1 /* 2 ** 3 ** Copyright 2007, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #define LOG_TAG "AudioMixer" 19 //#define LOG_NDEBUG 0 20 21 #include <stdint.h> 22 #include <string.h> 23 #include <stdlib.h> 24 #include <sys/types.h> 25 26 #include <utils/Errors.h> 27 #include <utils/Log.h> 28 29 #include <cutils/bitops.h> 30 #include <cutils/compiler.h> 31 #include <utils/Debug.h> 32 33 #include <system/audio.h> 34 35 #include <audio_utils/primitives.h> 36 #include <common_time/local_clock.h> 37 #include <common_time/cc_helper.h> 38 39 #include <media/EffectsFactoryApi.h> 40 41 #include "AudioMixer.h" 42 43 namespace android { 44 45 // ---------------------------------------------------------------------------- 46 AudioMixer::DownmixerBufferProvider::DownmixerBufferProvider() : AudioBufferProvider(), 47 mTrackBufferProvider(NULL), mDownmixHandle(NULL) 48 { 49 } 50 51 AudioMixer::DownmixerBufferProvider::~DownmixerBufferProvider() 52 { 53 ALOGV("AudioMixer deleting DownmixerBufferProvider (%p)", this); 54 EffectRelease(mDownmixHandle); 55 } 56 57 status_t AudioMixer::DownmixerBufferProvider::getNextBuffer(AudioBufferProvider::Buffer *pBuffer, 58 int64_t pts) { 59 //ALOGV("DownmixerBufferProvider::getNextBuffer()"); 60 if (this->mTrackBufferProvider != NULL) { 61 status_t res = mTrackBufferProvider->getNextBuffer(pBuffer, pts); 62 if (res == OK) { 63 mDownmixConfig.inputCfg.buffer.frameCount = pBuffer->frameCount; 64 mDownmixConfig.inputCfg.buffer.raw = pBuffer->raw; 65 mDownmixConfig.outputCfg.buffer.frameCount = pBuffer->frameCount; 66 mDownmixConfig.outputCfg.buffer.raw = mDownmixConfig.inputCfg.buffer.raw; 67 // in-place so overwrite the buffer contents, has been set in prepareTrackForDownmix() 68 //mDownmixConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 69 70 res = (*mDownmixHandle)->process(mDownmixHandle, 71 &mDownmixConfig.inputCfg.buffer, &mDownmixConfig.outputCfg.buffer); 72 //ALOGV("getNextBuffer is downmixing"); 73 } 74 return res; 75 } else { 76 ALOGE("DownmixerBufferProvider::getNextBuffer() error: NULL track buffer provider"); 77 return NO_INIT; 78 } 79 } 80 81 void AudioMixer::DownmixerBufferProvider::releaseBuffer(AudioBufferProvider::Buffer *pBuffer) { 82 //ALOGV("DownmixerBufferProvider::releaseBuffer()"); 83 if (this->mTrackBufferProvider != NULL) { 84 mTrackBufferProvider->releaseBuffer(pBuffer); 85 } else { 86 ALOGE("DownmixerBufferProvider::releaseBuffer() error: NULL track buffer provider"); 87 } 88 } 89 90 91 // ---------------------------------------------------------------------------- 92 bool AudioMixer::isMultichannelCapable = false; 93 94 effect_descriptor_t AudioMixer::dwnmFxDesc; 95 96 // Ensure mConfiguredNames bitmask is initialized properly on all architectures. 97 // The value of 1 << x is undefined in C when x >= 32. 98 99 AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate, uint32_t maxNumTracks) 100 : mTrackNames(0), mConfiguredNames((maxNumTracks >= 32 ? 0 : 1 << maxNumTracks) - 1), 101 mSampleRate(sampleRate) 102 { 103 // AudioMixer is not yet capable of multi-channel beyond stereo 104 COMPILE_TIME_ASSERT_FUNCTION_SCOPE(2 == MAX_NUM_CHANNELS); 105 106 ALOG_ASSERT(maxNumTracks <= MAX_NUM_TRACKS, "maxNumTracks %u > MAX_NUM_TRACKS %u", 107 maxNumTracks, MAX_NUM_TRACKS); 108 109 // AudioMixer is not yet capable of more than 32 active track inputs 110 ALOG_ASSERT(32 >= MAX_NUM_TRACKS, "bad MAX_NUM_TRACKS %d", MAX_NUM_TRACKS); 111 112 // AudioMixer is not yet capable of multi-channel output beyond stereo 113 ALOG_ASSERT(2 == MAX_NUM_CHANNELS, "bad MAX_NUM_CHANNELS %d", MAX_NUM_CHANNELS); 114 115 LocalClock lc; 116 117 pthread_once(&sOnceControl, &sInitRoutine); 118 119 mState.enabledTracks= 0; 120 mState.needsChanged = 0; 121 mState.frameCount = frameCount; 122 mState.hook = process__nop; 123 mState.outputTemp = NULL; 124 mState.resampleTemp = NULL; 125 mState.mLog = &mDummyLog; 126 // mState.reserved 127 128 // FIXME Most of the following initialization is probably redundant since 129 // tracks[i] should only be referenced if (mTrackNames & (1 << i)) != 0 130 // and mTrackNames is initially 0. However, leave it here until that's verified. 131 track_t* t = mState.tracks; 132 for (unsigned i=0 ; i < MAX_NUM_TRACKS ; i++) { 133 t->resampler = NULL; 134 t->downmixerBufferProvider = NULL; 135 t++; 136 } 137 138 // find multichannel downmix effect if we have to play multichannel content 139 uint32_t numEffects = 0; 140 int ret = EffectQueryNumberEffects(&numEffects); 141 if (ret != 0) { 142 ALOGE("AudioMixer() error %d querying number of effects", ret); 143 return; 144 } 145 ALOGV("EffectQueryNumberEffects() numEffects=%d", numEffects); 146 147 for (uint32_t i = 0 ; i < numEffects ; i++) { 148 if (EffectQueryEffect(i, &dwnmFxDesc) == 0) { 149 ALOGV("effect %d is called %s", i, dwnmFxDesc.name); 150 if (memcmp(&dwnmFxDesc.type, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) { 151 ALOGI("found effect \"%s\" from %s", 152 dwnmFxDesc.name, dwnmFxDesc.implementor); 153 isMultichannelCapable = true; 154 break; 155 } 156 } 157 } 158 ALOGE_IF(!isMultichannelCapable, "unable to find downmix effect"); 159 } 160 161 AudioMixer::~AudioMixer() 162 { 163 track_t* t = mState.tracks; 164 for (unsigned i=0 ; i < MAX_NUM_TRACKS ; i++) { 165 delete t->resampler; 166 delete t->downmixerBufferProvider; 167 t++; 168 } 169 delete [] mState.outputTemp; 170 delete [] mState.resampleTemp; 171 } 172 173 void AudioMixer::setLog(NBLog::Writer *log) 174 { 175 mState.mLog = log; 176 } 177 178 int AudioMixer::getTrackName(audio_channel_mask_t channelMask, int sessionId) 179 { 180 uint32_t names = (~mTrackNames) & mConfiguredNames; 181 if (names != 0) { 182 int n = __builtin_ctz(names); 183 ALOGV("add track (%d)", n); 184 mTrackNames |= 1 << n; 185 // assume default parameters for the track, except where noted below 186 track_t* t = &mState.tracks[n]; 187 t->needs = 0; 188 t->volume[0] = UNITY_GAIN; 189 t->volume[1] = UNITY_GAIN; 190 // no initialization needed 191 // t->prevVolume[0] 192 // t->prevVolume[1] 193 t->volumeInc[0] = 0; 194 t->volumeInc[1] = 0; 195 t->auxLevel = 0; 196 t->auxInc = 0; 197 // no initialization needed 198 // t->prevAuxLevel 199 // t->frameCount 200 t->channelCount = 2; 201 t->enabled = false; 202 t->format = 16; 203 t->channelMask = AUDIO_CHANNEL_OUT_STEREO; 204 t->sessionId = sessionId; 205 // setBufferProvider(name, AudioBufferProvider *) is required before enable(name) 206 t->bufferProvider = NULL; 207 t->buffer.raw = NULL; 208 // no initialization needed 209 // t->buffer.frameCount 210 t->hook = NULL; 211 t->in = NULL; 212 t->resampler = NULL; 213 t->sampleRate = mSampleRate; 214 // setParameter(name, TRACK, MAIN_BUFFER, mixBuffer) is required before enable(name) 215 t->mainBuffer = NULL; 216 t->auxBuffer = NULL; 217 t->downmixerBufferProvider = NULL; 218 219 status_t status = initTrackDownmix(&mState.tracks[n], n, channelMask); 220 if (status == OK) { 221 return TRACK0 + n; 222 } 223 ALOGE("AudioMixer::getTrackName(0x%x) failed, error preparing track for downmix", 224 channelMask); 225 } 226 return -1; 227 } 228 229 void AudioMixer::invalidateState(uint32_t mask) 230 { 231 if (mask) { 232 mState.needsChanged |= mask; 233 mState.hook = process__validate; 234 } 235 } 236 237 status_t AudioMixer::initTrackDownmix(track_t* pTrack, int trackNum, audio_channel_mask_t mask) 238 { 239 uint32_t channelCount = popcount(mask); 240 ALOG_ASSERT((channelCount <= MAX_NUM_CHANNELS_TO_DOWNMIX) && channelCount); 241 status_t status = OK; 242 if (channelCount > MAX_NUM_CHANNELS) { 243 pTrack->channelMask = mask; 244 pTrack->channelCount = channelCount; 245 ALOGV("initTrackDownmix(track=%d, mask=0x%x) calls prepareTrackForDownmix()", 246 trackNum, mask); 247 status = prepareTrackForDownmix(pTrack, trackNum); 248 } else { 249 unprepareTrackForDownmix(pTrack, trackNum); 250 } 251 return status; 252 } 253 254 void AudioMixer::unprepareTrackForDownmix(track_t* pTrack, int trackName) { 255 ALOGV("AudioMixer::unprepareTrackForDownmix(%d)", trackName); 256 257 if (pTrack->downmixerBufferProvider != NULL) { 258 // this track had previously been configured with a downmixer, delete it 259 ALOGV(" deleting old downmixer"); 260 pTrack->bufferProvider = pTrack->downmixerBufferProvider->mTrackBufferProvider; 261 delete pTrack->downmixerBufferProvider; 262 pTrack->downmixerBufferProvider = NULL; 263 } else { 264 ALOGV(" nothing to do, no downmixer to delete"); 265 } 266 } 267 268 status_t AudioMixer::prepareTrackForDownmix(track_t* pTrack, int trackName) 269 { 270 ALOGV("AudioMixer::prepareTrackForDownmix(%d) with mask 0x%x", trackName, pTrack->channelMask); 271 272 // discard the previous downmixer if there was one 273 unprepareTrackForDownmix(pTrack, trackName); 274 275 DownmixerBufferProvider* pDbp = new DownmixerBufferProvider(); 276 int32_t status; 277 278 if (!isMultichannelCapable) { 279 ALOGE("prepareTrackForDownmix(%d) fails: mixer doesn't support multichannel content", 280 trackName); 281 goto noDownmixForActiveTrack; 282 } 283 284 if (EffectCreate(&dwnmFxDesc.uuid, 285 pTrack->sessionId /*sessionId*/, -2 /*ioId not relevant here, using random value*/, 286 &pDbp->mDownmixHandle/*pHandle*/) != 0) { 287 ALOGE("prepareTrackForDownmix(%d) fails: error creating downmixer effect", trackName); 288 goto noDownmixForActiveTrack; 289 } 290 291 // channel input configuration will be overridden per-track 292 pDbp->mDownmixConfig.inputCfg.channels = pTrack->channelMask; 293 pDbp->mDownmixConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; 294 pDbp->mDownmixConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 295 pDbp->mDownmixConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 296 pDbp->mDownmixConfig.inputCfg.samplingRate = pTrack->sampleRate; 297 pDbp->mDownmixConfig.outputCfg.samplingRate = pTrack->sampleRate; 298 pDbp->mDownmixConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 299 pDbp->mDownmixConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 300 // input and output buffer provider, and frame count will not be used as the downmix effect 301 // process() function is called directly (see DownmixerBufferProvider::getNextBuffer()) 302 pDbp->mDownmixConfig.inputCfg.mask = EFFECT_CONFIG_SMP_RATE | EFFECT_CONFIG_CHANNELS | 303 EFFECT_CONFIG_FORMAT | EFFECT_CONFIG_ACC_MODE; 304 pDbp->mDownmixConfig.outputCfg.mask = pDbp->mDownmixConfig.inputCfg.mask; 305 306 {// scope for local variables that are not used in goto label "noDownmixForActiveTrack" 307 int cmdStatus; 308 uint32_t replySize = sizeof(int); 309 310 // Configure and enable downmixer 311 status = (*pDbp->mDownmixHandle)->command(pDbp->mDownmixHandle, 312 EFFECT_CMD_SET_CONFIG /*cmdCode*/, sizeof(effect_config_t) /*cmdSize*/, 313 &pDbp->mDownmixConfig /*pCmdData*/, 314 &replySize /*replySize*/, &cmdStatus /*pReplyData*/); 315 if ((status != 0) || (cmdStatus != 0)) { 316 ALOGE("error %d while configuring downmixer for track %d", status, trackName); 317 goto noDownmixForActiveTrack; 318 } 319 replySize = sizeof(int); 320 status = (*pDbp->mDownmixHandle)->command(pDbp->mDownmixHandle, 321 EFFECT_CMD_ENABLE /*cmdCode*/, 0 /*cmdSize*/, NULL /*pCmdData*/, 322 &replySize /*replySize*/, &cmdStatus /*pReplyData*/); 323 if ((status != 0) || (cmdStatus != 0)) { 324 ALOGE("error %d while enabling downmixer for track %d", status, trackName); 325 goto noDownmixForActiveTrack; 326 } 327 328 // Set downmix type 329 // parameter size rounded for padding on 32bit boundary 330 const int psizePadded = ((sizeof(downmix_params_t) - 