >$(OUTDIR)\$(InputName).asm
   9924    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9925    $(OUTDIR)\$(InputName).asm
   9926    del $(OUTDIR)\$(InputName).spp
   9927 
   9928 # End Custom Build
   9929 
   9930 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9931 
   9932 # Begin Custom Build - GAS Assembly
   9933 OutDir=.\GLDebug
   9934 InputPath=.\sys_wina.s
   9935 InputName=sys_wina
   9936 
   9937 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9938    cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
   9939    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9940    >$(OUTDIR)\$(InputName).asm
   9941    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9942    $(OUTDIR)\$(InputName).asm
   9943    del $(OUTDIR)\$(InputName).spp
   9944 
   9945 # End Custom Build
   9946 
   9947 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9948 
   9949 # Begin Custom Build - GAS Assembly
   9950 OutDir=.\GLRelease
   9951 InputPath=.\sys_wina.s
   9952 InputName=sys_wina
   9953 
   9954 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   9955    cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
   9956    gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
   9957    >$(OUTDIR)\$(InputName).asm
   9958    ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
   9959    $(OUTDIR)\$(InputName).asm
   9960    del $(OUTDIR)\$(InputName).spp
   9961 
   9962 # End Custom Build
   9963 
   9964 !ENDIF 
   9965 
   9966 # End Source File
   9967 ################################################################################
   9968 # Begin Source File
   9969 
   9970 SOURCE=.\winquake.rc
   9971 DEP_RSC_WINQU=\
   9972 	".\quakeworld.bmp"\
   9973 	".\qwcl2.ico"\
   9974 	
   9975 
   9976 !IF  "$(CFG)" == "qwcl - Win32 Release"
   9977 
   9978 
   9979 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
   9980    $(RSC) $(RSC_PROJ) $(SOURCE)
   9981 
   9982 
   9983 !ELSEIF  "$(CFG)" == "qwcl - Win32 Debug"
   9984 
   9985 
   9986 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
   9987    $(RSC) $(RSC_PROJ) $(SOURCE)
   9988 
   9989 
   9990 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Debug"
   9991 
   9992 
   9993 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
   9994    $(RSC) $(RSC_PROJ) $(SOURCE)
   9995 
   9996 
   9997 !ELSEIF  "$(CFG)" == "qwcl - Win32 GL Release"
   9998 
   9999 
   10000 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
   10001    $(RSC) $(RSC_PROJ) $(SOURCE)
   10002 
   10003 
   10004 !ENDIF 
   10005 
   10006 # End Source File
   10007 # End Target
   10008 # End Project
   10009 ################################################################################
   10010