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Searched
defs:MAX_SOUNDS
(Results
1 - 3
of
3
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
SoundSystem.java
27
private static final int
MAX_SOUNDS
= 32;
44
mSounds = new FixedSizeArray<Sound>(
MAX_SOUNDS
, sSoundComparator);
/external/quake/quake/src/QW/client/
bothdefs.h
80
#define
MAX_SOUNDS
256 // so they cannot be blindly increased
/external/quake/quake/src/WinQuake/
quakedef.h
116
#define
MAX_SOUNDS
256 // so they cannot be blindly increased
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