/device/lge/mako/camera/hdr/include/ |
morpho_image_data.h | 25 void * uv; /**< UV??????|?C???^ */
member in struct:__anon1860
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morpho_image_data_ex.h | 27 int uv; member in struct:__anon1864
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/external/skia/src/gpu/ |
GrPathUtils.h | 56 // A 2x3 matrix that goes from the 2d space coordinates to UV space where 67 * Applies the matrix to vertex positions to compute UV coords. This 75 * UV_OFFSET is the offset of the UV values within each vertex. 90 GrPoint* uv = reinterpret_cast<GrPoint*>(uvPtr); local 91 uv->fX = sx * xy->fX + kx * xy->fY + tx; 92 uv->fY = ky * xy->fX + sy * xy->fY + ty;
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/frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/ |
KeyguardMultiUserSelectorView.java | 81 KeyguardMultiUserAvatar uv = createAndAddUser(user); local 83 mActiveUserAvatar = uv; 85 uv.setActive(false, false, null); 116 KeyguardMultiUserAvatar uv = KeyguardMultiUserAvatar.fromXml( local 118 mUsersGrid.addView(uv); 119 return uv;
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/bionic/libm/upstream-freebsd/lib/msun/src/ |
e_hypotl.c | 25 union IEEEl2bits uv; \ 27 uv.e = v; \ 28 h = uv.bits.manh; \ 29 l = uv.bits.manl; \ 102 union IEEEl2bits uv; local 103 uv.e = t1; uv.bits.manl = 0; t1 = uv.e; 109 union IEEEl2bits uv; local 110 uv.e = y1; uv.bits.manl = 0; y1 = uv.e [all...] |
/frameworks/native/cmds/flatland/ |
Composers.cpp | 34 mUVAttribLoc = glGetAttribLocation(mBlitPgm, "uv"); 67 const float uv[] = { local 75 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
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Renderers.cpp | 60 mUVAttribLoc = glGetAttribLocation(mGradPgm, "uv"); 90 const float uv[] = { local 102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicYuvToRGB.cpp | 105 extern "C" void rsdIntrinsicYuv_K(void *dst, const uchar *Y, const uchar *uv, uint32_t count, const short *param); 143 const uchar *uv = pinUV + ((p->y >> 1) * strideUV); local 146 // Legacy yuv support didn't fill in uv 148 uv = ((uint8_t *)cp->alloc->mHal.drvState.lod[0].mallocPtr) + 157 // ALOGE("%p, %p, %p, %d, %p", out, Y, uv, len, YuvCoeff); 158 rsdIntrinsicYuv_K(out, Y, uv, len, YuvCoeff); 166 uchar u = uv[(x1 & 0xffffe) + 1]; 167 uchar v = uv[(x1 & 0xffffe) + 0];
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/external/quake/quake/src/WinQuake/ |
cl_main.cpp | 542 vec3_t fv, rv, uv; local 547 AngleVectors (ent->angles, fv, rv, uv);
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
Quaternion.h | 257 Vector3 uv; local 258 uv = 2 * this->vec().cross(v); 259 return v + this->w() * uv + this->vec().cross(uv);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
UVCoordinatesGenerator.java | 50 * This class is used for UV coordinates generation. 56 // texture UV coordinates types 82 * This method generates UV coordinates for the given mesh. 93 * an array that tells how UV-coordinates need to be swapped 95 * a list of geometries the UV coordinates will be applied to 96 * @return created UV-coordinates buffer 116 Vector2f uv = data[i % 3]; local 117 uvCoordinatesBuffer.put(uv.x); 118 uvCoordinatesBuffer.put(uv.y);
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/external/opencv/cvaux/src/ |
cvsegment.cpp | 213 uchar uv[] = { (uchar)newVal[0], (uchar)newVal[1], (uchar)newVal[2] }; local 221 img[x*3] = uv[0]; 222 img[x*3+1] = uv[1]; 223 img[x*3+2] = uv[2];
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/external/quake/quake/src/QW/client/ |
cl_parse.c | 1057 vec3_t fv, rv, uv; local 1077 AngleVectors (pl->viewangles, fv, rv, uv);
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/external/eigen/Eigen/src/Geometry/ |
Quaternion.h | 483 Vector3 uv = this->vec().cross(v); local 484 uv += uv; 485 return v + this->w() * uv + this->vec().cross(uv);
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
NinePatchTexture.java | 199 // Names for buffer names: xy, uv, index. 335 float uv[] = new float[VERTEX_BUFFER_SIZE]; local 342 uv[xIndex] = u[i]; 343 uv[yIndex] = v[j]; 390 mUvBuffer.put(uv, 0, pntCount * 2).position(0);
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/formats/ |
CameraFormatsActivity.java | 623 int uv = data[uIndex] & 0xFF; local 626 Color.rgb(yv, uv, vv); 642 // 16 pixels for both the Y and UV planes. 673 int uv = 0, vv = 0; local 676 uv = data[uIndex] & 0xFF; 683 Color.rgb(yv, uv, vv); 709 int uv = data[uIndex] & 0xFF; local 711 rgbData[rgbIndex] = Color.rgb(yv,uv,vv);
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/external/libyuv/files/source/ |
row_common.cc | 746 // Filter 2 rows of YUY2 UV's (422) into U and V (420). 749 // Output a row of UV values, filtering 2 rows of YUY2. 759 // Copy row of YUY2 UV's (422) into U and V (422). 762 // Output a row of UV values. 785 // Filter 2 rows of UYVY UV's (422) into U and V (420). 788 // Output a row of UV values. 798 // Copy row of UYVY UV's (422) into U and V (422). 801 // Output a row of UV values. 1205 float uv[2]; local [all...] |
/bionic/libc/kernel/common/video/ |
dsscomp.h | 260 __u32 uv; member in struct:dss2_ovl_info::__anon632::__anon635
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/external/dropbear/libtommath/mtest/ |
mpi.c | 3838 mp_size uv = USED(v); local [all...] |
/external/kernel-headers/original/video/ |
dsscomp.h | 98 /* Y is 16..235, UV is 16..240 if not fullrange. Otherwise 0..255 */ 371 void *uv_address; /* uv buffer */ 395 __u32 uv; /* uv address */ member in struct:dss2_ovl_info::__anon10069::__anon10072
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
com.ibm.icu_4.2.1.v20100412.jar | |