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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.util;
     18 
     19 import android.os.SystemProperties;
     20 
     21 
     22 /**
     23  * A structure describing general information about a display, such as its
     24  * size, density, and font scaling.
     25  * <p>To access the DisplayMetrics members, initialize an object like this:</p>
     26  * <pre> DisplayMetrics metrics = new DisplayMetrics();
     27  * getWindowManager().getDefaultDisplay().getMetrics(metrics);</pre>
     28  */
     29 public class DisplayMetrics {
     30     /**
     31      * Standard quantized DPI for low-density screens.
     32      */
     33     public static final int DENSITY_LOW = 120;
     34 
     35     /**
     36      * Standard quantized DPI for medium-density screens.
     37      */
     38     public static final int DENSITY_MEDIUM = 160;
     39 
     40     /**
     41      * This is a secondary density, added for some common screen configurations.
     42      * It is recommended that applications not generally target this as a first
     43      * class density -- that is, don't supply specific graphics for this
     44      * density, instead allow the platform to scale from other densities
     45      * (typically {@link #DENSITY_HIGH}) as
     46      * appropriate.  In most cases (such as using bitmaps in
     47      * {@link android.graphics.drawable.Drawable}) the platform
     48      * can perform this scaling at load time, so the only cost is some slight
     49      * startup runtime overhead.
     50      *
     51      * <p>This density was original introduced to correspond with a
     52      * 720p TV screen: the density for 1080p televisions is
     53      * {@link #DENSITY_XHIGH}, and the value here provides the same UI
     54      * size for a TV running at 720p.  It has also found use in 7" tablets,
     55      * when these devices have 1280x720 displays.
     56      */
     57     public static final int DENSITY_TV = 213;
     58 
     59     /**
     60      * Standard quantized DPI for high-density screens.
     61      */
     62     public static final int DENSITY_HIGH = 240;
     63 
     64     /**
     65      * Standard quantized DPI for extra-high-density screens.
     66      */
     67     public static final int DENSITY_XHIGH = 320;
     68 
     69     /**
     70      * Standard quantized DPI for extra-extra-high-density screens.  Applications
     71      * should not generally worry about this density; relying on XHIGH graphics
     72      * being scaled up to it should be sufficient for almost all cases.
     73      */
     74     public static final int DENSITY_XXHIGH = 480;
     75 
     76     /**
     77      * Standard quantized DPI for extra-extra-extra-high-density screens.  Applications
     78      * should not generally worry about this density; relying on XHIGH graphics
     79      * being scaled up to it should be sufficient for almost all cases.  A typical
     80      * use of this density would be 4K television screens -- 3840x2160, which
     81      * is 2x a traditional HD 1920x1080 screen which runs at DENSITY_XHIGH.
     82      */
     83     public static final int DENSITY_XXXHIGH = 640;
     84 
     85     /**
     86      * The reference density used throughout the system.
     87      */
     88     public static final int DENSITY_DEFAULT = DENSITY_MEDIUM;
     89 
     90     /**
     91      * Scaling factor to convert a density in DPI units to the density scale.
     92      * @hide
     93      */
     94     public static final float DENSITY_DEFAULT_SCALE = 1.0f / DENSITY_DEFAULT;
     95 
     96     /**
     97      * The device's density.
     98      * @hide because eventually this should be able to change while
     99      * running, so shouldn't be a constant.
    100      * @deprecated There is no longer a static density; you can find the
    101      * density for a display in {@link #densityDpi}.
    102      */
    103     @Deprecated
    104     public static int DENSITY_DEVICE = getDeviceDensity();
    105 
    106     /**
    107      * The absolute width of the display in pixels.
    108      */
    109     public int widthPixels;
    110     /**
    111      * The absolute height of the display in pixels.
    112      */
    113     public int heightPixels;
    114     /**
    115      * The logical density of the display.  This is a scaling factor for the
    116      * Density Independent Pixel unit, where one DIP is one pixel on an
    117      * approximately 160 dpi screen (for example a 240x320, 1.5"x2" screen),
    118      * providing the baseline of the system's display. Thus on a 160dpi screen
    119      * this density value will be 1; on a 120 dpi screen it would be .75; etc.
    120      *
    121      * <p>This value does not exactly follow the real screen size (as given by
    122      * {@link #xdpi} and {@link #ydpi}, but rather is used to scale the size of
    123      * the overall UI in steps based on gross changes in the display dpi.  For
    124      * example, a 240x320 screen will have a density of 1 even if its width is
    125      * 1.8", 1.3", etc. However, if the screen resolution is increased to
    126      * 320x480 but the screen size remained 1.5"x2" then the density would be
    127      * increased (probably to 1.5).
    128      *
    129      * @see #DENSITY_DEFAULT
    130      */
    131     public float density;
    132     /**
    133      * The screen density expressed as dots-per-inch.  May be either
    134      * {@link #DENSITY_LOW}, {@link #DENSITY_MEDIUM}, or {@link #DENSITY_HIGH}.
    135      */
    136     public int densityDpi;
    137     /**
    138      * A scaling factor for fonts displayed on the display.  This is the same
    139      * as {@link #density}, except that it may be adjusted in smaller
    140      * increments at runtime based on a user preference for the font size.
    141      */
    142     public float scaledDensity;
    143     /**
    144      * The exact physical pixels per inch of the screen in the X dimension.
    145      */
    146     public float xdpi;
    147     /**
    148      * The exact physical pixels per inch of the screen in the Y dimension.
