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  /external/webkit/Source/WebCore/platform/graphics/transforms/
TranslateTransformOperation.cpp 28 PassRefPtr<TransformOperation> TranslateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::TranslateTransformOperation
34 return TranslateTransformOperation::create(Length(m_x.type()).blend(m_x, narrowPrecisionToFloat(progress)),
35 Length(m_y.type()).blend(m_y, narrowPrecisionToFloat(progress)),
36 Length(m_z.type()).blend(m_z, narrowPrecisionToFloat(progress)), m_type);
42 return TranslateTransformOperation::create(m_x.blend(fromX, narrowPrecisionToFloat(progress)), m_y.blend(fromY, narrowPrecisionToFloat(progress)), m_z.blend(fromZ, narrowPrecisionToFloat(progress)), m_type);
Matrix3DTransformOperation.cpp 35 PassRefPtr<TransformOperation> Matrix3DTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::Matrix3DTransformOperation
52 toT.blend(fromT, progress);
IdentityTransformOperation.h 54 virtual PassRefPtr<TransformOperation> blend(const TransformOperation*, double, bool = false) function in class:WebCore::IdentityTransformOperation
MatrixTransformOperation.cpp 31 PassRefPtr<TransformOperation> MatrixTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::MatrixTransformOperation
48 toT.blend(fromT, progress);
SkewTransformOperation.cpp 27 PassRefPtr<TransformOperation> SkewTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::SkewTransformOperation
PerspectiveTransformOperation.cpp 35 PassRefPtr<TransformOperation> PerspectiveTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity) function in class:WebCore::PerspectiveTransformOperation
54 toT.blend(fromT, progress);
  /external/freetype/src/truetype/
ttgxvar.c 284 GX_Blend blend = face->blend; local
295 blend->avar_checked = TRUE;
306 axisCount != (FT_Long)blend->mmvar->num_axis )
309 if ( FT_NEW_ARRAY( blend->avar_segment, axisCount ) )
312 segment = &blend->avar_segment[0];
322 FT_FREE( blend->avar_segment[j].correspondence );
324 FT_FREE( blend->avar_segment );
325 blend->avar_segment = NULL;
376 GX_Blend blend = face->blend local
860 GX_Blend blend; local
997 GX_Blend blend; local
1132 GX_Blend blend = face->blend; local
1327 GX_Blend blend = face->blend; local
    [all...]
  /external/skia/legacy/src/animator/
SkDisplayRandom.cpp 21 SK_MEMBER(blend, Float),
32 SkDisplayRandom::SkDisplayRandom() : blend(0), min(0), max(SK_Scalar1) {
41 SkDebugf("blend=\"%g\" ", SkScalarToFloat(blend));
45 SkDebugf("blend=\"%x\" ", blend);
55 SkScalar relativeT = SkUnitCubicInterp(random, SK_Scalar1 - blend, 0, 0, SK_Scalar1 - blend);
SkDisplayRandom.h 34 SkScalar blend; member in class:SkDisplayRandom
SkAnimateField.cpp 55 if (blend.count() != 1 || blend[0] != SK_Scalar1) {
56 SkDebugf("blend=\"[");
58 for (int i = 0; i < blend.count(); i++) {
63 SkDebugf("%g", SkScalarToFloat(blend[i]));
65 SkDebugf("%x", blend[i]);
SkOperandInterpolator.h 30 @param blend A positive scalar specifying how to blend between this and the next key frame.
31 [0...1) is a cubic lag/log/lag blend (slow to change at the beginning and end)
32 1 is a linear blend (default)
33 (1...inf) is a cubic log/lag/log blend (fast to change at the beginning and end)
35 bool setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend = SK_Scalar1);
SkOperandIterpolator.cpp 39 bool SkOperandInterpolator::setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend)
42 blend = SkScalarPin(blend, 0, SK_Scalar1);
49 timeCode->fBlend[0] = SK_Scalar1 - blend;
52 timeCode->fBlend[3] = SK_Scalar1 - blend;
  /frameworks/base/graphics/java/android/renderscript/
ScriptIntrinsicBlend.java 43 private void blend(int id, Allocation ain, Allocation aout) { method in class:ScriptIntrinsicBlend
60 blend(0, ain, aout);
80 blend(1, ain, aout);
120 blend(3, ain, aout);
139 blend(4, ain, aout);
158 blend(5, ain, aout);
177 blend(6, ain, aout);
196 blend(7, ain, aout);
215 blend(8, ain, aout);
235 blend(9, ain, aout)
    [all...]
