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  /external/webkit/Source/WebCore/rendering/style/
ShadowData.cpp 62 int blurAndSpread = shadow->blur() + shadow->spread() + additionalOutlineSize;
64 shadowLeft = min(shadow->x() - blurAndSpread, shadowLeft);
65 shadowRight = max(shadow->x() + blurAndSpread, shadowRight);
66 shadowTop = min(shadow->y() - blurAndSpread, shadowTop);
67 shadowBottom = max(shadow->y() + blurAndSpread, shadowBottom);
RenderStyle.cpp     [all...]

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