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    Searched refs:LUMP_LIGHTING (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/QW/client/
bspfile.h 69 #define LUMP_LIGHTING 8
gl_model.c 1199 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
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model.c 1167 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
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  /external/quake/quake/src/WinQuake/
bspfile.h 72 #define LUMP_LIGHTING 8
gl_model.cpp 1173 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
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model.cpp 1169 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
    [all...]
  /external/quake/quake/src/QW/server/
model.c 1087 Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);

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