HomeSort by relevance Sort by last modified time
    Searched refs:INIT_LOGD (Results 1 - 13 of 13) sorted by null

  /frameworks/base/libs/hwui/
Debug.h 91 #define INIT_LOGD(...) ALOGD(__VA_ARGS__)
93 #define INIT_LOGD(...)
GammaFontRenderer.cpp 65 INIT_LOGD(" Setting text gamma to %s", property);
68 INIT_LOGD(" Using default text gamma of %.2f", DEFAULT_TEXT_GAMMA);
74 INIT_LOGD(" Setting text black gamma threshold to %s", property);
77 INIT_LOGD(" Using default text black gamma threshold of %d",
84 INIT_LOGD(" Setting text white gamma threshold to %s", property);
87 INIT_LOGD(" Using default white black gamma threshold of %d",
100 INIT_LOGD("Creating shader gamma font renderer");
143 INIT_LOGD("Creating lookup gamma font renderer");
166 INIT_LOGD("Creating lookup3 gamma font renderer");
FboCache.cpp 35 INIT_LOGD(" Setting fbo cache size to %s", property);
38 INIT_LOGD(" Using default fbo cache size of %d", DEFAULT_FBO_CACHE_SIZE);
TextureCache.cpp 42 INIT_LOGD(" Setting texture cache size to %sMB", property);
45 INIT_LOGD(" Using default texture cache size of %.2fMB", DEFAULT_TEXTURE_CACHE_SIZE);
50 INIT_LOGD(" Setting texture cache flush rate to %.2f%%", flushRate * 100.0f);
53 INIT_LOGD(" Using default texture cache flush rate of %.2f%%",
74 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize);
RenderBufferCache.cpp 46 INIT_LOGD(" Setting render buffer cache size to %sMB", property);
49 INIT_LOGD(" Using default render buffer cache size of %.2fMB",
Caches.cpp 142 INIT_LOGD(" Layers updates debug enabled: %s", property);
149 INIT_LOGD(" Overdraw debug enabled: %s", property);
157 INIT_LOGD(" Stencil clip debug enabled: %s", property);
171 INIT_LOGD(" Draw defer %s", drawDeferDisabled ? "disabled" : "enabled");
173 INIT_LOGD(" Draw defer enabled");
178 INIT_LOGD(" Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled");
180 INIT_LOGD(" Draw reorder enabled");
LayerCache.cpp 37 INIT_LOGD(" Setting layer cache size to %sMB", property);
40 INIT_LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
TextDropShadowCache.cpp 101 INIT_LOGD(" Setting drop shadow cache size to %sMB", property);
104 INIT_LOGD(" Using default drop shadow cache size of %.2fMB",
Caches.h 89 INIT_LOGD("Creating OpenGL renderer caches");
GradientCache.cpp 70 INIT_LOGD(" Setting gradient cache size to %sMB", property);
73 INIT_LOGD(" Using default gradient cache size of %.2fMB", DEFAULT_GRADIENT_CACHE_SIZE);
PathCache.cpp 161 INIT_LOGD(" Setting %s cache size to %sMB", name, property);
164 INIT_LOGD(" Using default %s cache size of %.2fMB", name, DEFAULT_PATH_CACHE_SIZE);
FontRenderer.cpp 55 INIT_LOGD("Creating FontRenderer");
96 INIT_LOGD(" Text cache sizes, in pixels: %i x %i, %i x %i, %i x %i, %i x %i",
OpenGLRenderer.cpp 136 INIT_LOGD(" Scissor optimization %s",
139 INIT_LOGD(" Scissor optimization enabled");
    [all...]

Completed in 268 milliseconds