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    Searched refs:SL_RESULT_SUCCESS (Results 1 - 25 of 126) sorted by null

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  /frameworks/wilhelm/tests/sandbox/
outputmix.c 32 assert(SL_RESULT_SUCCESS == result);
36 assert(SL_RESULT_SUCCESS == result);
40 assert(SL_RESULT_SUCCESS == result);
45 assert(SL_RESULT_SUCCESS == result);
52 assert(SL_RESULT_SUCCESS == result);
62 assert(SL_RESULT_SUCCESS == result);
67 assert(SL_RESULT_SUCCESS == result);
76 assert(SL_RESULT_SUCCESS == result);
80 assert(SL_RESULT_SUCCESS == result);
85 assert((SL_RESULT_SUCCESS == result) || (SL_RESULT_FEATURE_UNSUPPORTED) == result)
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dim.c 41 assert(SL_RESULT_SUCCESS == result);
44 assert(SL_RESULT_SUCCESS == result);
46 assert(SL_RESULT_SUCCESS == result);
51 assert(SL_RESULT_SUCCESS == result);
62 assert(SL_RESULT_SUCCESS == result);
67 assert(SL_RESULT_SUCCESS == result);
72 assert(SL_RESULT_SUCCESS == result);
95 assert(SL_RESULT_SUCCESS == result);
100 assert(SL_RESULT_SUCCESS == result);
115 assert((SL_RESULT_SUCCESS == result) || (SL_RESULT_FEATURE_UNSUPPORTED == result))
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reverb.c 196 assert(SL_RESULT_SUCCESS == result);
199 assert(SL_RESULT_SUCCESS == result);
312 assert(SL_RESULT_SUCCESS == result);
314 assert(SL_RESULT_SUCCESS == result);
317 assert(SL_RESULT_SUCCESS == result);
333 assert(SL_RESULT_SUCCESS == result);
335 assert(SL_RESULT_SUCCESS == result);
341 assert(SL_RESULT_SUCCESS == result);
344 assert(SL_RESULT_SUCCESS == result);
349 if (SL_RESULT_SUCCESS == result)
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urimime.c 42 assert(SL_RESULT_SUCCESS == result);
45 assert(SL_RESULT_SUCCESS == result);
47 assert(SL_RESULT_SUCCESS == result);
52 assert(SL_RESULT_SUCCESS == result);
54 assert(SL_RESULT_SUCCESS == result);
98 assert(SL_RESULT_SUCCESS == result);
102 assert(SL_RESULT_SUCCESS == result);
107 assert(SL_RESULT_SUCCESS == result);
125 assert(SL_RESULT_SUCCESS == result);
133 assert(SL_RESULT_SUCCESS == result)
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multithread.c 58 assert(SL_RESULT_SUCCESS == result);
60 assert(SL_RESULT_SUCCESS == result);
75 assert(SL_RESULT_SUCCESS == result);
77 assert(SL_RESULT_SUCCESS == result);
80 assert(SL_RESULT_SUCCESS == result);
82 assert(SL_RESULT_SUCCESS == result);
114 assert(SL_RESULT_SUCCESS == result);
116 assert(SL_RESULT_SUCCESS == result);
119 assert(SL_RESULT_SUCCESS == result);
124 assert(SL_RESULT_SUCCESS == result)
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  /frameworks/wilhelm/tests/listening/
seekTorture.c 41 ASSERT_EQ(SL_RESULT_SUCCESS, result);
43 ASSERT_EQ(SL_RESULT_SUCCESS, result);
46 ASSERT_EQ(SL_RESULT_SUCCESS, result);
51 ASSERT_EQ(SL_RESULT_SUCCESS, result);
53 ASSERT_EQ(SL_RESULT_SUCCESS, result);
77 ASSERT_EQ(SL_RESULT_SUCCESS, result);
79 ASSERT_EQ(SL_RESULT_SUCCESS, result);
82 ASSERT_EQ(SL_RESULT_SUCCESS, result);
85 ASSERT_EQ(SL_RESULT_SUCCESS, result);
88 ASSERT_EQ(SL_RESULT_SUCCESS, result)
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  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 127 assert(SL_RESULT_SUCCESS == result);
142 if (SL_RESULT_SUCCESS == result) {
156 assert(SL_RESULT_SUCCESS == result);
161 assert(SL_RESULT_SUCCESS == result);
166 assert(SL_RESULT_SUCCESS == result);
173 assert(SL_RESULT_SUCCESS == result);
178 assert(SL_RESULT_SUCCESS == result);
187 if (SL_RESULT_SUCCESS == result) {
221 assert(SL_RESULT_SUCCESS == result);
226 assert(SL_RESULT_SUCCESS == result)
