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      1 /*
      2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "V8DOMWindowShell.h"
     33 
     34 #include "PlatformBridge.h"
     35 #include "CSSMutableStyleDeclaration.h"
     36 #include "DateExtension.h"
     37 #include "DocumentLoader.h"
     38 #include "Frame.h"
     39 #include "FrameLoaderClient.h"
     40 #include "Page.h"
     41 #include "PageGroup.h"
     42 #include "RuntimeEnabledFeatures.h"
     43 #include "ScriptCallStack.h"
     44 #include "ScriptCallStackFactory.h"
     45 #include "ScriptController.h"
     46 #include "ScriptProfiler.h"
     47 #include "StorageNamespace.h"
     48 #include "V8Binding.h"
     49 #include "V8BindingState.h"
     50 #include "V8Collection.h"
     51 #include "V8DOMMap.h"
     52 #include "V8DOMWindow.h"
     53 #include "V8Document.h"
     54 #include "V8GCForContextDispose.h"
     55 #include "V8HTMLDocument.h"
     56 #include "V8HiddenPropertyName.h"
     57 #include "V8History.h"
     58 #include "V8Location.h"
     59 #include "V8Proxy.h"
     60 #include "WorkerContextExecutionProxy.h"
     61 
     62 #include <algorithm>
     63 #include <stdio.h>
     64 #include <utility>
     65 #include <v8-debug.h>
     66 #include <v8.h>
     67 
     68 #if ENABLE(JAVASCRIPT_I18N_API)
     69 #include <v8/src/extensions/experimental/i18n-extension.h>
     70 #endif
     71 
     72 #include <wtf/Assertions.h>
     73 #include <wtf/OwnArrayPtr.h>
     74 #include <wtf/StdLibExtras.h>
     75 #include <wtf/StringExtras.h>
     76 #include <wtf/UnusedParam.h>
     77 #include <wtf/text/CString.h>
     78 
     79 namespace WebCore {
     80 
     81 static void handleFatalErrorInV8()
     82 {
     83     // FIXME: We temporarily deal with V8 internal error situations
     84     // such as out-of-memory by crashing the renderer.
     85     CRASH();
     86 }
     87 
     88 static void reportFatalErrorInV8(const char* location, const char* message)
     89 {
     90     // V8 is shutdown, we cannot use V8 api.
     91     // The only thing we can do is to disable JavaScript.
     92     // FIXME: clean up V8Proxy and disable JavaScript.
     93     int memoryUsageMB = -1;
     94 #if PLATFORM(CHROMIUM)
     95     memoryUsageMB = PlatformBridge::actualMemoryUsageMB();
     96 #endif
     97     printf("V8 error: %s (%s).  Current memory usage: %d MB\n", message, location, memoryUsageMB);
     98     handleFatalErrorInV8();
     99 }
    100 
    101 static void v8UncaughtExceptionHandler(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data)
    102 {
    103     // Use the frame where JavaScript is called from.
    104     Frame* frame = V8Proxy::retrieveFrameForEnteredContext();
    105     if (!frame)
    106         return;
    107 
    108     v8::Handle<v8::String> errorMessageString = message->Get();
    109     ASSERT(!errorMessageString.IsEmpty());
    110     String errorMessage = toWebCoreString(errorMessageString);
    111 
    112     v8::Handle<v8::StackTrace> stackTrace = message->GetStackTrace();
    113     RefPtr<ScriptCallStack> callStack;
    114     // Currently stack trace is only collected when inspector is open.
    115     if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0)
    116         callStack = createScriptCallStack(stackTrace, ScriptCallStack::maxCallStackSizeToCapture);
    117 
    118     v8::Handle<v8::Value> resourceName = message->GetScriptResourceName();
    119     bool useURL = resourceName.IsEmpty() || !resourceName->IsString();
    120     Document* document = frame->document();
    121     String resourceNameString = useURL ? document->url() : toWebCoreString(resourceName);
    122     document->reportException(errorMessage, message->GetLineNumber(), resourceNameString, callStack);
    123 }
    124 
    125 // Returns the owner frame pointer of a DOM wrapper object. It only works for
    126 // these DOM objects requiring cross-domain access check.
