/external/eigen/doc/snippets/ |
Tutorial_AdvancedInitialization_Join.cpp | 5 RowVectorXd vec2(4); 6 vec2 << 1, 4, 9, 16;; 7 std::cout << "vec2 = " << vec2 << std::endl; 10 joined << vec1, vec2; variable
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/external/jmonkeyengine/engine/src/bullet-native/ |
com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp | 67 btVector3 vec2 = btVector3(); local 68 jmeBulletUtil::convert(env, vector2, &vec2); 69 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2); 82 btVector3 vec2 = btVector3(); local 83 jmeBulletUtil::convert(env, vector2, &vec2); 86 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3); 99 btVector3 vec2 = btVector3(); local 100 jmeBulletUtil::convert(env, vector2, &vec2); 105 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3, vec4);
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com_jme3_bullet_joints_HingeJoint.cpp | 214 btVector3 vec2 = btVector3(); local 218 jmeBulletUtil::convert(env, pivotB, &vec2); 221 btHingeConstraint* joint = new btHingeConstraint(*bodyA, *bodyB, vec1, vec2, vec3, vec4);
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com_jme3_bullet_objects_PhysicsVehicle.cpp | 138 btVector3 vec2 = btVector3(); local 141 jmeBulletUtil::convert(env, direction, &vec2); 144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
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com_jme3_bullet_objects_PhysicsRigidBody.cpp | 586 btVector3 vec2 = btVector3(); local 588 jmeBulletUtil::convert(env, location, &vec2); 589 body->applyForce(vec1, vec2); 642 btVector3 vec2 = btVector3(); local 644 jmeBulletUtil::convert(env, location, &vec2); 645 body->applyImpulse(vec1, vec2); [all...] |
/external/eigen/test/eigen2/ |
eigen2_sparse_solvers.cpp | 47 DenseVector vec2 = vec1, vec3 = vec1; local 53 VERIFY_IS_APPROX(refMat2.template marked<LowerTriangular>().solveTriangular(vec2), 58 VERIFY_IS_APPROX(refMat2.template marked<LowerTriangular>().transpose().solveTriangular(vec2), 63 VERIFY_IS_APPROX(refMat2.template marked<UpperTriangular>().solveTriangular(vec2), 68 VERIFY_IS_APPROX(refMat2.template marked<UpperTriangular>().transpose().solveTriangular(vec2),
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/external/eigen/test/ |
sparse_solvers.cpp | 47 DenseVector vec2 = vec1, vec3 = vec1; local 53 VERIFY_IS_APPROX(refMat2.template triangularView<Lower>().solve(vec2), 58 VERIFY_IS_APPROX(refMat2.template triangularView<Upper>().solve(vec2), 60 VERIFY_IS_APPROX(refMat2.conjugate().template triangularView<Upper>().solve(vec2), 66 VERIFY_IS_APPROX(refMat2.conjugate().template triangularView<Upper>().solve(vec2), 72 VERIFY_IS_APPROX(refMat2.transpose().template triangularView<Upper>().solve(vec2), 77 VERIFY_IS_APPROX(refMat2.transpose().template triangularView<Lower>().solve(vec2), 99 VERIFY_IS_APPROX(refMat2.template triangularView<Lower>().solve(vec2),
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/external/clang/test/Sema/ |
ext_vector_casts.c | 10 float2 vec2; local 32 vec4 = (float4)vec2; // expected-error {{invalid conversion between ext-vector type 'float4' and 'float2'}}
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ext_vector_components.c | 11 float2 vec2, vec2_2; local 17 vec2.z; // expected-error {{vector component access exceeds type 'float2'}} 18 vec2.xyzw; // expected-error {{vector component access exceeds type 'float2'}} 22 vec2 = vec4.s01; // legal, shorten 23 vec2 = vec4.S01; // legal, shorten 26 f = vec2.x; // legal, shorten 32 vec2.x = f; 33 vec2.xx = vec2_2.xy; // expected-error {{vector is not assignable (contains duplicate components)}} 34 vec2.yx = vec2_2.xy;
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/frameworks/base/libs/hwui/ |
Vector.h | 114 typedef Vector2 vec2; typedef in namespace:android::uirenderer
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/frameworks/native/services/surfaceflinger/ |
Transform.h | 98 struct vec2 { struct in class:android::Transform 100 inline vec2() { } function in struct:android::Transform::vec2 101 inline vec2(float a, float b) { function in struct:android::Transform::vec2 116 vec2 transform(const vec2& v) const;
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/external/clang/test/CodeGen/ |
ext-vector.c | 20 float2 vec2, vec2_2; variable 31 vec2 = vec4.xy; // shorten 32 f = vec2.x; // extract elt 35 vec2.x = f; // insert one. 36 vec2.yx = vec2; // reverse
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/external/quake/quake/src/QW/client/ |
cl_cam.c | 136 pmtrace_t Cam_DoTrace(vec3_t vec1, vec3_t vec2) 147 return PM_PlayerMove(pmove.origin, vec2); 204 vec3_t vec, vec2; local 214 VectorAdd(forward, up, vec2); 215 VectorAdd(vec2, right, vec2); 216 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { 218 VectorCopy(vec2, vec); 220 VectorAdd(forward, up, vec2); 221 VectorSubtract(vec2, right, vec2) [all...] |
/external/freetype/src/base/ |
ftoutln.c | 223 FT_Vector vec1, vec2; local 236 vec2.x = SCALED( point[-1].x ); 237 vec2.y = SCALED( point[-1].y ); 251 vec2.x / 64.0, vec2.y / 64.0 )); 252 error = func_interface->cubic_to( &vec1, &vec2, &vec, user ); 262 vec2.x / 64.0, vec2.y / 64.0 )); 263 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
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ftstroke.c | 371 FT_Vector* vec2 = border->points + count - 1; local 374 for ( ; vec1 < vec2; vec1++, vec2-- ) 380 *vec1 = *vec2; 381 *vec2 = tmp; 2189 FT_Vector vec1, vec2; local [all...] |
/external/llvm/test/Bindings/Ocaml/ |
vmcore.ml | 1202 let vec2 = build_insertelement t2 p1 p2 "Vec2" atentry in var [all...] |
/external/freetype/src/smooth/ |
ftgrays.c | 1617 FT_Vector vec1, vec2; local [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
vlc_encode.cpp | 2544 Int vec1, vec2, vec3; local [all...] |
/external/freetype/src/truetype/ |
ttinterp.c | 5172 FT_Vector* vec2 = CUR.zp1.org + K; local 5180 FT_Vector* vec2 = CUR.zp1.orus + K; local 6126 FT_Vector* vec2 = &CUR.zp0.org[CUR.GS.rp0]; local 6134 FT_Vector* vec2 = &CUR.zp0.orus[CUR.GS.rp0]; local [all...] |
/external/v8/src/ |
objects.cc | 6910 Vector<const char> vec2 = rhs_content.ToAsciiVector(); local [all...] |