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      1 //===-- PPCFrameLowering.h - Define frame lowering for PowerPC --*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //
     11 //===----------------------------------------------------------------------===//
     12 
     13 #ifndef POWERPC_FRAMEINFO_H
     14 #define POWERPC_FRAMEINFO_H
     15 
     16 #include "PPC.h"
     17 #include "PPCSubtarget.h"
     18 #include "llvm/ADT/STLExtras.h"
     19 #include "llvm/Target/TargetFrameLowering.h"
     20 #include "llvm/Target/TargetMachine.h"
     21 
     22 namespace llvm {
     23   class PPCSubtarget;
     24 
     25 class PPCFrameLowering: public TargetFrameLowering {
     26   const PPCSubtarget &Subtarget;
     27 
     28 public:
     29   PPCFrameLowering(const PPCSubtarget &sti)
     30     : TargetFrameLowering(TargetFrameLowering::StackGrowsDown,
     31         (sti.hasQPX() || sti.isBGQ()) ? 32 : 16, 0),
     32       Subtarget(sti) {
     33   }
     34 
     35   unsigned determineFrameLayout(MachineFunction &MF,
     36                                 bool UpdateMF = true,
     37                                 bool UseEstimate = false) const;
     38 
     39   /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
     40   /// the function.
     41   void emitPrologue(MachineFunction &MF) const;
     42   void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
     43 
     44   bool hasFP(const MachineFunction &MF) const;
     45   bool needsFP(const MachineFunction &MF) const;
     46 
     47   void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
     48                                             RegScavenger *RS = NULL) const;
     49   void processFunctionBeforeFrameFinalized(MachineFunction &MF,
     50                                        RegScavenger *RS = NULL) const;
     51   void addScavengingSpillSlot(MachineFunction &MF, RegScavenger *RS) const;
     52 
     53   bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
     54                                  MachineBasicBlock::iterator MI,
     55                                  const std::vector<CalleeSavedInfo> &CSI,
     56                                  const TargetRegisterInfo *TRI) const;
     57 
     58   void eliminateCallFramePseudoInstr(MachineFunction &MF,
     59                                      MachineBasicBlock &MBB,
     60                                      MachineBasicBlock::iterator I) const;
     61 
     62   bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
     63                                    MachineBasicBlock::iterator MI,
     64                                    const std::vector<CalleeSavedInfo> &CSI,
     65                                    const TargetRegisterInfo *TRI) const;
     66 
     67   /// targetHandlesStackFrameRounding - Returns true if the target is
     68   /// responsible for rounding up the stack frame (probably at emitPrologue
     69   /// time).
     70   bool targetHandlesStackFrameRounding() const { return true; }
     71 
     72   /// getReturnSaveOffset - Return the previous frame offset to save the
     73   /// return address.
     74   static unsigned getReturnSaveOffset(bool isPPC64, bool isDarwinABI) {
     75     if (isDarwinABI)
     76       return isPPC64 ? 16 : 8;
     77     // SVR4 ABI:
     78     return isPPC64 ? 16 : 4;
     79   }
     80 
     81   /// getFramePointerSaveOffset - Return the previous frame offset to save the
     82   /// frame pointer.
     83   static unsigned getFramePointerSaveOffset(bool isPPC64, bool isDarwinABI) {
     84     // For the Darwin ABI:
     85     // We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
     86     // for saving the frame pointer (if needed.)  While the published ABI has
     87     // not used this slot since at least MacOSX 10.2, there is older code
     88     // around that does use it, and that needs to continue to work.
     89     if (isDarwinABI)
     90       return isPPC64 ? -8U : -4U;
     91 
     92     // SVR4 ABI: First slot in the general register save area.
     93     return isPPC64 ? -8U : -4U;
     94   }
     95 
     96   /// getLinkageSize - Return the size of the PowerPC ABI linkage area.
     97   ///
     98   static unsigned getLinkageSize(bool isPPC64, bool isDarwinABI) {
     99     if (isDarwinABI || isPPC64)
    100       return 6 * (isPPC64 ? 8 : 4);
    101 
    102     // SVR4 ABI:
    103     return 8;
    104   }
    105 
    106   /// getMinCallArgumentsSize - Return the size of the minium PowerPC ABI
    107   /// argument area.
    108   static unsigned getMinCallArgumentsSize(bool isPPC64, bool isDarwinABI) {
    109     // For the Darwin ABI / 64-bit SVR4 ABI:
    110     // The prolog code of the callee may store up to 8 GPR argument registers to
    111     // the stack, allowing va_start to index over them in memory if its varargs.
    112     // Because we cannot tell if this is needed on the caller side, we have to
    113     // conservatively assume that it is needed.  As such, make sure we have at
    114     // least enough stack space for the caller to store the 8 GPRs.
    115     if (isDarwinABI || isPPC64)
    116       return 8 * (isPPC64 ? 8 : 4);
    117 
    118     // 32-bit SVR4 ABI:
    119     // There is no default stack allocated for the 8 first GPR arguments.
    120     return 0;
    121   }
    122 
    123   /// getMinCallFrameSize - Return the minimum size a call frame can be using
    124   /// the PowerPC ABI.
    125   static unsigned getMinCallFrameSize(bool isPPC64, bool isDarwinABI) {
    126     // The call frame needs to be at least big enough for linkage and 8 args.
