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  /frameworks/av/camera/
ICameraClient.cpp 19 #define LOG_TAG "ICameraClient"
23 #include <camera/ICameraClient.h>
33 class BpCameraClient: public BpInterface<ICameraClient>
37 : BpInterface<ICameraClient>(impl)
46 data.writeInterfaceToken(ICameraClient::getInterfaceDescriptor());
59 data.writeInterfaceToken(ICameraClient::getInterfaceDescriptor());
74 data.writeInterfaceToken(ICameraClient::getInterfaceDescriptor());
82 IMPLEMENT_META_INTERFACE(CameraClient, "android.hardware.ICameraClient");
92 CHECK_INTERFACE(ICameraClient, data, reply);
101 CHECK_INTERFACE(ICameraClient, data, reply)
    [all...]
Android.mk 12 ICameraClient.cpp \
ICameraService.cpp 30 #include <camera/ICameraClient.h>
64 virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient, int cameraId,
135 sp<ICameraClient> cameraClient =
136 interface_cast<ICameraClient>(data.readStrongBinder());
ICamera.cpp 235 virtual status_t connect(const sp<ICameraClient>& cameraClient)
381 sp<ICameraClient> cameraClient = interface_cast<ICameraClient>(data.readStrongBinder());
  /frameworks/av/include/camera/
ICameraClient.h 29 class ICameraClient: public IInterface
42 class BnCameraClient: public BnInterface<ICameraClient>
ICameraService.h 27 class ICameraClient;
68 virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient,
ICamera.h 29 class ICameraClient;
41 virtual status_t connect(const sp<ICameraClient>& client) = 0;
Camera.h 23 #include <camera/ICameraClient.h>
53 typedef ICameraClient TCamCallbacks;
128 // ICameraClient interface
  /frameworks/av/services/camera/libcameraservice/
CameraService.h 29 #include <camera/ICameraClient.h>
73 virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient, int cameraId,
183 typedef ICameraClient TCamCallbacks;
187 virtual status_t connect(const sp<ICameraClient>& client) = 0;
210 const sp<ICameraClient>& cameraClient,
220 const sp<ICameraClient>& getRemoteCallback() {
234 sp<ICameraClient> mRemoteCallback;
CameraClient.h 37 virtual status_t connect(const sp<ICameraClient>& client);
60 const sp<ICameraClient>& cameraClient,
114 const sp<ICameraClient>& client,
Camera2Client.h 47 virtual status_t connect(const sp<ICameraClient>& client);
74 const sp<ICameraClient>& cameraClient,
CameraClient.cpp 37 const sp<ICameraClient>& cameraClient,
177 // we need to remove the reference to ICameraClient so that when the app
185 status_t CameraClient::connect(const sp<ICameraClient>& client) {
686 // lock before calling the ICameraClient's callbacks, so those callbacks can
784 sp<ICameraClient> c = mRemoteCallback;
815 sp<ICameraClient> c = mRemoteCallback;
845 sp<ICameraClient> c = mRemoteCallback;
860 sp<ICameraClient> c = mRemoteCallback;
871 sp<ICameraClient> c = mRemoteCallback;
881 sp<ICameraClient> c = mRemoteCallback
    [all...]
CameraService.cpp 358 const sp<ICameraClient>& cameraClient,
772 const sp<ICameraClient>& cameraClient,
    [all...]
Camera2Client.cpp 47 const sp<ICameraClient>& cameraClient,
442 status_t Camera2Client::connect(const sp<ICameraClient>& client) {
    [all...]

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