    127 static Frame* getTargetFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> data)
    128 {
    129     Frame* target = 0;
    130     WrapperTypeInfo* type = WrapperTypeInfo::unwrap(data);
    131     if (V8DOMWindow::info.equals(type)) {
    132         v8::Handle<v8::Object> window = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), host);
    133         if (window.IsEmpty())
    134             return target;
    135 
    136         DOMWindow* targetWindow = V8DOMWindow::toNative(window);
    137         target = targetWindow->frame();
    138     } else if (V8History::info.equals(type)) {
    139         History* history = V8History::toNative(host);
    140         target = history->frame();
    141     } else if (V8Location::info.equals(type)) {
    142         Location* location = V8Location::toNative(host);
    143         target = location->frame();
    144     }
    145     return target;
    146 }
    147 
    148 static void reportUnsafeJavaScriptAccess(v8::Local<v8::Object> host, v8::AccessType type, v8::Local<v8::Value> data)
    149 {
    150     Frame* target = getTargetFrame(host, data);
    151     if (target)
    152         V8Proxy::reportUnsafeAccessTo(target);
    153 }
    154 
    155 PassRefPtr<V8DOMWindowShell> V8DOMWindowShell::create(Frame* frame)
    156 {
    157     return adoptRef(new V8DOMWindowShell(frame));
    158 }
    159 
    160 V8DOMWindowShell::V8DOMWindowShell(Frame* frame)
    161     : m_frame(frame)
    162 {
    163 }
    164 
    165 bool V8DOMWindowShell::isContextInitialized()
    166 {
    167     // m_context, m_global, and m_wrapperBoilerplates should
    168     // all be non-empty if if m_context is non-empty.
    169     ASSERT(m_context.IsEmpty() || !m_global.IsEmpty());
    170     return !m_context.IsEmpty();
    171 }
    172 
    173 void V8DOMWindowShell::disposeContextHandles()
    174 {
    175     if (!m_context.IsEmpty()) {
    176         m_frame->loader()->client()->didDestroyScriptContextForFrame();
    177         m_context.Dispose();
    178         m_context.Clear();
    179 
    180         // It's likely that disposing the context has created a lot of
    181         // garbage. Notify V8 about this so it'll have a chance of cleaning
    182         // it up when idle.
    183         V8GCForContextDispose::instance().notifyContextDisposed();
    184     }
    185 
    186     WrapperBoilerplateMap::iterator it = m_wrapperBoilerplates.begin();
    187     for (; it != m_wrapperBoilerplates.end(); ++it) {
    188         v8::Persistent<v8::Object> wrapper = it->second;
    189         wrapper.Dispose();
    190         wrapper.Clear();
    191     }
    192     m_wrapperBoilerplates.clear();
    193 }
    194 
    195 void V8DOMWindowShell::destroyGlobal()
    196 {
    197     if (!m_global.IsEmpty()) {
    198 #ifndef NDEBUG
    199         V8GCController::unregisterGlobalHandle(this, m_global);
    200 #endif
    201         m_global.Dispose();
    202         m_global.Clear();
    203     }
    204 }
    205 
    206 void V8DOMWindowShell::clearForClose()
    207 {
    208     if (!m_context.IsEmpty()) {
    209         v8::HandleScope handleScope;
    210 
    211         clearDocumentWrapper();
    212         disposeContextHandles();
    213     }
    214 }
    215 
    216 void V8DOMWindowShell::clearForNavigation()
    217 {
    218     if (!m_context.IsEmpty()) {
    219         v8::HandleScope handle;
    220         clearDocumentWrapper();
    221 
    222         v8::Context::Scope contextScope(m_context);
    223 
    224         // Clear the document wrapper cache before turning on access checks on
    225         // the old DOMWindow wrapper. This way, access to the document wrapper
    226         // will be protected by the security checks on the DOMWindow wrapper.
    227         clearDocumentWrapperCache();
    228 
    229         // Turn on access check on the old DOMWindow wrapper.
    230         v8::Handle<v8::Object> wrapper = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), m_global);
    231         ASSERT(!wrapper.IsEmpty());
    232         wrapper->TurnOnAccessCheck();
    233 
    234         // Separate the context from its global object.
    235         m_context->DetachGlobal();
    236 
    237         disposeContextHandles();
    238     }
    239 }
    240 
    241 // Create a new environment and setup the global object.