1)/sizeof(int) + 1) * sizeof(int); 331 const int downmixParamSize = 332 sizeof(effect_param_t) + psizePadded + sizeof(downmix_type_t); 333 effect_param_t * const param = (effect_param_t *) malloc(downmixParamSize); 334 param->psize = sizeof(downmix_params_t); 335 const downmix_params_t downmixParam = DOWNMIX_PARAM_TYPE; 336 memcpy(param->data, &downmixParam, param->psize); 337 const downmix_type_t downmixType = DOWNMIX_TYPE_FOLD; 338 param->vsize = sizeof(downmix_type_t); 339 memcpy(param->data + psizePadded, &downmixType, param->vsize); 340 341 status = (*pDbp->mDownmixHandle)->command(pDbp->mDownmixHandle, 342 EFFECT_CMD_SET_PARAM /* cmdCode */, downmixParamSize/* cmdSize */, 343 param /*pCmndData*/, &replySize /*replySize*/, &cmdStatus /*pReplyData*/); 344 345 free(param); 346 347 if ((status != 0) || (cmdStatus != 0)) { 348 ALOGE("error %d while setting downmix type for track %d", status, trackName); 349 goto noDownmixForActiveTrack; 350 } else { 351 ALOGV("downmix type set to %d for track %d", (int) downmixType, trackName); 352 } 353 }// end of scope for local variables that are not used in goto label "noDownmixForActiveTrack" 354 355 // initialization successful: 356 // - keep track of the real buffer provider in case it was set before 357 pDbp->mTrackBufferProvider = pTrack->bufferProvider; 358 // - we'll use the downmix effect integrated inside this 359 // track's buffer provider, and we'll use it as the track's buffer provider 360 pTrack->downmixerBufferProvider = pDbp; 361 pTrack->bufferProvider = pDbp; 362 363 return NO_ERROR; 364 365 noDownmixForActiveTrack: 366 delete pDbp; 367 pTrack->downmixerBufferProvider = NULL; 368 return NO_INIT; 369 } 370 371 void AudioMixer::deleteTrackName(int name) 372 { 373 ALOGV("AudioMixer::deleteTrackName(%d)", name); 374 name -= TRACK0; 375 ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name); 376 ALOGV("deleteTrackName(%d)", name); 377 track_t& track(mState.tracks[ name ]); 378 if (track.enabled) { 379 track.enabled = false; 380 invalidateState(1<<name); 381 } 382 // delete the resampler 383 delete track.resampler; 384 track.resampler = NULL; 385 // delete the downmixer 386 unprepareTrackForDownmix(&mState.tracks[name], name); 387 388 mTrackNames &= ~(1<<name); 389 } 390 391 void AudioMixer::enable(int name) 392 { 393 name -= TRACK0; 394 ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name); 395 track_t& track = mState.tracks[name]; 396 397 if (!track.enabled) { 398 track.enabled = true; 399 ALOGV("enable(%d)", name); 400 invalidateState(1 << name); 401 } 402 } 403 404 void AudioMixer::disable(int name) 405 { 406 name -= TRACK0; 407 ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name); 408 track_t& track = mState.tracks[name]; 409 410 if (track.enabled) { 411 track.enabled = false; 412 ALOGV("disable(%d)", name); 413 invalidateState(1 << name); 414 } 415 } 416 417 void AudioMixer::setParameter(int name, int target, int param, void *value) 418 { 419 name -= TRACK0; 420 ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name); 421 track_t& track = mState.tracks[name]; 422 423 int valueInt = (int)value; 424 int32_t *valueBuf = (int32_t *)value; 425 426 switch (target) { 427 428 case TRACK: 429 switch (param) { 430 case CHANNEL_MASK: { 431 audio_channel_mask_t mask = (audio_channel_mask_t) value; 432 if (track.channelMask != mask) { 433 uint32_t channelCount = popcount(mask); 434 ALOG_ASSERT((channelCount <= MAX_NUM_CHANNELS_TO_DOWNMIX) && channelCount); 435 track.channelMask = mask; 436 track.channelCount = channelCount; 437 // the mask has changed, does this track need a downmixer? 438 initTrackDownmix(&mState.tracks[name], name, mask); 439 ALOGV("setParameter(TRACK, CHANNEL_MASK, %x)", mask); 440 invalidateState(1 << name); 441 } 442 } break; 443 case MAIN_BUFFER: 444 if (track.mainBuffer != valueBuf) { 445 track.mainBuffer = valueBuf; 446 ALOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf); 447 invalidateState(1 << name); 448 } 449 break; 450 case AUX_BUFFER: 451 if (track.auxBuffer != valueBuf) { 452 track.auxBuffer = valueBuf; 453 ALOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf); 454 invalidateState(1 << name); 455 } 456 break; 457 case FORMAT: 458 ALOG_ASSERT(valueInt == AUDIO_FORMAT_PCM_16_BIT); 459 break; 460 // FIXME do we want to support setting the downmix type from AudioFlinger? 461 // for a specific track? or per mixer? 462 /* case DOWNMIX_TYPE: 463 break */ 464 default: 465 LOG_FATAL("bad param"); 466 } 467 break; 468 469 case RESAMPLE: 470 switch (param) { 471 case SAMPLE_RATE: 472 ALOG_ASSERT(valueInt > 0, "bad sample rate %d", valueInt); 473 if (track.setResampler(uint32_t(valueInt), mSampleRate)) { 474 ALOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)", 475 uint32_t(valueInt)); 476 invalidateState(1 << name); 477 } 478 break; 479 case RESET: 480 track.resetResampler(); 481 invalidateState(1 << name); 482 break; 483 case REMOVE: 484 delete track.resampler; 485 track.resampler = NULL; 486 track.sampleRate = mSampleRate; 487 invalidateState(1 << name); 488 break; 489 default: 490 LOG_FATAL("bad param"); 491 } 492 break; 493 494 case RAMP_VOLUME: 495 case VOLUME: 496 switch (param) { 497 case VOLUME0: 498 case VOLUME1: 499 if (track.volume[param-VOLUME0] != valueInt) { 500 ALOGV("setParameter(VOLUME, VOLUME0/1: %04x)", valueInt); 501 track.prevVolume[param-VOLUME0] = track.volume[param-VOLUME0] << 16; 502 track.volume[param-VOLUME0] = valueInt; 503 if (target == VOLUME) { 504 track.prevVolume[param-VOLUME0] = valueInt << 16; 505 track.volumeInc[param-VOLUME0] = 0; 506 } else { 507 int32_t d = (valueInt<<16) - track.prevVolume[param-VOLUME0]; 508 int32_t volInc = d / int32_t(mState.frameCount); 509 track.volumeInc[param-VOLUME0] = volInc; 510 if (volInc == 0) { 511 track.prevVolume[param-VOLUME0] = valueInt << 16; 512 } 513 } 514 invalidateState(1 << name); 515 } 516 break; 517 case AUXLEVEL: 518 //ALOG_ASSERT(0 <= valueInt && valueInt <= MAX_GAIN_INT, "bad aux level %d", valueInt); 519 if (track.auxLevel != valueInt) { 520 ALOGV("setParameter(VOLUME, AUXLEVEL: %04x)", valueInt); 521 track.prevAuxLevel = track.auxLevel << 16; 522 track.auxLevel = valueInt; 523 if (target == VOLUME) { 524 track.prevAuxLevel = valueInt << 16; 525 track.auxInc = 0; 526 } else { 527 int32_t d = (valueInt<<16) - track.prevAuxLevel; 528 int32_t volInc = d / int32_t(mState.frameCount); 529 track.auxInc = volInc; 530 if (volInc == 0) { 531 track.prevAuxLevel = valueInt << 16; 532 } 533 } 534 invalidateState(1 << name); 535 } 536 break; 537 default: 538 LOG_FATAL("bad param"); 539 } 540 break; 541 542 default: 543 LOG_FATAL("bad target"); 544 } 545 } 546 547 bool AudioMixer::track_t::setResampler(uint32_t value, uint32_t devSampleRate) 548 { 549 if (value != devSampleRate || resampler != NULL) { 550 if (sampleRate != value) { 551 sampleRate = value; 552 if (resampler == NULL) { 553 ALOGV("creating resampler from track %d Hz to device %d Hz", value, devSampleRate); 554 AudioResampler::src_quality quality; 555 // force lowest quality level resampler if use case isn't music or video 556 // FIXME this is flawed for dynamic sample rates, as we choose the resampler 557 // quality level based on the initial ratio, but that could change later. 558 // Should have a way to distinguish tracks with static ratios vs. dynamic ratios. 559 if (!((value == 44100 && devSampleRate == 48000) || 560 (value == 48000 && devSampleRate == 44100))) { 561 quality = AudioResampler::LOW_QUALITY; 562 } else { 563 quality = AudioResampler::DEFAULT_QUALITY; 564 } 565 resampler = AudioResampler::create( 566 format, 567 // the resampler sees the number of channels after the downmixer, if any 568 downmixerBufferProvider != NULL ? MAX_NUM_CHANNELS : channelCount, 569 devSampleRate, quality); 570 resampler->setLocalTimeFreq(sLocalTimeFreq); 571 } 572 return true; 573 } 574 } 575 return false; 576 } 577 578 inline 579 void AudioMixer::track_t::adjustVolumeRamp(bool aux) 580 { 581 for (uint32_t i=0 ; i<MAX_NUM_CHANNELS ; i++) { 582 if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) || 583 ((volumeInc[i]<0) && (((prevVolume[i]+volumeInc[i])>>16) <= volume[i]))) { 584 volumeInc[i] = 0; 585 prevVolume[i] = volume[i]<<16; 586 } 587 } 588 if (aux) { 589 if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) || 590 ((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) { 591 auxInc = 0; 592 prevAuxLevel = auxLevel<<16; 593 } 594 } 595 } 596 597 size_t AudioMixer::getUnreleasedFrames(int name) const 598 { 599 name -= TRACK0; 600 if (uint32_t(name) < MAX_NUM_TRACKS) { 601 return mState.tracks[name].getUnreleasedFrames(); 602 } 603 return 0; 604 } 605 606 void AudioMixer::setBufferProvider(int name, AudioBufferProvider* bufferProvider) 607 { 608 name -= TRACK0; 609 ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name); 610 611 if (mState.tracks[name].downmixerBufferProvider != NULL) { 612 // update required? 613 if (mState.tracks[name].downmixerBufferProvider->mTrackBufferProvider != bufferProvider) { 614 ALOGV("AudioMixer::setBufferProvider(%p) for downmix", bufferProvider); 615 // setting the buffer provider for a track that gets downmixed consists in: 616 // 1/ setting the buffer provider to the "downmix / buffer provider" wrapper 617 // so it's the one that gets called when the buffer provider is needed, 618 mState.tracks[name].bufferProvider = mState.tracks[name].downmixerBufferProvider; 619 // 2/ saving the buffer provider for the track so the wrapper can use it 620 // when it downmixes. 621 mState.tracks[name].downmixerBufferProvider->mTrackBufferProvider = bufferProvider; 622 } 623 } else { 624 mState.tracks[name].bufferProvider = bufferProvider; 625 } 626 } 627 628 629 void AudioMixer::process(int64_t pts) 630 { 631 mState.hook(&mState, pts); 632 } 633 634 635 void AudioMixer::process__validate(state_t* state, int64_t pts) 636 { 637 ALOGW_IF(!state->needsChanged, 638 "in process__validate() but nothing's invalid"); 639 640 uint32_t changed = state->needsChanged; 641 state->needsChanged = 0; // clear the validation flag 642 643 // recompute which tracks are enabled / disabled 644 uint32_t enabled = 0; 645 uint32_t disabled = 0; 646 while (changed) { 647 const int i = 31 - __builtin_clz(changed); 648 const uint32_t mask = 1<<i; 649 changed &= ~mask; 650 track_t& t = state->tracks[i]; 651 (t.enabled ? enabled : disabled) |= mask; 652 } 653 state->enabledTracks &= ~disabled; 654 state->enabledTracks |= enabled; 655 656 // compute everything we need... 657 int countActiveTracks = 0; 658 bool all16BitsStereoNoResample = true; 659 bool resampling = false; 660 bool volumeRamp = false; 661 uint32_t en = state->enabledTracks; 662 while (en) { 663 const int i = 31 - __builtin_clz(en); 664 en &= ~(1<<i); 665 666 countActiveTracks++; 667 track_t& t = state->tracks[i]; 668 uint32_t n = 0; 669 n |= NEEDS_CHANNEL_1 + t.channelCount - 1; 670 n |= NEEDS_FORMAT_16; 671 n |= t.doesResample() ? NEEDS_RESAMPLE_ENABLED : NEEDS_RESAMPLE_DISABLED; 672 if (t.auxLevel != 0 && t.auxBuffer != NULL) { 673 n |= NEEDS_AUX_ENABLED; 674 } 675 676 if (t.volumeInc[0]|t.volumeInc[1]) { 677 volumeRamp = true; 678 } else if (!t.doesResample() && t.volumeRL == 0) { 679 n |= NEEDS_MUTE_ENABLED; 680 } 681 t.needs = n; 682 683 if ((n & NEEDS_MUTE__MASK) == NEEDS_MUTE_ENABLED) { 684 t.hook = track__nop; 685 } else { 686 if ((n & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) { 687 all16BitsStereoNoResample = false; 688 } 689 if ((n & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) { 