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Searched
refs:Triangles
(Results
1 - 16
of
16
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/
VirtualIndexBuffer.java
12
*
triangles
.
15
* <li>{@link Mode#
Triangles
}: 0, 1, 2 | 3, 4, 5 | 6, 7, 8 | ...</li>
50
case
Triangles
:
60
if (meshMode == Mode.
Triangles
|| meshMode == Mode.Lines || meshMode == Mode.Points){
WrappedIndexBuffer.java
13
* into a list based mode such as {@link Mode#
Triangles
} or {@link Mode#Lines}.
36
case
Triangles
:
74
mesh.setMode(Mode.
Triangles
);
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
Mesh.java
70
* <li>
Triangles
- 3 vertices represent a solid triangle primitive. </li>
115
Triangles
(true),
118
* Similar to {@link #
Triangles
}, the first 3 vertices
125
* Similar to {@link #
Triangles
}, the first 3 vertices
151
* {@link #
Triangles
}.
183
private Mode mode = Mode.
Triangles
;
456
* Change the Mesh's mode. By default the mode is {@link Mode#
Triangles
}.
655
case
Triangles
:
722
* Returns how many
triangles
or elements are on this Mesh.
726
* instead of how many
triangles
[
all
...]
BatchNode.java
404
case
Triangles
:
405
listMode = Mesh.Mode.
Triangles
;
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
GeometryBatchFactory.java
125
case
Triangles
:
126
listMode = Mode.
Triangles
;
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MeshLoader.java
160
case
Triangles
:
185
case
Triangles
:
246
mesh.setMode(Mesh.Mode.
Triangles
);
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
BIHTree.java
121
} else if (mesh.getMode() != Mode.
Triangles
) {
/external/jmonkeyengine/engine/src/core/com/jme3/effect/
ParticleTriMesh.java
59
setMode(Mode.
Triangles
);
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
OBJLoader.java
424
m.setMode(Mode.
Triangles
);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java
[
all
...]
/external/skia/legacy/src/core/
SkDraw.cpp
[
all
...]
/external/jmonkeyengine/engine/src/core/com/jme3/util/
TangentBinormalGenerator.java
81
public final ArrayList<TriangleData>
triangles
= new ArrayList<TriangleData>();
field in class:TangentBinormalGenerator.VertexData
145
case
Triangles
:
203
vertices[index[0]].
triangles
.add(triData);
204
vertices[index[1]].
triangles
.add(triData);
205
vertices[index[2]].
triangles
.add(triData);
238
vertices[index[0]].
triangles
.add(triData);
239
vertices[index[1]].
triangles
.add(triData);
240
vertices[index[2]].
triangles
.add(triData);
284
vertices[index[0]].
triangles
.add(triData);
285
vertices[index[1]].
triangles
.add(triData)
463
ArrayList<TriangleData>
triangles
= vertices[i].
triangles
;
local
497
ArrayList<TriangleData>
triangles
= vertices[i].
triangles
;
local
[
all
...]
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java
893
case
Triangles
:
[
all
...]
LwjglRenderer.java
[
all
...]
/external/skia/src/core/
SkDraw.cpp
[
all
...]
/external/chromium-trace/
script.js
[
all
...]
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