HomeSort by relevance Sort by last modified time
    Searched refs:VESA_VSYNC_SUSPEND (Results 1 - 25 of 37) sorted by null

1 2

  /bionic/libc/kernel/common/linux/
fb.h 314 #define VESA_VSYNC_SUSPEND 1
321 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /development/ndk/platforms/android-3/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
fb.h 279 #define VESA_VSYNC_SUSPEND 1
292 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/
fb.h 279 #define VESA_VSYNC_SUSPEND 1
292 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/
fb.h 279 #define VESA_VSYNC_SUSPEND 1
292 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/4/platforms/android-3/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/4/platforms/android-4/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/5/platforms/android-3/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/6/platforms/android-3/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/6/platforms/android-3/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-3/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-3/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-4/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-4/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-5/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-8/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-8/arch-x86/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  /prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/linux/
fb.h 258 #define VESA_VSYNC_SUSPEND 1
268 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,

Completed in 1073 milliseconds

1 2