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    Searched refs:CacheTexture (Results 1 - 8 of 8) sorted by null

  /frameworks/base/libs/hwui/
FontRenderer.h 28 #include "font/CacheTexture.h"
109 void allocateTextureMemory(CacheTexture* cacheTexture);
110 void deallocateTextureMemory(CacheTexture* cacheTexture);
112 CacheTexture* createCacheTexture(int width, int height, bool allocate);
115 CacheTexture* cacheBitmapInTexture(const SkGlyph& glyph, uint32_t* startX, uint32_t* startY);
128 float x4, float y4, float u4, float v4, CacheTexture* texture);
132 float x4, float y4, float u4, float v4, CacheTexture* texture);
136 float x4, float y4, float u4, float v4, CacheTexture* texture)
    [all...]
FontRenderer.cpp 141 CacheTexture* cacheTexture = mCacheTextures[i];
142 if (cacheTexture->getPixelBuffer()) {
143 cacheTexture->init();
146 it.value()->invalidateTextureCache(cacheTexture);
148 cacheTexture->releaseTexture();
153 CacheTexture* FontRenderer::cacheBitmapInTexture(const SkGlyph& glyph,
190 CacheTexture* cacheTexture = cacheBitmapInTexture(glyph, &startX, &startY);
192 if (!cacheTexture) {
    [all...]
Android.mk 11 font/CacheTexture.cpp \
  /frameworks/base/libs/hwui/font/
CacheTexture.cpp 19 #include "CacheTexture.h"
107 // CacheTexture
110 CacheTexture::CacheTexture(uint16_t width, uint16_t height, uint32_t maxQuadCount) :
123 CacheTexture::~CacheTexture() {
129 void CacheTexture::reset() {
140 void CacheTexture::init() {
147 void CacheTexture::releaseMesh() {
151 void CacheTexture::releaseTexture()
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CachedGlyphInfo.h 22 #include "CacheTexture.h"
52 CacheTexture* mCacheTexture;
CacheTexture.h 36 * CacheBlock is a node in a linked list of current free space areas in a CacheTexture.
74 class CacheTexture {
76 CacheTexture(uint16_t width, uint16_t height, uint32_t maxQuadCount);
77 ~CacheTexture();
Font.h 116 void invalidateTextureCache(CacheTexture* cacheTexture = NULL);
Font.cpp 127 void Font::invalidateTextureCache(CacheTexture* cacheTexture) {
130 if (!cacheTexture || cachedGlyph->mCacheTexture == cacheTexture) {
209 CacheTexture* cacheTexture = glyph->mCacheTexture;
211 uint32_t cacheWidth = cacheTexture->getWidth();
215 PixelBuffer* pixelBuffer = cacheTexture->getPixelBuffer();

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