    242 //
    243 // The global object corresponds to a DOMWindow instance. However, to
    244 // allow properties of the JS DOMWindow instance to be shadowed, we
    245 // use a shadow object as the global object and use the JS DOMWindow
    246 // instance as the prototype for that shadow object. The JS DOMWindow
    247 // instance is undetectable from javascript code because the __proto__
    248 // accessors skip that object.
    249 //
    250 // The shadow object and the DOMWindow instance are seen as one object
    251 // from javascript. The javascript object that corresponds to a
    252 // DOMWindow instance is the shadow object. When mapping a DOMWindow
    253 // instance to a V8 object, we return the shadow object.
    254 //
    255 // To implement split-window, see
    256 //   1) https://bugs.webkit.org/show_bug.cgi?id=17249
    257 //   2) https://wiki.mozilla.org/Gecko:SplitWindow
    258 //   3) https://bugzilla.mozilla.org/show_bug.cgi?id=296639
    259 // we need to split the shadow object further into two objects:
    260 // an outer window and an inner window. The inner window is the hidden
    261 // prototype of the outer window. The inner window is the default
    262 // global object of the context. A variable declared in the global
    263 // scope is a property of the inner window.
    264 //
    265 // The outer window sticks to a Frame, it is exposed to JavaScript
    266 // via window.window, window.self, window.parent, etc. The outer window
    267 // has a security token which is the domain. The outer window cannot
    268 // have its own properties. window.foo = 'x' is delegated to the
    269 // inner window.
    270 //
    271 // When a frame navigates to a new page, the inner window is cut off
    272 // the outer window, and the outer window identify is preserved for
    273 // the frame. However, a new inner window is created for the new page.
    274 // If there are JS code holds a closure to the old inner window,
    275 // it won't be able to reach the outer window via its global object.
    276 bool V8DOMWindowShell::initContextIfNeeded()
    277 {
    278     // Bail out if the context has already been initialized.
    279     if (!m_context.IsEmpty())
    280         return false;
    281 
    282     // Create a handle scope for all local handles.
    283     v8::HandleScope handleScope;
    284 
    285     // Setup the security handlers and message listener. This only has
    286     // to be done once.
    287     static bool isV8Initialized = false;
    288     if (!isV8Initialized) {
    289         // Tells V8 not to call the default OOM handler, binding code
    290         // will handle it.
    291         v8::V8::IgnoreOutOfMemoryException();
    292         v8::V8::SetFatalErrorHandler(reportFatalErrorInV8);
    293 
    294         v8::V8::SetGlobalGCPrologueCallback(&V8GCController::gcPrologue);
    295         v8::V8::SetGlobalGCEpilogueCallback(&V8GCController::gcEpilogue);
    296 
    297         v8::V8::AddMessageListener(&v8UncaughtExceptionHandler);
    298 
    299         v8::V8::SetFailedAccessCheckCallbackFunction(reportUnsafeJavaScriptAccess);
    300 
    301         ScriptProfiler::initialize();
    302 
    303         isV8Initialized = true;
    304     }
    305 
    306 
    307     m_context = createNewContext(m_global, 0);
    308     if (m_context.IsEmpty())
    309         return false;
    310 
    311     v8::Local<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context);
    312     v8::Context::Scope contextScope(v8Context);
    313 
    314     // Store the first global object created so we can reuse it.
    315     if (m_global.IsEmpty()) {
    316         m_global = v8::Persistent<v8::Object>::New(v8Context->Global());
    317         // Bail out if allocation of the first global objects fails.
    318         if (m_global.IsEmpty()) {
    319             disposeContextHandles();
    320             return false;
    321         }
    322 #ifndef NDEBUG
    323         V8GCController::registerGlobalHandle(PROXY, this, m_global);
    324 #endif
    325     }
    326 
    327     if (!installHiddenObjectPrototype(v8Context)) {
    328         disposeContextHandles();
    329         return false;
    330     }
    331 
    332     if (!installDOMWindow(v8Context, m_frame->domWindow())) {
    333         disposeContextHandles();
    334         return false;
    335     }
    336 
    337     updateDocument();
    338 
    339     setSecurityToken();
    340 
    341     m_frame->loader()->client()->didCreateScriptContextForFrame();
    342 
    343     // FIXME: This is wrong. We should actually do this for the proper world once
    344     // we do isolated worlds the WebCore way.
