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Searched
refs:DEBUG_LAYERS
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/libs/hwui/
Debug.h
45
#define
DEBUG_LAYERS
0
LayerCache.h
32
#if
DEBUG_LAYERS
LayerCache.cpp
122
#if
DEBUG_LAYERS
Layer.h
259
#if
DEBUG_LAYERS
/external/webkit/Source/WebCore/platform/graphics/android/utils/
ClassTracker.cpp
38
#define
DEBUG_LAYERS
39
#undef
DEBUG_LAYERS
107
#ifdef
DEBUG_LAYERS
/frameworks/base/services/java/com/android/server/wm/
AppWindowAnimator.java
135
if (WindowManagerService.
DEBUG_LAYERS
) Slog.v(TAG, "Updating layer " + w + ": "
DisplayMagnifier.java
64
private static final boolean
DEBUG_LAYERS
= false;
124
if (
DEBUG_LAYERS
) {
WindowStateAnimator.java
53
static final boolean
DEBUG_LAYERS
= WindowManagerService.
DEBUG_LAYERS
;
338
if (
DEBUG_LAYERS
) Slog.v(TAG, "Stepping win " + this
[
all
...]
WindowManagerService.java
182
static final boolean
DEBUG_LAYERS
= false;
[
all
...]
Completed in 4177 milliseconds