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  /frameworks/wilhelm/src/objects/
CAudioRecorder.c 26 SLresult result = SL_RESULT_SUCCESS;
41 return SL_RESULT_SUCCESS;
COutputMix.c 26 SLresult result = SL_RESULT_SUCCESS;
41 return SL_RESULT_SUCCESS;
  /frameworks/wilhelm/src/itf/
IMIDITempo.c 33 result = SL_RESULT_SUCCESS;
52 result = SL_RESULT_SUCCESS;
71 result = SL_RESULT_SUCCESS;
90 result = SL_RESULT_SUCCESS;
IEngineCapabilities.c 34 result = SL_RESULT_SUCCESS;
57 result = SL_RESULT_SUCCESS;
77 result = SL_RESULT_SUCCESS;
95 result = SL_RESULT_SUCCESS;
111 result = SL_RESULT_SUCCESS;
133 result = SL_RESULT_SUCCESS;
153 result = SL_RESULT_SUCCESS;
175 result = SL_RESULT_SUCCESS;
196 result = SL_RESULT_SUCCESS;
IMIDIMuteSolo.c 38 result = SL_RESULT_SUCCESS;
58 result = SL_RESULT_SUCCESS;
81 result = SL_RESULT_SUCCESS;
101 result = SL_RESULT_SUCCESS;
119 result = SL_RESULT_SUCCESS;
142 result = SL_RESULT_SUCCESS;
162 result = SL_RESULT_SUCCESS;
184 result = SL_RESULT_SUCCESS;
204 result = SL_RESULT_SUCCESS;
IVolume.c 38 result = SL_RESULT_SUCCESS;
57 result = SL_RESULT_SUCCESS;
72 result = SL_RESULT_SUCCESS;
93 result = SL_RESULT_SUCCESS;
111 result = SL_RESULT_SUCCESS;
132 result = SL_RESULT_SUCCESS;
150 result = SL_RESULT_SUCCESS;
173 result = SL_RESULT_SUCCESS;
192 result = SL_RESULT_SUCCESS;
I3DSource.c 30 result = SL_RESULT_SUCCESS;
48 result = SL_RESULT_SUCCESS;
69 result = SL_RESULT_SUCCESS;
90 result = SL_RESULT_SUCCESS;
105 result = SL_RESULT_SUCCESS;
123 result = SL_RESULT_SUCCESS;
141 result = SL_RESULT_SUCCESS;
157 result = SL_RESULT_SUCCESS;
174 result = SL_RESULT_SUCCESS;
190 result = SL_RESULT_SUCCESS;
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IVibra.c 30 result = SL_RESULT_SUCCESS;
48 result = SL_RESULT_SUCCESS;
69 result = SL_RESULT_SUCCESS;
88 result = SL_RESULT_SUCCESS;
109 result = SL_RESULT_SUCCESS;
132 result = SL_RESULT_SUCCESS;
I3DCommit.c 37 result = SL_RESULT_SUCCESS;
52 result = SL_RESULT_SUCCESS;
IAudioEncoder.c 35 result = SL_RESULT_SUCCESS;
55 result = SL_RESULT_SUCCESS;
IPlaybackRate.c 41 result = SL_RESULT_SUCCESS;
43 if (SL_RESULT_SUCCESS == result) {
65 result = SL_RESULT_SUCCESS;
96 result = SL_RESULT_SUCCESS;
98 if (result == SL_RESULT_SUCCESS) {
120 result = SL_RESULT_SUCCESS;
143 result = SL_RESULT_SUCCESS;
172 result = SL_RESULT_SUCCESS;
IVisualization.c 36 result = SL_RESULT_SUCCESS;
51 result = SL_RESULT_SUCCESS;
ILEDArray.c 30 result = SL_RESULT_SUCCESS;
48 result = SL_RESULT_SUCCESS;
75 result = SL_RESULT_SUCCESS;
95 result = SL_RESULT_SUCCESS;
IMIDIMessage.c 48 result = SL_RESULT_SUCCESS;
64 result = SL_RESULT_SUCCESS;
89 result = SL_RESULT_SUCCESS;
109 result = SL_RESULT_SUCCESS;
IDeviceVolume.c 38 result = SL_RESULT_SUCCESS;
66 result = SL_RESULT_SUCCESS;
99 result = SL_RESULT_SUCCESS;
IOutputMix.c 30 result = SL_RESULT_SUCCESS;
57 result = SL_RESULT_SUCCESS;
74 result = SL_RESULT_SUCCESS;
  /frameworks/wilhelm/tests/examples/
slesTestFeedback.cpp 81 if (SL_RESULT_SUCCESS == result) {
103 ASSERT_EQ(SL_RESULT_SUCCESS, result);
138 if (SL_RESULT_SUCCESS == result) {
277 ASSERT_EQ(SL_RESULT_SUCCESS, result);
279 ASSERT_EQ(SL_RESULT_SUCCESS, result);
282 ASSERT_EQ(SL_RESULT_SUCCESS, result);
287 ASSERT_EQ(SL_RESULT_SUCCESS, result);
289 ASSERT_EQ(SL_RESULT_SUCCESS, result);
323 ASSERT_EQ(SL_RESULT_SUCCESS, result);
325 ASSERT_EQ(SL_RESULT_SUCCESS, result)
    [all...]
  /frameworks/wilhelm/src/android/
OutputMix_to_android.cpp 25 return SL_RESULT_SUCCESS;
30 SLresult result = SL_RESULT_SUCCESS;
68 return SL_RESULT_SUCCESS;

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