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    Searched defs:VTable (Results 1 - 10 of 10) sorted by null

  /external/clang/lib/CodeGen/
CGVTT.cpp 10 // This contains code dealing with C++ code generation of VTTs (vtable tables).
23 const VTTVTable &VTable,
26 if (VTable.getBase() == MostDerivedClass) {
27 assert(VTable.getBaseOffset().isZero() &&
28 "Most derived class vtable must have a zero offset!");
29 // This is a regular vtable.
34 VTable.getBaseSubobject(),
35 VTable.isVirtual(),
63 llvm::Constant *VTable = VTables[i->VTableIndex];
66 // Just get the address point for the regular vtable
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CGCXX.cpp 299 llvm::Value *VTable = CGF.GetVTablePtr(This, Ty);
301 CGF.Builder.CreateConstInBoundsGEP1_64(VTable, VTableIndex, "vfn");
316 /// into the vtable.
321 llvm::Value *VTable = 0;
334 VTable = CGM.getVTables().GetAddrOfVTable(RD);
336 VTable = Builder.CreateBitCast(VTable, Ty);
337 assert(VTable && "BuildVirtualCall = kext vtbl pointer is null");
345 Builder.CreateConstInBoundsGEP1_64(VTable, VTableIndex, "vfnkxt");
349 /// BuildVirtualCall - This routine makes indirect vtable call fo
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CGRTTI.cpp 40 /// BuildVTablePointer - Build the vtable pointer for the given type.
493 llvm::Constant *VTable =
499 // The vtable address point is 2.
501 VTable = llvm::ConstantExpr::getInBoundsGetElementPtr(VTable, Two);
502 VTable = llvm::ConstantExpr::getBitCast(VTable, CGM.Int8PtrTy);
504 Fields.push_back(VTable);
524 // forces the vtable to be generated, we need to change the linkage of the
591 // Add the vtable pointer
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CGVTables.cpp 83 // Load the adjustment offset from the vtable.
549 llvm_unreachable("Unexpected vtable component kind");
617 llvm::GlobalVariable *&VTable = VTables[RD];
618 if (VTable)
619 return VTable;
634 VTable =
637 VTable->setUnnamedAddr(true);
638 return VTable;
642 CodeGenVTables::EmitVTableDefinition(llvm::GlobalVariable *VTable,
654 VTable->setInitializer(Init)
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ItaniumCXXABI.cpp 237 /// to a vtable pointer from which the virtual offset is applied.
292 // vtable of the correct base subobject. The "function pointer" is an
293 // offset within the vtable (+1 for the virtual flag on non-ARM).
296 // Cast the adjusted this to a pointer to vtable pointer and load.
298 llvm::Value *VTable = Builder.CreateBitCast(This, VTableTy->getPointerTo());
299 VTable = Builder.CreateLoad(VTable, "memptr.vtable");
304 VTable = Builder.CreateGEP(VTable, VTableOffset)
719 llvm::Value *vtable = CGF.GetVTablePtr(ptr, CGF.IntPtrTy->getPointerTo()); local
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CGExprCXX.cpp 96 // When building with -fapple-kext, all calls must go through the vtable since
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CGExprConstant.cpp 56 void AppendVTablePointer(BaseSubobject Base, llvm::Constant *VTable,
75 llvm::Constant *VTable, const CXXRecordDecl *VTableClass,
92 llvm::Constant *VTable,
94 // Find the appropriate vtable within the vtable group.
102 llvm::ConstantExpr::getInBoundsGetElementPtr(VTable, Indices);
104 // Add the vtable at the start of the object.
446 bool IsPrimaryBase, llvm::Constant *VTable,
452 // Add a vtable pointer, if we need one and it hasn't already been added.
454 AppendVTablePointer(BaseSubobject(CD, Offset), VTable, VTableClass)
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CGClass.cpp 186 // Skip over the offset (and the vtable load) if we're supposed to
357 /// way which requires the vtable to be properly set.
369 // external code might potentially access the vtable.
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  /external/sqlite/dist/orig/
sqlite3.c     [all...]
  /external/sqlite/dist/
sqlite3.c     [all...]

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