/external/quake/quake/src/QW/client/ |
gl_vidandroid.c | 29 cvar_t gl_ztrick = CVAR2("gl_ztrick","1"); variable 227 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidlinux.c | 114 cvar_t gl_ztrick = {"gl_ztrick","1"}; variable 569 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidlinux_svga.c | 113 cvar_t gl_ztrick = {"gl_ztrick","1"}; variable 607 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidlinux_x11.c | 94 cvar_t gl_ztrick = {"gl_ztrick","1"}; variable 660 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidlinuxglx.c | 82 cvar_t gl_ztrick = {"gl_ztrick","1"}; variable 609 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidnt.c | 106 cvar_t gl_ztrick = {"gl_ztrick","1"};
variable [all...] |
/external/quake/quake/src/WinQuake/ |
gl_vidlinux.cpp | 113 cvar_t gl_ztrick = {"gl_ztrick","1"}; variable 620 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidandroid.cpp | 52 cvar_t gl_ztrick = CVAR2("gl_ztrick","0"); variable 310 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidlinuxglx.cpp | 94 cvar_t gl_ztrick = {"gl_ztrick","1"}; variable 747 Cvar_RegisterVariable (&gl_ztrick);
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gl_vidnt.cpp | 106 cvar_t gl_ztrick = {"gl_ztrick","1"};
variable [all...] |