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    Searched refs:SkDisplayEvent (Results 1 - 25 of 32) sorted by null

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  /external/skia/legacy/src/animator/
SkDrawable.cpp 12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
SkDisplayEvents.h 14 #include "SkDisplayEvent.h"
29 void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
SkDrawable.h 14 #include "SkDisplayEvent.h"
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayEvents.cpp 13 #include "SkDisplayEvent.h"
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
47 if (kind != SkDisplayEvent::kOnload)
54 SkDisplayEvent* evt = fEvents[index];
67 if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
90 SkDisplayEvent* evt = fEvents[index];
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
100 for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
101 SkDisplayEvent* evt = *evtPtr
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SkDisplayEvent.h 20 class SkDisplayEvent : public SkDisplayable {
35 SkDisplayEvent();
36 virtual ~SkDisplayEvent();
SkDisplayEvent.cpp 10 #include "SkDisplayEvent.h"
32 const SkMemberInfo SkDisplayEvent::fInfo[] = {
45 DEFINE_GET_MEMBER(SkDisplayEvent);
47 SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false),
51 SkDisplayEvent::~SkDisplayEvent() {
55 bool SkDisplayEvent::add(SkAnimateMaker& , SkDisplayable* child) {
60 bool SkDisplayEvent::contains(SkDisplayable* match) {
68 SkDisplayable* SkDisplayEvent::contains(const SkString& match)
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SkDisplayInput.h 29 friend class SkDisplayEvent;
SkIntArray.h 22 class SkDisplayEvent;
43 typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
SkDisplayMovie.h 29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayMovie.cpp 67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
109 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
SkDrawGroup.h 27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkAnimator.cpp 100 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
112 clickState == 0 ? SkDisplayEvent::kMouseDown :
113 clickState == 1 ? SkDisplayEvent::kMouseDrag :
114 SkDisplayEvent::kMouseUp, &state);
125 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
136 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
175 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
417 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
461 SkDisplayEvent* displayEvent = (SkDisplayEvent*) event
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SkAnimateMaker.h 106 SkDisplayEvent* fActiveEvent;
  /external/skia/src/animator/
SkDrawable.cpp 12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
SkDisplayEvents.h 14 #include "SkDisplayEvent.h"
29 void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
SkDrawable.h 14 #include "SkDisplayEvent.h"
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayEvents.cpp 13 #include "SkDisplayEvent.h"
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
47 if (kind != SkDisplayEvent::kOnload)
54 SkDisplayEvent* evt = fEvents[index];
67 if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
90 SkDisplayEvent* evt = fEvents[index];
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
100 for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
101 SkDisplayEvent* evt = *evtPtr
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SkDisplayEvent.h 20 class SkDisplayEvent : public SkDisplayable {
35 SkDisplayEvent();
36 virtual ~SkDisplayEvent();
SkDisplayEvent.cpp 10 #include "SkDisplayEvent.h"
32 const SkMemberInfo SkDisplayEvent::fInfo[] = {
45 DEFINE_GET_MEMBER(SkDisplayEvent);
47 SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false),
51 SkDisplayEvent::~SkDisplayEvent() {
55 bool SkDisplayEvent::addChild(SkAnimateMaker& , SkDisplayable* child) {
60 bool SkDisplayEvent::contains(SkDisplayable* match) {
68 SkDisplayable* SkDisplayEvent::contains(const SkString& match)
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SkDisplayInput.h 29 friend class SkDisplayEvent;
SkIntArray.h 22 class SkDisplayEvent;
43 typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
SkDisplayMovie.h 29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayMovie.cpp 67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
109 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
SkDrawGroup.h 27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkAnimator.cpp 100 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
112 clickState == 0 ? SkDisplayEvent::kMouseDown :
113 clickState == 1 ? SkDisplayEvent::kMouseDrag :
114 SkDisplayEvent::kMouseUp, &state);
125 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
136 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
175 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
417 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
461 SkDisplayEvent* displayEvent = (SkDisplayEvent*) event
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