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    Searched refs:blendFunc (Results 1 - 17 of 17) sorted by null

  /external/webkit/Source/WebCore/page/animation/
AnimationBase.cpp 80 static inline int blendFunc(const AnimationBase*, int from, int to, double progress)
85 static inline double blendFunc(const AnimationBase*, double from, double to, double progress)
90 static inline float blendFunc(const AnimationBase*, float from, float to, double progress)
95 static inline Color blendFunc(const AnimationBase* anim, const Color& from, const Color& to, double progress)
106 Color premultBlended(blendFunc(anim, premultFrom.red(), premultTo.red(), progress),
107 blendFunc(anim, premultFrom.green(), premultTo.green(), progress),
108 blendFunc(anim, premultFrom.blue(), premultTo.blue(), progress),
109 blendFunc(anim, premultFrom.alpha(), premultTo.alpha(), progress));
114 static inline Length blendFunc(const AnimationBase*, const Length& from, const Length& to, double progress)
119 static inline LengthSize blendFunc(const AnimationBase* anim, const LengthSize& from, const LengthSize& to, double progress
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  /external/webkit/Source/WebCore/platform/graphics/gpu/
SharedGraphicsContext3D.cpp 285 m_context->blendFunc(GraphicsContext3D::ZERO, GraphicsContext3D::ZERO);
292 m_context->blendFunc(GraphicsContext3D::ONE, GraphicsContext3D::ONE_MINUS_SRC_ALPHA);
296 m_context->blendFunc(GraphicsContext3D::DST_ALPHA, GraphicsContext3D::ZERO);
300 m_context->blendFunc(GraphicsContext3D::ONE_MINUS_DST_ALPHA, GraphicsContext3D::ZERO);
304 m_context->blendFunc(GraphicsContext3D::DST_ALPHA, GraphicsContext3D::ONE_MINUS_SRC_ALPHA);
308 m_context->blendFunc(GraphicsContext3D::ONE_MINUS_DST_ALPHA, GraphicsContext3D::ONE);
312 m_context->blendFunc(GraphicsContext3D::ZERO, GraphicsContext3D::SRC_ALPHA);
316 m_context->blendFunc(GraphicsContext3D::ZERO, GraphicsContext3D::ONE_MINUS_SRC_ALPHA);
320 m_context->blendFunc(GraphicsContext3D::ONE_MINUS_DST_ALPHA, GraphicsContext3D::SRC_ALPHA);
324 m_context->blendFunc(GraphicsContext3D::ONE_MINUS_DST_ALPHA, GraphicsContext3D::ONE_MINUS_SRC_ALPHA)
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  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCCanvasLayerImpl.cpp 59 GLC(context, context->blendFunc(sfactor, GraphicsContext3D::ONE_MINUS_SRC_ALPHA));
  /system/core/include/pixelflinger/
pixelflinger.h 246 void (*blendFunc)(void* c, GGLenum src, GGLenum dst);
  /bootable/recovery/minui/
graphics.c 398 gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerRendererChromium.cpp 407 GLC(m_context.get(), m_context->blendFunc(GraphicsContext3D::ONE, GraphicsContext3D::ONE_MINUS_SRC_ALPHA));
439 GLC(m_context.get(), m_context->blendFunc(GraphicsContext3D::ONE, GraphicsContext3D::ONE_MINUS_SRC_ALPHA));
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  /external/webkit/Source/WebKit/chromium/public/
WebGraphicsContext3D.h 190 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) = 0;
  /external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DInternal.h 100 void blendFunc(GC3Denum sfactor, GC3Denum dfactor);
GraphicsContext3DChromium.cpp 440 DELEGATE_TO_IMPL_2(blendFunc, GC3Denum, GC3Denum)
    [all...]
  /frameworks/native/opengl/libagl/
state.cpp 561 c->rasterizer.procs.blendFunc(c, sfactor, dfactor);
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.h 84 void blendFunc(GC3Denum sfactor, GC3Denum dfactor);
WebGLRenderingContext.idl 463 [StrictTypeChecking] void blendFunc(in unsigned long sfactor, in unsigned long dfactor);
    [all...]
WebGLRenderingContext.cpp 801 void WebGLRenderingContext::blendFunc(GC3Denum sfactor, GC3Denum dfactor)
805 m_context->blendFunc(sfactor, dfactor);
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  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 623 void blendFunc(GC3Denum sfactor, GC3Denum dfactor);
    [all...]
  /system/core/libpixelflinger/
pixelflinger.cpp 766 GGL_INIT_PROC(procs, blendFunc);
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 423 void GraphicsContext3D::blendFunc(GC3Denum sfactor, GC3Denum dfactor)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 754 void GraphicsContext3D::blendFunc(GC3Denum sfactor, GC3Denum dfactor)
    [all...]

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