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    Searched refs:LUMP_ENTITIES (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/QW/client/
bspfile.h 61 #define LUMP_ENTITIES 0
gl_model.c 1181 if (i == LUMP_ENTITIES)
1208 Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]);
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model.c 1150 if (i == LUMP_ENTITIES)
1176 Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]);
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  /external/quake/quake/src/WinQuake/
bspfile.h 64 #define LUMP_ENTITIES 0
gl_model.cpp 1182 Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]);
    [all...]
model.cpp 1178 Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]);
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  /external/quake/quake/src/QW/server/
model.c 1072 if (i == LUMP_ENTITIES)
1096 Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]);

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