/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
RenderContext.java | 35 import com.jme3.material.RenderState; 49 * @see RenderState#setFaceCullMode(com.jme3.material.RenderState.FaceCullMode) 51 public RenderState.FaceCullMode cullMode = RenderState.FaceCullMode.Off; 54 * @see RenderState#setDepthTest(boolean) 59 * @see RenderState#setAlphaTest(boolean) 64 * @see RenderState#setDepthWrite(boolean) 69 * @see RenderState#setColorWrite(boolean) 79 * @see RenderState#setPolyOffset(float, float) [all...] |
Renderer.java | 35 import com.jme3.material.RenderState; 95 * Applies the given {@link RenderState}, making the necessary 98 public void applyRenderState(RenderState state);
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RenderManager.java | 36 import com.jme3.material.RenderState;
79 private RenderState forcedRenderState = null;
485 * {@link #setForcedRenderState(com.jme3.material.RenderState) }.
488 public RenderState getForcedRenderState() {
501 public void setForcedRenderState(RenderState forcedRenderState) {
619 * If a {@link #setForcedRenderState(com.jme3.material.RenderState) forced
627 * @see RenderState
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
PreDepthProcessor.java | 37 import com.jme3.material.RenderState; 38 import com.jme3.material.RenderState.FaceCullMode; 54 private RenderState forcedRS; 62 forcedRS = new RenderState();
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
TestAppRS.java | 224 RenderState plastic = new RenderState(mGenericV, mPlasticF, null, null); 225 RenderState diffuse = new RenderState(mGenericV, mDiffuseF, null, null); 226 RenderState paint = new RenderState(mGenericV, mPaintF, null, null); 227 RenderState aluminum = new RenderState(mGenericV, mAluminumF, null, null); 228 RenderState lights = new RenderState(mGenericV, mLightsF, null, null) [all...] |
FullscreenBlur.java | 103 RenderState drawTex = new RenderState(mPV_Blur, mPF_Texture, blendAdd, cullNone);
104 RenderState selectCol = new RenderState(mPV_Blur, mPF_SelectColor, blendNone, cullNone);
105 RenderState hBlur = new RenderState(mPV_Blur, mPF_BlurH, blendNone, cullNone);
106 RenderState vBlur = new RenderState(mPV_Blur, mPF_BlurV, blendNone, cullNone);
150 RenderState drawTex = new RenderState(mPV_Blur, mPF_Texture, [all...] |
SimpleAppRS.java | 99 RenderState colorRS = new RenderState(genericV, colorF, null, null); 117 RenderState texRS = new RenderState(genericV, textureF, alphaBlend, null); 155 RenderState diffuseRS = new RenderState(genericV, diffuseF, null, null);
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
ParticleMesh.java | 35 import com.jme3.material.RenderState; 54 * This can be used in conjuction with {@link RenderState#setPointSprite(boolean) point sprites}
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
RenderState.java | 38 public class RenderState extends SceneGraphBase { 46 public RenderState(VertexShader pv, 56 public RenderState(RenderState r) {
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Renderable.java | 48 RenderState mRenderState; 68 public void setRenderState(RenderState renderState) { 69 mRenderState = renderState;
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SceneManager.java | 82 private RenderState mDefaultState; 391 static RenderState getDefaultState() { 396 sSceneManager.mDefaultState = new RenderState(getDefaultVS(), getColorFS(), null, null); 448 public Renderable getRenderableQuad(String name, RenderState state) {
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Scene.java | 199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { 206 shape.setRenderState(renderState); 211 public void assignRenderState(RenderState renderState) { 215 shape.setRenderState(renderState);
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
RenderState.java | 40 * <code>RenderState</code> specifies material rendering properties that cannot 47 public class RenderState implements Cloneable, Savable { 61 public static final RenderState DEFAULT = new RenderState(); 64 * The <code>NULL</code> render state is identical to the {@link RenderState#DEFAULT} 67 public static final RenderState NULL = new RenderState(); 71 * {@link RenderState#DEFAULT} render state except that all apply 76 public static final RenderState ADDITIONAL = new RenderState(); [all...] |
TechniqueDef.java | 108 private RenderState renderState; 185 * @see #setRenderState(com.jme3.material.RenderState) 187 public RenderState getRenderState() { 188 return renderState; 194 * @param renderState the render state that this technique is using. 196 * @see RenderState 198 public void setRenderState(RenderState renderState) { 199 this.renderState = renderState [all...] |
Material.java | 37 import com.jme3.material.RenderState.BlendMode; 38 import com.jme3.material.RenderState.FaceCullMode; 70 // Version #2: Fixed issue with RenderState.apply*** flags not getting exported 74 private static final RenderState additiveLight = new RenderState(); 75 private static final RenderState depthOnly = new RenderState(); 81 depthOnly.setFaceCullMode(RenderState.FaceCullMode.Back); 84 additiveLight.setBlendMode(RenderState.BlendMode.AlphaAdditive); 94 private RenderState additionalState = null [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/system/ |
NullRenderer.java | 36 import com.jme3.material.RenderState; 74 public void applyRenderState(RenderState state) {
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
RenderDeviceJme.java | 36 import com.jme3.material.RenderState;
165 private RenderState.BlendMode convertBlend() {
167 return RenderState.BlendMode.Off;
169 return RenderState.BlendMode.Alpha;
171 return RenderState.BlendMode.Modulate;
241 niftyMat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MaterialLoader.java | 38 import com.jme3.material.RenderState; 328 RenderState rs = mat.getAdditionalRenderState(); 331 rs.setBlendMode(RenderState.BlendMode.Alpha); 334 rs.setFaceCullMode(RenderState.FaceCullMode.Off); 344 RenderState rs = mat.getAdditionalRenderState(); 345 rs.setFaceCullMode(RenderState.FaceCullMode.Off);
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/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
Picture.java | 38 import com.jme3.material.RenderState.BlendMode;
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/ |
J3MLoader.java | 36 import com.jme3.material.RenderState.BlendMode; 37 import com.jme3.material.RenderState.FaceCullMode; 67 private RenderState renderState; 310 renderState.setWireframe(parseBoolean(split[1])); 312 renderState.setFaceCullMode(FaceCullMode.valueOf(split[1])); 314 renderState.setDepthWrite(parseBoolean(split[1])); 316 renderState.setDepthTest(parseBoolean(split[1])); 318 renderState.setBlendMode(BlendMode.valueOf(split[1])); 320 renderState.setAlphaTest(true) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloMaterial.java | 38 import com.jme3.material.RenderState.BlendMode;
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/font/plugins/ |
BitmapFontLoader.java | 41 import com.jme3.material.RenderState.BlendMode;
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 38 import com.jme3.material.RenderState.BlendMode;
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 5 import com.jme3.material.RenderState; 246 public void applyRenderState(RenderState state) { 319 if (state.getFaceCullMode() == RenderState.FaceCullMode.Off) { 346 if (state.getBlendMode() == RenderState.BlendMode.Off) { [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
MaterialHelper.java | 38 import com.jme3.material.RenderState.BlendMode;
39 import com.jme3.material.RenderState.FaceCullMode;
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