/external/skia/legacy/src/animator/ |
SkDrawable.cpp | 12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
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SkDisplayEvents.h | 14 #include "SkDisplayEvent.h" 29 void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; } 30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* ); 35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
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SkDrawable.h | 14 #include "SkDisplayEvent.h" 21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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SkDisplayEvents.cpp | 13 #include "SkDisplayEvent.h" 29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { 47 if (kind != SkDisplayEvent::kOnload) 54 SkDisplayEvent* evt = fEvents[index]; 67 if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) { 90 SkDisplayEvent* evt = fEvents[index]; 97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) { 100 for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) { 101 SkDisplayEvent* evt = *evtPtr [all...] |
SkDisplayEvent.h | 20 class SkDisplayEvent : public SkDisplayable { 35 SkDisplayEvent(); 36 virtual ~SkDisplayEvent();
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SkDisplayEvent.cpp | 10 #include "SkDisplayEvent.h" 32 const SkMemberInfo SkDisplayEvent::fInfo[] = { 45 DEFINE_GET_MEMBER(SkDisplayEvent); 47 SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false), 51 SkDisplayEvent::~SkDisplayEvent() { 55 bool SkDisplayEvent::add(SkAnimateMaker& , SkDisplayable* child) { 60 bool SkDisplayEvent::contains(SkDisplayable* match) { 68 SkDisplayable* SkDisplayEvent::contains(const SkString& match) [all...] |
SkDisplayInput.h | 29 friend class SkDisplayEvent;
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SkIntArray.h | 22 class SkDisplayEvent; 43 typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
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SkDisplayMovie.h | 29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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SkDisplayMovie.cpp | 67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { 108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL); 109 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
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SkDrawGroup.h | 27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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SkAnimator.cpp | 100 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); 112 clickState == 0 ? SkDisplayEvent::kMouseDown : 113 clickState == 1 ? SkDisplayEvent::kMouseDrag : 114 SkDisplayEvent::kMouseUp, &state); 125 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); 136 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); 175 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); 417 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); 461 SkDisplayEvent* displayEvent = (SkDisplayEvent*) event [all...] |
SkAnimateMaker.h | 106 SkDisplayEvent* fActiveEvent;
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/external/skia/src/animator/ |
SkDrawable.cpp | 12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
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SkDisplayEvents.h | 14 #include "SkDisplayEvent.h" 29 void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; } 30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* ); 35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
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SkDrawable.h | 14 #include "SkDisplayEvent.h" 21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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SkDisplayEvents.cpp | 13 #include "SkDisplayEvent.h" 29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { 47 if (kind != SkDisplayEvent::kOnload) 54 SkDisplayEvent* evt = fEvents[index]; 67 if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) { 90 SkDisplayEvent* evt = fEvents[index]; 97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) { 100 for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) { 101 SkDisplayEvent* evt = *evtPtr [all...] |
SkDisplayEvent.h | 20 class SkDisplayEvent : public SkDisplayable { 35 SkDisplayEvent(); 36 virtual ~SkDisplayEvent();
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SkDisplayEvent.cpp | 10 #include "SkDisplayEvent.h" 32 const SkMemberInfo SkDisplayEvent::fInfo[] = { 45 DEFINE_GET_MEMBER(SkDisplayEvent); 47 SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false), 51 SkDisplayEvent::~SkDisplayEvent() { 55 bool SkDisplayEvent::addChild(SkAnimateMaker& , SkDisplayable* child) { 60 bool SkDisplayEvent::contains(SkDisplayable* match) { 68 SkDisplayable* SkDisplayEvent::contains(const SkString& match) [all...] |
SkDisplayInput.h | 29 friend class SkDisplayEvent;
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SkIntArray.h | 22 class SkDisplayEvent; 43 typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
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SkDisplayMovie.h | 29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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SkDisplayMovie.cpp | 67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { 108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL); 109 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
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SkDrawGroup.h | 27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
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SkAnimator.cpp | 100 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); 112 clickState == 0 ? SkDisplayEvent::kMouseDown : 113 clickState == 1 ? SkDisplayEvent::kMouseDrag : 114 SkDisplayEvent::kMouseUp, &state); 125 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); 136 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); 175 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); 417 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); 461 SkDisplayEvent* displayEvent = (SkDisplayEvent*) event [all...] |