/external/jmonkeyengine/engine/src/test/jme3test/asset/ |
TestOnlineJar.java | 41 import com.jme3.scene.shape.Quad; 57 // create a simple plane/quad 58 Quad quadMesh = new Quad(1, 1); 61 Geometry quad = new Geometry("Textured Quad", quadMesh); local 71 quad.setMaterial(mat); 74 quad.setLocalScale(new Vector3f(aspect * 1.5f, 1.5f, 1)); 75 quad.center(); 77 rootNode.attachChild(quad); [all...] |
TestUrlLoading.java | 41 import com.jme3.scene.shape.Quad; 57 // create a simple plane/quad 58 Quad quadMesh = new Quad(1, 1); 61 Geometry quad = new Geometry("Textured Quad", quadMesh); local 71 quad.setMaterial(mat); 74 quad.setLocalScale(new Vector3f(aspect * 1.5f, 1.5f, 1)); 75 quad.center(); 77 rootNode.attachChild(quad); [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/water/ |
TestSceneWater.java | 45 import com.jme3.scene.shape.Quad; 124 Quad quad = new Quad(400,400); local 127 quad.scaleTextureCoordinates(new Vector2f(6f,6f)); 129 Geometry water=new Geometry("water", quad);
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/external/grub/stage2/ |
defs.h | 57 quad; /* an 8-byte item */ typedef in typeref:struct:_quad_
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestColoredTexture.java | 40 import com.jme3.scene.shape.Quad; 56 Quad quadMesh = new Quad(512,512); 57 Geometry quad = new Geometry("Quad", quadMesh); local 58 quad.setQueueBucket(Bucket.Gui); 62 quad.setMaterial(mat); 63 guiNode.attachChildAt(quad, 0);
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/external/jmonkeyengine/engine/src/desktop/jme3tools/navigation/ |
Coordinate.java | 51 * @param quad 56 int quad) throws InvalidPositionException { 57 buildCoOrdinate(deg, minsDecMins, coOrdinate, quad); 105 char quad = items[1].charAt(0); local 107 switch (quad) { 133 String quad = ""; local 138 quad = "N"; 140 quad = "S"; 143 str += "\u00b0" + su.padNumZero(Math.abs(minsDecMins), 2, MINPRECISION) + "'" + quad; 147 quad = "E" [all...] |
Position.java | 86 int quad; local 90 quad = Coordinate.N; 92 quad = Coordinate.S; 95 this.lat = new Coordinate(Integer.valueOf(latNMEAGPS.substring(0, 2)), Float.valueOf(latNMEAGPS.substring(2)), Coordinate.LAT, quad); 102 quad = Coordinate.E; 104 quad = Coordinate.W; 107 this.lng = new Coordinate(Integer.valueOf(lngNMEAGPS.substring(0, 3)), Float.valueOf(lngNMEAGPS.substring(3)), Coordinate.LNG, quad);
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/ |
AssetTileLoader.java | 44 TerrainQuad quad = null; local 46 quad = (TerrainQuad) manager.loadModel(modelName); 50 if (quad == null) { 52 quad = createNewQuad(location); 56 return quad; 76 TerrainQuad q = new TerrainQuad("Quad" + location, patchSize, quadSize, null);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
FullscreenBlur.java | 76 static void addOffsets(Renderable quad, float advance) {
77 quad.appendSourceParams(new Float4Param("blurOffset0", - advance * 2.5f));
78 quad.appendSourceParams(new Float4Param("blurOffset1", - advance * 0.5f));
79 quad.appendSourceParams(new Float4Param("blurOffset2", advance * 1.5f));
80 quad.appendSourceParams(new Float4Param("blurOffset3", advance * 3.5f));
124 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadS", selectCol);
local 125 quad.appendSourceParams(new TextureParam("color", sRenderTargetBlur0Color));
126 selectColorPass.appendRenderable(quad);
132 quad = sceneManager.getRenderableQuad("ScreenAlignedQuadH", hBlur);
133 quad.appendSourceParams(new TextureParam("color", sRenderTargetBlur2Color)); 155 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadComposite", drawTex); local [all...] |
SimpleAppRS.java | 101 // Draw a simple colored quad 102 Renderable quad = mScene.appendNewRenderable(); local 103 quad.setMesh(mSimpleMesh); 106 quad.appendSourceParams(new Float4Param("color", 0.2f, 0.3f, 0.4f)); 107 quad.setRenderState(colorRS); 119 // Draw a textured quad 120 Renderable quad = mScene.appendNewRenderable(); local 121 quad.setMesh(mSimpleMesh); 122 // Make a transform to position the quad 125 quad.setTransform(t) [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
RotateFilter.java | 32 import android.filterfw.geometry.Quad; 153 Quad quad = new Quad(x0, x1, x2, x3); local 154 ((ShaderProgram) mProgram).setTargetRegion(quad);
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StraightenFilter.java | 32 import android.filterfw.geometry.Quad; 151 Quad quad = new Quad(p0, p1, p2, p3); local 152 ((ShaderProgram) mProgram).setSourceRegion(quad);
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/external/icu4c/i18n/ |