    345     m_frame->loader()->dispatchDidClearWindowObjectInWorld(0);
    346 
    347     return true;
    348 }
    349 
    350 v8::Persistent<v8::Context> V8DOMWindowShell::createNewContext(v8::Handle<v8::Object> global, int extensionGroup)
    351 {
    352     v8::Persistent<v8::Context> result;
    353 
    354     // The activeDocumentLoader pointer could be 0 during frame shutdown.
    355     if (!m_frame->loader()->activeDocumentLoader())
    356         return result;
    357 
    358     // Create a new environment using an empty template for the shadow
    359     // object. Reuse the global object if one has been created earlier.
    360     v8::Persistent<v8::ObjectTemplate> globalTemplate = V8DOMWindow::GetShadowObjectTemplate();
    361     if (globalTemplate.IsEmpty())
    362         return result;
    363 
    364     // Used to avoid sleep calls in unload handlers.
    365     if (!V8Proxy::registeredExtensionWithV8(DateExtension::get()))
    366         V8Proxy::registerExtension(DateExtension::get());
    367 
    368 #if ENABLE(JAVASCRIPT_I18N_API)
    369     // Enables experimental i18n API in V8.
    370     if (RuntimeEnabledFeatures::javaScriptI18NAPIEnabled() && !V8Proxy::registeredExtensionWithV8(v8::internal::I18NExtension::get()))
    371         V8Proxy::registerExtension(v8::internal::I18NExtension::get());
    372 #endif
    373 
    374     // Dynamically tell v8 about our extensions now.
    375     const V8Extensions& extensions = V8Proxy::extensions();
    376     OwnArrayPtr<const char*> extensionNames = adoptArrayPtr(new const char*[extensions.size()]);
    377     int index = 0;
    378     for (size_t i = 0; i < extensions.size(); ++i) {
    379         // Ensure our date extension is always allowed.
    380         if (extensions[i] != DateExtension::get()
    381             && !m_frame->loader()->client()->allowScriptExtension(extensions[i]->name(), extensionGroup))
    382             continue;
    383 
    384         extensionNames[index++] = extensions[i]->name();
    385     }
    386     v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get());
    387     result = v8::Context::New(&extensionConfiguration, globalTemplate, global);
    388 
    389     return result;
    390 }
    391 
    392 void V8DOMWindowShell::setContext(v8::Handle<v8::Context> context)
    393 {
    394     // if we already have a context, clear it before setting the new one.
    395     if (!m_context.IsEmpty()) {
    396         m_context.Dispose();
    397         m_context.Clear();
    398     }
    399     m_context = v8::Persistent<v8::Context>::New(context);
    400 }
    401 
    402 bool V8DOMWindowShell::installDOMWindow(v8::Handle<v8::Context> context, DOMWindow* window)
    403 {
    404     // Create a new JS window object and use it as the prototype for the  shadow global object.
    405     v8::Handle<v8::Function> windowConstructor = V8DOMWrapper::getConstructor(&V8DOMWindow::info, getHiddenObjectPrototype(context));
    406     v8::Local<v8::Object> jsWindow = SafeAllocation::newInstance(windowConstructor);
    407     // Bail out if allocation failed.
    408     if (jsWindow.IsEmpty())
    409         return false;
    410 
    411     // Wrap the window.
    412     V8DOMWrapper::setDOMWrapper(jsWindow, &V8DOMWindow::info, window);
    413     V8DOMWrapper::setDOMWrapper(v8::Handle<v8::Object>::Cast(jsWindow->GetPrototype()), &V8DOMWindow::info, window);
    414 
    415     window->ref();
    416     V8DOMWrapper::setJSWrapperForDOMObject(window, v8::Persistent<v8::Object>::New(jsWindow));
    417 
    418     // Insert the window instance as the prototype of the shadow object.