690 all16BitsStereoNoResample = false; 691 resampling = true; 692 t.hook = track__genericResample; 693 ALOGV_IF((n & NEEDS_CHANNEL_COUNT__MASK) > NEEDS_CHANNEL_2, 694 "Track %d needs downmix + resample", i); 695 } else { 696 if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_1){ 697 t.hook = track__16BitsMono; 698 all16BitsStereoNoResample = false; 699 } 700 if ((n & NEEDS_CHANNEL_COUNT__MASK) >= NEEDS_CHANNEL_2){ 701 t.hook = track__16BitsStereo; 702 ALOGV_IF((n & NEEDS_CHANNEL_COUNT__MASK) > NEEDS_CHANNEL_2, 703 "Track %d needs downmix", i); 704 } 705 } 706 } 707 } 708 709 // select the processing hooks 710 state->hook = process__nop; 711 if (countActiveTracks) { 712 if (resampling) { 713 if (!state->outputTemp) { 714 state->outputTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount]; 715 } 716 if (!state->resampleTemp) { 717 state->resampleTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount]; 718 } 719 state->hook = process__genericResampling; 720 } else { 721 if (state->outputTemp) { 722 delete [] state->outputTemp; 723 state->outputTemp = NULL; 724 } 725 if (state->resampleTemp) { 726 delete [] state->resampleTemp; 727 state->resampleTemp = NULL; 728 } 729 state->hook = process__genericNoResampling; 730 if (all16BitsStereoNoResample && !volumeRamp) { 731 if (countActiveTracks == 1) { 732 state->hook = process__OneTrack16BitsStereoNoResampling; 733 } 734 } 735 } 736 } 737 738 ALOGV("mixer configuration change: %d activeTracks (%08x) " 739 "all16BitsStereoNoResample=%d, resampling=%d, volumeRamp=%d", 740 countActiveTracks, state->enabledTracks, 741 all16BitsStereoNoResample, resampling, volumeRamp); 742 743 state->hook(state, pts); 744 745 // Now that the volume ramp has been done, set optimal state and 746 // track hooks for subsequent mixer process 747 if (countActiveTracks) { 748 bool allMuted = true; 749 uint32_t en = state->enabledTracks; 750 while (en) { 751 const int i = 31 - __builtin_clz(en); 752 en &= ~(1<<i); 753 track_t& t = state->tracks[i]; 754 if (!t.doesResample() && t.volumeRL == 0) 755 { 756 t.needs |= NEEDS_MUTE_ENABLED; 757 t.hook = track__nop; 758 } else { 759 allMuted = false; 760 } 761 } 762 if (allMuted) { 763 state->hook = process__nop; 764 } else if (all16BitsStereoNoResample) { 765 if (countActiveTracks == 1) { 766 state->hook = process__OneTrack16BitsStereoNoResampling; 767 } 768 } 769 } 770 } 771 772 773 void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, 774 int32_t* temp, int32_t* aux) 775 { 776 t->resampler->setSampleRate(t->sampleRate); 777 778 // ramp gain - resample to temp buffer and scale/mix in 2nd step 779 if (aux != NULL) { 780 // always resample with unity gain when sending to auxiliary buffer to be able 781 // to apply send level after resampling 782 // TODO: modify each resampler to support aux channel? 783 t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN); 784 memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t)); 785 t->resampler->resample(temp, outFrameCount, t->bufferProvider); 786 if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) { 787 volumeRampStereo(t, out, outFrameCount, temp, aux); 788 } else { 789 volumeStereo(t, out, outFrameCount, temp, aux); 790 } 791 } else { 792 if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) { 793 t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN); 794 memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t)); 795 t->resampler->resample(temp, outFrameCount, t->bufferProvider); 796 volumeRampStereo(t, out, outFrameCount, temp, aux); 797 } 798 799 // constant gain 800 else { 801 t->resampler->setVolume(t->volume[0], t->volume[1]); 802 t->resampler->resample(out, outFrameCount, t->bufferProvider); 803 } 804 } 805 } 806 807 void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, 808 int32_t* aux) 809 { 810 } 811 812 void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, 813 int32_t* aux) 814 { 815 int32_t vl = t->prevVolume[0]; 816 int32_t vr = t->prevVolume[1]; 817 const int32_t vlInc = t->volumeInc[0]; 818 const int32_t vrInc = t->volumeInc[1]; 819 820 //ALOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d", 821 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 822 // (vl + vlInc*frameCount)/65536.0f, frameCount); 823 824 // ramp volume 825 if (CC_UNLIKELY(aux != NULL)) { 826 int32_t va = t->prevAuxLevel; 827 const int32_t vaInc = t->auxInc; 828 int32_t l; 829 int32_t r; 830 831 do { 832 l = (*temp++ >> 12); 833 r = (*temp++ >> 12); 834 *out++ += (vl >> 16) * l; 835 *out++ += (vr >> 16) * r; 836 *aux++ += (va >> 17) * (l + r); 837 vl += vlInc; 838 vr += vrInc; 839 va += vaInc; 840 } while (--frameCount); 841 t->prevAuxLevel = va; 842 } else { 843 do { 844 *out++ += (vl >> 16) * (*temp++ >> 12); 845 *out++ += (vr >> 16) * (*temp++ >> 12); 846 vl += vlInc; 847 vr += vrInc; 848 } while (--frameCount); 849 } 850 t->prevVolume[0] = vl; 851 t->prevVolume[1] = vr; 852 t->adjustVolumeRamp(aux != NULL); 853 } 854 855 void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, 856 int32_t* aux) 857 { 858 const int16_t vl = t->volume[0]; 859 const int16_t vr = t->volume[1]; 860 861 if (CC_UNLIKELY(aux != NULL)) { 862 const int16_t va = t->auxLevel; 863 do { 864 int16_t l = (int16_t)(*temp++ >> 12); 865 int16_t r = (int16_t)(*temp++ >> 12); 866 out[0] = mulAdd(l, vl, out[0]); 867 int16_t a = (int16_t)(((int32_t)l + r) >> 1); 868 out[1] = mulAdd(r, vr, out[1]); 869 out += 2; 870 aux[0] = mulAdd(a, va, aux[0]); 871 aux++; 872 } while (--frameCount); 873 } else { 874 do { 875 int16_t l = (int16_t)(*temp++ >> 12); 876 int16_t r = (int16_t)(*temp++ >> 12); 877 out[0] = mulAdd(l, vl, out[0]); 878 out[1] = mulAdd(r, vr, out[1]); 879 out += 2; 880 } while (--frameCount); 881 } 882 } 883 884 