indiancal.cpp | 162 double wjd, depoch, quadricent, dqc, cent, dcent, quad, dquad, yindex, yearday, leapadj; local 170 quad = uprv_floor(dcent / 1461); 173 year = (int32_t)((quadricent * 400) + (cent * 100) + (quad * 4) + yindex);
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestRenderToTexture.java | 113 Geometry quad = new Geometry("box", new Box(Vector3f.ZERO, 1,1,1)); local 119 quad.setMaterial(mat); 120 rootNode.attachChild(quad);
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/external/opencv/cvaux/src/ |
cvcalibfilter.cpp | 45 #undef quad macro 673 /* Save quad */ 678 fprintf(f, "%15.10f ", stereo.quad[i][j].x ); 679 fprintf(f, "%15.10f ", stereo.quad[i][j].y ); 729 /* load quad */ 734 fscanf(f, "%f ", &(stereo.quad[i][j].x) ); 735 fscanf(f, "%f ", &(stereo.quad[i][j].y) );
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/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/ |
Surface.cpp | 419 float quad[4][6] = {{0 - 0.5f, 0 - 0.5f, 0.0f, 1.0f, 0.0f, 1.0f}, local 425 device->DrawPrimitiveUP(D3DPT_TRIANGLEFAN, 2, quad, 6 * sizeof(float));
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Blit.cpp | 148 static const float quad[] = local 158 HRESULT hr = device->CreateVertexBuffer(sizeof(quad), D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, &mQuadVertexBuffer, NULL); 168 memcpy(lockPtr, quad, sizeof(quad));
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/frameworks/base/libs/hwui/ |
Caches.cpp | 552 uint16_t quad = i * 4; local 554 regionIndices[index ] = quad; // top-left 555 regionIndices[index + 1] = quad + 1; // top-right 556 regionIndices[index + 2] = quad + 2; // bottom-left 557 regionIndices[index + 3] = quad + 2; // bottom-left 558 regionIndices[index + 4] = quad + 1; // top-right 559 regionIndices[index + 5] = quad + 3; // bottom-right
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LayerRenderer.cpp | 192 uint16_t quad = i * 4; local 194 indices[index ] = quad; // top-left 195 indices[index + 1] = quad + 1; // top-right 196 indices[index + 2] = quad + 2; // bottom-left 197 indices[index + 3] = quad + 2; // bottom-left 198 indices[index + 4] = quad + 1; // top-right 199 indices[index + 5] = quad + 3; // bottom-right
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
SceneManager.java | 449 Renderable quad = new Renderable(); local 450 quad.setTransform(new MatrixTransform()); 451 quad.setMesh(getScreenAlignedQuad()); 452 quad.setName(name); 453 quad.setRenderState(state); 454 quad.setCullType(1); 455 return quad;
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/external/ganymed-ssh2/src/main/java/ch/ethz/ssh2/transport/ |
TransportManager.java | 183 String[] quad = Tokenizer.parseTokens(host, '.'); local 185 if ((quad == null) || (quad.length != 4)) 196 if ((quad[i].length() == 0) || (quad[i].length() > 3)) 201 for (int k = 0; k < quad[i].length(); k++) 203 char c = quad[i].charAt(k);
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
RenderDeviceJme.java | 46 import com.jme3.scene.shape.Quad;
68 private final Quad quad = new Quad(1, -1, true);
field in class:RenderDeviceJme 69 private final Geometry quadGeom = new Geometry("nifty-quad", quad);
75 private VertexBuffer quadDefaultTC = quad.getBuffer(Type.TexCoord);
88 quad.setBuffer(quadColor);
287 quad.clearBuffer(Type.TexCoord);
288 quad.setBuffer(quadModTC); [all...] |
/external/skia/legacy/src/core/ |
SkMath.cpp | 486 int quad = ((unsigned)radians / (kTableSize * 256)) & 3; local 498 int quad = ((unsigned)radians / kTableSize) & 3; local 501 if (quad & 1) { 504 if (quad & 2) { 507 if (((quad - 1) & 2) == 0) {
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/external/skia/src/core/ |
SkMath.cpp | 485 int quad = ((unsigned)radians / (kTableSize * 256)) & 3; local 497 int quad = ((unsigned)radians / kTableSize) & 3; local 500 if (quad & 1) { 503 if (quad & 2) { 506 if (((quad - 1) & 2) == 0) {
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
SimpleWaterProcessor.java | 45 import com.jme3.scene.shape.Quad; 71 * //creating a quad to render water to 72 * Quad quad = new Quad(400,400); 75 * quad.scaleTextureCoordinates(new Vector2f(6f,6f)); 78 * Geometry water=new Geometry("water", quad); 327 * Get the water material from this processor, apply this to your water quad. 335 * Sets the reflected scene, should not include the water quad! 390 * @param origin Set to 0,-6,0 if your water quad is at that location for correct reflectio 512 Quad quad = new Quad(width, height); local [all...] |