    419     v8::Handle<v8::Object> v8RealGlobal = v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype());
    420     V8DOMWrapper::setDOMWrapper(v8RealGlobal, &V8DOMWindow::info, window);
    421     v8RealGlobal->SetPrototype(jsWindow);
    422     return true;
    423 }
    424 
    425 void V8DOMWindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper)
    426 {
    427     clearDocumentWrapper();
    428 
    429     ASSERT(m_document.IsEmpty());
    430     m_document = v8::Persistent<v8::Object>::New(wrapper);
    431 #ifndef NDEBUG
    432     V8GCController::registerGlobalHandle(PROXY, this, m_document);
    433 #endif
    434 }
    435 
    436 void V8DOMWindowShell::clearDocumentWrapper()
    437 {
    438     if (!m_document.IsEmpty()) {
    439 #ifndef NDEBUG
    440         V8GCController::unregisterGlobalHandle(this, m_document);
    441 #endif
    442         m_document.Dispose();
    443         m_document.Clear();
    444     }
    445 }
    446 
    447 static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* document)
    448 {
    449     ASSERT(V8Document::toNative(wrapper) == document);
    450     ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::Object>::Cast(wrapper->GetPrototype())) == document));
    451 }
    452 
    453 void V8DOMWindowShell::updateDocumentWrapperCache()
    454 {
    455     v8::HandleScope handleScope;
    456     v8::Context::Scope contextScope(m_context);
    457 
    458     // If the document has no frame, NodeToV8Object might get the
    459     // document wrapper for a document that is about to be deleted.
    460     // If the ForceSet below causes a garbage collection, the document
    461     // might get deleted and the global handle for the document
    462     // wrapper cleared. Using the cleared global handle will lead to
    463     // crashes. In this case we clear the cache and let the DOMWindow
    464     // accessor handle access to the document.
    465     if (!m_frame->document()->frame()) {
    466         clearDocumentWrapperCache();
    467         return;
    468     }
    469 
    470     v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document());
    471     ASSERT(documentWrapper == m_document || m_document.IsEmpty());
    472     if (m_document.IsEmpty())
    473         updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper));
    474     checkDocumentWrapper(m_document, m_frame->document());
    475 
    476     // If instantiation of the document wrapper fails, clear the cache
    477     // and let the DOMWindow accessor handle access to the document.
    478     if (documentWrapper.IsEmpty()) {
    479         clearDocumentWrapperCache();
    480         return;
    481     }
    482     ASSERT(documentWrapper->IsObject());
    483     m_context->Global()->ForceSet(v8::String::New("document"), documentWrapper, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete));
    484 }
    485 
    486 void V8DOMWindowShell::clearDocumentWrapperCache()
    487 {
    488     ASSERT(!m_context.IsEmpty());
    489     m_context->Global()->ForceDelete(v8::String::New("document"));
    490 }
    491 
    492 void V8DOMWindowShell::setSecurityToken()
    493 {
    494     Document* document = m_frame->document();
    495     // Setup security origin and security token.
    496     if (!document) {
    497         m_context->UseDefaultSecurityToken();
    498         return;
    499     }
    500 
    501     // Ask the document's SecurityOrigin to generate a security token.
    502     // If two tokens are equal, then the SecurityOrigins canAccess each other.
    503     // If two tokens are not equal, then we have to call canAccess.
    504     // Note: we can't use the HTTPOrigin if it was set from the DOM.
    505     SecurityOrigin* origin = document->securityOrigin();
    506     String token;
    507     if (!origin->domainWasSetInDOM())
    508         token = document->securityOrigin()->toString();
    509 
    510     // An empty or "null" token means we always have to call
    511     // canAccess. The toString method on securityOrigins returns the
    512     // string "null" for empty security origins and for security
    513     // origins that should only allow access to themselves. In this
    514     // case, we use the global object as the security token to avoid
    515     // calling canAccess when a script accesses its own objects.
    516     if (token.isEmpty() || token == "null") {
    517         m_context->UseDefaultSecurityToken();
    518         return;
    519     }
    520 
    521     CString utf8Token = token.utf8();
    522     // NOTE: V8 does identity comparison in fast path, must use a symbol
    523     // as the security token.
    524     m_context->SetSecurityToken(v8::String::NewSymbol(utf8Token.data(), utf8Token.length()));
    525 }
    526 
    527 void V8DOMWindowShell::updateDocument()
    528 {
    529     if (!m_frame->document())
    530         return;
    531 
    532     if (m_global.IsEmpty())
    533         return;
    534 
    535     // There is an existing JavaScript wrapper for the global object
    536     // of this frame. JavaScript code in other frames might hold a
    537     // reference to this wrapper. We eagerly initialize the JavaScript
    538     // context for the new document to make property access on the
    539     // global object wrapper succeed.