void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, 885 int32_t* aux) 886 { 887 const int16_t *in = static_cast<const int16_t *>(t->in); 888 889 if (CC_UNLIKELY(aux != NULL)) { 890 int32_t l; 891 int32_t r; 892 // ramp gain 893 if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) { 894 int32_t vl = t->prevVolume[0]; 895 int32_t vr = t->prevVolume[1]; 896 int32_t va = t->prevAuxLevel; 897 const int32_t vlInc = t->volumeInc[0]; 898 const int32_t vrInc = t->volumeInc[1]; 899 const int32_t vaInc = t->auxInc; 900 // ALOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d", 901 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 902 // (vl + vlInc*frameCount)/65536.0f, frameCount); 903 904 do { 905 l = (int32_t)*in++; 906 r = (int32_t)*in++; 907 *out++ += (vl >> 16) * l; 908 *out++ += (vr >> 16) * r; 909 *aux++ += (va >> 17) * (l + r); 910 vl += vlInc; 911 vr += vrInc; 912 va += vaInc; 913 } while (--frameCount); 914 915 t->prevVolume[0] = vl; 916 t->prevVolume[1] = vr; 917 t->prevAuxLevel = va; 918 t->adjustVolumeRamp(true); 919 } 920 921 // constant gain 922 else { 923 const uint32_t vrl = t->volumeRL; 924 const int16_t va = (int16_t)t->auxLevel; 925 do { 926 uint32_t rl = *reinterpret_cast<const uint32_t *>(in); 927 int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1); 928 in += 2; 929 out[0] = mulAddRL(1, rl, vrl, out[0]); 930 out[1] = mulAddRL(0, rl, vrl, out[1]); 931 out += 2; 932 aux[0] = mulAdd(a, va, aux[0]); 933 aux++; 934 } while (--frameCount); 935 } 936 } else { 937 // ramp gain 938 if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) { 939 int32_t vl = t->prevVolume[0]; 940 int32_t vr = t->prevVolume[1]; 941 const int32_t vlInc = t->volumeInc[0]; 942 const int32_t vrInc = t->volumeInc[1]; 943 944 // ALOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d", 945 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 946 // (vl + vlInc*frameCount)/65536.0f, frameCount); 947 948 do { 949 *out++ += (vl >> 16) * (int32_t) *in++; 950 *out++ += (vr >> 16) * (int32_t) *in++; 951 vl += vlInc; 952 vr += vrInc; 953 } while (--frameCount); 954 955 t->prevVolume[0] = vl; 956 t->prevVolume[1] = vr; 957 t->adjustVolumeRamp(false); 958 } 959 960 // constant gain 961 else { 962 const uint32_t vrl = t->volumeRL; 963 do { 964 uint32_t rl = *reinterpret_cast<const uint32_t *>(in); 965 in += 2; 966 out[0] = mulAddRL(1, rl, vrl, out[0]); 967 out[1] = mulAddRL(0, rl, vrl, out[1]); 968 out += 2; 969 } while (--frameCount); 970 } 971 } 972 t->in = in; 973 } 974 975 void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, 976 int32_t* aux) 977 { 978 const int16_t *in = static_cast<int16_t const *>(t->in); 979 980 if (CC_UNLIKELY(aux != NULL)) { 981 // ramp gain 982 if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) { 983 int32_t vl = t->prevVolume[0]; 984 int32_t vr = t->prevVolume[1]; 985 int32_t va = t->prevAuxLevel; 986 const int32_t vlInc = t->volumeInc[0]; 987 const int32_t vrInc = t->volumeInc[1]; 988 const int32_t vaInc = t->auxInc; 989 990 // ALOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d", 991 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 992 // (vl + vlInc*frameCount)/65536.0f, frameCount); 993 994 do { 995 int32_t l = *in++; 996 *out++ += (vl >> 16) * l; 997 *out++ += (vr >> 16) * l; 998 *aux++ += (va >> 16) * l; 999 vl += vlInc; 1000 vr += vrInc; 1001 va += vaInc; 1002 } while (--frameCount); 1003 1004 t->prevVolume[0] = vl; 1005 t->prevVolume[1] = vr; 1006 t->prevAuxLevel = va; 1007 t->adjustVolumeRamp(true); 1008 } 1009 // constant gain 1010 else { 1011 const int16_t vl = t->volume[0]; 1012 const int16_t vr = t->volume[1]; 1013 const int16_t va = (int16_t)t->auxLevel; 1014 do { 1015 int16_t l = *in++; 1016 out[0] = mulAdd(l, vl, out[0]); 1017 out[1] = mulAdd(l, vr, out[1]); 1018 out += 2; 1019 aux[0] = mulAdd(l, va, aux[0]); 1020 aux++; 1021 } while (--frameCount); 1022 } 1023 } else { 1024 // ramp gain 1025 if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) { 1026 int32_t vl = t->prevVolume[0]; 1027 int32_t vr = t->prevVolume[1]; 1028 const int32_t vlInc = t->volumeInc[0]; 1029 const int32_t vrInc = t->volumeInc[1]; 1030 1031 // ALOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d", 1032 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 1033 // (vl + vlInc*frameCount)/65536.0f, frameCount); 1034 1035 do { 1036 int32_t l = *in++; 1037 *out++ += (vl >> 16) * l; 1038 *out++ += (vr >> 16) * l; 1039 vl += vlInc; 1040 vr += vrInc; 1041 } while (--frameCount); 1042 1043 t->prevVolume[0] = vl; 1044 t->prevVolume[1] = vr; 1045 t->adjustVolumeRamp(false); 1046 } 1047 // constant gain 1048 else { 1049 const int16_t vl = t->volume[0]; 1050 const int16_t vr = t->volume[1]; 1051 do { 1052 int16_t l = *in++; 1053 out[0] = mulAdd(l, vl, out[0]); 1054 out[1] = mulAdd(l, vr, out[1]); 1055 out += 2; 1056 } while (--frameCount); 1057 } 1058 } 1059 t->in = in; 1060 } 1061 1062 // no-op case 1063 void AudioMixer::process__nop(state_t* state, int64_t pts) 1064 { 1065 uint32_t e0 = state->enabledTracks; 1066 size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS; 1067 while (e0) { 1068 // process by group of tracks with same output buffer to 1069 // avoid multiple memset() on same buffer 1070 uint32_t e1 = e0, e2 = e0; 1071 int i = 31 - __builtin_clz(e1); 1072 { 1073 track_t& t1 = state->tracks[i]; 1074 e2 &= ~(1<<i); 1075 while (e2) { 1076 i = 31 - __builtin_clz(e2); 1077 e2 &= ~(1<<i); 1078 track_t& t2 = state->tracks[i]; 1079 if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) { 1080 e1 &= ~(1<<i); 1081 } 1082 } 1083 e0 &= ~(e1); 1084 1085 memset(t1.mainBuffer, 0, bufSize); 1086 } 1087 1088 while (e1) { 1089 i = 31 - __builtin_clz(e1); 1090 e1 &= ~(1<<i); 1091 { 1092 track_t& t3 = state->tracks[i]; 1093 size_t outFrames = state->frameCount; 1094 while (outFrames) { 1095 t3.buffer.frameCount = outFrames; 1096 int64_t outputPTS = calculateOutputPTS( 1097 t3, pts, state->frameCount - outFrames); 1098 t3.bufferProvider->getNextBuffer(&t3.buffer, outputPTS); 1099 if (t3.buffer.raw == NULL) break; 1100 outFrames -= t3.buffer.frameCount; 1101 t3.bufferProvider->releaseBuffer(&t3.buffer); 1102 } 1103 } 1104 } 1105 } 1106 } 1107 1108 // generic code without resampling 1109 void AudioMixer::process__genericNoResampling(state_t* state, int64_t pts) 1110 { 1111 int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32))); 1112 1113 // acquire each track's buffer 1114 uint32_t enabledTracks = state->enabledTracks; 1115 uint32_t e0 = enabledTracks; 1116 while (e0) { 1117 const int i = 31 - __builtin_clz(e0); 1118 e0 &= ~(1<<i); 1119 track_t& t = state->tracks[i]; 1120 t.buffer.frameCount = state->frameCount; 1121 t.bufferProvider->getNextBuffer(&t.buffer, pts); 1122 t.frameCount = t.buffer.frameCount; 1123 t.in = t.buffer.raw; 1124 // t.in == NULL can happen if the track was flushed just after having 1125 // been enabled for mixing. 1126 if (t.in == NULL) 1127 enabledTracks &= ~(1<<i); 1128 } 1129 1130 e0 = enabledTracks; 1131 while (e0) { 1132 // process by group of tracks with same output buffer to 1133 // optimize cache use 1134 uint32_t e1 = e0, e2 = e0; 1135 int j = 31 - __builtin_clz(e1); 1136 track_t& t1 = state->tracks[j]; 1137 e2 &= ~(1<<j); 1138 while (e2) { 1139 j = 31 - __builtin_clz(e2); 1140 e2 &= ~(1<<j); 1141 track_t& t2 = state->tracks[j]; 1142 if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) { 1143 e1 &= ~(1<<j); 1144 } 1145 } 1146 e0 &= ~(e1); 1147 // this assumes output 16 bits stereo, no resampling 1148 int32_t *out = t1.mainBuffer; 1149 size_t numFrames = 0; 1150 do { 1151 memset(outTemp, 0, sizeof(outTemp)); 1152 e2 = e1; 1153 while (e2) { 1154 const int i = 31 - __builtin_clz(e2); 1155 e2 &= ~(1<<i); 1156 track_t& t = state->tracks[i]; 1157 size_t outFrames = BLOCKSIZE; 1158 int32_t *aux = NULL; 1159 if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) { 1160 aux = t.auxBuffer + numFrames; 1161 } 1162 while (outFrames) { 1163 size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount; 1164 if (inFrames) { 1165 t.hook(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, 1166 state->resampleTemp, aux); 1167 t.frameCount -= inFrames; 1168 outFrames -= inFrames; 1169 if (CC_UNLIKELY(aux != NULL)) { 1170 aux += inFrames; 1171 } 1172 } 1173 if (t.frameCount == 0 && outFrames) { 1174 t.bufferProvider->releaseBuffer(&t.buffer); 1175 t.buffer.frameCount = (state->frameCount - numFrames) - 1176 (BLOCKSIZE - outFrames); 1177 int64_t outputPTS = calculateOutputPTS( 1178 t, pts, numFrames + (BLOCKSIZE - outFrames)); 1179 t.bufferProvider->getNextBuffer(&t.buffer, outputPTS); 1180 t.in = t.buffer.raw; 1181 if (t.in == NULL) { 1182 enabledTracks &= ~(1<<i); 1183 e1 &= ~(1<<i); 1184 break; 1185 } 1186 t.frameCount = t.buffer.frameCount; 1187 } 1188 } 1189 } 1190 ditherAndClamp(out, outTemp, BLOCKSIZE); 1191 out += BLOCKSIZE; 1192 numFrames += BLOCKSIZE; 1193 } while (numFrames < state->frameCount); 1194 } 1195 1196 // release each track's buffer 1197 e0 = enabledTracks; 1198 while (e0) { 1199 const int i = 31 - __builtin_clz(e0); 1200 e0 &= ~(1<<i); 1201 track_t& t = state->tracks[i]; 1202 t.bufferProvider->releaseBuffer(&t.buffer); 1203 } 1204 } 1205 1206 1207 // generic code with resampling 1208 void AudioMixer::process__genericResampling(state_t* state, int64_t pts) 1209 { 1210 // this const just means that local variable outTemp doesn't change 1211 int32_t* const outTemp = state->outputTemp; 1212 const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount; 1213 1214 size_t numFrames = state->frameCount; 1215 1216 uint32_t e0 = state->enabledTracks; 1217 while (e0) { 1218 // process by group of tracks with same output buffer 1219 // to optimize cache use 1220 uint32_t e1 = e0, e2 = e0; 1221 int j = 31 - __builtin_clz(e1); 1222 track_t& t1 = state->tracks[j]; 1223 e2 &= ~(1<<j); 1224 while (e2) { 1225 j = 31 - __builtin_clz(e2); 1226 e2 &= ~(1<<j); 1227 track_t& t2 = state->tracks[j]; 1228 if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) { 1229 e1 &= ~(1<<j); 1230 } 1231 } 1232 e0 &= ~(e1); 1233 int32_t *out = t1.mainBuffer; 1234 memset(outTemp, 0, size); 1235 while (e1) { 1236 const int i = 31 - __builtin_clz(e1); 1237 e1 &= ~(1<<i); 1238 track_t& t = state->tracks[i]; 1239 int32_t *aux = NULL; 1240 if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) { 1241 aux = t.auxBuffer; 1242 } 1243 1244 // this is a little goofy, on the resampling case we don't 1245 // acquire/release the buffers because it's done by 1246 // the resampler. 1247 if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) { 1248 t.resampler->setPTS(pts); 1249 t.hook(&t, outTemp, numFrames, state->resampleTemp, aux); 1250 } else { 1251 1252 size_t outFrames = 0; 1253 1254 while (outFrames < numFrames) { 1255 t.buffer.frameCount = numFrames - outFrames; 1256 int64_t outputPTS = calculateOutputPTS(t, pts, outFrames); 1257 t.bufferProvider->getNextBuffer(&t.buffer, outputPTS); 1258 t.in = t.buffer.raw; 1259 // t.in == NULL can happen if the track was flushed just after having 1260 // been enabled for mixing. 1261 if (t.in == NULL) break; 1262 1263 if (CC_UNLIKELY(aux != NULL)) { 1264 aux += outFrames; 1265 } 1266 t.hook(&t, outTemp + outFrames*MAX_NUM_CHANNELS, t.buffer.frameCount, 1267 state->resampleTemp, aux); 1268 outFrames += t.buffer.frameCount; 1269 t.bufferProvider->releaseBuffer(&t.buffer); 1270 } 1271 } 1272 } 1273 ditherAndClamp(out, outTemp, numFrames); 1274 } 1275 } 1276 1277 // one track, 16 bits stereo without resampling is the most common case 1278 void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state, 1279 int64_t pts) 1280 { 1281 // This method is only called when state->enabledTracks has exactly 1282 // one bit set. The asserts below would verify this, but are commented out 1283 // since the whole point of this method is to optimize performance. 