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    Searched refs:GrVertexLayout (Results 1 - 16 of 16) sorted by null

  /external/skia/src/gpu/
GrDrawState.cpp 62 void gen_mask_arrays(GrVertexLayout* stageTexCoordMasks,
63 GrVertexLayout* texCoordMasks) {
87 GrVertexLayout stageTexCoordMasks[GrDrawState::kNumStages];
88 GrVertexLayout texCoordMasks[GrDrawState::kMaxTexCoords];
91 GrPrintf("const GrVertexLayout gStageTexCoordMasks[] = {\n");
97 GrPrintf("const GrVertexLayout gTexCoordMasks[] = {\n");
108 const GrVertexLayout gStageTexCoordMasks[] = {
117 const GrVertexLayout gTexCoordMasks[] = {
127 bool check_layout(GrVertexLayout layout) {
139 int num_tex_coords(GrVertexLayout layout)
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GrDrawTarget.h 193 * GrVertexLayout. The data in the array is consumed at the time that
244 bool reserveVertexAndIndexSpace(GrVertexLayout vertexLayout,
284 void setVertexSourceToArray(GrVertexLayout vertexLayout,
305 void setVertexSourceToBuffer(GrVertexLayout vertexLayout,
560 GrVertexLayout vertexLayout,
566 GrVertexLayout vertexLayout,
695 GrVertexLayout fVertexLayout;
729 GrVertexLayout getVertexLayout() const {
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GrDrawState.h 35 * GrVertexLayout used to draw.
43 * per-vertex colors, depending upon GrVertexLayout. The input to the first coverage stage is
142 * @return the bit to add to a GrVertexLayout bitfield.
150 static bool StageUsesTexCoords(GrVertexLayout layout, int stageIdx);
158 * Additional Bits that can be specified in GrVertexLayout.
179 // make sure we haven't exceeded the number of bits in GrVertexLayout.
180 GR_STATIC_ASSERT(kHighVertexLayoutBit < ((uint64_t)1 << 8*sizeof(GrVertexLayout)));
189 static size_t VertexSize(GrVertexLayout vertexLayout);
203 static int VertexTexCoordsForStage(int stageIdx, GrVertexLayout vertexLayout);
211 static int VertexStageCoordOffset(int stageIdx, GrVertexLayout vertexLayout)
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GrAARectRenderer.cpp 16 static GrVertexLayout aa_rect_layout(bool useCoverage) {
17 GrVertexLayout layout = 0;
128 GrVertexLayout layout = aa_rect_layout(useVertexCoverage);
198 GrVertexLayout layout = aa_rect_layout(useVertexCoverage);
GrDrawTarget.cpp 139 bool GrDrawTarget::reserveVertexSpace(GrVertexLayout vertexLayout,
184 bool GrDrawTarget::reserveVertexAndIndexSpace(GrVertexLayout vertexLayout,
267 void GrDrawTarget::setVertexSourceToArray(GrVertexLayout vertexLayout,
287 void GrDrawTarget::setVertexSourceToBuffer(GrVertexLayout vertexLayout,
482 GrVertexLayout default_blend_opts_vertex_layout() {
483 GrVertexLayout layout = 0;
493 GrVertexLayout layout;
675 GrVertexLayout layout = 0;
766 GrVertexLayout vertexLayout,
782 GrVertexLayout vertexLayout
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GrInOrderDrawBuffer.h 111 GrVertexLayout fVertexLayout;
GrDefaultPathRenderer.cpp 214 GrVertexLayout layout = 0;
GrContext.cpp 312 static const GrVertexLayout layout = GrDrawState::StageTexCoordVertexLayoutBit(0,0);
876 GrVertexLayout layout = 0;
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GrAAConvexPathRenderer.cpp 456 GrVertexLayout layout = 0;
GrAAHairLinePathRenderer.cpp 505 GrVertexLayout layout = GrDrawState::kEdge_VertexLayoutBit;
GrInOrderDrawBuffer.cpp 78 GrVertexLayout layout = 0;
  /external/skia/include/gpu/
GrTextContext.h 36 GrVertexLayout fVertexLayout;
GrTypes.h 201 typedef int GrVertexLayout;
  /external/skia/src/gpu/gl/
GrGLProgram.h 120 GrVertexLayout fVertexLayout;
GrGpuGL.h 294 GrVertexLayout fVertexLayout;
GrGpuGL_program.cpp 350 GrVertexLayout currLayout = this->getVertexLayout();

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