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Searched
defs:cvar_t
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
cvar.h
24
cvar_t
variables are used to hold scalar or string variables that can be changed or displayed at the console or prog code as well as accessed directly
27
it is sufficient to initialize a
cvar_t
with just the first two fields, or
31
cvar_t
r_draworder = {"r_draworder","1"};
32
cvar_t
scr_screensize = {"screensize","1",true};
34
Cvars must be registered before use, or they will have a 0 value instead of the float interpretation of the string. Generally, all
cvar_t
declarations should be registered in the apropriate init function before any console commands are executed:
64
}
cvar_t
;
typedef in typeref:struct:cvar_s
71
void Cvar_RegisterVariable (
cvar_t
*variable);
100
cvar_t
*Cvar_FindVar (char *var_name);
102
extern
cvar_t
*cvar_vars;
/external/quake/quake/src/WinQuake/
cvar.h
24
cvar_t
variables are used to hold scalar or string variables that can be changed or displayed at the console or prog code as well as accessed directly
27
it is sufficient to initialize a
cvar_t
with just the first two fields, or
31
cvar_t
r_draworder = {"r_draworder","1"};
32
cvar_t
scr_screensize = {"screensize","1",true};
34
Cvars must be registered before use, or they will have a 0 value instead of the float interpretation of the string. Generally, all
cvar_t
declarations should be registered in the apropriate init function before any console commands are executed:
64
}
cvar_t
;
typedef in typeref:struct:cvar_s
71
void Cvar_RegisterVariable (
cvar_t
*variable);
100
cvar_t
*Cvar_FindVar (const char *var_name);
102
extern
cvar_t
*cvar_vars;
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