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    Searched refs:SkAlphaMulQ (Results 1 - 25 of 31) sorted by null

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  /external/skia/legacy/src/core/
SkBlitRow_D32.cpp 32 *dst = SkAlphaMulQ(*(src++), src_scale) + SkAlphaMulQ(*dst, dst_scale);
39 *dst = SkAlphaMulQ(*(src++), src_scale) + SkAlphaMulQ(*dst, dst_scale);
41 *dst = SkAlphaMulQ(*(src++), src_scale) + SkAlphaMulQ(*dst, dst_scale);
46 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
173 *dst = color + SkAlphaMulQ(*src, scale);
SkBlitter_ARGB32.cpp 99 uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa));
132 if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \
133 if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \
134 if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \
135 if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \
136 if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \
137 if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \
138 if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \
139 if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \
194 color = SkAlphaMulQ(color, SkAlpha255To256(alpha))
    [all...]
SkBitmapProcState.cpp 107 #define RETURNDST(src) SkAlphaMulQ(src, alphaScale)
133 *(dst) = SkAlphaMulQ(SkExpanded_565_To_PMColor(tmp), alphaScale); \
142 #define RETURNDST(src) SkAlphaMulQ(SkPixel16ToPixel32(src), alphaScale)
172 #define RETURNDST(src) SkAlphaMulQ(table[src], alphaScale)
195 *(dst) = SkAlphaMulQ(tmp, alphaScale); \
204 #define RETURNDST(src) SkAlphaMulQ(SkPixel4444ToPixel32(src), alphaScale)
214 *(dst) = SkAlphaMulQ(pmColor, SkAlpha255To256(tmp)); \
223 #define RETURNDST(src) SkAlphaMulQ(pmColor, SkAlpha255To256(src))
SkComposeShader.cpp 135 result[i] = SkAlphaMulQ(SkPMSrcOver(tmp[i], result[i]),
157 result[i] = SkAlphaMulQ(result[i], scale);
ARGB32_Clamp_Bilinear_BitmapShader.h 108 *dstC++ = SkAlphaMulQ(c, srcScale);
151 *dstC++ = SkAlphaMulQ(c, srcScale);
170 *dstC++ = SkAlphaMulQ(c, srcScale);
SkBitmapShaderTemplate.h 107 *dstC++ = SkAlphaMulQ(c, scale);
159 *dstC++ = SkAlphaMulQ(c, scale);
181 *dstC++ = SkAlphaMulQ(c, scale);
SkBlitMask_D32.cpp 39 *device = SkAlphaMulQ(pmc, SkAlpha255To256(aa)) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
59 *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
344 // expand the steps that SkAlphaMulQ performs, but this way we can
365 dst[i] = SkAlphaMulQ(src[i], m) + SkAlphaMulQ(dst[i], 256 - m);
SkXfermode.cpp 88 return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
92 return src + SkAlphaMulQ(dst, 256 - SkGetPackedA32(src));
100 return dst + SkAlphaMulQ(src, 256 - SkGetPackedA32(dst));
105 return SkAlphaMulQ(src, SkAlpha255To256(SkGetPackedA32(dst)));
110 return SkAlphaMulQ(dst, SkAlpha255To256(SkGetPackedA32(src)));
115 return SkAlphaMulQ(src, SkAlpha255To256(255 - SkGetPackedA32(dst)));
120 return SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
802 dst[i] = SkAlphaMulQ(dst[i], SkAlpha255To256(255 - a));
922 *dst = SkAlphaMulQ(*dst, SkAlpha255To256(a));
962 *dst = SkAlphaMulQ(*dst, SkAlpha255To256(255 - a))
    [all...]