1284 //ALOG_ASSERT(0 != state->enabledTracks, "no tracks enabled"); 1285 const int i = 31 - __builtin_clz(state->enabledTracks); 1286 //ALOG_ASSERT((1 << i) == state->enabledTracks, "more than 1 track enabled"); 1287 const track_t& t = state->tracks[i]; 1288 1289 AudioBufferProvider::Buffer& b(t.buffer); 1290 1291 int32_t* out = t.mainBuffer; 1292 size_t numFrames = state->frameCount; 1293 1294 const int16_t vl = t.volume[0]; 1295 const int16_t vr = t.volume[1]; 1296 const uint32_t vrl = t.volumeRL; 1297 while (numFrames) { 1298 b.frameCount = numFrames; 1299 int64_t outputPTS = calculateOutputPTS(t, pts, out - t.mainBuffer); 1300 t.bufferProvider->getNextBuffer(&b, outputPTS); 1301 const int16_t *in = b.i16; 1302 1303 // in == NULL can happen if the track was flushed just after having 1304 // been enabled for mixing. 1305 if (in == NULL || ((unsigned long)in & 3)) { 1306 memset(out, 0, numFrames*MAX_NUM_CHANNELS*sizeof(int16_t)); 1307 ALOGE_IF(((unsigned long)in & 3), "process stereo track: input buffer alignment pb: " 1308 "buffer %p track %d, channels %d, needs %08x", 1309 in, i, t.channelCount, t.needs); 1310 return; 1311 } 1312 size_t outFrames = b.frameCount; 1313 1314 if (CC_UNLIKELY(uint32_t(vl) > UNITY_GAIN || uint32_t(vr) > UNITY_GAIN)) { 1315 // volume is boosted, so we might need to clamp even though 1316 // we process only one track. 1317 do { 1318 uint32_t rl = *reinterpret_cast<const uint32_t *>(in); 1319 in += 2; 1320 int32_t l = mulRL(1, rl, vrl) >> 12; 1321 int32_t r = mulRL(0, rl, vrl) >> 12; 1322 // clamping... 1323 l = clamp16(l); 1324 r = clamp16(r); 1325 *out++ = (r<<16) | (l & 0xFFFF); 1326 } while (--outFrames); 1327 } else { 1328 do { 1329 uint32_t rl = *reinterpret_cast<const uint32_t *>(in); 1330 in += 2; 1331 int32_t l = mulRL(1, rl, vrl) >> 12; 1332 int32_t r = mulRL(0, rl, vrl) >> 12; 1333 *out++ = (r<<16) | (l & 0xFFFF); 1334 } while (--outFrames); 1335 } 1336 numFrames -= b.frameCount; 1337 t.bufferProvider->releaseBuffer(&b); 1338 } 1339 } 1340 1341 #if 0 1342 // 2 tracks is also a common case 1343 // NEVER used in current implementation of process__validate() 1344 // only use if the 2 tracks have the same output buffer 1345 void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state, 1346 int64_t pts) 1347 { 1348 int i; 1349 uint32_t en = state->enabledTracks; 1350 1351 i = 31 - __builtin_clz(en); 1352 const track_t& t0 = state->tracks[i]; 1353 AudioBufferProvider::Buffer& b0(t0.buffer); 1354 1355 en &= ~(1<<i); 1356 i = 31 - __builtin_clz(en); 1357 const track_t& t1 = state->tracks[i]; 1358 AudioBufferProvider::Buffer& b1(t1.buffer); 1359 1360 const int16_t *in0; 1361 const int16_t vl0 = t0.volume[0]; 1362 const int16_t vr0 = t0.volume[1]; 1363 size_t frameCount0 = 0; 1364 1365 const int16_t *in1; 1366 const int16_t vl1 = t1.volume[0]; 1367 const int16_t vr1 = t1.volume[1]; 1368 size_t frameCount1 = 0; 1369 1370 //FIXME: only works if two tracks use same buffer 1371 int32_t* out = t0.mainBuffer; 1372 size_t numFrames = state->frameCount; 1373 const int16_t *buff = NULL; 1374 1375 1376 while (numFrames) { 1377 1378 if (frameCount0 == 0) { 1379 b0.frameCount = numFrames; 1380 int64_t outputPTS = calculateOutputPTS(t0, pts, 1381 out - t0.mainBuffer); 1382 t0.bufferProvider->getNextBuffer(&b0, outputPTS); 1383 if (b0.i16 == NULL) { 1384 if (buff == NULL) { 1385 buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount]; 1386 } 1387 in0 = buff; 1388 b0.frameCount = numFrames; 1389 } else { 1390 in0 = b0.i16; 1391 } 1392 frameCount0 = b0.frameCount; 1393 } 1394 if (frameCount1 == 0) { 1395 b1.frameCount = numFrames; 1396 int64_t outputPTS = calculateOutputPTS(t1, pts, 1397 out - t0.mainBuffer); 1398 t1.bufferProvider->getNextBuffer(&b1, outputPTS); 1399 if (b1.i16 == NULL) { 1400 if (buff == NULL) { 1401 buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount]; 1402 } 1403 in1 = buff; 1404 b1.frameCount = numFrames; 1405 } else { 1406 in1 = b1.i16; 1407 } 1408 frameCount1 = b1.frameCount; 1409 } 1410 1411 size_t outFrames = frameCount0 < frameCount1?frameCount0:frameCount1; 1412 1413 numFrames -= outFrames; 1414 frameCount0 -= outFrames; 1415 frameCount1 -= outFrames; 1416 1417 do { 1418 int32_t l0 = *in0++; 1419 int32_t r0 = *in0++; 1420 l0 = mul(l0, vl0); 1421 r0 = mul(r0, vr0); 1422 int32_t l = *in1++; 1423 int32_t r = *in1++; 1424 l = mulAdd(l, vl1, l0) >> 12; 1425 r = mulAdd(r, vr1, r0) >> 12; 1426 // clamping... 1427 l = clamp16(l); 1428 r = clamp16(r); 1429 *out++ = (r<<16) | (l & 0xFFFF); 1430 } while (--outFrames); 1431 1432 if (frameCount0 == 0) { 1433 t0.bufferProvider->releaseBuffer(&b0); 1434 } 1435 if (frameCount1 == 0) { 1436 t1.bufferProvider->releaseBuffer(&b1); 1437 } 1438 } 1439 1440 delete [] buff; 1441 } 1442 #endif 1443 1444 int64_t AudioMixer::calculateOutputPTS(const track_t& t, int64_t basePTS, 1445 int outputFrameIndex) 1446 { 1447 if (AudioBufferProvider::kInvalidPTS == basePTS) 1448 return AudioBufferProvider::kInvalidPTS; 1449 1450 return basePTS + ((outputFrameIndex * sLocalTimeFreq) / t.sampleRate); 1451 } 1452 1453 /*static*/ uint64_t AudioMixer::sLocalTimeFreq; 1454 /*static*/ pthread_once_t AudioMixer::sOnceControl = PTHREAD_ONCE_INIT; 1455 1456 /*static*/ void AudioMixer::sInitRoutine() 1457 { 1458 LocalClock lc; 1459 sLocalTimeFreq = lc.getLocalFreq(); 1460 } 1461 1462 // ---------------------------------------------------------------------------- 1463 }; // namespace android 1464