    127     return getLinkageSize(isPPC64, isDarwinABI) +
    128            getMinCallArgumentsSize(isPPC64, isDarwinABI);
    129   }
    130 
    131   // With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
    132   const SpillSlot *
    133   getCalleeSavedSpillSlots(unsigned &NumEntries) const {
    134     if (Subtarget.isDarwinABI()) {
    135       NumEntries = 1;
    136       if (Subtarget.isPPC64()) {
    137         static const SpillSlot darwin64Offsets = {PPC::X31, -8};
    138         return &darwin64Offsets;
    139       } else {
    140         static const SpillSlot darwinOffsets = {PPC::R31, -4};
    141         return &darwinOffsets;
    142       }
    143     }
    144 
    145     // Early exit if not using the SVR4 ABI.
    146     if (!Subtarget.isSVR4ABI()) {
    147       NumEntries = 0;
    148       return 0;
    149     }
    150 
    151     // Note that the offsets here overlap, but this is fixed up in
    152     // processFunctionBeforeFrameFinalized.
    153 
    154     static const SpillSlot Offsets[] = {
    155       // Floating-point register save area offsets.
    156       {PPC::F31, -8},
    157       {PPC::F30, -16},
    158       {PPC::F29, -24},
    159       {PPC::F28, -32},
    160       {PPC::F27, -40},
    161       {PPC::F26, -48},
    162       {PPC::F25, -56},
    163       {PPC::F24, -64},
    164       {PPC::F23, -72},
    165       {PPC::F22, -80},
    166       {PPC::F21, -88},
    167       {PPC::F20, -96},
    168       {PPC::F19, -104},
    169       {PPC::F18, -112},
    170       {PPC::F17, -120},
    171       {PPC::F16, -128},
    172       {PPC::F15, -136},
    173       {PPC::F14, -144},
    174 
    175       // General register save area offsets.
    176       {PPC::R31, -4},
    177       {PPC::R30, -8},
    178       {PPC::R29, -12},
    179       {PPC::R28, -16},
    180       {PPC::R27, -20},
    181       {PPC::R26, -24},
    182       {PPC::R25, -28},
    183       {PPC::R24, -32},
    184       {PPC::R23, -36},
    185       {PPC::R22, -40},
    186       {PPC::R21, -44},
    187       {PPC::R20, -48},
    188       {PPC::R19, -52},
    189       {PPC::R18, -56},
    190       {PPC::R17, -60},
    191       {PPC::R16, -64},
    192       {PPC::R15, -68},
    193       {PPC::R14, -72},
    194 
    195       // CR save area offset.  We map each of the nonvolatile CR fields
    196       // to the slot for CR2, which is the first of the nonvolatile CR
    197       // fields to be assigned, so that we only allocate one save slot.
    198       // See PPCRegisterInfo::hasReservedSpillSlot() for more information.
    199       {PPC::CR2, -4},
    200 
    201       // VRSAVE save area offset.
    202       {PPC::VRSAVE, -4},
    203 
    204       // Vector register save area
    205       {PPC::V31, -16},
    206       {PPC::V30, -32},
    207       {PPC::V29, -48},
    208       {PPC::V28, -64},
    209       {PPC::V27, -80},
    210       {PPC::V26, -96},
    211       {PPC::V25, -112},
    212       {PPC::V24, -128},
    213       {PPC::V23, -144},
    214       {PPC::V22, -160},
    215       {PPC::V21, -176},
    216       {PPC::V20, -192}
    217     };
    218 
    219     static const SpillSlot Offsets64[] = {
    220       // Floating-point register save area offsets.
    221       {PPC::F31, -8},
    222       {PPC::F30, -16},
    223       {PPC::F29, -24},
    224       {PPC::F28, -32},
    225       {PPC::F27, -40},
    226       {PPC::F26, -48},
    227       {PPC::F25, -56},
    228       {PPC::F24, -64},
    229       {PPC::F23, -72},
    230       {PPC::F22, -80},
    231       {PPC::F21, -88},
    232       {PPC::F20, -96},
    233       {PPC::F19, -104},
    234       {PPC::F18, -112},
    235       {PPC::F17, -120},
    236       {PPC::F16, -128},
    237       {PPC::F15, -136},
    238       {PPC::F14, -144},
    239 
    240       // General register save area offsets.
    241       {PPC::X31, -8},
    242       {PPC::X30, -16},
    243       {PPC::X29, -24},
    244       {PPC::X28, -32},
    245       {PPC::X27, -40},
    246       {PPC::X26, -48},
    247       {PPC::X25, -56},
    248       {PPC::X24, -64},
    249       {PPC::X23, -72},
    250       {PPC::X22, -80},
    251       {PPC::X21, -88},
    252       {PPC::X20, -96},
    253       {PPC::X19, -104},
    254       {PPC::X18, -112},
    255       {PPC::X17, -120},
    256       {PPC::X16, -128},
    257       {PPC::X15, -136},
    258       {PPC::X14, -144},
    259 
    260       // VRSAVE save area offset.
    261       {PPC::VRSAVE, -4},
    262 
    263       // Vector register save area
    264       {PPC::V31, -16},
    265       {PPC::V30, -32},
    266       {PPC::V29, -48},
    267       {PPC::V28, -64},
    268       {PPC::V27, -80},
    269       {PPC::V26, -96},
    270       {PPC::V25, -112},
    271       {PPC::V24, -128},
    272       {PPC::V23, -144},
    273       {PPC::V22, -160},
    274       {PPC::V21, -176},
    275       {PPC::V20, -192}
    276     };
    277 
    278     if (Subtarget.isPPC64()) {
    279       NumEntries = array_lengthof(Offsets64);
    280 
    281       return Offsets64;
    282     } else {
    283       NumEntries = array_lengthof(Offsets);
    284 
    285       return Offsets;
    286     }
    287   }
    288 };
    289 
    290 } // End llvm namespace
    291 
    292 #endif
    293