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    Searched defs:vertexCount (Results 1 - 20 of 20) sorted by null

  /external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/
FloatToFixed.java 234 int vertexCount = input.capacity() / 3;
235 for (int i = 0; i < vertexCount; i++){
258 int vertexCount = input.capacity() / 2;
270 for (int i = 0; i < vertexCount; i++){
320 int vertexCount = input.capacity() / 3;
321 for (int i = 0; i < vertexCount; i++){
  /external/skia/src/gpu/
GrDrawTarget.cpp 140 int vertexCount,
144 if (vertexCount > 0) {
150 vertexCount,
155 geoSrc.fVertexCount = vertexCount;
185 int vertexCount,
189 this->willReserveVertexAndIndexSpace(GrDrawState::VertexSize(vertexLayout), vertexCount, indexCount);
190 if (vertexCount) {
191 if (!this->reserveVertexSpace(vertexLayout, vertexCount, vertices)) {
200 if (vertexCount) {
210 int32_t* vertexCount,
    [all...]
GrDrawTarget.h 220 * vertexCount then the vertex source will be unmodified and likewise for
227 * return false. If vertexCount was non-zero then upon failure the vertex
235 * @param vertexLayout the format of vertices (ignored if vertexCount == 0).
236 * @param vertexCount the number of vertices to reserve space for. Can be
239 * @param vertices will point to reserved vertex space if vertexCount is
240 * non-zero. Illegal to pass NULL if vertexCount > 0.
245 int vertexCount,
259 * @param vertexCount in: hint about how many vertices the caller would
273 int* vertexCount,
282 * @param vertexCount the number of vertices in the array
    [all...]
  /packages/screensavers/Basic/src/com/android/dreams/basic/
ColorsGLRenderer.java 343 private final int vertexCount = squareCoords.length / COORDS_PER_VERTEX;
346 private float cornerFrequencies[] = new float[vertexCount];
356 for (int i=0; i<vertexCount; i++) {
359 cornerRotation = (int)(Math.random() * vertexCount);
369 bb = ByteBuffer.allocateDirect(vertexCount * colorStride);
412 for(int i=0; i<vertexCount; i++) {
414 _tmphsv[0] = HUES[(i + cornerRotation) % vertexCount];
430 glDrawArrays(GL_TRIANGLE_FAN, 0, vertexCount);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.cpp     [all...]
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp     [all...]
  /prebuilts/sdk/10/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/13/
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  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/17/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
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  /prebuilts/sdk/6/
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  /prebuilts/sdk/7/
android.jar 
  /prebuilts/sdk/8/
android.jar 
  /prebuilts/sdk/9/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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