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    Searched refs:GL_FIXED (Results 1 - 25 of 110) sorted by null

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  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.cpp 261 case GL_FIXED:
274 case GL_FIXED:
281 return type == GL_FIXED || type == GL_FLOAT;
289 case GL_FIXED:
300 case GL_FIXED:
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Cube.java 92 gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer);
93 gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLWorld.java 80 gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer);
81 gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES11ExtHeader.java-if 139 private static final int GL_FIXED = GLES10.GL_FIXED;
GLES10Header.java-if 72 public static final int GL_FIXED = 0x140C;
GLES20Header.java-if 153 public static final int GL_FIXED = 0x140C;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLUtils.java 37 case GL_FIXED:
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
glUtils.cpp 36 case GL_FIXED:
391 case GL_FIXED:
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
PointerInfo.java 78 case GL10.GL_FIXED:
208 case GL10.GL_FIXED:
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 36 case GL_FIXED:
391 case GL_FIXED:
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 72 public static final int GL_FIXED = 0x140C;
408 (type == GL_FIXED)) &&
    [all...]
GLES11Ext.java 139 private static final int GL_FIXED = GLES10.GL_FIXED;
908 (type == GL_FIXED)) &&
    [all...]
GLES11.java 619 (type == GL_FIXED)) &&
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 127 if(arrType != GL_FIXED) return false;
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
VertexDataManager.cpp 292 template <> struct GLToCType<GL_FIXED> { typedef GLuint type; };
377 template <bool normalized> struct VertexTypeMapping<GL_FIXED, normalized> : VertexTypeMappingBase<D3DVT_FLOAT> { }; // FixedToFloat
394 template <> struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { };
395 template <> struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { };
469 TRANSLATIONS_FOR_TYPE(GL_FIXED),
503 case GL_FIXED: return 4;
  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 222 (type == GL_FIXED)) &&
793 (type == GL_FIXED)) &&
990 (type == GL_FIXED)) &&
1135 (type == GL_FIXED)) &&
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 48 if(type == GL_FIXED){
315 unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte);
320 if(type == GL_FIXED) {
375 unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte);
380 if(type == GL_FIXED) {
  /frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp 167 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
  /frameworks/native/opengl/tests/tritex/
tritex.cpp 254 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
VboDetailProvider.java 48 GL_FIXED,
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 90 mCoordinateType = GL10.GL_FIXED;
  /frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp 358 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 265 glVertexAttribPointer(0, 3, GL_FIXED, GL_FALSE, 0, vVertices);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 76 * Vertex array is supposed to use GL_FIXED datatype and stride 0
79 * Normal array is supposed to use GL_FIXED datatype and stride 0.
150 glVertexPointer(object->vertexComponents, GL_FIXED,
160 glNormalPointer(GL_FIXED, 0, object->normalArray);
448 glVertexPointer(2, GL_FIXED, 0, quadVertices);
  /frameworks/native/opengl/tests/angeles/
demo.c 76 * Vertex array is supposed to use GL_FIXED datatype and stride 0
79 * Normal array is supposed to use GL_FIXED datatype and stride 0.
150 glVertexPointer(object->vertexComponents, GL_FIXED,
160 glNormalPointer(GL_FIXED, 0, object->normalArray);
448 glVertexPointer(2, GL_FIXED, 0, quadVertices);

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