HomeSort by relevance Sort by last modified time
    Searched refs:EventEntry (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
InputDispatcher.h 425 struct EventEntry : Link<EventEntry> {
448 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
449 virtual ~EventEntry();
453 struct ConfigurationChangedEntry : EventEntry {
461 struct DeviceResetEntry : EventEntry {
471 struct KeyEntry : EventEntry {
504 struct MotionEntry : EventEntry {
538 EventEntry* eventEntry; // the event to dispatc
    [all...]
InputDispatcher.cpp 329 case EventEntry::TYPE_CONFIGURATION_CHANGED: {
337 case EventEntry::TYPE_DEVICE_RESET: {
345 case EventEntry::TYPE_KEY: {
366 case EventEntry::TYPE_MOTION: {
398 bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
404 case EventEntry::TYPE_KEY: {
426 case EventEntry::TYPE_MOTION: {
488 void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) {
521 case EventEntry::TYPE_KEY: {
526 case EventEntry::TYPE_MOTION:
    [all...]

Completed in 24 milliseconds