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    Searched refs:ANDROID_NATIVE_BUFFER_MAGIC (Results 1 - 6 of 6) sorted by null

  /device/generic/goldfish/opengl/system/GLESv1/
gl.cpp 57 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
83 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
  /device/generic/goldfish/opengl/system/GLESv2/
gl2.cpp 57 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
81 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
  /system/core/include/system/
window.h 40 #define ANDROID_NATIVE_BUFFER_MAGIC \
86 common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
  /device/generic/goldfish/opengl/system/egl/
egl.cpp     [all...]
  /frameworks/native/opengl/libagl/
texture.cpp     [all...]
egl.cpp     [all...]

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