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  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_blit.c 80 (Uint16)srcrect->x*src->format->BytesPerPixel;
83 info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
86 (Uint16)dstrect->x*dst->format->BytesPerPixel;
89 info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
161 w = info->d_width*info->dst->BytesPerPixel;
209 w = info->d_width*info->dst->BytesPerPixel;
316 switch ( surface->format->BytesPerPixel ) {
SDL_pixels.c 54 format->BytesPerPixel = (bpp+7)/8;
296 pitch = surface->w*surface->format->BytesPerPixel;
472 bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
482 ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst,
559 switch (srcfmt->BytesPerPixel) {
561 switch (dstfmt->BytesPerPixel) {
591 switch (dstfmt->BytesPerPixel) {
SDL_yuv.c 48 ((SDL_VideoSurface->format->BytesPerPixel == 2) ||
49 (SDL_VideoSurface->format->BytesPerPixel == 4)) ) {
SDL_cursor.c 305 x += this->screen->offset / this->screen->format->BytesPerPixel;
309 this->screen->format->BytesPerPixel;
380 switch (screen->format->BytesPerPixel) {
509 dstbpp = screen->format->BytesPerPixel;
517 if ( screen->format->BytesPerPixel == 1 ) {
610 screenbpp = screen->format->BytesPerPixel;
688 screenbpp = screen->format->BytesPerPixel;
SDL_RLEaccel.c 626 switch(fmt->BytesPerPixel) { \
633 switch(fmt->BytesPerPixel) { \
712 switch(fmt->BytesPerPixel) { \
719 switch(fmt->BytesPerPixel) { \
860 + y * dst->pitch + x * src->format->BytesPerPixel;
887 switch(src->format->BytesPerPixel) {
1000 Uint8 BytesPerPixel;
1092 switch(df->BytesPerPixel) {
    [all...]
SDL_yuv_sw.c 942 if ( (display->format->BytesPerPixel != 2) &&
943 (display->format->BytesPerPixel != 3) &&
944 (display->format->BytesPerPixel != 4) ) {
    [all...]
SDL_blit_N.c 309 assert(srcfmt->BytesPerPixel == 2);
310 assert(dstfmt->BytesPerPixel == 4);
454 assert(srcfmt->BytesPerPixel == 2);
455 assert(dstfmt->BytesPerPixel == 4);
550 int srcbpp = srcfmt->BytesPerPixel;
552 int dstbpp = dstfmt->BytesPerPixel;
675 assert(srcfmt->BytesPerPixel == 4);
676 assert(dstfmt->BytesPerPixel == 4);
753 assert(srcfmt->BytesPerPixel == 4);
754 assert(dstfmt->BytesPerPixel == 4)
    [all...]
SDL_blit_0.c 358 dstbpp = dstfmt->BytesPerPixel;
405 dstbpp = dstfmt->BytesPerPixel;
454 which = surface->map->dst->format->BytesPerPixel;
SDL_blit_1.c 420 dstbpp = dstfmt->BytesPerPixel;
460 dstbpp = dstfmt->BytesPerPixel;
503 which = dstfmt->BytesPerPixel;
SDL_blit_A.c 77 int srcbpp = srcfmt->BytesPerPixel;
130 int srcbpp = srcfmt->BytesPerPixel;
183 int srcbpp = srcfmt->BytesPerPixel;
    [all...]
  /external/qemu/distrib/sdl-1.2.15/test/
testoverlay2.c 118 p+=s->format->BytesPerPixel;
151 p+=s->format->BytesPerPixel;
184 p+=s->format->BytesPerPixel;
220 p+=s->format->BytesPerPixel;
256 p+=s->format->BytesPerPixel;
443 format.BytesPerPixel=4;
graywin.c 38 if (screen->format->BytesPerPixel==1)
75 if (screen->format->BytesPerPixel!=2) {
77 memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel);
testoverlay.c 113 p+=s->format->BytesPerPixel;
153 p+=s->format->BytesPerPixel;
186 p+=s->format->BytesPerPixel;
222 p+=s->format->BytesPerPixel;
258 p+=s->format->BytesPerPixel;
498 format.BytesPerPixel=4;
testalpha.c 38 if (screen->format->BytesPerPixel!=2) {
40 memset(buffer,(i*255)/screen->h, screen->w*screen->format->BytesPerPixel);
95 skip = light->pitch-(light->w*light->format->BytesPerPixel);
testbitmap.c 122 if (screen->format->BytesPerPixel!=2) {
  /external/qemu/distrib/sdl-1.2.15/src/video/picogui/
SDL_pgvideo.c 178 vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
180 vformat->BytesPerPixel++;
245 current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
247 current->format->BytesPerPixel++;
  /external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbmatrox.c 80 switch (dst->format->BytesPerPixel) {
156 pitch = dst->pitch/dst->format->BytesPerPixel;
191 switch (dst->format->BytesPerPixel) {
  /external/qemu/distrib/sdl-1.2.15/src/video/riscos/
SDL_riscosvideo.c 199 vformat->BytesPerPixel = 2;
207 vformat->BytesPerPixel = 4;
214 vformat->BytesPerPixel = 1;
SDL_riscosFullScreenVideo.c 249 switch(this->screen->format->BytesPerPixel)
388 int xmult = this->screen->format->BytesPerPixel;
769 SDL_memcpy(this->hidden->bank[1], this->hidden->bank[0], width * height * this->screen->format->BytesPerPixel);
  /external/qemu/distrib/sdl-1.2.15/src/video/nds/
SDL_ndsvideo.c 100 if (src->format->BytesPerPixel != dst->format->BytesPerPixel) return false;
171 vformat->BytesPerPixel = 2;
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c 84 if ((display->format->BytesPerPixel != 2) &&
85 (display->format->BytesPerPixel != 3) &&
86 (display->format->BytesPerPixel != 4))
  /external/qemu/distrib/sdl-1.2.15/src/video/nanox/
SDL_nximage.c 40 xinc = this -> screen -> format -> BytesPerPixel ;
202 xinc = this -> screen -> format -> BytesPerPixel ;
  /external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gsyuv.c 182 bpp = this->screen->format->BytesPerPixel;
415 this->screen->format->BytesPerPixel;
430 screen->format->BytesPerPixel;
  /external/qemu/distrib/sdl-1.2.15/src/events/
SDL_mouse.c 102 SDL_VideoSurface->format->BytesPerPixel;
  /external/qemu/distrib/sdl-1.2.15/src/video/dummy/
SDL_nullvideo.c 150 vformat->BytesPerPixel = 1;

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