SkBitmapSampler.cpp 280 return SkAlphaMulQ(fColor, SkAlpha255To256(alpha));
306 return SkAlphaMulQ(fColor, SkAlpha255To256(alpha));
  /external/skia/src/core/
SkBlitRow_D32.cpp 34 *dst = SkAlphaMulQ(*(src++), src_scale) + SkAlphaMulQ(*dst, dst_scale);
41 *dst = SkAlphaMulQ(*(src++), src_scale) + SkAlphaMulQ(*dst, dst_scale);
43 *dst = SkAlphaMulQ(*(src++), src_scale) + SkAlphaMulQ(*dst, dst_scale);
48 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
161 *dst = color + SkAlphaMulQ(*src, scale);
SkBitmapProcState_procs.h 108 #define RETURNDST(src) SkAlphaMulQ(src, alphaScale)
134 *(dst) = SkAlphaMulQ(SkExpanded_565_To_PMColor(tmp), alphaScale); \
143 #define RETURNDST(src) SkAlphaMulQ(SkPixel16ToPixel32(src), alphaScale)
173 #define RETURNDST(src) SkAlphaMulQ(table[src], alphaScale)
196 *(dst) = SkAlphaMulQ(tmp, alphaScale); \
205 #define RETURNDST(src) SkAlphaMulQ(SkPixel4444ToPixel32(src), alphaScale)
215 *(dst) = SkAlphaMulQ(pmColor, SkAlpha255To256(tmp)); \
223 #define RETURNDST(src) SkAlphaMulQ(pmColor, SkAlpha255To256(src))
SkComposeShader.cpp 144 result[i] = SkAlphaMulQ(SkPMSrcOver(tmp[i], result[i]),
166 result[i] = SkAlphaMulQ(result[i], scale);
ARGB32_Clamp_Bilinear_BitmapShader.h 108 *dstC++ = SkAlphaMulQ(c, srcScale);
151 *dstC++ = SkAlphaMulQ(c, srcScale);
170 *dstC++ = SkAlphaMulQ(c, srcScale);
SkBitmapShaderTemplate.h 107 *dstC++ = SkAlphaMulQ(c, scale);
159 *dstC++ = SkAlphaMulQ(c, scale);
181 *dstC++ = SkAlphaMulQ(c, scale);
SkBlitter_ARGB32.cpp 100 uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa));
133 if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \
134 if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \
135 if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \
136 if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \
137 if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \
138 if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \
139 if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \
140 if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \
195 color = SkAlphaMulQ(color, SkAlpha255To256(alpha))
    [all...]
SkBlitMask_D32.cpp 39 *device = SkAlphaMulQ(pmc, SkAlpha255To256(aa)) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
59 *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
344 // expand the steps that SkAlphaMulQ performs, but this way we can
367 dst[i] = SkAlphaMulQ(src[i], m) + SkAlphaMulQ(dst[i], 256 - m);
SkXfermode.cpp 93 return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
97 return src + SkAlphaMulQ(dst, 256 - SkGetPackedA32(src));
105 return dst + SkAlphaMulQ(src, 256 - SkGetPackedA32(dst));
110 return SkAlphaMulQ(src, SkAlpha255To256(SkGetPackedA32(dst)));
115 return SkAlphaMulQ(dst, SkAlpha255To256(SkGetPackedA32(src)));
120 return SkAlphaMulQ(src, SkAlpha255To256(255 - SkGetPackedA32(dst)));
125 return SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
833 dst[i] = SkAlphaMulQ(dst[i], SkAlpha255To256(255 - a));
961 *dst = SkAlphaMulQ(*dst, SkAlpha255To256(a));
    [all...]
SkBitmapSampler.cpp 281 return SkAlphaMulQ(fColor, SkAlpha255To256(alpha));
308 return SkAlphaMulQ(fColor, SkAlpha255To256(alpha));
  /external/skia/legacy/src/opts/
SkBlitRow_opts_SSE2.cpp 32 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
104 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
363 *dst = color + SkAlphaMulQ(*src, scale);
409 *dst = color + SkAlphaMulQ(*src, scale);
  /external/skia/src/opts/
SkBlitRow_opts_arm_neon.cpp 582 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
587 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
    [all...]
SkBlitRow_opts_SSE2.cpp 33 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
105 *dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
364 *dst = color + SkAlphaMulQ(*src, scale);
410 *dst = color + SkAlphaMulQ(*src, scale);
  /external/skia/legacy/src/effects/
SkTransparentShader.cpp 55 span[i] = SkAlphaMulQ(src[i], scale);
  /external/skia/src/effects/
SkTransparentShader.cpp 56 span[i] = SkAlphaMulQ(src[i], scale);
  /external/skia/include/core/
SkColorPriv.h 330 static inline uint32_t SkAlphaMulQ(uint32_t c, unsigned scale) {
340 return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
349 return SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale);
  /external/skia/legacy/include/core/
SkColorPriv.h 295 static inline uint32_t SkAlphaMulQ(uint32_t c, unsigned scale) {
305 return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
314 return SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale);

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