    540     initContextIfNeeded();
    541 
    542     // Bail out if context initialization failed.
    543     if (m_context.IsEmpty())
    544         return;
    545 
    546     // We have a new document and we need to update the cache.
    547     updateDocumentWrapperCache();
    548 
    549     updateSecurityOrigin();
    550 }
    551 
    552 v8::Handle<v8::Value> getter(v8::Local<v8::String> property, const v8::AccessorInfo& info)
    553 {
    554     // FIXME(antonm): consider passing AtomicStringImpl directly.
    555     AtomicString name = v8StringToAtomicWebCoreString(property);
    556     HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder());
    557     ASSERT(htmlDocument);
    558     v8::Handle<v8::Value> result = V8HTMLDocument::GetNamedProperty(htmlDocument, name);
    559     if (!result.IsEmpty())
    560         return result;
    561     v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype();
    562     if (prototype->IsObject())
    563         return prototype.As<v8::Object>()->Get(property);
    564     return v8::Undefined();
    565 }
    566 
    567 void V8DOMWindowShell::namedItemAdded(HTMLDocument* doc, const AtomicString& name)
    568 {
    569     initContextIfNeeded();
    570 
    571     v8::HandleScope handleScope;
    572     v8::Context::Scope contextScope(m_context);
    573 
    574     ASSERT(!m_document.IsEmpty());
    575     checkDocumentWrapper(m_document, doc);
    576     m_document->SetAccessor(v8String(name), getter);
    577 }
    578 
    579 void V8DOMWindowShell::namedItemRemoved(HTMLDocument* doc, const AtomicString& name)
    580 {
    581 }
    582 
    583 void V8DOMWindowShell::updateSecurityOrigin()
    584 {
    585     v8::HandleScope scope;
    586     setSecurityToken();
    587 }
    588 
    589 v8::Handle<v8::Value> V8DOMWindowShell::getHiddenObjectPrototype(v8::Handle<v8::Context> context)
    590 {
    591     return context->Global()->GetHiddenValue(V8HiddenPropertyName::objectPrototype());
    592 }
    593 
    594 bool V8DOMWindowShell::installHiddenObjectPrototype(v8::Handle<v8::Context> context)
    595 {
    596     v8::Handle<v8::String> objectString = v8::String::New("Object");
    597     v8::Handle<v8::String> prototypeString = v8::String::New("prototype");
    598     v8::Handle<v8::String> hiddenObjectPrototypeString = V8HiddenPropertyName::objectPrototype();
    599     // Bail out if allocation failed.
    600     if (objectString.IsEmpty() || prototypeString.IsEmpty() || hiddenObjectPrototypeString.IsEmpty())
    601         return false;
    602 
    603     v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(context->Global()->Get(objectString));
    604     // Bail out if fetching failed.
    605     if (object.IsEmpty())
    606         return false;
    607     v8::Handle<v8::Value> objectPrototype = object->Get(prototypeString);
    608     // Bail out if fetching failed.
    609     if (objectPrototype.IsEmpty())
    610         return false;
    611 
    612     context->Global()->SetHiddenValue(hiddenObjectPrototypeString, objectPrototype);
    613 
    614     return true;
    615 }
    616 
    617 v8::Local<v8::Object> V8DOMWindowShell::createWrapperFromCacheSlowCase(WrapperTypeInfo* type)
    618 {
    619     // Not in cache.
    620     initContextIfNeeded();
    621     v8::Context::Scope scope(m_context);
    622     v8::Local<v8::Function> function = V8DOMWrapper::getConstructor(type, getHiddenObjectPrototype(m_context));
    623     v8::Local<v8::Object> instance = SafeAllocation::newInstance(function);
    624     if (!instance.IsEmpty()) {
    625         m_wrapperBoilerplates.set(type, v8::Persistent<v8::Object>::New(instance));
    626         return instance->Clone();
    627     }
    628     return notHandledByInterceptor();
    629 }
    630 
    631 void V8DOMWindowShell::setLocation(DOMWindow* window, const String& locationString)
    632 {
    633     State<V8Binding>* state = V8BindingState::Only();
    634     window->setLocation(locationString, state->activeWindow(), state->firstWindow());
    635 }
    636 
    637 } // WebCore
    638