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Searched
defs:worldMatrix
(Results
1 - 5
of
5
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
BIHNode.java
150
Matrix4f
worldMatrix
,
211
if (
worldMatrix
!= null) {
212
worldMatrix
.mult(t.get1(), t.get1());
213
worldMatrix
.mult(t.get2(), t.get2());
214
worldMatrix
.mult(t.get3(), t.get3());
237
Matrix4f
worldMatrix
,
275
if (
worldMatrix
!= null) {
276
worldMatrix
.mult(v1, v1);
277
worldMatrix
.mult(v2, v2);
278
worldMatrix
.mult(v3, v3)
[
all
...]
BIHTree.java
397
Matrix4f
worldMatrix
,
424
// return root.intersectBrute(r,
worldMatrix
, this, tMin, tMax, results);
425
return root.intersectWhere(r,
worldMatrix
, this, tMin, tMax, results);
431
Matrix4f
worldMatrix
,
445
bbox.transform(
worldMatrix
.invert(), bbox);
446
return root.intersectWhere(bv, bbox,
worldMatrix
, this, results);
450
Matrix4f
worldMatrix
,
456
return collideWithRay(ray,
worldMatrix
, worldBound, results);
459
return collideWithBoundingVolume(bv,
worldMatrix
, results);
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
GeometryBatchFactory.java
179
Matrix4f
worldMatrix
= geom.getWorldMatrix();
207
doTransformVerts(inPos, globalVertIndex, outPos,
worldMatrix
);
211
doTransformNorms(inPos, globalVertIndex, outPos,
worldMatrix
);
216
doTransformTangents(inPos, globalVertIndex, components, outPos,
worldMatrix
);
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderManager.java
87
private Matrix4f
worldMatrix
= new Matrix4f();
337
// assums
worldMatrix
is properly set.
348
case
WorldMatrix
:
349
u.setValue(VarType.Matrix4,
worldMatrix
);
362
tempMat4.multLocal(
worldMatrix
);
367
tempMat4.multLocal(
worldMatrix
);
375
tempMat4.multLocal(
worldMatrix
);
379
tempMat4.set(
worldMatrix
);
384
worldMatrix
.toRotationMatrix(tempMat3);
405
tempMat4.multLocal(
worldMatrix
);
[
all
...]
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java
62
private Matrix4f
worldMatrix
= new Matrix4f();
456
public void setWorldMatrix(Matrix4f
worldMatrix
) {
457
this.
worldMatrix
.set(
worldMatrix
);
472
setModelView(
worldMatrix
, viewMatrix);
623
setModelView(
worldMatrix
, viewMatrix);
[
all
...]
Completed in 113 milliseconds