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Searched
defs:onFrameAvailable
(Results
1 - 25
of
50
) sorted by null
1
2
/frameworks/native/libs/gui/
DummyConsumer.cpp
35
void DummyConsumer::
onFrameAvailable
() {
36
ALOGV("
onFrameAvailable
");
ConsumerBase.cpp
106
void ConsumerBase::
onFrameAvailable
() {
107
CB_LOGV("
onFrameAvailable
");
116
CB_LOGV("actually calling
onFrameAvailable
");
117
listener->
onFrameAvailable
();
/external/webkit/Source/WebCore/platform/graphics/android/layers/
MediaListener.h
58
virtual void
onFrameAvailable
()
/frameworks/native/libs/gui/tests/
BufferQueue_test.cpp
59
virtual void
onFrameAvailable
() {}
/frameworks/av/services/camera/libcameraservice/camera2/
BurstCapture.cpp
47
void BurstCapture::
onFrameAvailable
() {
CallbackProcessor.cpp
48
void CallbackProcessor::
onFrameAvailable
() {
CaptureSequencer.cpp
107
void CaptureSequencer::
onFrameAvailable
(int32_t frameId,
383
// Get the
onFrameAvailable
callback when the requestID == mCaptureId
JpegProcessor.cpp
53
void JpegProcessor::
onFrameAvailable
() {
StreamingProcessor.cpp
579
void StreamingProcessor::
onFrameAvailable
() {
ZslProcessor.cpp
66
void ZslProcessor::
onFrameAvailable
() {
74
void ZslProcessor::
onFrameAvailable
(int32_t /*frameId*/,
ZslProcessor3.cpp
64
void ZslProcessor3::
onFrameAvailable
(int32_t /*frameId*/,
/frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp
77
// instead of using
onFrameAvailable
(). No real benefit, except it'll be
120
// Overrides ConsumerBase::
onFrameAvailable
(), does not call base class impl.
121
void FramebufferSurface::
onFrameAvailable
() {
/frameworks/av/include/camera/
ProCamera.h
58
//
onFrameAvailable
and OnResultReceived can come in with any order,
68
// TODO: make
onFrameAvailable
pure virtual
76
virtual void
onFrameAvailable
(int /*streamId*/,
261
virtual void
onFrameAvailable
() {
264
c->
onFrameAvailable
(mStreamId);
303
void
onFrameAvailable
(int streamId);
/cts/tests/tests/media/src/android/media/cts/
VideoSurfaceView.java
133
synchronized public void
onFrameAvailable
(SurfaceTexture surface) {
OutputSurface.java
242
* the OutputSurface object, after the
onFrameAvailable
callback has signaled that new
251
// Wait for
onFrameAvailable
() to signal us. Use a timeout to avoid
279
public void
onFrameAvailable
(SurfaceTexture st) {
/frameworks/av/camera/
ProCamera.cpp
309
void ProCamera::
onFrameAvailable
(int streamId) {
316
listener->
onFrameAvailable
(streamId, stream.cpuConsumer);
/frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp
445
void SurfaceMediaSource::
onFrameAvailable
() {
446
ALOGV("
onFrameAvailable
");
456
ALOGV("actually calling
onFrameAvailable
");
457
listener->
onFrameAvailable
();
/frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp
420
void GraphicBufferSource::
onFrameAvailable
() {
423
ALOGV("
onFrameAvailable
exec=%d avail=%d",
429
ALOGW("
onFrameAvailable
: EOS is set, ignoring frame");
/frameworks/av/services/camera/libcameraservice/
ProCamera2Client.cpp
377
void ProCamera2Client::
onFrameAvailable
(int32_t frameId,
/frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp
253
void RingBufferConsumer::
onFrameAvailable
() {
299
ConsumerBase::
onFrameAvailable
();
/hardware/libhardware/tests/camera2/
CameraStreamFixture.h
131
virtual void
onFrameAvailable
() {
camera2_utils.cpp
578
void FrameWaiter::
onFrameAvailable
() {
/frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp
107
virtual void
onFrameAvailable
();
162
void JNISurfaceTextureContext::
onFrameAvailable
()
169
ALOGW("
onFrameAvailable
event will not posted");
/frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java
78
void
onFrameAvailable
(SurfaceTexture surfaceTexture);
280
mOnFrameAvailableListener.
onFrameAvailable
(SurfaceTexture.this);
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
SurfaceTextureScreenNail.java
141
abstract public void
onFrameAvailable
(SurfaceTexture surfaceTexture);
Completed in 776 milliseconds
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