HomeSort by relevance Sort by last modified time
    Searched refs:TextureMapperNode (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/texmap/
GraphicsLayerTextureMapper.cpp 23 #include "TextureMapperNode.h"
29 , m_node(new TextureMapperNode())
34 void GraphicsLayerTextureMapper::notifyChange(TextureMapperNode::ChangeMask changeMask)
64 notifyChange(TextureMapperNode::DisplayChange);
74 notifyChange(TextureMapperNode::DisplayChange);
81 notifyChange(TextureMapperNode::ParentChange);
89 notifyChange(TextureMapperNode::ChildrenChange);
97 notifyChange(TextureMapperNode::ChildrenChange);
106 notifyChange(TextureMapperNode::ChildrenChange);
114 notifyChange(TextureMapperNode::ChildrenChange)
    [all...]
TextureMapperNode.h 39 class TextureMapperNode;
46 TextureMapperNode* rootLayer;
54 class TextureMapperNode : public TextureMapperContentLayer {
109 TextureMapperNode();
110 virtual ~TextureMapperNode();
121 TextureMapperNode* rootLayer();
152 static TextureMapperNode* toTextureMapperNode(GraphicsLayer*);
154 static void sortByZOrder(Vector<TextureMapperNode* >& array, int first, int last);
196 Vector<TextureMapperNode*> m_children;
197 TextureMapperNode* m_parent
    [all...]
GraphicsLayerTextureMapper.h 27 #include "TextureMapperNode.h"
35 class TextureMapperNode;
40 friend class TextureMapperNode;
88 void notifyChange(TextureMapperNode::ChangeMask changeMask);
89 inline TextureMapperNode::ContentData& pendingContent() { return m_pendingContent; }
94 OwnPtr<TextureMapperNode> m_node;
97 TextureMapperNode::ContentData m_pendingContent;
TextureMapperNode.cpp 21 #include "TextureMapperNode.h"
130 TextureMapperCache* TextureMapperNode::cache()
132 TextureMapperNode* root = rootLayer();
140 void TextureMapperNode::setNeedsDisplayInRect(IntRect rect)
160 void TextureMapperNode::setNeedsDisplay()
170 void TextureMapperNode::setPlatformLayerClient(TextureMapperLayerClient* client)
175 int TextureMapperNode::compareGraphicsLayersZValue(const void* a, const void* b)
177 typedef const TextureMapperNode* NodePtr;
183 void TextureMapperNode::sortByZOrder(Vector<TextureMapperNode* >& array, int first, int last
    [all...]

Completed in 37 milliseconds