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    Searched refs:RESUMING (Results 1 - 5 of 5) sorted by null

  /frameworks/av/services/audioflinger/
TrackBase.h 34 RESUMING,
Tracks.cpp 415 if (mState == ACTIVE || mState == RESUMING) {
464 case RESUMING:
611 mState = TrackBase::RESUMING;
612 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
618 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
650 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
666 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
685 if (mState == ACTIVE || mState == RESUMING) {
687 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
    [all...]
PlaybackTracks.h 82 bool isResuming() const { return mState == RESUMING; }
Threads.cpp     [all...]
  /frameworks/av/include/media/
SoundPool.h 120 enum state { IDLE, RESUMING, STOPPING, PAUSED, PLAYING };

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