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    Searched defs:PLAYING (Results 1 - 8 of 8) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/layers/
VideoLayerAndroid.h 43 // PLAYING will be the Video (Surface Texture).
47 typedef enum {INITIALIZED, PREPARING, PREPARED, PLAYING, RESETTED, RELEASED} PlayerState;
  /frameworks/av/include/media/stagefright/timedtext/
TimedTextDriver.h 68 PLAYING,
  /frameworks/av/media/libstagefright/wifi-display/source/
WifiDisplaySource.h 64 PLAYING,
  /frameworks/av/include/media/
SoundPool.h 120 enum state { IDLE, RESUMING, STOPPING, PAUSED, PLAYING };
  /frameworks/av/libvideoeditor/lvpp/
PreviewPlayer.h 95 PLAYING = 1,
  /frameworks/av/media/libstagefright/include/
AwesomePlayer.h 111 PLAYING = 0x01,
  /packages/apps/Gallery2/src/com/android/gallery3d/app/
CommonControllerOverlay.java 46 PLAYING,
148 mState = State.PLAYING;
220 } else if (mState == State.PAUSED || mState == State.PLAYING) {
312 } else if (mState == State.PLAYING) {
  /packages/apps/Mms/src/com/android/mms/dom/smil/
SmilPlayer.java 38 * The SmilPlayer is responsible for playing, stopping, pausing and resuming a SMIL tree.
39 * <li>It creates a whole timeline before playing.</li>
50 PLAYING,
259 return mState == SmilPlayerState.PLAYING;
312 mState = SmilPlayerState.PLAYING;
315 Log.w(TAG, "Error State: Playback is playing!");
324 Log.w(TAG, "Error State: Playback is not playing!");
508 mState = SmilPlayerState.PLAYING;

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