HomeSort by relevance Sort by last modified time
    Searched refs:DISPLAY_ORIENTATION_0 (Results 1 - 5 of 5) sorted by null

  /frameworks/native/include/ui/
DisplayInfo.h 43 DISPLAY_ORIENTATION_0 = 0,
  /frameworks/base/services/input/tests/
InputReader_test.cpp     [all...]
  /frameworks/base/services/input/
PointerController.cpp 65 mLocked.displayOrientation = DISPLAY_ORIENTATION_0;
InputReader.h 69 displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0),
100 orientation = DISPLAY_ORIENTATION_0;
    [all...]
InputReader.cpp 105 if (orientation != DISPLAY_ORIENTATION_0) {
    [all...]

Completed in 202 milliseconds