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  /frameworks/native/libs/gui/
DummyConsumer.cpp 35 void DummyConsumer::onFrameAvailable() {
36 ALOGV("onFrameAvailable");
ConsumerBase.cpp 106 void ConsumerBase::onFrameAvailable() {
107 CB_LOGV("onFrameAvailable");
116 CB_LOGV("actually calling onFrameAvailable");
117 listener->onFrameAvailable();
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
MediaListener.h 58 virtual void onFrameAvailable()
  /frameworks/native/libs/gui/tests/
BufferQueue_test.cpp 59 virtual void onFrameAvailable() {}
  /frameworks/av/services/camera/libcameraservice/camera2/
BurstCapture.cpp 47 void BurstCapture::onFrameAvailable() {
CallbackProcessor.cpp 48 void CallbackProcessor::onFrameAvailable() {
CaptureSequencer.cpp 107 void CaptureSequencer::onFrameAvailable(int32_t frameId,
383 // Get the onFrameAvailable callback when the requestID == mCaptureId
JpegProcessor.cpp 53 void JpegProcessor::onFrameAvailable() {
StreamingProcessor.cpp 579 void StreamingProcessor::onFrameAvailable() {
ZslProcessor.cpp 66 void ZslProcessor::onFrameAvailable() {
74 void ZslProcessor::onFrameAvailable(int32_t /*frameId*/,
ZslProcessor3.cpp 64 void ZslProcessor3::onFrameAvailable(int32_t /*frameId*/,
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 77 // instead of using onFrameAvailable(). No real benefit, except it'll be
120 // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
121 void FramebufferSurface::onFrameAvailable() {
  /frameworks/av/include/camera/
ProCamera.h 58 // onFrameAvailable and OnResultReceived can come in with any order,
68 // TODO: make onFrameAvailable pure virtual
76 virtual void onFrameAvailable(int /*streamId*/,
261 virtual void onFrameAvailable() {
264 c->onFrameAvailable(mStreamId);
303 void onFrameAvailable(int streamId);
  /cts/tests/tests/media/src/android/media/cts/
VideoSurfaceView.java 133 synchronized public void onFrameAvailable(SurfaceTexture surface) {
OutputSurface.java 242 * the OutputSurface object, after the onFrameAvailable callback has signaled that new
251 // Wait for onFrameAvailable() to signal us. Use a timeout to avoid
279 public void onFrameAvailable(SurfaceTexture st) {
  /frameworks/av/camera/
ProCamera.cpp 309 void ProCamera::onFrameAvailable(int streamId) {
316 listener->onFrameAvailable(streamId, stream.cpuConsumer);
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 445 void SurfaceMediaSource::onFrameAvailable() {
446 ALOGV("onFrameAvailable");
456 ALOGV("actually calling onFrameAvailable");
457 listener->onFrameAvailable();
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 420 void GraphicBufferSource::onFrameAvailable() {
423 ALOGV("onFrameAvailable exec=%d avail=%d",
429 ALOGW("onFrameAvailable: EOS is set, ignoring frame");
  /frameworks/av/services/camera/libcameraservice/
ProCamera2Client.cpp 377 void ProCamera2Client::onFrameAvailable(int32_t frameId,
  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 253 void RingBufferConsumer::onFrameAvailable() {
299 ConsumerBase::onFrameAvailable();
  /hardware/libhardware/tests/camera2/
CameraStreamFixture.h 131 virtual void onFrameAvailable() {
camera2_utils.cpp 578 void FrameWaiter::onFrameAvailable() {
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 107 virtual void onFrameAvailable();
162 void JNISurfaceTextureContext::onFrameAvailable()
169 ALOGW("onFrameAvailable event will not posted");
  /frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java 78 void onFrameAvailable(SurfaceTexture surfaceTexture);
280 mOnFrameAvailableListener.onFrameAvailable(SurfaceTexture.this);
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
SurfaceTextureScreenNail.java 141 abstract public void onFrameAvailable(SurfaceTexture surfaceTexture);

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