/external/quake/quake/src/QW/client/ |
cl_ents.c | 739 vec3_t v_forward, v_right, v_up;
local 773 AngleVectors (ent->angles, v_forward, v_right, v_up);
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gl_rmain.c | 203 vec3_t v_forward, v_right, v_up; local 213 AngleVectors (currententity->angles, v_forward, v_right, v_up); 214 up = v_up;
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/external/quake/quake/src/QW/progs/ |
progdefs.h | 36 vec3_t v_up;
member in struct:__anon14312
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/external/quake/quake/src/QW/server/ |
progdefs.h | 55 vec3_t v_up; member in struct:__anon14360
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/external/quake/quake/src/WinQuake/ |
gl_rmain.cpp | 202 vec3_t v_forward, v_right, v_up; local 212 AngleVectors (currententity->angles, v_forward, v_right, v_up); 213 up = v_up; [all...] |