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      1 /*
      2  * Copyright (C) 2007 Rob Buis <buis (at) kde.org>
      3  * Copyright (C) 2007 Nikolas Zimmermann <zimmermann (at) kde.org>
      4  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      5  *
      6  * This library is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Library General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2 of the License, or (at your option) any later version.
     10  *
     11  * This library is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Library General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Library General Public License
     17  * along with this library; see the file COPYING.LIB.  If not, write to
     18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     19  * Boston, MA 02110-1301, USA.
     20  */
     21 
     22 #ifndef SVGInlineTextBox_h
     23 #define SVGInlineTextBox_h
     24 
     25 #if ENABLE(SVG)
     26 #include "InlineTextBox.h"
     27 #include "SVGTextLayoutEngine.h"
     28 
     29 namespace WebCore {
     30 
     31 class RenderSVGResource;
     32 class SVGRootInlineBox;
     33 
     34 class SVGInlineTextBox : public InlineTextBox {
     35 public:
     36     SVGInlineTextBox(RenderObject*);
     37 
     38     virtual bool isSVGInlineTextBox() const { return true; }
     39 
     40     virtual int virtualLogicalHeight() const { return m_logicalHeight; }
     41     void setLogicalHeight(int height) { m_logicalHeight = height; }
     42 
     43     virtual int selectionTop() { return m_y; }
     44     virtual int selectionHeight() { return m_logicalHeight; }
     45     virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const;
     46     virtual float positionForOffset(int offset) const;
     47 
     48     void paintSelectionBackground(PaintInfo&);
     49     virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom);
     50     virtual IntRect selectionRect(int absx, int absy, int startPosition, int endPosition);
     51 
     52     bool mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment&, int& startPosition, int& endPosition) const;
     53 
     54     virtual IntRect calculateBoundaries() const;
     55 
     56     void clearTextFragments() { m_textFragments.clear(); }
     57     Vector<SVGTextFragment>& textFragments() { return m_textFragments; }
     58     const Vector<SVGTextFragment>& textFragments() const { return m_textFragments; }
     59 
     60     bool startsNewTextChunk() const { return m_startsNewTextChunk; }
     61     void setStartsNewTextChunk(bool newTextChunk) { m_startsNewTextChunk = newTextChunk; }
     62 
     63     int offsetForPositionInFragment(const SVGTextFragment&, float position, bool includePartialGlyphs) const;
     64     FloatRect selectionRectForTextFragment(const SVGTextFragment&, int fragmentStartPosition, int fragmentEndPosition, RenderStyle*);
     65 
     66 private:
     67     TextRun constructTextRun(RenderStyle*, const SVGTextFragment&) const;
     68 
     69     bool acquirePaintingResource(GraphicsContext*&, float scalingFactor, RenderObject*, RenderStyle*);
     70     void releasePaintingResource(GraphicsContext*&, const Path*);
     71 
     72     bool prepareGraphicsContextForTextPainting(GraphicsContext*&, float scalingFactor, TextRun&, RenderStyle*);
     73     void restoreGraphicsContextAfterTextPainting(GraphicsContext*&, TextRun&);
     74 
     75     void paintDecoration(GraphicsContext*, ETextDecoration, const SVGTextFragment&);
     76     void paintDecorationWithStyle(GraphicsContext*, ETextDecoration, const SVGTextFragment&, RenderObject* decorationRenderer);
     77     void paintTextWithShadows(GraphicsContext*, RenderStyle*, TextRun&, const SVGTextFragment&, int startPosition, int endPosition);
     78     void paintText(GraphicsContext*, RenderStyle*, RenderStyle* selectionStyle, const SVGTextFragment&, bool hasSelection, bool paintSelectedTextOnly);
     79 
     80 private:
     81     int m_logicalHeight;
     82     int m_paintingResourceMode;
     83     bool m_startsNewTextChunk : 1;
     84     RenderSVGResource* m_paintingResource;
     85     Vector<SVGTextFragment> m_textFragments;
     86 };
     87 
     88 } // namespace WebCore
     89 
     90 #endif
     91 #endif // SVGInlineTextBox_h
     92