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    Searched defs:anw (Results 1 - 8 of 8) sorted by null

  /frameworks/av/libvideoeditor/lvpp/
PreviewRenderer.cpp 52 ANativeWindow* anw = mSurface.get(); local
54 err = native_window_api_connect(anw, NATIVE_WINDOW_API_CPU);
58 anw, GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN);
61 err = native_window_set_buffer_count(anw, 3);
65 anw, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
69 anw, mWidth, mHeight, HAL_PIXEL_FORMAT_YV12);
72 err = native_window_set_buffers_transform(anw, 0);
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
CanvasTexture.cpp 130 android::Surface* anw = nativeWindow(); local
131 if (!anw)
140 if (!GLUtils::updateSharedSurfaceTextureWithBitmap(anw, bitmap))
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GaneshContext.cpp 133 ANativeWindow* anw = tileQueue->m_ANW.get(); local
135 int result = ANativeWindow_setBuffersGeometry(anw, (int)tileWidth,
140 tileQueue->m_eglSurface = eglCreateWindowSurface(display, m_surfaceConfig, anw, NULL);
  /frameworks/base/core/jni/
android_view_Surface.cpp 173 ANativeWindow* anw = static_cast<ANativeWindow*>(sur.get()); local
174 anw->query(anw, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &value);
  /frameworks/native/cmds/flatland/
GLHelper.cpp 208 sp<ANativeWindow> anw = new Surface(bq); local
209 EGLSurface s = eglCreateWindowSurface(mDisplay, mConfig, anw.get(), NULL);
287 sp<ANativeWindow> anw = sc->getSurface(); local
288 EGLSurface s = eglCreateWindowSurface(mDisplay, mConfig, anw.get(), NULL);
  /frameworks/av/services/camera/libcameraservice/
CameraHardwareInterface.h 559 #define anw(n) __to_anw(((struct camera_preview_window *)n)->user) macro
565 ANativeWindow *a = anw(w);
584 ANativeWindow *a = anw(w);
592 ANativeWindow *a = anw(w);
600 ANativeWindow *a = anw(w);
607 ANativeWindow *a = anw(w);
614 ANativeWindow *a = anw(w);
622 ANativeWindow *a = anw(w);
633 ANativeWindow *a = anw(w);
639 ANativeWindow *a = anw(w)
    [all...]
  /frameworks/av/media/libmediaplayerservice/
MediaPlayerService.cpp 743 sp<ANativeWindow> anw; local
745 anw = new Surface(bufferProducer);
746 status_t err = native_window_api_connect(anw.get(),
751 // Note that we must do the reset before disconnecting from the ANW.
753 // ANW, which may result in errors.
764 // on the disconnected ANW, which may result in errors.
769 mConnectedWindow = anw;
    [all...]
  /frameworks/native/opengl/libs/EGL/
eglApi.cpp 395 ANativeWindow* anw = reinterpret_cast<ANativeWindow*>(window); local
396 anw->setSwapInterval(anw, 1);
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