HomeSort by relevance Sort by last modified time
    Searched defs:uv (Results 1 - 21 of 21) sorted by null

  /device/lge/mako/camera/hdr/include/
morpho_image_data.h 25 void * uv; /**< UV??????|?C???^ */ member in struct:__anon1860
morpho_image_data_ex.h 27 int uv; member in struct:__anon1864
  /external/skia/src/gpu/
GrPathUtils.h 56 // A 2x3 matrix that goes from the 2d space coordinates to UV space where
67 * Applies the matrix to vertex positions to compute UV coords. This
75 * UV_OFFSET is the offset of the UV values within each vertex.
90 GrPoint* uv = reinterpret_cast<GrPoint*>(uvPtr); local
91 uv->fX = sx * xy->fX + kx * xy->fY + tx;
92 uv->fY = ky * xy->fX + sy * xy->fY + ty;
  /frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/
KeyguardMultiUserSelectorView.java 81 KeyguardMultiUserAvatar uv = createAndAddUser(user); local
83 mActiveUserAvatar = uv;
85 uv.setActive(false, false, null);
116 KeyguardMultiUserAvatar uv = KeyguardMultiUserAvatar.fromXml( local
118 mUsersGrid.addView(uv);
119 return uv;
  /bionic/libm/upstream-freebsd/lib/msun/src/
e_hypotl.c 25 union IEEEl2bits uv; \
27 uv.e = v; \
28 h = uv.bits.manh; \
29 l = uv.bits.manl; \
102 union IEEEl2bits uv; local
103 uv.e = t1; uv.bits.manl = 0; t1 = uv.e;
109 union IEEEl2bits uv; local
110 uv.e = y1; uv.bits.manl = 0; y1 = uv.e
    [all...]
  /frameworks/native/cmds/flatland/
Composers.cpp 34 mUVAttribLoc = glGetAttribLocation(mBlitPgm, "uv");
67 const float uv[] = { local
75 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
Renderers.cpp 60 mUVAttribLoc = glGetAttribLocation(mGradPgm, "uv");
90 const float uv[] = { local
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicYuvToRGB.cpp 105 extern "C" void rsdIntrinsicYuv_K(void *dst, const uchar *Y, const uchar *uv, uint32_t count, const short *param);
143 const uchar *uv = pinUV + ((p->y >> 1) * strideUV); local
146 // Legacy yuv support didn't fill in uv
148 uv = ((uint8_t *)cp->alloc->mHal.drvState.lod[0].mallocPtr) +
157 // ALOGE("%p, %p, %p, %d, %p", out, Y, uv, len, YuvCoeff);
158 rsdIntrinsicYuv_K(out, Y, uv, len, YuvCoeff);
166 uchar u = uv[(x1 & 0xffffe) + 1];
167 uchar v = uv[(x1 & 0xffffe) + 0];
  /external/quake/quake/src/WinQuake/
cl_main.cpp 542 vec3_t fv, rv, uv; local
547 AngleVectors (ent->angles, fv, rv, uv);
  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Quaternion.h 257 Vector3 uv; local
258 uv = 2 * this->vec().cross(v);
259 return v + this->w() * uv + this->vec().cross(uv);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVCoordinatesGenerator.java 50 * This class is used for UV coordinates generation.
56 // texture UV coordinates types
82 * This method generates UV coordinates for the given mesh.
93 * an array that tells how UV-coordinates need to be swapped
95 * a list of geometries the UV coordinates will be applied to
96 * @return created UV-coordinates buffer
116 Vector2f uv = data[i % 3]; local
117 uvCoordinatesBuffer.put(uv.x);
118 uvCoordinatesBuffer.put(uv.y);
  /external/opencv/cvaux/src/
cvsegment.cpp 213 uchar uv[] = { (uchar)newVal[0], (uchar)newVal[1], (uchar)newVal[2] }; local
221 img[x*3] = uv[0];
222 img[x*3+1] = uv[1];
223 img[x*3+2] = uv[2];
  /external/quake/quake/src/QW/client/
cl_parse.c 1057 vec3_t fv, rv, uv; local
1077 AngleVectors (pl->viewangles, fv, rv, uv);
  /external/eigen/Eigen/src/Geometry/
Quaternion.h 483 Vector3 uv = this->vec().cross(v); local
484 uv += uv;
485 return v + this->w() * uv + this->vec().cross(uv);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
NinePatchTexture.java 199 // Names for buffer names: xy, uv, index.
335 float uv[] = new float[VERTEX_BUFFER_SIZE]; local
342 uv[xIndex] = u[i];
343 uv[yIndex] = v[j];
390 mUvBuffer.put(uv, 0, pntCount * 2).position(0);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/formats/
CameraFormatsActivity.java 623 int uv = data[uIndex] & 0xFF; local
626 Color.rgb(yv, uv, vv);
642 // 16 pixels for both the Y and UV planes.
673 int uv = 0, vv = 0; local
676 uv = data[uIndex] & 0xFF;
683 Color.rgb(yv, uv, vv);
709 int uv = data[uIndex] & 0xFF; local
711 rgbData[rgbIndex] = Color.rgb(yv,uv,vv);
  /external/libyuv/files/source/
row_common.cc 746 // Filter 2 rows of YUY2 UV's (422) into U and V (420).
749 // Output a row of UV values, filtering 2 rows of YUY2.
759 // Copy row of YUY2 UV's (422) into U and V (422).
762 // Output a row of UV values.
785 // Filter 2 rows of UYVY UV's (422) into U and V (420).
788 // Output a row of UV values.
798 // Copy row of UYVY UV's (422) into U and V (422).
801 // Output a row of UV values.
1205 float uv[2]; local
    [all...]
  /bionic/libc/kernel/common/video/
dsscomp.h 260 __u32 uv; member in struct:dss2_ovl_info::__anon632::__anon635
  /external/dropbear/libtommath/mtest/
mpi.c 3838 mp_size uv = USED(v); local
    [all...]
  /external/kernel-headers/original/video/
dsscomp.h 98 /* Y is 16..235, UV is 16..240 if not fullrange. Otherwise 0..255 */
371 void *uv_address; /* uv buffer */
395 __u32 uv; /* uv address */ member in struct:dss2_ovl_info::__anon10069::__anon10072
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
com.ibm.icu_4.2.1.v20100412.jar 

Completed in 921 milliseconds