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    Searched defs:lighting (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
r_main.c 551 alight_t lighting; local
552 // FIXME: remove and do real lighting
582 lighting.ambientlight = j;
583 lighting.shadelight = j;
585 lighting.plightvec = lightvec;
597 lighting.ambientlight += add;
601 // clamp lighting so it doesn't overbright as much
602 if (lighting.ambientlight > 128)
603 lighting.ambientlight = 128;
604 if (lighting.ambientlight + lighting.shadelight > 192
    [all...]
  /external/quake/quake/src/WinQuake/
r_main.cpp 531 alight_t lighting; local
532 // FIXME: remove and do real lighting
565 lighting.ambientlight = j;
566 lighting.shadelight = j;
568 lighting.plightvec = lightvec;
580 lighting.ambientlight += add;
584 // clamp lighting so it doesn't overbright as much
585 if (lighting.ambientlight > 128)
586 lighting.ambientlight = 128;
587 if (lighting.ambientlight + lighting.shadelight > 192)
    [all...]
  /frameworks/native/opengl/libagl/
context.h 123 LIT = 0x4000, // lighting has been applied
277 // lighting
612 lighting_t lighting; member in struct:android::gl::ogles_context_t

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