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Searched
refs:allocateChannel_l
(Results
1 - 2
of
2
) sorted by null
/frameworks/av/include/media/
SoundPool.h
203
SoundChannel*
allocateChannel_l
(int priority);
/frameworks/av/media/libmedia/
SoundPool.cpp
265
channel =
allocateChannel_l
(priority);
280
SoundChannel* SoundPool::
allocateChannel_l
(int priority)
Completed in 1246 milliseconds