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Searched
refs:RESUMING
(Results
1 - 5
of
5
) sorted by null
/frameworks/av/services/audioflinger/
TrackBase.h
34
RESUMING
,
Tracks.cpp
415
if (mState == ACTIVE || mState ==
RESUMING
) {
464
case
RESUMING
:
611
mState = TrackBase::
RESUMING
;
612
ALOGV("PAUSED =>
RESUMING
(%d) on thread %p", mName, this);
618
if (!isOutputTrack() && state != ACTIVE && state !=
RESUMING
) {
650
if (state ==
RESUMING
|| state == ACTIVE || state == PAUSING || state == PAUSED) {
666
if (!isOutputTrack() && (state == ACTIVE || state ==
RESUMING
)) {
685
if (mState == ACTIVE || mState ==
RESUMING
) {
687
ALOGV("ACTIVE/
RESUMING
=> PAUSING (%d) on thread %p", mName, thread.get());
[
all
...]
PlaybackTracks.h
82
bool isResuming() const { return mState ==
RESUMING
; }
Threads.cpp
[
all
...]
/frameworks/av/include/media/
SoundPool.h
120
enum state { IDLE,
RESUMING
, STOPPING, PAUSED, PLAYING };
Completed in 110 milliseconds