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Searched
defs:Triangle
(Results
1 - 10
of
10
) sorted by null
/external/clang/test/PCH/
enum.h
11
Triangle
= 17,
/external/jmonkeyengine/engine/src/core/com/jme3/effect/
ParticleMesh.java
63
Triangle
;
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js
124
//
Triangle
intersection using barycentric coord method
125
function
Triangle
(p1, p2, p3) {
160
Triangle
.prototype.intersect = function(orig, dir, near, far) {
192
var
triangle
= this.triangles[i];
193
var d =
triangle
.intersect(origin, dir, near, far);
197
closest =
triangle
;
248
var
triangle
= this.triangles[i];
249
var d =
triangle
.intersect(O, D, near, far);
331
triangles[i++] = new
Triangle
(tfl, tfr, bfr);
332
triangles[i++] = new
Triangle
(tfl, bfr, bfl)
[
all
...]
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js
124
//
Triangle
intersection using barycentric coord method
125
function
Triangle
(p1, p2, p3) {
160
Triangle
.prototype.intersect = function(orig, dir, near, far) {
192
var
triangle
= this.triangles[i];
193
var d =
triangle
.intersect(origin, dir, near, far);
197
closest =
triangle
;
248
var
triangle
= this.triangles[i];
249
var d =
triangle
.intersect(O, D, near, far);
331
triangles[i++] = new
Triangle
(tfl, tfr, bfr);
332
triangles[i++] = new
Triangle
(tfl, bfr, bfl)
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnLocalTriangulator.h
37
// Performs a localized triangulation of the
triangle
mesh
123
class
Triangle
{
125
Triangle
()
139
// Returns true if this
triangle
contains the given vertex (by
147
// Sets the vertices of this
triangle
, potentially reordering them
164
// Reorders the vertices in this
triangle
to make them
204
// - If one of the vertices is contained in the
triangle
spanned
215
// Returns the computed
triangle
at index, 0 <= index < numberOfTriangles().
216
Triangle
* getTriangle(int index)
239
// Adds a
triangle
to the triangulation
[
all
...]
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java
34
mTriangle = new
Triangle
();
107
private
Triangle
mTriangle;
110
class
Triangle
{
111
public
Triangle
() {
132
// A unit-sided equalateral
triangle
centered on the origin.
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
StaticTriangleRenderer.java
70
mTriangle = new
Triangle
();
183
private
Triangle
mTriangle;
207
static class
Triangle
{
208
public
Triangle
() {
230
// A unit-sided equilateral
triangle
centered on the origin.
TriangleRenderer.java
43
mTriangle = new
Triangle
();
171
private
Triangle
mTriangle;
175
class
Triangle
{
176
public
Triangle
() {
198
// A unit-sided equalateral
triangle
centered on the origin.
/external/jmonkeyengine/engine/src/core/com/jme3/math/
Triangle.java
40
* <code>
Triangle
</code> defines an object for containing
triangle
information.
41
* The
triangle
is defined by a collection of three {@link Vector3f}
47
public class
Triangle
extends AbstractTriangle implements Savable, java.io.Serializable {
59
public
Triangle
() {
63
* Constructor instantiates a new <Code>
Triangle
</code> object with the
67
* @param p1 the first point of the
triangle
.
68
* @param p2 the second point of the
triangle
.
69
* @param p3 the third point of the
triangle
.
71
public
Triangle
(Vector3f p1, Vector3f p2, Vector3f p3) {
[
all
...]
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextRenderer.java
45
mTriangle = new
Triangle
();
262
private
Triangle
mTriangle;
281
class
Triangle
{
282
public
Triangle
() {
347
// A unit-sided equalateral
triangle
centered on the origin.
Completed in 406 milliseconds