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    Searched refs:NodeId (Results 1 - 3 of 3) sorted by null

  /external/llvm/lib/CodeGen/SelectionDAG/
LegalizeTypes.cpp 192 // Walk all nodes in the graph, assigning them a NodeId of 'ReadyToProcess'
319 // Recompute the NodeId and correct processed operands, adding the node to
354 int NodeId = User->getNodeId();
358 if (NodeId > 0) {
359 User->setNodeId(NodeId-1);
362 if (NodeId-1 == ReadyToProcess)
370 if (NodeId == NewNode)
374 // became ready. Its new NodeId is the number of operands it has minus 1
376 assert(NodeId == Unanalyzed && "Unknown node ID!");
446 /// calculate the NodeId. If the node itself changes to a processed node, i
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  /external/webkit/Source/JavaScriptCore/dfg/
DFGNode.h 80 // This macro defines a set of information about all known node types, used to populate NodeId, NodeType below.
147 enum NodeId {
  /external/llvm/include/llvm/CodeGen/
SelectionDAGNodes.h 333 /// NodeId - Unique id per SDNode in the DAG.
334 int NodeId;
416 int getNodeId() const { return NodeId; }
419 void setNodeId(int Id) { NodeId = Id; }
693 SubclassData(0), NodeId(-1),
709 SubclassData(0), NodeId(-1), OperandList(0), ValueList(VTs.VTs),
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