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ScriptIntrinsicBlend.java 48 private void blend(int id, Allocation ain, Allocation aout) { method in class:ScriptIntrinsicBlend
65 blend(0, ain, aout);
85 blend(1, ain, aout);
125 blend(3, ain, aout);
144 blend(4, ain, aout);
163 blend(5, ain, aout);
182 blend(6, ain, aout);
201 blend(7, ain, aout);
220 blend(8, ain, aout);
240 blend(9, ain, aout)
    [all...]
  /external/skia/src/animator/
SkDisplayRandom.cpp 21 SK_MEMBER(blend, Float),
32 SkDisplayRandom::SkDisplayRandom() : blend(0), min(0), max(SK_Scalar1) {
40 SkDebugf("blend=\"%g\" ", SkScalarToFloat(blend));
49 SkScalar relativeT = SkUnitCubicInterp(random, SK_Scalar1 - blend, 0, 0, SK_Scalar1 - blend);
SkDisplayRandom.h 34 SkScalar blend; member in class:SkDisplayRandom
SkAnimateField.cpp 49 if (blend.count() != 1 || blend[0] != SK_Scalar1) {
50 SkDebugf("blend=\"[");
52 for (int i = 0; i < blend.count(); i++) {
56 SkDebugf("%g", SkScalarToFloat(blend[i]));
SkOperandInterpolator.h 30 @param blend A positive scalar specifying how to blend between this and the next key frame.
31 [0...1) is a cubic lag/log/lag blend (slow to change at the beginning and end)
32 1 is a linear blend (default)
33 (1...inf) is a cubic log/lag/log blend (fast to change at the beginning and end)
35 bool setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend = SK_Scalar1);
  /external/qemu/android/skin/
image.h 35 int blend; /* blending, 0..256 value */ member in struct:SkinImageDesc
87 int blend );
90 extern void skin_image_blend_clone( SkinImage* clone, SkinImage* source, int blend );
  /frameworks/base/graphics/java/android/graphics/
Interpolator.java 65 * values (with an implicity blend array of [0, 0, 1, 1] giving linear
79 * values and blend array.
85 * @param blend (may be null) Optional array of 4 blend values
87 public void setKeyFrame(int index, int msec, float[] values, float[] blend) {
94 if (blend != null && blend.length < 4) {
97 nativeSetKeyFrame(native_instance, index, msec, values, blend);
159 private static native void nativeSetKeyFrame(int native_instance, int index, int msec, float[] values, float[] blend);
  /external/freetype/src/psaux/
t1decode.h 50 PS_Blend blend,
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
TextureBlender.java 50 Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext); method in interface:TextureBlender
  /external/skia/include/utils/
SkInterpolator.h 71 SkMSec nextTime, const SkScalar blend[4] = NULL);
99 @param blend A positive scalar specifying how to blend between this
101 blend (slow to change at the beginning and end)
102 1 is a linear blend (default)
105 const SkScalar blend[4] = NULL);
  /external/skia/legacy/include/utils/
SkInterpolator.h 71 SkMSec nextTime, const SkScalar blend[4] = NULL);
99 @param blend A positive scalar specifying how to blend between this
101 blend (slow to change at the beginning and end)
102 1 is a linear blend (default)
105 const SkScalar blend[4] = NULL);
  /frameworks/base/libs/hwui/
SkiaColorFilter.h 50 ANDROID_API SkiaColorFilter(SkColorFilter *skFilter, Type type, bool blend);
56 inline bool blend() const { function in struct:android::uirenderer::SkiaColorFilter

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