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    Searched refs:SDL_JoystickClose (Results 1 - 7 of 7) sorted by null

  /external/qemu/distrib/sdl-1.2.15/include/
SDL_joystick.h 178 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_joystick.h 178 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_joystick.h 178 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_joystick.h 178 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
  /external/qemu/distrib/sdl-1.2.15/test/
testjoystick.c 171 SDL_JoystickClose(joystick);
182 SDL_JoystickClose(joystick);
  /external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/
SDL.x 66 SDL_Init SDL_InitSubSystem SDL_QuitSubSystem SDL_WasInit SDL_Quit SDL_GetAppState SDL_AudioInit SDL_AudioQuit SDL_AudioDriverName SDL_OpenAudio SDL_GetAudioStatus SDL_PauseAudio SDL_LoadWAV_RW SDL_FreeWAV SDL_BuildAudioCVT SDL_ConvertAudio SDL_MixAudio SDL_LockAudio SDL_UnlockAudio SDL_CloseAudio SDL_CDNumDrives SDL_CDName SDL_CDOpen SDL_CDStatus SDL_CDPlayTracks SDL_CDPlay SDL_CDPause SDL_CDResume SDL_CDStop SDL_CDEject SDL_CDClose SDL_HasRDTSC SDL_HasMMX SDL_HasMMXExt SDL_Has3DNow SDL_Has3DNowExt SDL_HasSSE SDL_HasSSE2 SDL_HasAltiVec SDL_SetError SDL_GetError SDL_ClearError SDL_Error SDL_PumpEvents SDL_PeepEvents SDL_PollEvent SDL_WaitEvent SDL_PushEvent SDL_SetEventFilter SDL_GetEventFilter SDL_EventState SDL_NumJoysticks SDL_JoystickName SDL_JoystickOpen SDL_JoystickOpened SDL_JoystickIndex SDL_JoystickNumAxes SDL_JoystickNumBalls SDL_JoystickNumHats SDL_JoystickNumButtons SDL_JoystickUpdate SDL_JoystickEventState SDL_JoystickGetAxis SDL_JoystickGetHat SDL_JoystickGetBall SDL_JoystickGetButton SDL_JoystickClose SDL_EnableUNICODE SDL_EnableKeyRepeat SDL_GetKeyRepeat SDL_GetKeyState SDL_GetModState SDL_S (…)
  /external/qemu/distrib/sdl-1.2.15/src/joystick/
SDL_joystick.c 149 SDL_JoystickClose(joystick);
354 void SDL_JoystickClose(SDL_Joystick *joystick)
415 SDL_JoystickClose(stick);

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