    149      */
    150     public float ydpi;
    151 
    152     /**
    153      * The reported display width prior to any compatibility mode scaling
    154      * being applied.
    155      * @hide
    156      */
    157     public int noncompatWidthPixels;
    158     /**
    159      * The reported display height prior to any compatibility mode scaling
    160      * being applied.
    161      * @hide
    162      */
    163     public int noncompatHeightPixels;
    164     /**
    165      * The reported display density prior to any compatibility mode scaling
    166      * being applied.
    167      * @hide
    168      */
    169     public float noncompatDensity;
    170     /**
    171      * The reported display density prior to any compatibility mode scaling
    172      * being applied.
    173      * @hide
    174      */
    175     public int noncompatDensityDpi;
    176     /**
    177      * The reported scaled density prior to any compatibility mode scaling
    178      * being applied.
    179      * @hide
    180      */
    181     public float noncompatScaledDensity;
    182     /**
    183      * The reported display xdpi prior to any compatibility mode scaling
    184      * being applied.
    185      * @hide
    186      */
    187     public float noncompatXdpi;
    188     /**
    189      * The reported display ydpi prior to any compatibility mode scaling
    190      * being applied.
    191      * @hide
    192      */
    193     public float noncompatYdpi;
    194 
    195     public DisplayMetrics() {
    196     }
    197 
    198     public void setTo(DisplayMetrics o) {
    199         widthPixels = o.widthPixels;
    200         heightPixels = o.heightPixels;
    201         density = o.density;
    202         densityDpi = o.densityDpi;
    203         scaledDensity = o.scaledDensity;
    204         xdpi = o.xdpi;
    205         ydpi = o.ydpi;
    206         noncompatWidthPixels = o.noncompatWidthPixels;
    207         noncompatHeightPixels = o.noncompatHeightPixels;
    208         noncompatDensity = o.noncompatDensity;
    209         noncompatDensityDpi = o.noncompatDensityDpi;
    210         noncompatScaledDensity = o.noncompatScaledDensity;
    211         noncompatXdpi = o.noncompatXdpi;
    212         noncompatYdpi = o.noncompatYdpi;
    213     }
    214 
    215     public void setToDefaults() {
    216         widthPixels = 0;
    217         heightPixels = 0;
    218         density =  DENSITY_DEVICE / (float) DENSITY_DEFAULT;
    219         densityDpi =  DENSITY_DEVICE;
    220         scaledDensity = density;
    221         xdpi = DENSITY_DEVICE;
    222         ydpi = DENSITY_DEVICE;
    223         noncompatWidthPixels = widthPixels;
    224         noncompatHeightPixels = heightPixels;
    225         noncompatDensity = density;
    226         noncompatDensityDpi = densityDpi;
    227         noncompatScaledDensity = scaledDensity;
    228         noncompatXdpi = xdpi;
    229         noncompatYdpi = ydpi;
    230     }
    231 
    232     @Override
    233     public boolean equals(Object o) {
    234         return o instanceof DisplayMetrics && equals((DisplayMetrics)o);
    235     }
    236 
    237     /**
    238      * Returns true if these display metrics equal the other display metrics.
    239      *
    240      * @param other The display metrics with which to compare.
    241      * @return True if the display metrics are equal.
    242      */
    243     public boolean equals(DisplayMetrics other) {
    244         return equalsPhysical(other)
    245                 && scaledDensity == other.scaledDensity
    246                 && noncompatScaledDensity == other.noncompatScaledDensity;
    247     }
    248 
    249     /**
    250      * Returns true if the physical aspects of the two display metrics
    251      * are equal.  This ignores the scaled density, which is a logical
    252      * attribute based on the current desired font size.
    253      *
    254      * @param other The display metrics with which to compare.
    255      * @return True if the display metrics are equal.
    256      * @hide
    257      */
    258     public boolean equalsPhysical(DisplayMetrics other) {
    259         return other != null
    260                 && widthPixels == other.widthPixels
    261                 && heightPixels == other.heightPixels
    262                 && density == other.density
    263                 && densityDpi == other.densityDpi
    264                 && xdpi == other.xdpi
    265                 && ydpi == other.ydpi
    266                 && noncompatWidthPixels == other.noncompatWidthPixels
    267                 && noncompatHeightPixels == other.noncompatHeightPixels
    268                 && noncompatDensity == other.noncompatDensity
    269                 && noncompatDensityDpi == other.noncompatDensityDpi
    270                 && noncompatXdpi == other.noncompatXdpi
    271                 && noncompatYdpi == other.noncompatYdpi;
    272     }
    273 
    274     @Override
    275     public int hashCode() {
    276         return widthPixels * heightPixels * densityDpi;
    277     }
    278 
    279     @Override
    280     public String toString() {
    281         return "DisplayMetrics{density=" + density + ", width=" + widthPixels +
    282             ", height=" + heightPixels + ", scaledDensity=" + scaledDensity +
    283             ", xdpi=" + xdpi + ", ydpi=" + ydpi + "}";
    284     }
    285 
    286     private static int getDeviceDensity() {
    287         // qemu.sf.lcd_density can be used to override ro.sf.lcd_density
    288         // when running in the emulator, allowing for dynamic configurations.
    289         // The reason for this is that ro.sf.lcd_density is write-once and is
    290         // set by the init process when it parses build.prop before anything else.
    291         return SystemProperties.getInt("qemu.sf.lcd_density",
    292                 SystemProperties.getInt("ro.sf.lcd_density", DENSITY_DEFAULT));
    293     }
    294 }
    295