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    Searched defs:cvar_t (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
cvar.h 24 cvar_t variables are used to hold scalar or string variables that can be changed or displayed at the console or prog code as well as accessed directly
27 it is sufficient to initialize a cvar_t with just the first two fields, or
31 cvar_t r_draworder = {"r_draworder","1"};
32 cvar_t scr_screensize = {"screensize","1",true};
34 Cvars must be registered before use, or they will have a 0 value instead of the float interpretation of the string. Generally, all cvar_t declarations should be registered in the apropriate init function before any console commands are executed:
64 } cvar_t; typedef in typeref:struct:cvar_s
71 void Cvar_RegisterVariable (cvar_t *variable);
100 cvar_t *Cvar_FindVar (char *var_name);
102 extern cvar_t *cvar_vars;
  /external/quake/quake/src/WinQuake/
cvar.h 24 cvar_t variables are used to hold scalar or string variables that can be changed or displayed at the console or prog code as well as accessed directly
27 it is sufficient to initialize a cvar_t with just the first two fields, or
31 cvar_t r_draworder = {"r_draworder","1"};
32 cvar_t scr_screensize = {"screensize","1",true};
34 Cvars must be registered before use, or they will have a 0 value instead of the float interpretation of the string. Generally, all cvar_t declarations should be registered in the apropriate init function before any console commands are executed:
64 } cvar_t; typedef in typeref:struct:cvar_s
71 void Cvar_RegisterVariable (cvar_t *variable);
100 cvar_t *Cvar_FindVar (const char *var_name);
102 extern cvar_t *cvar_vars;

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